Datisi's Mini Normal Review, July 2020


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Datisi
Datisi
he/him, it/its
Drawn from Memory

Drawn from Memory<br><img src=https://i.imgur.com/rUdtw5m.gif>
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Datisi
he/him, it/its
Drawn from Memory

Drawn from Memory<br><img src=https://i.imgur.com/rUdtw5m.gif>
Drawn from Memory

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Posts: 26008
Joined: March 28, 2019
Pronoun: he/him, it/its
Location: Croatia

Post Post #25 (ISO) » Mon Jul 27, 2020 8:39 pm

Post by Datisi »

yeah, i'm aware about mutlitasking, i was more acting in a sense of "
should
i enable it"?
i'm leaning no, but still wanted to ask your opinion on it

grumble grumble i copied most of the stuff from the wiki grumble grumble

- removed the "no interference" part from the cop role PM
- faction -> alignment
- changed cop's info to "at least one" (it was my intention originally for it to be 'just one', but i think i actually like this version better)
- removed "no interference" part of the checker role PM, and clarified the success result
- changed the rolestopper description to what you recommended

wrt to the wincons, it was me (1) trying to make them clear, due to the recent term change (my previously used wincons used the term eliminate) and (2) trying to cover for the event if all players die (which i know can't happen here but), so if they're fine/correct i wouldn't change them

Spoiler: role PMs
vanilla townieWelcome,
Playername
. You are a
Vanilla Townie
.

Abilities:
  • You have no special abilities, but you have your voice and your vote.
You win when there are no longer any threats to Town and at least one Town player is alive.


The game thread is here. Please confirm by replying to this PM with your role name.


town informed loyal copWelcome,
Playername
. You are a
Town Informed Loyal Cop
.

Abilities:
  • Cop:
    Each Night phase, you may target one player in the game to investigate them. You will receive a result of "
    Town
    ", "
    Anti-Town
    ", or "
    No Result
    ".
  • Loyal:
    Your Night action will fail if used on a player that does not share your alignment.
  • Informed:
    (Passive)
    You know that there is at least one Mafia member with the Rolestopper ability.
You win when there are no longer any threats to Town and at least one Town player is alive.


The game thread is here. Please confirm by replying to this PM with your role name.

[Game PMs: "
Playername
is
Town
.", "
Playername
is
anti-Town
.", "You receive
No Result
."


town jailkeeperWelcome,
Playername
. You are a
Town Jailkeeper
.

Abilities:
  • Each Night phase, you may target one player in the game. Assuming no interference with your action, you will simultaneously roleblock that player, and protect that player from any number of nightkills.
You win when there are no longer any threats to Town and at least one Town player is alive.


The game thread is here. Please confirm by replying to this PM with your role name.


town commuterWelcome,
Playername
. You are a
Town Commuter
.

Abilities:
  • Each Night phase, you may choose if you want to commute. If you are commuting, you are untargettable by any Night actions that Night.
You win when there are no longer any threats to Town and at least one Town player is alive.


The game thread is here. Please confirm by replying to this PM with your role name.


town checker millerWelcome,
Playername
. You are a
Town Checker Miller
.

Abilities:
  • Checker:
    Each Night phase, you may target a player. You will be informed that your action succeeded (but your action has no other effect).
  • Miller:
    (Passive)
    You will return a guilty result if investigated by a Cop.
You win when there are no longer any threats to Town and at least one Town player is alive.


The game thread is here. Please confirm by replying to this PM with your role name.

[Game PMs: "Your action succeeded, and you checked
Playername
.", "Your action failed, and you did not receive a result."]


mafia rolestopperWelcome,
Playername
. You are a
Mafia Rolestopper
.

Factional:
  • You are a member of the Mafia, along with
    Playername
    , who is a
    Mafia Night 1 Informed
    , and
    Playername
    , who is a
    Mafia Goon
    .

  • Once every Night, a living member of the Mafia may submit a factional kill action.
  • You may talk with your living teammates in the Mafia Private Topic, located here. You may talk there at any time as long as you are alive.
Abilities:
  • Each Night phase, you may target one player in the game. Assuming no interference with your action, all other Night actions targeting that player will fail.
You win when there are no longer any threats to the Mafia (or nothing can prevent this from occuring) and at least one Mafia player is alive.


The game thread is here. Please confirm by replying to this PM with your role name or by posting in your PT.


mafia night 1 informedWelcome,
Playername
. You are a
Mafia Night 1 Informed
.

Factional:
  • You are a member of the Mafia, along with
    Playername
    , who is a
    Mafia Rolestopper
    , and
    Playername
    , who is a
    Mafia Goon
    .

  • Once every Night, a living member of the Mafia may submit a factional kill action.
  • You may talk with your living teammates in the Mafia Private Topic, located here. You may talk there at any time as long as you are alive.
Abilities:
  • You will receive information at the end of Night 1.
You win when there are no longer any threats to the Mafia (or nothing can prevent this from occuring) and at least one Mafia player is alive.


The game thread is here. Please confirm by replying to this PM with your role name or by posting in your PT.

[Game PM: "You know that there is a Town Informed Loyal Cop in the game.]


mafia goonWelcome,
Playername
. You are a
Mafia Goon
.

Factional:
  • You are a member of the Mafia, along with
    Playername
    , who is a
    Mafia Rolestopper
    , and
    Playername
    , who is a
    Mafia Night 1 Informed
    .
  • Once every Night, a living member of the Mafia may submit a factional kill action.
  • You may talk with your living teammates in the Mafia Private Topic, located here. You may talk there at any time as long as you are alive.
Abilities:
  • You have no special abilities, but you have your voice and your vote.
You win when there are no longer any threats to the Mafia (or nothing can prevent this from occuring) and at least one Mafia player is alive.


The game thread is here. Please confirm by replying to this PM with your role name or by posting in your PT.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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Datisi
Datisi
he/him, it/its
Drawn from Memory

Drawn from Memory<br><img src=https://i.imgur.com/rUdtw5m.gif>
User avatar
User avatar
Datisi
he/him, it/its
Drawn from Memory

Drawn from Memory<br><img src=https://i.imgur.com/rUdtw5m.gif>
Drawn from Memory

Drawn from Memory<br><img src=https://i.imgur.com/rUdtw5m.gif>
Posts: 26008
Joined: March 28, 2019
Pronoun: he/him, it/its
Location: Croatia

Post Post #26 (ISO) » Sat Aug 01, 2020 12:10 pm

Post by Datisi »

bump?
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
~M
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northsidegal
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Post Post #27 (ISO) » Sat Aug 01, 2020 12:36 pm

Post by northsidegal »

oh sorry one sec
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things fall apart
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Post Post #28 (ISO) » Sat Aug 01, 2020 12:39 pm

Post by northsidegal »

yeah looks good to me. not sure what i was actually thinking with the wincon thing? seems totally fine, no clue why i thought it sounded weird

/pass
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