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Post #0 (isolation #0) » Thu Sep 03, 2020 6:54 am
Postby Something_Smart »
Don't ask me why I came up with this setup. I have no clue.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post #3 (isolation #1) » Mon Sep 07, 2020 6:20 pm
Postby Something_Smart »
I thought about this a little more (and discussed it a bit with the duck) and I decided that there's pretty much no reason to leave the beetle unattended because it's way too easy for scum to steal it. That makes the gardener pretty much useless and gets into mostly sentry and surgeon WIFOM.
My proposed changes are:
- A Sentry defending the beetle prevents all steal attempts on it
- A Sentry stealing the beetle gets priority over a scum stealing the beetle
- Scum may kill the beetle-holder and steal from them in the same night
- Scum get some kind of factional roleblock-- I haven't worked out all the kinks on this, but they definitely need something to prevent town from just steamrolling them with a N1 sentry mass steal and then coordinated defense on the IC from the other sentries and the surgeons (and coordinated operation too in the surgeons' spare time).
Surgeons spamming heals on the beetle holder is also kinda strong. I thought about making them Hope Plus One-esque where their protection fails if two of them target a player, but that's too WIFOMy for my taste. Maybe just making them indecisive would be okay.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post #4 (isolation #2) » Fri Sep 25, 2020 6:42 am
Postby Something_Smart »
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post #6 (isolation #3) » Fri Sep 25, 2020 11:26 am
Postby Something_Smart »
Once per game yes.
Might be OP, though scum can kill the surgeons, or RB them, or fakeclaim surgeon and claim to be RB'd. Think I should give scum a second RB shot?
The idea was that the surgeons probably can't claim to coordinate, because they can't be protected (aside from if a surgeon has the beetle).
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post #8 (isolation #4) » Fri Sep 25, 2020 12:07 pm
Postby Something_Smart »
Are you understanding the mechanics right? For an operation to be successful, there needs to be exactly one surgeon operating in a given night, and to wake the doctor two DIFFERENT surgeons need to get successful operations.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post #10 (isolation #5) » Fri Oct 02, 2020 8:13 am
Postby Something_Smart »
Should the sentry be allowed to defend the beetle if they are the one who possesses it?
I think no.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post #11 (isolation #6) » Fri Oct 02, 2020 8:14 am
Postby Something_Smart »
Meh, but then they can't do ANYTHING if they get the beetle. So I guess it's probably fine if they manage to get voted it without using their steal?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post #15 (isolation #7) » Sat Oct 03, 2020 6:46 pm
Postby Something_Smart »
Yeah that seems fine.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!