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This is only half an idea, if I don't get around to finishing it I understand it's not a valid submission. I'm also ok if someone likes it and wants to finish it off
Beyond The Hanged Man and Death, some ideas I've had for cards are.
The Fool
could make you a Jester -> You win if you die instead of your base alignment's win con if the Jester was the last card you held before The Hanged Man or Death kills you.
The Lovers
could be a 1-shot cupid? or maybe a lovers relationship with the previous person to hold it
The Sun and The Moon
feel like they might be action-investigative in flavour
The Heirophant and High Priestess
feel like they might be protective?
The Tower
could be a roleblock or some other form of misfortune
I'm imagining the balance point is a few of the cards with one-shots attatched to the card (some with town abilities, some with mafia, some with both - weighted in towns favour a bit), a few vanilla cards and maybe one weird effect like I've suggested for the Fool or the Lovers, maybe something like