You are a Drunk Detective. You are a detective that always gets a No Result. Other investigations and players you visit will be informed of "the smell of cheap booze and sadness".
If you are jailed as a Drunk Detective (or another power that would thematically keep you off the booze), you become a normal Detective.
You are a Drunk Alignment Cop. You are an alignment cop that always gets a No Result. Other investigations and players you visit will be informed of "the smell of cheap booze and sadness".
If you are jailed as a Drunk Alignment Cop (or another power that would thematically keep you off the booze), you become a normal Alignment Cop.
Each night you may visit a player to sell them Booze. They are roleblocked and will be informed they woke up to empty liquor bottles. Other investigations and any player they attempted to visit will be informed of "the smell of cheap booze and sadness"
Any role that can become drunk, or was previously drunk, becomes drunk again.
Each night you may visit a player to sell them Tea. They are roleblocked and will be informed they woke up to empty tea bags. Other investigations and any player they attempted to visit will be informed of "the smell of tea leaves and opioids."
Any role that can become Tea addicted, or was previously Tea addicted, becomes Tea addicted again.
Mod Notes: Tea Addiction is identical to being Drunk, except it's an alternate to being Drunk.
You are a Tea addict Inquisitor. You are an Inquisitor that always gets a No Result. Other investigations and players you visit will be informed of "the smell of tea leaves and opioids".
If you are jailed as a Tea addict Inquisitor (or another power that would thematically keep you off the opioid-infused tea), you become a normal Inquisitor.
Once per game you may visit a player. If they have a win-con that is incompatible with a town win you will join an Anti-Masonry with them at the start of the next day with this alignment restriction confirmed by mod. If the person you visit cannot join the Anti-Masonry you will instead join a Neighbourhood with them.
Mod Notes: Replace the Player in brackets with a random Non-Mafia Anti-Mason. If none exist, replace it with any Non-Mafia Anti-Town player, and transform them into an Anti-Mason. If none exist, randomly choose a town player to become a Serial Killer to become an Anti-Mason with this role.
Mod Notes: Replace the Player in brackets with a random Anti-Mason. If none exist, replace it with any Anti-Town player, and transform them into an Anti-Mason. If none exist, randomly choose a town player to become a Serial Killer to become an Anti-Mason with this role.
Mod Notes: Replace the Player in brackets with a random Anti-Mason. If none exist, replace it with any Non-Werewolf Anti-Town player, and transform them into an Anti-Mason. If none exist, randomly choose a town player to become a Serial Killer to become an Anti-Mason with this role.
Each night you may visit a player. You will gain access to all non-factional private threads that player has access to with other players (i.e. neighbourhoods are ok, alignment confirmed threads like masons are ok, informed factions are not, private threads with one active player are not). You will also read any messages sent to or by them by mailman-like abilities. Your presence will not be announced unless someone from that private thread or sending/recieving mail visits you. You cannot post in them or tamper with mail. You retain access to those channels of communication until you tap a different player.
You are a Drunk Detective. You are a detective that always gets a No Result. Other investigations and players you visit will be informed of "the smell of cheap booze and sadness".
If you are jailed as a Drunk Detective (or another power that would thematically keep you off the booze), you become a normal Detective.
Mod Note: Self-aware
Mod Note Two: Healers and Doctors heal them for one night then they become Drunk again
Each night you may visit a player. You will be told "This player is drunk.", "This player has been drunk, but is not currently." or "This player hasn't been drunk".
If there are an even number of players in this game, this is a Serial Killer. If there are 3, 7, 11, 15, 19... players in this game, this is a Arsonist. Otherwise, this is an Inquisitor
If there are an even number of players in this game, this is a an Inquisitor. If there are 3, 7, 11, 15, 19... players in this game, this is a Serial Killer. Otherwise, this is an Arsonist.