Open 89 - Assassin in the Palace (Over) before 656


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Post Post #200 (ISO) » Thu Aug 21, 2008 4:49 am

Post by wolframnhart »

This may be a bad way to look at this game, but I say lets just get it over with. Apparently my mafia mind frame was not the way to do AITP, which is why Mirth told me to hush and armlx said i should be killed off right away. Most of this game has gone to speed lynching with no real reasons behind them, so unless i have missed something there isn't much info to gather. Lets just kill each other off because at this point, i am pretty sure the assassin is going to win.
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Post Post #201 (ISO) » Thu Aug 21, 2008 6:59 am

Post by Aegor »

"What's Going to Happen?" Votecount


wolframnhart
(0) :
Cephrir
(1) : wolframnhart

Bulvox
(1) : neko2086

neko2086
(0) :

Not Voting:
Bulvox, Cephrir
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Post Post #202 (ISO) » Thu Aug 21, 2008 8:49 am

Post by Bulvox »

vote: Cephrir
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Post Post #203 (ISO) » Thu Aug 21, 2008 9:22 am

Post by Cephrir »

Vote: Cephrir
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Post Post #204 (ISO) » Thu Aug 21, 2008 10:02 am

Post by Aegor »

"End of Day 6" Votecount


wolframnhart
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(1) : neko2086
neko2086
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Post Post #205 (ISO) » Thu Aug 21, 2008 10:05 am

Post by Aegor »

Another short cycle. Another gallant sacrifice. The numbers in the room were rapidly decreasing. In fact, there were only three people left. They all stared at each other. The assassin was still in the room. Cephrir, unfortunately, had been an innocent Guard. The tension mounted...



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Post Post #206 (ISO) » Thu Aug 21, 2008 10:12 am

Post by Aegor »

Day 7 begins. With only 3 players alive, it takes 2 to lynch.




Let me point out a few rules, some of which I assume you guys got but I didn't explicitly mention.

1) All players can still win even if they're dead. Similar to town winning even though they've been lynched or NKed. The assassin can win even when he dies, if he manages to kill the king.


2) You must lynch someone every "day." I think this is self-explanatory, but just making sure...
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Post Post #207 (ISO) » Thu Aug 21, 2008 11:01 am

Post by Bulvox »

vote: Neko2086
Know what's awesome? When you get out of high school, you're free to say "You're an idiot" and [b]never see that person again.[/b]
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Post Post #208 (ISO) » Thu Aug 21, 2008 11:09 am

Post by neko2086 »

Hi scum.

vote: Bulvox
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Post Post #209 (ISO) » Thu Aug 21, 2008 11:13 am

Post by wolframnhart »

vote neko2986


Pretty sure its you at this point Neko, you played a good game though.
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Wolf, I fucking hate your face, but still <3 you as a whole. - Starbuck
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Post Post #210 (ISO) » Thu Aug 21, 2008 12:34 pm

Post by Aegor »

"End of Day 7" Votecount


wolframnhart
(0) :
Bulvox
(1) : neko2086
neko2086
(2) : wolframnhart, Bulvox


Not Voting:
No one
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Post Post #211 (ISO) » Thu Aug 21, 2008 12:38 pm

Post by Aegor »

Bulvox and wolframnhart looked at each other. They looked at neko2086. They looked at each other again. All three voted. Two against one, neko2086 was out. And a good thing for them, too. They pulled off his mask, and found someone they didn't recognize. They also found a little note that had a picture of the king. But he pulled a kung-fu move and jumped back. He pulled out a spear. "Haha," he said, "Not so fast!" Two people. One spear. One chance...


BUMBUMBUM.

To be continued...


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Post Post #212 (ISO) » Thu Aug 21, 2008 12:39 pm

Post by Aegor »

All Days of the game have ended. In the very exciting endgame, the assassin must kill one of the two remaining players. His victory hinges on his decision.



Neko2086, please send me your PM with your choice. I will reveal what has happened after I receive it, and then open up the thread for postgame discussions.
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Post Post #213 (ISO) » Thu Aug 21, 2008 3:16 pm

Post by Aegor »

"Haha," exclaimed neko2086. "I've got you now!" He stood with the spear, ready to throw it at any second. Of course, there was only one spear. And one king. And one guard. Which meant that he had one shot, as the person who didn't kill would obviously tackle him and claw his face off or something. One shot... A bead of sweat appeared on neko2086's brow, slowly rolling down his face, dropping off his chin and falling to the ground. This was it. The Assassin's Guild's victory. Or defeat. He aimed the spear, and threw...
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Post Post #214 (ISO) » Thu Aug 21, 2008 3:23 pm

Post by Aegor »

Bulvox,
THE KING,
has been killed in a suicide attack (Endgame)



"NOOOOOOOOO!" cried wolframnhart. Neko2086 tried to escape, but the remaining guard pursued him, and pushed him out a window that was conveniently nearby. Meanwhile, King Bulvox lay dying, with a spear through his throat. Not even the best healer could have saved him. Wolframnhart ran to the side of his dying king.

"Take my crown..." wheezed the monarch, "and rule my kingdom with justice and compassion. Ugh....*coughcough*"

"NOOOOOO!!!!" wolframnhart was bawling, and stood up. He tripped over the spear, which ended any chance of survival that King Bulvox would have had."

Within two years, the kingdom was bankrupt and depraved. King wolframnhart was an awful ruler, and the Assassin's Guild took advantage of this. They killed him and then seized the power. Although the people forfeited all their rights, life wasn't so bad.

The end.



Mode Note
: Wolframnhart, I took the liberty of using your name because you were the last one alive. We all know you're a really cool guy. :P
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Post Post #215 (ISO) » Thu Aug 21, 2008 3:26 pm

Post by Aegor »

Congratulations to neko2086, the
VICTORIOUS ASSASSIN!


This game was quite an exciting one...
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Post Post #216 (ISO) » Thu Aug 21, 2008 3:27 pm

Post by Aegor »

The thread is now open for postgame discussion.
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Post Post #217 (ISO) » Thu Aug 21, 2008 3:31 pm

Post by Aegor »

Wow...This game was quite a roller-coaster. I had absolutely no experience with this setup, or modding for that matter (thanks for being my first game)!. I wish I could offer more feedback, but my input is limited by my ignorance of AITP strategy.

I thought the days went very quickly, especially the first two. I would think that there would be some strategy discussion, but it seemed very limited (although that was the point). It didn't seem like everyone was on the same page, and I was surprised that players were so willing to push for their own lynches early on. But then again, less information means a less informed assassin.

I really loved reading this game, and I had a lot of fun with you (and it). Please, comment on other players' performances in a constructive way. In addition, let's see if we can contribute anything to the strategy of AITP or something in that regard. Finally, I would appreciate any feedback about my performance as a mod, about anything. But let's keep it constructive.

Thanks!
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Post Post #218 (ISO) » Thu Aug 21, 2008 3:34 pm

Post by wolframnhart »

I kind of knew that Neko would win once it was down to him, myself, and Bul. I blame myself mostly since it was my first AITP and armlx was right, i should have been killed off first day.
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Post Post #219 (ISO) » Thu Aug 21, 2008 3:44 pm

Post by Aegor »

You raise a good point: How many people here have actually had experience with AITP before?
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Post Post #220 (ISO) » Thu Aug 21, 2008 3:52 pm

Post by Mirth »

Also my first AITP. I just have to say we should have killed Wolf day 2, after Armlx outted both himself and Wolf as not king.
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Post Post #221 (ISO) » Thu Aug 21, 2008 3:55 pm

Post by Crazy »

Good job, neko. I was hoping that the town dropped enough fake wolf-is-the-king tells that you'd kill him, but alas.
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Post Post #222 (ISO) » Thu Aug 21, 2008 4:02 pm

Post by Crazy »

And armlx, I despise your strategy for this game. But I'm sure you know that.
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Post Post #223 (ISO) » Thu Aug 21, 2008 4:35 pm

Post by armlx »

Yeah. We should have just shut the fuck up and did that. Actually talking did more harm then anything, as I proved.
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Post Post #224 (ISO) » Thu Aug 21, 2008 4:50 pm

Post by Bulvox »

also my first AITP game. fun and all, but i have one question for neko, how did you know? or was it just that obvious? bah, shoulda lynched him the first time i voted for him.
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