Race to 1500, Again [Round 28]

For completed/abandoned Mish Mash Games.
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Post Post #2281 (isolation #600) » Tue Oct 13, 2020 6:26 pm

Post by vincentw »

vincentw: 285
dsjstr: 185
Jumble: -25

Jackpot: 500
(Struck Numbers: 14, 22, 57, 59, 60, 62, 72, 76, 85, 93)
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Post Post #2285 (isolation #601) » Tue Oct 13, 2020 7:09 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (105) = 105
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Post Post #2286 (isolation #602) » Tue Oct 13, 2020 7:09 pm

Post by vincentw »

dsjstr: 665
vincentw: 245
Jumble: -25

Jackpot: 500
(Struck Numbers: 14, 22, 44, 57, 59, 60, 62, 68, 72, 76, 85, 93, 102)
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Post Post #2289 (isolation #603) » Tue Oct 13, 2020 7:43 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (74) = 74
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Post Post #2290 (isolation #604) » Tue Oct 13, 2020 7:47 pm

Post by vincentw »

ooh, first strike roll!
buying a double checker for 109

dsjstr: 685
✔vincentw: 136
Jumble: -25

Jackpot: 500
(Struck Numbers: 14, 22, 44, 57, 59, 60, 62, 68, 72, 76, 85, 90, 93, 102, 103)
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Post Post #2293 (isolation #605) » Tue Oct 13, 2020 8:32 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (46) = 46
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Post Post #2294 (isolation #606) » Tue Oct 13, 2020 8:33 pm

Post by vincentw »

dsjstr: 1,185
✔vincentw: 131
Jumble: -25

Jackpot: 500
(Struck Numbers: 14, 16, 22, 44, 50, 57, 59, 60, 62, 68, 72, 76, 85, 90, 93, 102, 103)
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Post Post #2297 (isolation #607) » Tue Oct 13, 2020 9:21 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (69) = 69
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Post Post #2298 (isolation #608) » Tue Oct 13, 2020 9:29 pm

Post by vincentw »

6. MERGE with first place, unless it's you, in which case MERGE with last place.
(Struck Numbers: 14, 16, 22, 44, 50, 57, 59, 60, 62, 68, 72, 76, 77, 85, 90, 93, 102, 103)

Spoiler: The Chart
1: +400
2: Create your own space; do not strike out
3: Create your own space; do not strike out
4: Create your own space; do not strike out
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Create your own space; do not strike out
10: Create your own space; do not strike out
11:
-200

12: MERGE
13: -400
14: +25

15: -203
16: -5

17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100

23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160

45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75

58:
+100

59: +335

60: STEAL 250

61:
PROTECT

62: -55

63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40

69: +60
70: -70
71: -190
72: +350

73:
Go to 750

74: +100
75: +100
76: -200

77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85

86: +90
87: +1
88: RESET
89: +400
90: +20

91: +55
92: -70
93: -70

94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.

103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.

104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2301 (isolation #609) » Tue Oct 13, 2020 9:34 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (59) = 59
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Post Post #2302 (isolation #610) » Tue Oct 13, 2020 9:36 pm

Post by vincentw »

dsjstr: 1,185
✔vincentw: 231
Jumble: -25
Sirius9121: 200

Jackpot: 700
(Struck Numbers: 14, 16, 22, 40, 44, 50, 57, 58, 59, 60, 62, 68, 72, 76, 77, 85, 90, 93, 102, 103)

Spoiler: The Chart
1: +400
2: Create your own space; do not strike out
3: Create your own space; do not strike out
4: Create your own space; do not strike out
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Create your own space; do not strike out
10: Create your own space; do not strike out
11:
-200

12: MERGE
13: -400
14: +25

15: -203
16: -5

17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100

23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100

41: +280
42: RESET
43: +50
44: +160

45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75

58:
+100

59: +335

60: STEAL 250

61:
PROTECT

62: -55

63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40

69: +60
70: -70
71: -190
72: +350

73:
Go to 750

74: +100
75: +100
76: -200

77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85

86: +90
87: +1
88: RESET
89: +400
90: +20

91: +55
92: -70
93: -70

94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.

103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.

104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2305 (isolation #611) » Tue Oct 13, 2020 10:58 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (93) = 93
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Post Post #2306 (isolation #612) » Tue Oct 13, 2020 10:59 pm

Post by vincentw »

next available is 61

dsjstr: 1,185
*✔vincentw: 231
Jumble: -25
Sirius9121: -300

Jackpot: 700
(Struck Numbers: 14, 16, 22, 40, 44, 50, 57, 58, 59, 60, 61, 62, 68, 72, 76, 77, 81, 85, 90, 93, 102, 103)
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Post Post #2315 (isolation #613) » Wed Oct 14, 2020 2:39 am

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (72) = 72
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Post Post #2316 (isolation #614) » Wed Oct 14, 2020 2:41 am

Post by vincentw »

111

dsjstr: 1,285
Jumble: 485
*✔vincentw: 442
Sirius9121: 300

Jackpot: 700
(Struck Numbers: 14, 16, 22, 40, 44, 50, 51, 57 - 62, 68, 72, 76, 77, 81, 90, 93, 102, 103, 110, 111, 113)
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Post Post #2319 (isolation #615) » Wed Oct 14, 2020 2:58 am

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (68) = 68
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Post Post #2320 (isolation #616) » Wed Oct 14, 2020 3:06 am

Post by vincentw »

4. Gain 75 points times your rank.

Spoiler: The Chart
1: +400
2: Create your own space; do not strike out
3: Create your own space; do not strike out
4: Gain 75 points times your rank.
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Swap your balance with the player that has the balance closest to you.
10: Create your own space; do not strike out
11:
-200

12: MERGE
13: -400
14: +25

15: -203
16: -5

17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100

23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100

41: +280
42: RESET
43: +50
44: +160
45: -40

46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185

52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55

63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40

69: +60
70: -70
71: -190
72: +350

73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500

82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20

91: +55
92: -70
93: -70

94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.

104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111

112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2334 (isolation #617) » Wed Oct 14, 2020 3:40 am

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (102) = 102
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Post Post #2335 (isolation #618) » Wed Oct 14, 2020 3:42 am

Post by vincentw »

Next closest is 17.
I don't think you can give a divide to 2 people?
i am blind
Also 104 was struck out when Sirius rolled 102.

/dsjstr: 1,285
Jumble: 500
*/✔vincentw: 487
+Sirius9121: 107

Jackpot: 600
(Struck Numbers: 14 - 17, 22, 24, 40, 44, 45, 50, 51, 55, 57 - 62, 68, 69, 72, 76, 77, 81, 90, 93, 94, 102 - 105, 110, 111, 113)
Last edited by vincentw on Wed Oct 14, 2020 3:47 am, edited 1 time in total.
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Post Post #2338 (isolation #619) » Wed Oct 14, 2020 3:45 am

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (69) = 69
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Post Post #2339 (isolation #620) » Wed Oct 14, 2020 3:45 am

Post by vincentw »

/dsjstr: 1,285
Jumble: 500
*/✔vincentw: 484
+Sirius9121: -207

Jackpot: 600
(Struck Numbers: 14 - 17, 22, 24, 40, 44 - 46, 50, 51, 55, 57 - 63, 68, 69, 72, 76, 77, 81, 90, 93, 94, 102 - 105, 110, 111, 113)
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Post Post #2342 (isolation #621) » Wed Oct 14, 2020 5:00 am

Post by vincentw »

Getting rid of my divide.

Original Roll String: 1d113
1 113-Sided Dice: (46) = 46
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Post Post #2343 (isolation #622) » Wed Oct 14, 2020 5:13 am

Post by vincentw »

10. Steal 10% of the jackpot from everyone else.

/dsjstr: 1,085
✔vincentw: 242
Jumble: 100
+Sirius9121: -607

Jackpot: 600
(Struck Numbers: 14 - 17, 22, 24, 40, 44 - 46, 50, 51, 54, 55, 57 - 63, 68, 69, 72, 76, 77, 81, 90, 93, 94, 102 - 105, 110, 111, 113)

Spoiler: The Chart
1: +400
2: Create your own space; do not strike out
3: Create your own space; do not strike out
4: Gain 75 points times your rank.
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Swap your balance with the player that has the balance closest to you.
10: Steal 10% of the jackpot from everyone else.
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90

18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100

23: +100
24: ROLL AGAIN (x2)

25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100

41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5

47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185

52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300

64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60

70: -70
71: -190
72: +350

73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500

82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20

91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.

106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111

112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2347 (isolation #623) » Wed Oct 14, 2020 6:55 am

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (89) = 89
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Post Post #2348 (isolation #624) » Wed Oct 14, 2020 6:56 am

Post by vincentw »

/dsjstr: 897
✔vincentw: 542
Jumble: 100
+Sirius9121: -607

Jackpot: 600
(Struck Numbers: 14 - 17, 22, 24, 39, 40, 44 - 46, 50 - 52, 54, 55, 57 - 63, 68, 69, 72, 76, 77, 81, 90, 93, 94, 102 - 105, 110 - 113)
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Post Post #2352 (isolation #625) » Wed Oct 14, 2020 7:26 am

Post by vincentw »

Here goes...

Original Roll String: 1d113
1 113-Sided Dice: (38) = 38
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Post Post #2353 (isolation #626) » Wed Oct 14, 2020 7:28 am

Post by vincentw »

/dsjstr: 862
✔vincentw: 472
Jumble: 100
+Sirius9121: -607

Jackpot: 600
(Struck Numbers: 14 - 17, 22, 24, 39, 40, 44 - 46, 50 - 52, 54, 55, 57 - 63, 68 - 70, 72, 76, 77, 81, 90, 93, 94, 101 - 105, 110 - 113)
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Post Post #2363 (isolation #627) » Wed Oct 14, 2020 4:18 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (52) = 52
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Post Post #2364 (isolation #628) » Wed Oct 14, 2020 4:31 pm

Post by vincentw »

2. Gain 5 points for every space remaining.
(There are 66 spaces remaining as of this post.)

Adding dsjstr's 28 and 20 to the strike list.
(Struck Numbers: 14 - 17, 19, 20, 22, 24, 28, 39, 40, 44 - 46, 50 - 52, 54, 55, 57 - 63, 68 - 70, 72, 76, 77, 81, 84, 88, 90, 93, 94, 101 - 105, 110 - 113)

Spoiler: The Chart
1: +400
2: Gain 5 points for every space remaining. [66]
3: Create your own space; do not strike out
4: Gain 75 points times your rank.
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Swap your balance with the player that has the balance closest to you.
10: Steal 10% of the jackpot from everyone else.
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90

18:
+250

19: STEAL 200
20: -210

21: EVERYONE +240
22: -100

23: +100
24: ROLL AGAIN (x2)

25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100

41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5

47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300

53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300

64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70

71: -190
72: +350

73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500

82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)

85: +85
86: +90
87: +1
88: RESET

89: +400
90: +20

91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.

106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
Last edited by vincentw on Wed Oct 14, 2020 4:56 pm, edited 2 times in total.
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Post Post #2367 (isolation #629) » Wed Oct 14, 2020 4:56 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (80) = 80
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Post Post #2368 (isolation #630) » Wed Oct 14, 2020 4:57 pm

Post by vincentw »

/dsjstr: 612
✔vincentw: 502
Jumble: 400
Jake The Wolfie: 0
+Sirius9121: -607

Jackpot: 545
(Struck Numbers: 14 - 17, 19, 20, 22, 24, 28, 39, 40, 44 - 46, 50 - 52, 54, 55, 57 - 63, 67 - 70, 72, 74, 76, 77, 81, 84, 88, 90, 93, 94, 101 - 105, 110 - 113)
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Post Post #2374 (isolation #631) » Wed Oct 14, 2020 6:58 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (96) = 96
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Post Post #2375 (isolation #632) » Wed Oct 14, 2020 7:03 pm

Post by vincentw »

61 spaces remaining.

✔vincentw: 762
/dsjstr: 732
Jumble: 440
Jake The Wolfie: 240
+Sirius9121: -367

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19 - 22, 24, 28, 39, 40, 44 - 46, 48, 50 - 52, 54, 55, 57 - 63, 67 - 70, 72, 74, 76, 77, 81, 84, 88, 90, 93, 94, 101 - 105, 110 - 113)

Spoiler: The Chart
1: +400
2: Gain 5 points for every space remaining.
3: Create your own space; do not strike out
4: Gain 75 points times your rank.
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Swap your balance with the player that has the balance closest to you.
10: Steal 10% of the jackpot from everyone else.
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90

18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100

23: +100
24: ROLL AGAIN (x2)

25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100

41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5

47: +360
48: +20

49: RESET
50:
JACKPOT!!!

51: +185
52: +300

53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300

64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70

71: -190
72: +350

73:
Go to 750

74: +100

75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500

82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)

85: +85
86: +90
87: +1
88: RESET

89: +400
90: +20

91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.

106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2378 (isolation #633) » Wed Oct 14, 2020 7:56 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (7) = 7
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Post Post #2379 (isolation #634) » Wed Oct 14, 2020 7:56 pm

Post by vincentw »

✔vincentw: 847
/dsjstr: 782
Jumble: 440
Jake The Wolfie: 240
+Sirius9121: -367

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19 - 24, 28, 39, 40, 44 - 46, 48, 50 - 52, 54, 55, 57 - 63, 67 - 70, 72, 74, 76, 77, 81, 84, 85, 88, 90, 93, 94, 101 - 105, 110 - 113)
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Post Post #2382 (isolation #635) » Wed Oct 14, 2020 7:59 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (55) = 55
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Post Post #2383 (isolation #636) » Wed Oct 14, 2020 8:00 pm

Post by vincentw »

✔vincentw: 1,247
/dsjstr: 782
Jumble: 440
Jake The Wolfie: 240
+Sirius9121: -267

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19 - 24, 28, 39, 40, 44 - 46, 48, 50 - 52, 54, 55, 57 - 63, 67 - 70, 72, 74 - 77, 81, 84, 85, 88 - 90, 93, 94, 101 - 105, 110 - 113)
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Post Post #2386 (isolation #637) » Wed Oct 14, 2020 8:11 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (61) = 61
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Post Post #2387 (isolation #638) » Wed Oct 14, 2020 8:12 pm

Post by vincentw »

✔vincentw: 1,229
/dsjstr: 759
Jumble: 417
Jake The Wolfie: 217
+Sirius9121: -178

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19 - 24, 28, 39, 40, 44 - 46, 48, 50 - 52, 54 - 63, 67 - 70, 72, 74 - 77, 81, 84, 85, 88 - 90, 93, 94, 101 - 106, 110 - 113)
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Post Post #2394 (isolation #639) » Wed Oct 14, 2020 8:22 pm

Post by vincentw »

106 has been struck out.

Original Roll String: 1d113
1 113-Sided Dice: (21) = 21
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Post Post #2395 (isolation #640) » Wed Oct 14, 2020 8:24 pm

Post by vincentw »

Luck permitting, you might get 108 haha

✔vincentw: 1,179
/dsjstr: 729
Jumble: 417
Jake The Wolfie: 217
+♥Sirius9121: -123

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19 - 24, 28, 39, 40, 44 - 46, 48, 50 - 52, 54 - 63, 67 - 70, 72, 74 - 77, 79, 81, 84, 85, 88 - 91, 93 - 95, 101 - 107, 110 - 113)
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Post Post #2402 (isolation #641) » Wed Oct 14, 2020 8:31 pm

Post by vincentw »

Original Roll String: 1d113
1 113-Sided Dice: (19) = 19
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Post Post #2403 (isolation #642) » Wed Oct 14, 2020 8:36 pm

Post by vincentw »

47 spaces remaining.

✔vincentw: 1,180
/dsjstr: 774
Jumble: 417
Jake The Wolfie: 217
+♥Sirius9121: -48

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19 - 24, 28, 39, 40, 44 - 46, 48, 50 - 52, 54 - 64, 67 - 70, 72, 74 - 79, 81, 84 - 91, 93 - 95, 101 - 107, 110 - 113)

Spoiler: The Chart
1: +400
2: Gain 5 points for every space remaining.
3: Create your own space; do not strike out
4: Gain 75 points times your rank.
5: Create your own space; do not strike out
6: MERGE with first place, unless it's you, in which case MERGE with last place.
7: Create your own space; do not strike out
8: Create your own space; do not strike out
9: Swap your balance with the player that has the balance closest to you.
10: Steal 10% of the jackpot from everyone else.
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90

18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100[
23: +100
24: ROLL AGAIN (x2)

25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100

41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5

47: +360
48: +20

49: RESET
50:
JACKPOT!!!

51: +185
52: +300

53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75

65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70

71: -190
72: +350

73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60

80: +50
81: -500

82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55

92: -70
93: -70
94:
-100

95: -50

96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
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Post Post #2410 (isolation #643) » Wed Oct 14, 2020 8:43 pm

Post by vincentw »

I've just realised that sooner or later there's gonna be an everybody reset

Original Roll String: 1d113
1 113-Sided Dice: (28) = 28
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Post Post #2411 (isolation #644) » Wed Oct 14, 2020 8:44 pm

Post by vincentw »

✔vincentw: 1,190
/dsjstr: 729
Jumble: 417
+♥Sirius9121: 322
Jake The Wolfie: 217

Jackpot: 345
(Struck Numbers: 11, 14 - 17, 19 - 25, 28, 30, 39, 40, 44 - 46, 48, 50 - 52, 54 - 64, 67 - 70, 72, 74 - 79, 81, 82, 84 - 95, 101 - 107, 110 - 113)
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Post Post #2416 (isolation #645) » Wed Oct 14, 2020 8:59 pm

Post by vincentw »

I uh... am not very sure how they'll interact with one another. I'd think that since you're merging with me, normally you would gain 959.5 - 729 = 230.5 points, so half that is 115.25, so +115 for you and -231 for me I think.

Original Roll String: 1d113
1 113-Sided Dice: (106) = 106
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Post Post #2417 (isolation #646) » Wed Oct 14, 2020 9:02 pm

Post by vincentw »

If that's correct then I would have been at 959, which means...

✔vincentw:
1,554

/dsjstr: 844
+♥Sirius9121: 572
Jumble: 417
Jake The Wolfie: 217

Jackpot: 500
(Struck Numbers: 11, 14 - 18, 19 - 25, 28, 30, 39, 40, 44 - 46, 48, 50 - 52, 54 - 64, 67 - 70, 72, 74 - 79, 81, 82, 84 - 96, 100 - 107, 110 - 113)


It was a fun special! Sad to cut it short, would have loved to see it at least loop around once.

114. EVERYONE MERGE

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
Last edited by vincentw on Wed Oct 14, 2020 9:29 pm, edited 2 times in total.
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Post Post #2418 (isolation #647) » Wed Oct 14, 2020 9:18 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (49) = 49
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Post Post #2419 (isolation #648) » Wed Oct 14, 2020 9:19 pm

Post by vincentw »

WELL.

Everyone: 0

Jackpot: 500
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Post Post #2426 (isolation #649) » Wed Oct 14, 2020 9:23 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (108) = 108
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Post Post #2427 (isolation #650) » Wed Oct 14, 2020 9:25 pm

Post by vincentw »

vincentw: 360
dsjstr: 100
Sirius9121: -400

Jackpot: 600

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
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Post Post #2446 (isolation #651) » Thu Oct 15, 2020 4:35 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (26) = 26
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Post Post #2447 (isolation #652) » Thu Oct 15, 2020 4:36 am

Post by vincentw »

vincentw: 490
dsjstr: 480
NotAJumbleOfNumbers: 185
*+ Sirius9121: 128

Jackpot: 600
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Post Post #2450 (isolation #653) » Thu Oct 15, 2020 5:30 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (89) = 89
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Post Post #2451 (isolation #654) » Thu Oct 15, 2020 5:31 am

Post by vincentw »

vincentw: 840
NotAJumbleOfNumbers: 185
*+ Sirius9121: 128
dsjstr: 0

Jackpot: 600

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
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Post Post #2454 (isolation #655) » Thu Oct 15, 2020 6:24 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (29) = 29
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Post Post #2455 (isolation #656) » Thu Oct 15, 2020 6:25 am

Post by vincentw »

vincentw: 940
NotAJumbleOfNumbers: 185
*+ Sirius9121: 128
dsjstr: 60

Jackpot: 600
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Post Post #2460 (isolation #657) » Thu Oct 15, 2020 5:37 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (74) = 74
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Post Post #2461 (isolation #658) » Thu Oct 15, 2020 5:38 pm

Post by vincentw »

We went quite far without seeing one

vincentw: 340
✔NotAJumbleOfNumbers: 185
*+Sirius9121: 128
dsjstr: -340

Jackpot: 500
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Post Post #2464 (isolation #659) » Thu Oct 15, 2020 5:46 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (97) = 97
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Post Post #2465 (isolation #660) » Thu Oct 15, 2020 5:47 pm

Post by vincentw »

vincentw: 130
*+Sirius9121: 128
✔NotAJumbleOfNumbers: 125
dsjstr: -340

Jackpot: 500
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Post Post #2468 (isolation #661) » Thu Oct 15, 2020 6:05 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (97) = 97
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Post Post #2469 (isolation #662) » Thu Oct 15, 2020 6:05 pm

Post by vincentw »

*+Sirius9121: 128
✔NotAJumbleOfNumbers: 125
vincentw: 60
dsjstr: -40

Jackpot: 500
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Post Post #2475 (isolation #663) » Thu Oct 15, 2020 8:02 pm

Post by vincentw »

Page 100 woo

Original Roll String: 1d114
1 114-Sided Dice: (37) = 37
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Post Post #2476 (isolation #664) » Thu Oct 15, 2020 8:04 pm

Post by vincentw »

✔NotAJumbleOfNumbers: 255
*+Sirius9121: 128
vincentw: 120
dsjstr: -40

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Flip your score (i.e. 123 => 321); if it exceeds +/- 1000, stay at +/- 1000
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
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Post Post #2488 (isolation #665) » Fri Oct 16, 2020 3:49 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (15) = 15
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Post Post #2489 (isolation #666) » Fri Oct 16, 2020 3:52 am

Post by vincentw »

Image
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Post Post #2492 (isolation #667) » Fri Oct 16, 2020 4:04 am

Post by vincentw »

niiiiiiiiiiiiice

Original Roll String: 1d114
1 114-Sided Dice: (4) = 4
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Post Post #2493 (isolation #668) » Fri Oct 16, 2020 4:07 am

Post by vincentw »

and it's immediately overwritten

Original Roll String: 5d300
5 300-Sided Dice: (205, 271, 47, 27, 25) = 575
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Post Post #2494 (isolation #669) » Fri Oct 16, 2020 4:08 am

Post by vincentw »

wow that's actually a pretty low roll from that

*+Sirius9121: 758
vincentw: 591
dsjstr: 460
✔NotAJumbleOfNumbers: 255

Jackpot: 500
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Post Post #2538 (isolation #670) » Fri Oct 16, 2020 7:19 pm

Post by vincentw »

Sounds reasonable. When dsjstr and I had the symbols, I stole from him and I'd assumed that he'd steal from himself, which is basically no change. I feel like if you're the lower scoring lover looking to shrink the gap, you can either steal from your partner, merge with someone higher, or hope for an everyone reset.

Original Roll String: 1d114
1 114-Sided Dice: (72) = 72
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Post Post #2539 (isolation #671) » Fri Oct 16, 2020 7:22 pm

Post by vincentw »

(barring custom spaces of course)

+Sirius9121: 481
♥dsjstr: 445
✔♥NotAJumbleOfNumbers: 300
vincentw: 100
*Jake The Wolfie: 0

Spoiler: The Chart
1: 500
2: Create your own space
3: Create your own space
4: Create your own space
5: Double your number and minus 300. The jackpot is now 400.
6: Create your own space
7: Create your own space
8: Flip your score (i.e. 123 => 321); if it exceeds +/- 1000, stay at +/- 1000
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
Last edited by vincentw on Fri Oct 16, 2020 7:25 pm, edited 1 time in total.
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Post Post #2542 (isolation #672) » Fri Oct 16, 2020 7:26 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (105) = 105
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Post Post #2543 (isolation #673) » Fri Oct 16, 2020 7:26 pm

Post by vincentw »

+Sirius9121: 481
♥dsjstr: 445
✔♥NotAJumbleOfNumbers: 300
vincentw: 0
*Jake The Wolfie: 0
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Post Post #2546 (isolation #674) » Fri Oct 16, 2020 8:21 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (42) = 42
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Post Post #2547 (isolation #675) » Fri Oct 16, 2020 8:21 pm

Post by vincentw »

+Sirius9121: 481
♥dsjstr: 390
✔♥NotAJumbleOfNumbers: 245
vincentw: 60
*Jake The Wolfie: 0
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Post Post #2553 (isolation #676) » Sat Oct 17, 2020 5:13 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (109) = 109
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Post Post #2554 (isolation #677) » Sat Oct 17, 2020 5:15 am

Post by vincentw »

+Sirius9121: 481
vincentw: 460
♥dsjstr: 260
✔♥NotAJumbleOfNumbers: 115
*Jake The Wolfie: 0

Jackpot: 410
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Post Post #2557 (isolation #678) » Sat Oct 17, 2020 5:49 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (88) = 88
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Post Post #2558 (isolation #679) » Sat Oct 17, 2020 5:51 am

Post by vincentw »

vincentw: 490
+Sirius9121: 406
♥dsjstr: 260
✔♥NotAJumbleOfNumbers: 115
*Jake The Wolfie: 0

Jackpot: 410
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Post Post #2567 (isolation #680) » Sat Oct 17, 2020 6:24 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (107) = 107
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Post Post #2568 (isolation #681) » Sat Oct 17, 2020 6:25 pm

Post by vincentw »

vincentw: 590
♥dsjstr: 405
✔♥NotAJumbleOfNumbers: 260
Sirius9121: 55
*Jake The Wolfie: 0

Jackpot: 410
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Post Post #2577 (isolation #682) » Sat Oct 17, 2020 11:04 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (33) = 33
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Post Post #2578 (isolation #683) » Sat Oct 17, 2020 11:06 pm

Post by vincentw »

*vincentw: 590
♥*dsjstr: 405
Sirius9121: 385
✔♥*NotAJumbleOfNumbers: 260
*Jake The Wolfie: 0

Jackpot: 340

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Double your number and minus 300. The jackpot is now 400.
6: Roulette - Role 3d7; No matches -100, any pair +100, three of a kind +500, three 7's +777
7: Create your own space
8: Flip your score (i.e. 123 => 321); if it exceeds +/- 1000, stay at +/- 1000
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
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Post Post #2581 (isolation #684) » Sun Oct 18, 2020 1:26 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (75) = 75
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Post Post #2582 (isolation #685) » Sun Oct 18, 2020 1:26 am

Post by vincentw »

Sirius9121: 685
vincentw: 590
♥*dsjstr: 405
✔♥*NotAJumbleOfNumbers: 260
*Jake The Wolfie: 0

Jackpot: 340
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Post Post #2587 (isolation #686) » Sun Oct 18, 2020 5:49 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (9) = 9
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Post Post #2588 (isolation #687) » Sun Oct 18, 2020 5:59 pm

Post by vincentw »

2. Add to your score its greatest common divisor with 1500.
It's less than 5 two-thirds of the time but if you're lucky you can get like hundreds.

Spoiler: The Chart
1: +400
2: Add to your score its greatest common divisor with 1500.
3: Create your own space
4: Create your own space
5: Double your number and minus 300. The jackpot is now 400.
6: Roulette - Role 3d7; No matches -100, any pair +100, three of a kind +500, three 7's +777
7: Create your own space
8: Flip your score (i.e. 123 => 321); if it exceeds +/- 1000, stay at +/- 1000
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
Last edited by vincentw on Sun Oct 18, 2020 6:05 pm, edited 1 time in total.
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Post Post #2591 (isolation #688) » Sun Oct 18, 2020 6:06 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (35) = 35
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Post Post #2592 (isolation #689) » Sun Oct 18, 2020 6:06 pm

Post by vincentw »

Sirius9121: 785
vincentw: 775
♥dsjstr: 740
✔♥NotAJumbleOfNumbers: 595
*Jake The Wolfie: 0

Jackpot: 340
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Post Post #2595 (isolation #690) » Sun Oct 18, 2020 6:34 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (55) = 55
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Post Post #2596 (isolation #691) » Sun Oct 18, 2020 6:35 pm

Post by vincentw »

Doesn't work for me yet but I'll have the Double just in case.

♥dsjstr: 840
Sirius9121: 785
@vincentw: 775
✔♥NotAJumbleOfNumbers: 695
*Jake The Wolfie: 0

Jackpot: 440
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Post Post #2599 (isolation #692) » Sun Oct 18, 2020 7:31 pm

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (70) = 70
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Post Post #2600 (isolation #693) » Sun Oct 18, 2020 7:31 pm

Post by vincentw »

♥dsjstr: 840
Sirius9121: 785
@vincentw: 720
✔♥NotAJumbleOfNumbers: 695
*Jake The Wolfie: 0

Jackpot: 385

Spoiler: The Chart
1: +400
2: Add to your score its greatest common divisor with 1500.
3: Create your own space
4: Create your own space
5: Double your number and minus 300. The jackpot is now 400.
6: Roulette - Role 3d7; No matches -100, any pair +100, three of a kind +500, three 7's +777
7: Create your own space
8: Flip your score (i.e. 123 => 321); if it exceeds +/- 1000, stay at +/- 1000
9: Create your own space
10: RESET
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
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Post Post #2611 (isolation #694) » Mon Oct 19, 2020 1:05 am

Post by vincentw »

Original Roll String: 1d114
1 114-Sided Dice: (13) = 13
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Post Post #2612 (isolation #695) » Mon Oct 19, 2020 1:07 am

Post by vincentw »

That didn't take long :o

♥*dsjstr: 1,030
Sirius9121: 955
✔♥*NotAJumbleOfNumbers: 885
✔@vincentw: 720
*Jake The Wolfie: 0

Jackpot: 385
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Post Post #2632 (isolation #696) » Mon Oct 19, 2020 5:06 am

Post by vincentw »

New round!

Original Roll String: 1d115
1 115-Sided Dice: (49) = 49
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Post Post #2633 (isolation #697) » Mon Oct 19, 2020 5:06 am

Post by vincentw »

Sirius9121: 300
♥dsjstr: 60
vincentw: 60
Jumble: -60

Jackpot: 500
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Post Post #2639 (isolation #698) » Mon Oct 19, 2020 6:12 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (40) = 40
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Post Post #2640 (isolation #699) » Mon Oct 19, 2020 6:13 am

Post by vincentw »

here's hoping
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Post Post #2643 (isolation #700) » Mon Oct 19, 2020 7:36 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (74) = 74
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Post Post #2644 (isolation #701) » Mon Oct 19, 2020 7:37 am

Post by vincentw »

Sirius9121: 300
vincentw: 120
Jumble: -60
♥dsjstr: -120

Jackpot: 600
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Post Post #2652 (isolation #702) » Mon Oct 19, 2020 7:27 pm

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (97) = 97
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Post Post #2653 (isolation #703) » Mon Oct 19, 2020 7:29 pm

Post by vincentw »

Jumble: 821
vincentw: 150
Sirius9121: 90
♥+dsjstr: -120

Jackpot: 600

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10:
Robin Hood
: Take 50% of the next persons role
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
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Post Post #2664 (isolation #704) » Tue Oct 20, 2020 10:51 pm

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (1) = 1
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Post Post #2665 (isolation #705) » Tue Oct 20, 2020 10:52 pm

Post by vincentw »

vincentw: 500
Jumble: 351
Sirius9121: 325
♥+dsjstr: 151

Jackpot: 400
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Post Post #2673 (isolation #706) » Wed Oct 21, 2020 1:14 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (94) = 94
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Post Post #2674 (isolation #707) » Wed Oct 21, 2020 1:15 am

Post by vincentw »

vincentw: 510
♥+dsjstr: 351
*Sirius9121: 325
Jumble: 81

Jackpot: 400
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Post Post #2677 (isolation #708) » Wed Oct 21, 2020 4:39 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (64) = 64
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Post Post #2678 (isolation #709) » Wed Oct 21, 2020 4:49 am

Post by vincentw »

9. Roll 4d500-1000. Gain that many points.

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Roll 4d500-1000. Gain that many points.
10:
Robin Hood
: Take 50% of the next persons role
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
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Post Post #2681 (isolation #710) » Wed Oct 21, 2020 6:07 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (88) = 88
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Post Post #2682 (isolation #711) » Wed Oct 21, 2020 6:09 am

Post by vincentw »

Lucky you!

*Sirius9121: 632
♥+dsjstr: 408
vincentw: 340
Jumble: 38

Jackpot: 650
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Post Post #2685 (isolation #712) » Wed Oct 21, 2020 5:23 pm

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (77) = 77
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Post Post #2686 (isolation #713) » Wed Oct 21, 2020 5:23 pm

Post by vincentw »

♥+dsjstr: 658
*Sirius9121: 632
*vincentw: 340
Jumble: 38

Jackpot: 900
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Post Post #2689 (isolation #714) » Wed Oct 21, 2020 9:12 pm

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (56) = 56
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Post Post #2690 (isolation #715) » Wed Oct 21, 2020 9:12 pm

Post by vincentw »

♥+dsjstr: 658
*Sirius9121: 632
vincentw: 340
Jumble: 0

Jackpot: 700
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Post Post #2701 (isolation #716) » Thu Oct 22, 2020 7:13 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (42) = 42
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Post Post #2702 (isolation #717) » Thu Oct 22, 2020 7:16 am

Post by vincentw »

shop could potentially be very lopsided in the future and im sorry for coming up with it
Protect for 100.

*Sirius9121: 927
♥+dsjstr: 626
*vincentw: 70
Jumble: 0

Jackpot: 700

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Roll 4d500-1000. Gain that many points.
10:
Robin Hood
: Take 50% of the next persons role
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
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Post Post #2705 (isolation #718) » Thu Oct 22, 2020 9:01 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (110) = 110
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Post Post #2706 (isolation #719) » Thu Oct 22, 2020 9:01 am

Post by vincentw »

*Sirius9121: 927
♥+dsjstr: 626
Jumble: 130
vincentw: 70

Jackpot: 700
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Post Post #2719 (isolation #720) » Fri Oct 23, 2020 3:03 am

Post by vincentw »

Original Roll String: 1d115
1 115-Sided Dice: (93) = 93
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Post Post #2720 (isolation #721) » Fri Oct 23, 2020 3:03 am

Post by vincentw »

*Sirius9121: 1322
♥+dsjstr: 876
vincentw: 170
Jumble: 130

Jackpot: 950
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Post Post #2736 (isolation #722) » Fri Oct 23, 2020 5:04 pm

Post by vincentw »

wait no we're in a new round
Last edited by vincentw on Fri Oct 23, 2020 5:05 pm, edited 1 time in total.
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Post Post #2738 (isolation #723) » Fri Oct 23, 2020 5:06 pm

Post by vincentw »

yeah didn't realise we changed rounds

Original Roll String: 1d116
1 116-Sided Dice: (51) = 51
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Post Post #2739 (isolation #724) » Fri Oct 23, 2020 5:07 pm

Post by vincentw »

vincentw: 100
Sirius9121: -100

Jackpot: 500
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Post Post #2742 (isolation #725) » Fri Oct 23, 2020 5:14 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (67) = 67
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Post Post #2743 (isolation #726) » Fri Oct 23, 2020 5:15 pm

Post by vincentw »

Jumble: 500
vincentw: 70
Sirius9121: -100

Jackpot: 500
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Post Post #2750 (isolation #727) » Fri Oct 23, 2020 7:27 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (22) = 22
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Post Post #2751 (isolation #728) » Fri Oct 23, 2020 7:30 pm

Post by vincentw »

dsjstr: 263
Jumble: 133
Sirius9121: 133
vincentw: 58

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2754 (isolation #729) » Fri Oct 23, 2020 10:09 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (48) = 48
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Post Post #2755 (isolation #730) » Fri Oct 23, 2020 10:10 pm

Post by vincentw »

dsjstr: 613
Jumble: 133
Sirius9121: 133
vincentw: -442

Jackpot: 500
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Post Post #2776 (isolation #731) » Sat Oct 24, 2020 5:28 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (51) = 51
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Post Post #2777 (isolation #732) » Sat Oct 24, 2020 5:29 pm

Post by vincentw »

Sirius9121: 961
dsjstr: 708
Jumble: 58
vincentw: -392

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2786 (isolation #733) » Sat Oct 24, 2020 7:38 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (73) = 73
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Post Post #2787 (isolation #734) » Sat Oct 24, 2020 7:39 pm

Post by vincentw »

this is fine

Sirius9121: 491
dsjstr: -17
Jumble: -442
vincentw: -792

Jackpot: 500
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Post Post #2790 (isolation #735) » Sat Oct 24, 2020 10:15 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (68) = 68
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Post Post #2791 (isolation #736) » Sat Oct 24, 2020 10:20 pm

Post by vincentw »

4. Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2794 (isolation #737) » Sun Oct 25, 2020 3:47 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (94) = 94
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Post Post #2795 (isolation #738) » Sun Oct 25, 2020 3:47 am

Post by vincentw »

Sirius9121: 421
dsjstr: 283
Jumble: -442
vincentw: -492

Jackpot: 500
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Post Post #2798 (isolation #739) » Mon Oct 26, 2020 2:33 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (111) = 111
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Post Post #2799 (isolation #740) » Mon Oct 26, 2020 2:35 am

Post by vincentw »

i'm okay with the events that are unfolding currently

Sirius9121: 421
dsjstr: -117
Jumble: -842
vincentw: -892

Jackpot: 500
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Post Post #2802 (isolation #741) » Mon Oct 26, 2020 2:51 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (93) = 93
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Post Post #2803 (isolation #742) » Mon Oct 26, 2020 2:52 am

Post by vincentw »

Sirius9121: 218
dsjstr: -117
Jumble: -842
vincentw: -872

Jackpot: 500

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2808 (isolation #743) » Mon Oct 26, 2020 5:32 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (45) = 45
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Post Post #2809 (isolation #744) » Mon Oct 26, 2020 5:33 pm

Post by vincentw »

dsjstr: 500
vincentw: -253
Sirius9121: -403
Jumble: -403

Jackpot: 500
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Post Post #2812 (isolation #745) » Mon Oct 26, 2020 7:51 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (72) = 72
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Post Post #2813 (isolation #746) » Mon Oct 26, 2020 7:52 pm

Post by vincentw »

that's probably the highest negative score i've seen so far

dsjstr: 390
vincentw: -3
Sirius9121: -403
Jumble: -403

Jackpot: 750
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Post Post #2818 (isolation #747) » Tue Oct 27, 2020 5:12 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (20) = 20
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Post Post #2819 (isolation #748) » Tue Oct 27, 2020 5:13 pm

Post by vincentw »

dsjstr: 49
Sirius9121: -6
vincentw: -8
Jumble: -403

Jackpot: 750
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Post Post #2826 (isolation #749) » Wed Oct 28, 2020 4:22 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (97) = 97
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Post Post #2827 (isolation #750) » Wed Oct 28, 2020 4:23 am

Post by vincentw »

dsjstr: 155
vincentw: 22
Sirius9121: -106
Jumble: -403

Jackpot: 650

Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2834 (isolation #751) » Wed Oct 28, 2020 6:26 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (66) = 66
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Post Post #2835 (isolation #752) » Wed Oct 28, 2020 6:31 pm

Post by vincentw »

3: Pick 3 players, then roll 3d116. From left to right, assign one die to each player.

Spoiler: The Chart
1: +400
2: Create your own space
3: Pick 3 players, then roll 3d116. From left to right, assign one die to each player.
4: Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2851 (isolation #753) » Wed Oct 28, 2020 9:56 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (3) = 3
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Post Post #2852 (isolation #754) » Wed Oct 28, 2020 9:57 pm

Post by vincentw »

Jumble: 356
*Mist: 141
*vincentw: -43
Sirius9121: -44
dsjstr: -294

JACKPOT: 750

Spoiler: The Chart
1: +400
2: Create your own space
3: Pick 3 players, then roll 3d116. From left to right, assign one die to each player.
4: Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.
5: Create your own space
6: Create your own space
7: Create your own space
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2855 (isolation #755) » Wed Oct 28, 2020 10:06 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (92) = 92
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Post Post #2856 (isolation #756) » Wed Oct 28, 2020 10:07 pm

Post by vincentw »

this is the third time this round

Jumble: -44
*Mist: -259
*vincentw: -443
Sirius9121: -444
dsjstr: -699

JACKPOT: 750
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Post Post #2859 (isolation #757) » Wed Oct 28, 2020 11:01 pm

Post by vincentw »

wait yeah i should have expended the protects for that
Original Roll String: 1d116
1 116-Sided Dice: (115) = 115
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Post Post #2860 (isolation #758) » Wed Oct 28, 2020 11:03 pm

Post by vincentw »

From Jumble.

vincentw: 207
Mist: 141
Jumble: -294
dsjstr: -299
Sirius9121: -444
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Post Post #2873 (isolation #759) » Thu Oct 29, 2020 6:42 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (18) = 18
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Post Post #2874 (isolation #760) » Thu Oct 29, 2020 6:43 am

Post by vincentw »

Mist: 91
vincentw: 47
Jumble: -294
dsjstr: -499
Sirius9121: -644

Jackpot: 500
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Post Post #2879 (isolation #761) » Thu Oct 29, 2020 4:08 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (101) = 101
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Post Post #2880 (isolation #762) » Thu Oct 29, 2020 4:09 pm

Post by vincentw »

Mist: -260
Jumble: -260
Sirius9121: -260
dsjstr: -315
vincentw: -470

Jackpot: 445
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Post Post #2887 (isolation #763) » Thu Oct 29, 2020 5:59 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (27) = 27
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Post Post #2888 (isolation #764) » Thu Oct 29, 2020 6:00 pm

Post by vincentw »

terrible

Sirius9121: -260
dsjstr: -315
Mist: -330
Jumble: -360
vincentw: -660

Jackpot: 345
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Post Post #2893 (isolation #765) » Thu Oct 29, 2020 8:18 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (43) = 43
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Post Post #2894 (isolation #766) » Thu Oct 29, 2020 8:20 pm

Post by vincentw »

From Sirius.

Sirius9121: -110
Mist: -330
Jumble: -360
vincentw: -410
dsjstr: -460

Jackpot: 500
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Post Post #2897 (isolation #767) » Fri Oct 30, 2020 1:11 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (60) = 60
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Post Post #2898 (isolation #768) » Fri Oct 30, 2020 1:21 am

Post by vincentw »

7. If your score is between -777 and 777, multiply it by -1. Otherwise, roll again. If you got here as a result of that roll, +777.

Spoiler: The Chart
1: +400
2: Create your own space
3: Pick 3 players, then roll 3d116. From left to right, assign one die to each player.
4: Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.
5: Create your own space
6:
It's your Birthday!
Everyone currently playing gives you 25 points!
7: If your score is between -777 and 777, multiply it by -1. Otherwise, roll again. If you got here as a result of that roll, +777.
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2907 (isolation #769) » Fri Oct 30, 2020 5:31 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (108) = 108
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Post Post #2908 (isolation #770) » Fri Oct 30, 2020 5:31 pm

Post by vincentw »

just missed everyone -400

Jumble: 0
dsjstr: -67
vincentw: -222
Sirius9121: -347
Mist: -347

Jackpot: 500
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Post Post #2917 (isolation #771) » Fri Oct 30, 2020 6:46 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (66) = 66
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Post Post #2918 (isolation #772) » Fri Oct 30, 2020 6:47 pm

Post by vincentw »

Sirius9121: 750
dsjstr: 500
Jumble: 10
vincentw: 0
Mist: -347

Jackpot: 500
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Post Post #2921 (isolation #773) » Fri Oct 30, 2020 8:59 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (106) = 106
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Post Post #2922 (isolation #774) » Fri Oct 30, 2020 9:00 pm

Post by vincentw »

Sirius9121: 750
dsjstr: 555
Jumble: 10
vincentw: -55
Mist: -347

Jackpot: 500
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Post Post #2932 (isolation #775) » Fri Oct 30, 2020 11:02 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (43) = 43
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Post Post #2933 (isolation #776) » Fri Oct 30, 2020 11:10 pm

Post by vincentw »

No, my intention when I said "from left to right" is so that the first die goes to the first player you list, and so on. You only get to specify the players.
I think it could be made clearer, like "Give the first player the first die you roll, the second player the second die, and the third player the third die". Bit lengthy but it is clearer. Sorry for the confusion!

Scores amended, and I got +280 from my last roll.

dsjstr: 705
Sirius9121: 600
vincentw: 225
Jumble: 0
Mist: -347

Jackpot: 400
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Post Post #2936 (isolation #777) » Sat Oct 31, 2020 2:36 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (2) = 2
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Post Post #2937 (isolation #778) » Sat Oct 31, 2020 2:37 am

Post by vincentw »

dsjstr: 735
Sirius9121: 600
vincentw: 175
Jumble: 0
Mist: -347

Jackpot: 400
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Post Post #2947 (isolation #779) » Sat Oct 31, 2020 5:04 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (81) = 81
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Post Post #2948 (isolation #780) » Sat Oct 31, 2020 5:06 pm

Post by vincentw »

vincent: 835
dsjstr: 600
Jumble: 175
Mist: 1
Sirius: -1050

Jackpot: 400
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Post Post #2951 (isolation #781) » Sat Oct 31, 2020 9:11 pm

Post by vincentw »

noooo it came too late

Original Roll String: 1d116
1 116-Sided Dice: (22) = 22
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Post Post #2952 (isolation #782) » Sat Oct 31, 2020 9:12 pm

Post by vincentw »

dsjstr: 0
Jumble: 0
Mist: 0
Sirius: 0
vincentw: -55

Jackpot: 400

Spoiler: The Chart
1: +400
2: Create your own space
3: Pick 3 players, then roll 3d116. From left to right, assign one die to each player.
4: Roll 4d116. If your score is divisible by 4, choose which 2 dice to do, in any order. If not, do the first and then the second.
5: Create your own space
6:
It's your Birthday!
Everyone currently playing gives you 25 points!
7: If your score is between -777 and 777, multiply it by -1. Otherwise, roll again. If you got here as a result of that roll, +777.
8: Create your own space
9: Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
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Post Post #2963 (isolation #783) » Sun Nov 01, 2020 1:01 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (27) = 27
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Post Post #2964 (isolation #784) » Sun Nov 01, 2020 1:02 am

Post by vincentw »

×2...

Original Roll String: 1d116
1 116-Sided Dice: (19) = 19
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Post Post #2965 (isolation #785) » Sun Nov 01, 2020 1:03 am

Post by vincentw »

oh god

dsjstr: 100
Jumble: 0
Mist: 0
Sirius: -225
vincentw: -475

Jackpot: 500
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Post Post #2970 (isolation #786) » Sun Nov 01, 2020 2:16 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (26) = 26
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Post Post #2971 (isolation #787) » Sun Nov 01, 2020 2:17 am

Post by vincentw »

vincentw: 300
dsjstr: 0
Jumble: 0
Mist: 0
*Sirius: 0

Jackpot: 500
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Post Post #2981 (isolation #788) » Sun Nov 01, 2020 6:44 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (106) = 106
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Post Post #2982 (isolation #789) » Sun Nov 01, 2020 6:45 pm

Post by vincentw »

With, you've guessed it, dsjstr.

dsjstr: 615
vincentw: 615
Jumble: 0
*Sirius: 0
Mist: -45

Jackpot: 600
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Post Post #2987 (isolation #790) » Mon Nov 02, 2020 2:39 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (107) = 107
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Post Post #2988 (isolation #791) » Mon Nov 02, 2020 2:43 am

Post by vincentw »

Sirius should have his Protect removed to avoid -400.
I feel bad but I'm stealing from dsjstr again...

vincentw: 465
Sirius: 30
dsjstr: -35
Jumble: -400
Mist: -445

Jackpot: 600
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Post Post #2991 (isolation #792) » Mon Nov 02, 2020 2:56 am

Post by vincentw »

Have a happy birthday!

Original Roll String: 1d116
1 116-Sided Dice: (19) = 19
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Post Post #2992 (isolation #793) » Mon Nov 02, 2020 2:56 am

Post by vincentw »

vincentw: 425
Sirius: 30
dsjstr: -125
Jumble: -400
Mist: -445

Jackpot: 600
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Post Post #2995 (isolation #794) » Mon Nov 02, 2020 3:33 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (4) = 4
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Post Post #2996 (isolation #795) » Mon Nov 02, 2020 3:33 am

Post by vincentw »

*vincentw: 425
dsjstr: 125
Sirius: 30
Jumble: -400
Mist: -445

Jackpot: 600
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Post Post #3010 (isolation #796) » Wed Nov 04, 2020 4:20 am

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (107) = 107
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Post Post #3011 (isolation #797) » Wed Nov 04, 2020 4:20 am

Post by vincentw »

good thing for protect

Mist: 500
vincentw: 425
Sirius: 310
dsjstr: -5
Jumble: -400

Jackpot: 400
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Post Post #3018 (isolation #798) » Wed Nov 04, 2020 5:32 pm

Post by vincentw »

Original Roll String: 1d116
1 116-Sided Dice: (90) = 90
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Post Post #3019 (isolation #799) » Wed Nov 04, 2020 5:33 pm

Post by vincentw »

it's time.....

Original Roll String: 5d300
5 300-Sided Dice: (36, 267, 171, 45, 240) = 759
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