Superb Idea Mafia

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Post Post #12 (isolation #0) » Thu Jan 14, 2021 3:48 pm

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Town Dark Demon


Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.

Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).




Mafia 1-shot Astral Demon


Once in the game during night, you may perform the factional nightkill as if you were strong-willed, untargetable, and the target had no abilities (the Astral Demon kill does indeed roleblock).




Reviled Demon Creature


You win if you die in any way other than elimination.

All investigative roles get unfavorable results on you, and any investigative role that sees your exact alignment sees you as a member of the largest scumteam.

However, while you are still alive, nobody other than you can win. If someone would normally win (such as a Jester being eliminated), they don't win until you die. You also have the Serial Killer wincon (You win when all threats to you are gone, and you are currently alive or were alive in the last phase, or nothing can prevent this from occurring.) to avoid a potential Scorched Earth scenario.





Would all roles with "no special abilities" count as Vanilla? E.g. Chocolate Townie is disallowed
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Post Post #14 (isolation #1) » Thu Jan 14, 2021 4:02 pm

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Town Moonlight Dancer


You may PM the moderator at any time saying "Dance in the Moonlight". You may do this once per phase.

The moderator will then post "{playername} dances and howls in the moonlight."




Mafia Moonlight Dancer


You may PM the moderator at any time saying "Dance in the Moonlight". You may do this once per phase.

The moderator will then post "{playername} dances and howls in the moonlight."




Inconspicuous Traveler


You win if you can go a night without being targeted.
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Post Post #15 (isolation #2) » Thu Jan 14, 2021 4:23 pm

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Town Loyal Checker


Each night, you may check a player. You will be informed of whether your check attempt on that player succeeded or not. This action will fail if it targets someone not aligned with you.




Ascetic Mafioso


You are immune to non-kill actions.




Rolestopped Survivor


You are immune to all actions.

You win if you are alive during endgame.





The "no vanilla Town or Mafia" rules as written currently forbid someone from posting an Ascetic Townie while allowing a Chocolate Mafioso (or Chocolate Goon if you prefer) to be posted. If the intent is to avoid Vanillas and Named Vanillas make them forbid "You have no special abilities.", if you want to ban functional Vanillas as well idk how to write it but someone will probably post a Multitasking Townie which will only matter in the case of Inventors or other ways to grant actions.
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Post Post #17 (isolation #3) » Thu Jan 14, 2021 5:43 pm

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Town Bloodhound


Each night, may submit a target. You will be informed if that player is
TOWN
or
NOT TOWN
.




Mafia Alignment Cop


Each night, may submit a target. You will be informed of that player's exact alignment.




Jester Framer


Each night, may submit a target. Target player appears like
MAFIA
to cop investigations that night.

You win if you are eliminated during the day.
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Post Post #19 (isolation #4) » Thu Jan 14, 2021 6:05 pm

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Town Nightkill-Immune Miller Vigilante


You are immune to kill actions during the Night.

You investigate as
MAFIA
to Cops.

Each night, you may attempt to kill a player.




Mafia Role Cop


Each night, you may learn a player's exact role.




Nightkill-Immune Miller Serial Killer


You are immune to kill actions during the Night.

You investigate as
MAFIA
to Cops.

Each night, you may attempt to kill a player with your "factional" kill. You win when all threats to you are gone, and you are currently alive or were alive in the last phase, or nothing can prevent this from occurring.
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Post Post #21 (isolation #5) » Thu Jan 14, 2021 6:24 pm

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Town Mason


You are in a PT with other Masons, who are confirmed to not be Mafia-aligned.

Mod Note: Add "Mason" to a random non-Mafia-aligned player's role when rolling this role.




Mafia Lawyer


Each night, may submit a target. Target player appears like
NOT MAFIA
to cop investigations that night.




1-shot Townie


You start the game aligned with the
Town
.

If you are alive at the start of Day 2, you will become a
Survivor
. Once turned, the alignment change cannot be reversed.
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Post Post #24 (isolation #6) » Thu Jan 14, 2021 8:03 pm

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Town Peaceful Archon


If you die for any reason, nobody dies the next Night.




Mafia Factional Poisoner


Each night, you may poison a player in lieu of the factional nightkill. Poisoned players will die at the end of the next Night.




Merciful Angel Rolestopper


Each night, you may render a player immune to night actions.

You win when a phase without any deaths has happened, or Town wins without ever reaching ELo or MeLo.
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Post Post #26 (isolation #7) » Fri Jan 15, 2021 6:30 am

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Town Sacrificial Public Alignment Cop


You may reveal a player's exact alignment in the game thread. However, using this ability will cause you to unavoidably die.




Mafia Tailor


Each night, may submit a target. Target player appears like
MAFIA
to cop investigations that night if they aren't Mafia, or target player appears like
NOT MAFIA
to cop investigations that night if they are Mafia.




Odd-Cycle Jester Even-Cycle Unjester


You win if you are eliminated by the vote on an odd cycle, or die in any way other than elimination by the vote on an even cycle.
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Post Post #28 (isolation #8) » Sat Jan 16, 2021 6:55 am

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Town Divine Protector


Each night, you may render a player immune to actions from non-Town-aligned players.




Mafia Rolestopper


Each night, you may render a player immune to night actions.




1-shot Deathproof Survivor


You survive even if you would die for any reason once in the game.

You win if you are alive during endgame.
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Post Post #29 (isolation #9) » Sat Jan 16, 2021 7:10 am

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Town Combined Framer Follower


Each night, you may investigate a player to see what type of action they took and make them appear like
MAFIA
to cop investigations that night.




Mafia 1-shot Commuter


Once in the game during the Night, you may choose to become completely untargetable by all actions that Night.




Superjester


You win if you can get two people to accuse you of being a Jester.
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Post Post #32 (isolation #10) » Sat Jan 16, 2021 3:38 pm

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Town Neighborizer


Each night, you may add a player to your neighborhood.




Mafia Beam Splitter


Each night, you may target a player. Any actions targeting you will also target your target.




Even-Cycle Jester Odd-Cycle Unjester


You win if you are eliminated by the vote on an even cycle, or die in any way other than elimination by the vote on an odd cycle.





@Sirius9121: Please read the setup rules. Townies and Mafia Goons are not allowed. Also note that Superb Idea Mafia is designed to be randed with a fixed amount of town/mafia/3P.
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Post Post #35 (isolation #11) » Sun Jan 17, 2021 1:30 pm

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Knowledgeable Town Checker


At the beginning of Day 1, the mod will give you the name of one other random person who is aligned with the Town.

Each night, you may check a player. You will be informed of whether your check attempt on that player succeeded or not.




Savvy Mafioso


At the beginning of Day 1, the mod will give you the name of a random Third Party.




Condemner Hammerer


Gets the name of a random Town player. Wins if that player is eliminated via vote. Doing so does not end game, simply causes Condemner to leave.

You will automatically cast the deciding vote if you are able to.
Last edited by TemporalLich on Thu May 06, 2021 8:33 am, edited 1 time in total.
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Post Post #48 (isolation #12) » Mon Jan 25, 2021 5:27 pm

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Town Mysterious Conduit


Each night, you may target a player to charge them with a mysterious energy.




Mafia Mysterious Conduit


Each night, you may target a player to charge them with a mysterious energy.




1-shot Bulletproof Survivor Mysterious Conduit


You are protected from the first kill that targets you.

Each night, you may target a player to charge them with a mysterious energy.

You win if you are alive during endgame.


Mod Note: A Mysterious Conduit charges someone with a mysterious energy indefinitely.

Still, have fun figuring out what being charged with a mysterious energy does.
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Post Post #97 (isolation #13) » Sat Mar 27, 2021 3:18 pm

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Town Dark Demon


Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.

Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).




Mafia Dark Demon


Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.

Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).




Dark Demon of Visions


Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.

Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).

You win if someone receives frightening visions of demons, or receives frightening visions of a kill and survives.
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Post Post #98 (isolation #14) » Sat Mar 27, 2021 3:33 pm

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Town 1-shot Timeless Masonizer


Once in the game at any time, you may add someone to your Mason Lodge. This action will only succeed on a Town-aligned player no matter what. This action resolves instantly.




Mafia Traffic Analyst


Each night, you may learn if a player can communicate privately with another living player or not.




Neighborizer (Alignment up to mod discretion)


Each night, you may add someone to your neighborhood.

The moderator may choose your wincon and is unrestricted in doing so. If ran in a game without a moderator, you are a Condemner, and thus you get the name of a random Town player and win if that player is eliminated via vote.
Last edited by TemporalLich on Thu Apr 01, 2021 5:42 pm, edited 1 time in total.
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Post Post #99 (isolation #15) » Sat Mar 27, 2021 3:41 pm

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Town Alignment Cop


Each night, may submit a target. You will be informed of that player's exact alignment.




Mafia Cop


Each night, may submit a target. You will be informed if that player is
MAFIA
or
NOT MAFIA
.




Wanted Criminal


You lose and leave the game if you are investigated. You win if you die or the game ends without you losing.





Mafia Cop
makes sense if this game is ran as Multiball (in which case Cops get positive results on all scumteams (this ruling is specific to any Superb Idea Mafia game ran as multiball), regardless of whether they're called
Mafia
,
Werewolf
,
Alternate Mafia
, or maybe even
Alternate Werewolf
.

Millers and Traitors still can exist though.
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Post Post #101 (isolation #16) » Thu Apr 01, 2021 5:38 pm

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Town Role Reroller


Each night, you may target a player. That player's role will be rerolled from the same alignment they are. This action will unavoidably fail on third-parties.




Mafia Role Swapper


You may target two players. Their roles will be swapped if they share alignments. This action will unavoidably fail on third-parties.




Subjective Alignment


The first person to call you a specific alignment (such as town or scum) will determine your alignment. You will be informed of this when your alignment changes.

If you don't have an alignment, you are a Survivor, meaning you win if you survive and can joint with town or mafia.
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Post Post #102 (isolation #17) » Thu May 06, 2021 8:33 am

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Town Quadruplet Voter


You possess four votes each worth 1/4 of a vote.

Mod Note: If anything allowing non-integer votes has ever existed in the setup, do not round elimination thresholds and allow exactly 50% to count as majority.




Mafia Quadruplet Voter


You possess four votes each worth 1/4 of a vote.

Mod Note: If anything allowing non-integer votes has ever existed in the setup, do not round elimination thresholds and allow exactly 50% to count as majority.




Condemner Quadruplet Voter


You possess four votes each worth 1/4 of a vote.

Gets the name of a random Town player. Wins if that player is eliminated via vote. Doing so does not end game, simply causes Condemner to leave.

Mod Note: If anything allowing non-integer votes has ever existed in the setup, do not round elimination thresholds and allow exactly 50% to count as majority.
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Post Post #103 (isolation #18) » Fri May 14, 2021 4:25 am

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Town Number Cop


Each night, you may learn the post number a player's role comes from.




Mafia Number Cop


Each night, you may learn the post number a player's role comes from.




1-shot Traitor


You start the game aligned with the
Mafia
. You know the other Mafiosi but don't have access to the Mafia PT. The other Mafiosi know a 1-shot Traitor exists.

If you are alive at the start of Day 2, you will become a
Survivor
. Once turned, the alignment change cannot be reversed.

Mod Note: In a multiball Superb Idea Mafia, randomize the 1-shot Traitor's specific Mafia alignment.
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Post Post #105 (isolation #19) » Mon Nov 29, 2021 11:58 am

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Town Petitioner


You possess two votes. One is worth 1 vote, the other -1 votes. To use your -1 vote, use the HEAL: tag.




Mafia Petitioner


You possess two votes. One is worth 1 vote, the other -1 votes. To use your -1 vote, use the HEAL: tag.




Petitioner (Alignment up to mod discretion)


You possess two votes. One is worth 1 vote, the other -1 votes. To use your -1 vote, use the HEAL: tag.

The moderator may choose your wincon and is unrestricted in doing so. If ran in a game without a moderator, you are a Condemner, and thus you get the name of a random Town player and win if that player is eliminated via vote.
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