Race to 1500, Again [Round 28]

For completed/abandoned Mish Mash Games.
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Post Post #4500 (ISO) » Thu Jan 07, 2021 1:25 am

Post by Mist7676 »

Make it a lovers symbol in solidarity
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Post Post #4501 (ISO) » Thu Jan 07, 2021 3:08 am

Post by NotAJumbleOfNumbers »

I'd say the person who rolled the win gets to make 121. In this case it would be Sirius.
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Post Post #4502 (ISO) » Thu Jan 07, 2021 3:11 am

Post by NotAJumbleOfNumbers »

actually, I don't really feel like that's a good plan. I guess you three can all work out a rule together?
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Post Post #4503 (ISO) » Thu Jan 07, 2021 5:48 pm

Post by vincentw »

oh wow it actually happened haha

Do you have any ideas Sirius/Gamma? I thought of one:
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
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Post Post #4504 (ISO) » Tue Jan 12, 2021 7:01 am

Post by Mist7676 »

Bump? I'm fine playing with that rule, but I just want to roll again ;)
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Post Post #4505 (ISO) » Thu Jan 14, 2021 8:28 pm

Post by Sirius9121 »

well ok
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Post Post #4506 (ISO) » Thu Jan 14, 2021 8:50 pm

Post by vincentw »

I asked Gamma via PM and he said he liked it. I think that means we can start?
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Post Post #4507 (ISO) » Thu Jan 14, 2021 9:27 pm

Post by Mist7676 »

Spoiler: The Chart
1: Create your own space
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6. Create your own space
7: Create your own space
8: Create your own space
9. Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (!)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN (1x), a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.


Original Roll String: 1d121 (STATIC)
1 121-Sided Dice: (33) = 33
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Post Post #4508 (ISO) » Thu Jan 14, 2021 9:28 pm

Post by Mist7676 »

I edited the chart but I got a 33 originally

Mist7676: 100

Jackpot: 600
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Post Post #4509 (ISO) » Thu Jan 14, 2021 9:38 pm

Post by vincentw »

Original Roll String: 1d121
1 121-Sided Dice: (76) = 76
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Post Post #4510 (ISO) » Thu Jan 14, 2021 9:38 pm

Post by vincentw »

~wonderful~

Mist7676: 100
vincentw: -300

Jackpot: 600
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Post Post #4511 (ISO) » Thu Jan 14, 2021 9:39 pm

Post by dsjstr »

Original Roll String: 1d121
1 121-Sided Dice: (30) = 30
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Post Post #4512 (ISO) » Thu Jan 14, 2021 9:39 pm

Post by dsjstr »

Original Roll String: 5d300
5 300-Sided Dice: (74, 17, 97, 166, 64) = 418
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Post Post #4513 (ISO) » Thu Jan 14, 2021 9:40 pm

Post by dsjstr »

dsjstr: 369
Mist7676: 100
vincentw: -300

Jackpot: 600
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Post Post #4514 (ISO) » Thu Jan 14, 2021 9:44 pm

Post by Mist7676 »

Original Roll String: 1d121
1 121-Sided Dice: (71) = 71
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Post Post #4515 (ISO) » Thu Jan 14, 2021 9:44 pm

Post by Mist7676 »

dsjstr: 369
✔ Mist7676: -9
vincentw: -300

Jackpot: 600
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Post Post #4516 (ISO) » Thu Jan 14, 2021 9:55 pm

Post by vincentw »

Original Roll String: 1d121
1 121-Sided Dice: (72) = 72
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Post Post #4517 (ISO) » Thu Jan 14, 2021 10:01 pm

Post by vincentw »

6. Callback to the second Special: ROLL AGAIN. If you wish, you can roll another time, add both dice and follow that rule instead, but if you go over 121, lose half the jackpot amount and MERGE the jackpot with 500.
it's legally distinct because the penalty's slightly different


Spoiler: The Chart
1: +400
2: Create your own space
3: Create your own space
4: Create your own space
5: Create your own space
6. ROLL AGAIN. If you wish, you can roll another time, add both dice and follow that rule instead, but if you go over 121, lose half the jackpot amount and MERGE the jackpot with 500.
7: Create your own space
8: Create your own space
9. Create your own space
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116:
Rebirth Day
- Roll a d100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (!)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN (1x), a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
Last edited by vincentw on Thu Jan 14, 2021 10:03 pm, edited 1 time in total.
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Post Post #4518 (ISO) » Thu Jan 14, 2021 10:02 pm

Post by dsjstr »

Original Roll String: 1d121
1 121-Sided Dice: (78) = 78
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Post Post #4519 (ISO) » Thu Jan 14, 2021 10:03 pm

Post by dsjstr »

dsjstr: 469
✔ Mist7676: 300
vincentw: 300

Jackpot: 600
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Post Post #4520 (ISO) » Thu Jan 14, 2021 10:18 pm

Post by Sirius9121 »

Original Roll String: 1d121
1 121-Sided Dice: (85) = 85
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4521 (ISO) » Thu Jan 14, 2021 10:18 pm

Post by Sirius9121 »

dsjstr: 469
✔ Mist7676: 300
vincentw: 300
sirius: 100
Jackpot: 600
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4522 (ISO) » Thu Jan 14, 2021 10:33 pm

Post by dsjstr »

Original Roll String: 1d121
1 121-Sided Dice: (28) = 28
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Post Post #4523 (ISO) » Thu Jan 14, 2021 10:34 pm

Post by dsjstr »

dsjstr: 869
✔ Mist7676: 300
vincentw: 300
sirius: 100

Jackpot: 600
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Post Post #4524 (ISO) » Thu Jan 14, 2021 11:23 pm

Post by vincentw »

Original Roll String: 1d121
1 121-Sided Dice: (77) = 77
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