I'm interested in if The Jester and Gorrad's win conditions don't leave an out.Can you expand that, cause the only thing WC means to me is toilet...
Pikmin Mafia - Game over
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armlx Most JDTay-like
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- Gorrad
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Gorrad Mafia Scum
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armlx Most JDTay-like
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- Gorrad
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Gorrad Mafia Scum
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armlx Most JDTay-like
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The Jester Goon
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armlx Most JDTay-like
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- Kison
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Kison
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armlx Most JDTay-like
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- The Jester
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The Jester Goon
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Kison picked me to waste his vote on. I don't know whether to be happy or sad.
Well he can't, so all three of us will win then?
As soon as this is deadlined, gorrad nightkills someone, we nightkill someone else. Eventually we'd all win.
If we've decided that, then do we just say...hey mod, no one will get lynched, so can we just deadline this now?
Right?- armlx
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armlx Most JDTay-like
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Yeah, pretty sure we just can do that. It would involve so many things for it not to be an auto win.
Pretty sure the set up was designed with a lot less NK's actually resolving in mind. The only ones that were missed until last night were when we tried to kill Claus 2x.Away Wednesday the 24th through the 31st- The Jester
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The Jester Goon
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Least I understand how this works.
Interesting set-up though.. I was greatly curious why Gorrad survived.
Even funnier, I forgot I was mafia a few times when I posted. Like, when gorrad asked about who wanted to do the mass-claim, I was like, why? How would it help? Completely forgetting I was mafia. Hahaha..- armlx
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armlx Most JDTay-like
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The Jester Goon
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mikeburnfire Flashy
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Suddenly, a revelation.
The enemies realize that there is no way to lose and go on a rampage.
skitzer, Blue Pikmin, eaten Day 7
Kison, Blue Pikmin, burned Day 7
Porochaz*, White Pikmin, drowned Day 7
TheJester, Fiery Dweevil, survived and wonsonickid01, Blowhog, died but still won
armlx, Caustic Dweevil, survived and won
Gorrad*, Bulborb, survived and won
windkirby, Yellow Dweevil, died but still won
In a vacant area of the forest, a small ship lands to the earth. The cockpit opens up and out pops a small man in a yellow suit. He looks around for signs of life, but finds only three monsters roaming around in the distance. He explores around a bit and finds a seed growing in the dirt. They say that when an entire armada of Pikmin are lost, they may leave traces of themselves behind to ensure that they do not go extinct for long. Perhaps if the man waits for awhile, he may be able to find out if this is indeed one of the creatures he saw from his last adventure...
Gameover. Mafia wins. Commentary begins now."It is forbidden to kill; therefore all murderers are punished unless they kill with rope and a slim majority."
Flash Guide to Mafia and Flash Mafia Roles- mikeburnfire
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mikeburnfire Flashy
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Okay, the roles are:
(5) You are a Red Pikmin. You are immune to fire. You have no nightchoice. Lynch enemies during the day. You win when only pikmin are alive.
(3) You are a Blue Pikmin. You are immune to water hazards and attacks. You have no nightchoice. "Lynch" enemies during the day. You win when only pikmin live.
(2) You are a Yellow Pikmin. You are immune to electricity. You have no nightchoice. "Lynch" enemies during the day. You win when only pikmin live.
(1) You are a Yellow Pikmin with a Bombrock. You are immune to electricity. You have a one-shot vigkill to use at night if you choose. "Lynch" enemies during the day. You win when only pikmin live.
(2) You are a White Pikmin. You are immune to poison. "Lynch" enemies during the day. You win when only pikmin live.
(1) You are a Purple Pikmin. You are immune to wind. You may target somebody to attack during the night. If you target an enemy, they will be stunned and unable to perform their night action. "Lynch" your enemies during the day.
(1) You are a Bulbmin. You are immune to fire, water, poison, and electricity. Despite all this, you still have no nightchoice. "Lynch" enemies during the day. You win when only pikmin live.
Caustic Dweevil, Fiery Dweevil, Anode Dweevil.
You three are trying to destroy the Pikmin populace. During the night one of you may target one player of your choice. The caustic Dweevil kills by water. The fiery dweevil kills by fire. The anode dweevil kills with electricity. You win when all pikmin are dead.
Red Bulborb, Puffy Blowhog
You two are trying to destory the Pikmin populace. During the night one of you may target a player of your choice. That pikmin will be eaten or blown off the edge of the map, depending on who is performing the kill. You win when there are no more pikmin left.
Rules:
Scumgroups cannot kill each other.
Dweevils cannot kill Bulbmin.
Caustic Dweevil cannot kill Blue Pikmin
Fiery Dweevil cannot kill Red Pikmin
Anode Dweevil cannot kill Yellow Pikmin
Bulborb can eat Bulbmin.
Bulborb dies if he eats white pikmin (White Pikmin dies as well).
Blowhog cannot kill Purple Pikmin.
Nobody dies from killing pikmin with a bombrock
Purple cannot stun pikmin with a bombrock
If Yellow w/Bomb dies before using bomb, a random yellow will pick up the bomb the next night (but cannot use it for one more night)
Night 1:
Anode Dweevil targets farside (blue pikmin, success)
Blowhog targets flameaxe (red pikmin, success)
N2:
Anode Dweevil targets claus (bulbmin, fail)
Bulborb targets hasdgfas (yellow pikmin, success)
Yellow Pikmin bombs JDodge (yellow pikmin, success)
N3:
Fiery Dweevil targets claus (bulbmin, fail)
Bulborb targets pyrodwarf/jdodge* (red pikmin, success)
N4:
Fiery Dweevil targets Gorrad (yellow pikmin, success)
Bulborb targets Gorrad (yellow pikmin, success)
N5:
Caustic Dweevil targets The Fonz (red pikmin, success)
Bulborb targets Claus (bulbmin, success)
N6:
Bulborb targets Fiery Dweevil (fail)
Fiery Dweevil targets Bulborb (fail)
My opinion:
This game was fun to watch, but the town couldn't stop sabotaging itself. They lynched the only power "role" they had, a mafiablocker, the first day. Then, they had the one-shot vig ability target a townie the second day. To their credit, they killed two mafia members in a row, but sadly left the bulborb alive, who made the most kills in the game. They also lynched one of the two white pikmin, who were, yes, bombs to the bulborb. When the town decided to color-claim, they gave away any chance of using their immunities to sabotage the mafia. And when they found out that there were a lot of red pikmin, they assumed that the colors were evenly balanced, which they weren't. Outguessing the moderator cost them dearly, as they killed every red pikmin until they got to the one that was actually scum.
The scum, on the other hand, got lucky. Sure they lost two early, but all their kills were only nullified twice, both times by Claus. And they never targeted each other until the very end when they had all but won.
All in all, good game. I hope you enjoyed it, especially the motivated players who replaced back in (including Gorrad who is both a winner and a loser)."It is forbidden to kill; therefore all murderers are punished unless they kill with rope and a slim majority."
Flash Guide to Mafia and Flash Mafia Roles- petroleumjelly
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petroleumjelly he/him/hisThirteenthly, ...
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*bites MBF*
Curious to know whether (and if so, when) members of the mafia realized their win condition said nothing about having to kill "other" mafia groups. Reading your win condition is tech. Hopefully this game breaks a few stereotypes.
I still disapprove of the inclusion of the Bulbmin role, but Mike refused to let me uproot it from the game. Too much powah!"Logic? I call that flapdoodle."- armlx
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armlx Most JDTay-like
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Porochaz Oh, Prozac
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armlx Most JDTay-like
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- Claus
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Claus Mafia Scum
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1- I really don't like players replacing back.
2- Funny to see mafia trying to kill me twice. I don't think I was contributing much to this game. Did you think I was an opposing scumgroup?
3- Around day 4, I realized that we could have broken the game up on day 2, by choosing a random pikmin and lynching everyone else at once with the multiple votes. Would it be possible, MBF?
4- This is the third time I see the "shamba effect" (shamba defined it on a newbie some time ago) - a scum gets attacked with a retarded argument - and everyone runs to defend him from the retarded argument - from then on, everyone starts to think of that scum as town, because of the effort they put it in destroying the bad argument in the first place. Whoever supported the "slip" nonsense, if town, should shoot themselves
All in all good game, though.http://www.youtube.com/watch?v=XVVmAG0RXmo- Greasy Spot
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Greasy Spot Goon
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My supposedGorrad wrote:Bam. You caught me. I figured the best case scenario here was a happily ever after anyhow, thanks to GS's terrible choice in claiming.terriblecolor claim wouldn't have been bad ifyouhadn't screwed up and stated you were the same as JTP.
Even though, it was a good win. Sorry I had to bail.- armlx
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armlx Most JDTay-like
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Agree. Jdodge and Gorrad were definitely killed for a good reason the first time around.1- I really don't like players replacing back.
No, we just felt you were the kill with the highest value at that point, partially due to potential contributions and partially due to dispering any WIFOM related suspicion from WK's last post....2- Funny to see mafia trying to kill me twice. I don't think I was contributing much to this game. Did you think I was an opposing scumgroup?
I never 100% cleared GS, he just never did much to make me suspect him.4- This is the third time I see the "shamba effect" (shamba defined it on a newbie some time ago) - a scum gets attacked with a retarded argument - and everyone runs to defend him from the retarded argument - from then on, everyone starts to think of that scum as town, because of the effort they put it in destroying the bad argument in the first place. Whoever supported the "slip" nonsense, if town, should shoot themselvesAway Wednesday the 24th through the 31st- Kison
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Kison .GIFted
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- armlx
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armlx Most JDTay-like
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Yeah, I felt that was pretty funny.Funny that JTP was correct in part about the bomb ability.
Also, I was right, I said Blue should be the killer N1 as blue was most likely to be short changed. WK said something about them being important in game, but I was right.Away Wednesday the 24th through the 31st - armlx
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