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For completed/abandoned Mish Mash Games.
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NoPowerOverMe
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Sorry!(Signups 0/4)

Post Post #0 (isolation #0) » Mon Jan 25, 2021 4:36 pm

Post by NoPowerOverMe »

Image


We will be using a deck of playing cards to represent the cards in a sorry deck.
The Deck
Spoiler:
1(5)- AC, 2C, 3C, 4C, 5C
2(4)- 6C, 7C, 8C, 9C
3(4)- 10C, JC, QC, KC
4(4) - AH, 2H, 3H, 4H
5(4) - 5H, 6H, 7H, 8H
7(4) - 9H, 10H, JH, QH
8(4) - KH, AD, 2D, 3D
10(4) - 4D, 5D, 6D, 7D
11(4) - 8D, 9D, 10D, JD
12(4) - QD, KD, AS, 2S
Sorry!(4) - 3S, 4S, 5S, 6S


What each card does
Spoiler:
1- Move 1 pawn out from start or move 1 pawn 1 space forward.
2- Move 1 pawn out from start or move 1 pawn 2 spaces forward. Draw again.
3- Move 1 pawn 3 spaces forward.
4- Move 1 pawn 4 spaces backward.
5- Move 1 pawn 5 spaces forward.
7- Move 1 pawn 7 spaces forward, or move 2 pawns a combination of 7 spaces forward.
8- Move 1 pawn 8 spaces forward.
10- Move 1 pawn 10 spaces forward or move 1 pawn 1 space backwards.
11- Move 1 pawn 11 spaces forward or switch 1 of your pawns with another players pawn.
12- Move 1 pawn 12 spaces forward.
Sorry-Move 1 pawn from your start area, take the space of an opponents pawn and move opponents pawn to their start area.


General Rules:
Spoiler:
1. You need to draw a 1, draw a 2, or draw a sorry card(with opponents pawn on the board) in order to move a pawn from your start.
2. If you land on a slide(that's not your color), you move your pawn to the end of the slide and any pawns on the slide go back to start.
3. If you land on an opponents pawn it goes back to start.
4. Players move downward on the board, once they reach their safety zone they must enter it and cannot move past it.
4. If you move a pawn backwards past your own safety zone causes you to not have to go around the board.
5. Once a pawn lands in your safety zone it can not be attacked.
6. In order to land on the home/end square you must draw the exact amount necessary.
7. If you have a pawn that can make a move you must take it, you cannot pass if it is undesirable.
8. If a player draws out of order play will be reconstructed back to the appropriate point where it was correct.
9. Moves should be syntaxed in the manner of "#X to #Y" for example, "3 to 7", if you attack another pawn then "G35 to start"
10. The player that gets all 4 pawns onto their home square wins the game.


The Board
Spoiler:
R=Red B=Blue Y=Yellow G=Green S=Safety Zone H=Home Sl=Slide p=pawn
1R
2R SL S>S>S>S>S>S>H
3R SL
4R SL St RpRpRpRp
5R SL
6R
7R
8R
9R
10R SL
11R SL
12R SL
13R SL
14R SL
15R

16B
17B Sl
18B Sl S>S>S>S>S>H
19B Sl
20B Sl St>BpBpBpBp
21B
22B
23B
24B
25B Sl
26B Sl
27B Sl
28B Sl
29B Sl
30B

31Y
32Y Sl
33Y Sl S>S>S>S>S>H
34Y Sl
35Y Sl St>YpYpYpYp
36Y
37Y
38Y
39Y
40Y Sl
41Y Sl
42Y Sl
43Y Sl
44Y Sl
45Y

46G
47G Sl
48G Sl S>S>S>S>S>H
49G Sl
50G St>GpGpGpGp
51G
52G
53G
54G
55G Sl
56G Sl
57G Sl
58G Sl
59G Sl
60G
Mafia Record: Town 4-3 Mafia 0-1 Third Party 1-0 Total 5-4
"NPOM you can do apparently whatever the fuck you want this game." - Alduskkel

Wiki: https://wiki.mafiascum.net/index.php?ti ... owerOverMe
User avatar
NoPowerOverMe
NoPowerOverMe
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User avatar
NoPowerOverMe
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Posts: 4082
Joined: May 9, 2020

Post Post #1 (isolation #1) » Fri Jan 29, 2021 7:17 am

Post by NoPowerOverMe »

Still open for signups
Mafia Record: Town 4-3 Mafia 0-1 Third Party 1-0 Total 5-4
"NPOM you can do apparently whatever the fuck you want this game." - Alduskkel

Wiki: https://wiki.mafiascum.net/index.php?ti ... owerOverMe
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