DBZ: Cell Games [Over]


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Post Post #312 (isolation #0) » Sun Jan 03, 2021 1:08 pm

Post by unwnd »

Ego
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Post Post #1513 (isolation #1) » Fri Jan 08, 2021 11:39 am

Post by unwnd »

Hey guys, off-mod post here

Please let me know if

1) My votecounts have errors
2) They are not made frequent enough
3) Any other general criticism you have for me

I want this game to run smoothly and for everyone to have a good time, it is very important to me
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Post Post #2205 (isolation #2) » Fri Jan 15, 2021 11:30 am

Post by unwnd »

Off-mod post

Today was really stressful for me personally. I apologize for lack of votecounts and will fix this as soon as I am able to.
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Post Post #2491 (isolation #3) » Sat Jan 16, 2021 7:38 am

Post by unwnd »

Votecount incoming
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Post Post #3227 (isolation #4) » Sun Jan 24, 2021 3:18 pm

Post by unwnd »

Votecount incoming, sorry for the wait
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Post Post #3438 (isolation #5) » Thu Jan 28, 2021 7:19 pm

Post by unwnd »

Kookiemonster has requested replacement.

Searching...
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Post Post #3442 (isolation #6) » Thu Jan 28, 2021 8:32 pm

Post by unwnd »

VC incoming tommorow. Sorry guys, tonight got a bit shitty for me but I promise I haven't forgotten.

Appreciate your patience.
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Post Post #3803 (isolation #7) » Thu Feb 18, 2021 4:26 pm

Post by unwnd »

In post 3800, Dunnstral wrote:
In post 3799, Perfect Cell wrote:Can I say it was balanced? I'll never really know because the way it played out never had a chance.
Town miselimmed exactly 0 times and still ended up in a mylo situation
You have to factor in Titus' shot here, that was two townies down on a misfire. You also could've had the SK whiddle down some scum but that just didn't happen. The elimination process also favors town because you basically have two lims to decide from instead of just one that is immediately hammered.
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Post Post #3804 (isolation #8) » Thu Feb 18, 2021 4:27 pm

Post by unwnd »

9/3/1 used to be very common, I don't understand why people thought there should only be two scum?
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Post Post #3806 (isolation #9) » Thu Feb 18, 2021 4:28 pm

Post by unwnd »

What if Titus had shot scum? That'd be huge favor for town right at the start. The point of most PRs in town were self-resolving and clearing roles, while scum focused on self-defense. The SK/Indy was to develop swing between the two while playing to their own wincon.
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Post Post #3808 (isolation #10) » Thu Feb 18, 2021 4:30 pm

Post by unwnd »

In post 3807, Gypyx wrote:(can i just say that having no idea what flipped roles do is kinda frustrating also?)
That used to be the norm as well.
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Post Post #3817 (isolation #11) » Thu Feb 18, 2021 4:33 pm

Post by unwnd »

In post 3810, MathBlade wrote:Towns here don’t think about mechanics properly and try to hero way too much.
I wish they did! This was a very mechanic game in the background and it seemed pretty ignored. The next game I host will follow this as well, so maybe I should've advertised it better.
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Post Post #3819 (isolation #12) » Thu Feb 18, 2021 4:36 pm

Post by unwnd »

I'm so used to not having that crutch, MathBlade. I kinda wanted this to be a difficult game for everyone and for people to consider the ramifications of night phases, but all the roles that could do anything to make it interesting either died or didn't really use their mechanics all too well.
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Post Post #3820 (isolation #13) » Thu Feb 18, 2021 4:37 pm

Post by unwnd »

There's more to Mafia then just the dayplay people. I'm not chastising any of you for how you played, but the game can be really fun in other ways. Just felt ignored by the wide group of people however and it made me really discouraged
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Post Post #3823 (isolation #14) » Thu Feb 18, 2021 4:42 pm

Post by unwnd »

I loved that you loved your role Firebringer, but it's too bad it never really got a chance to be too heroic.
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Post Post #3826 (isolation #15) » Thu Feb 18, 2021 4:44 pm

Post by unwnd »

I don't see where you see this?
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Post Post #3828 (isolation #16) » Thu Feb 18, 2021 4:45 pm

Post by unwnd »

In post 3825, Dunnstral wrote:
In post 3823, unwnd wrote:I loved that you loved your role Firebringer, but it's too bad it never really got a chance to be too heroic.
You guys made me look; isn't he a vt?
He was VT with a restriction if he got chosen from elimination to post like Mr. Satan. 100 characters
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Post Post #3831 (isolation #17) » Thu Feb 18, 2021 4:47 pm

Post by unwnd »

You're fine.

I'm accepting of criticism. I see what Dunnstral is saying. Perhaps poisoner was too much for scum, but I didn't want to give town a monopoly with all the self-clearing roles.
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Post Post #3834 (isolation #18) » Thu Feb 18, 2021 4:50 pm

Post by unwnd »

Town was to unify during the day and then come together to figure out what scum could be doing during the night, with a red herring in the inventor role. Then you had the SK hiding amongst both of them, slowly picking at both sides.

At least, that's how it should've happened more in my head.
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Post Post #3837 (isolation #19) » Thu Feb 18, 2021 4:52 pm

Post by unwnd »

In post 3836, Dunnstral wrote:
In post 3826, unwnd wrote:I don't see where you see this?
viewtopic.php?p=12471769#p12471769
SK is a survivor (not reflected in OP) so he just wins by surviving.
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Post Post #3839 (isolation #20) » Thu Feb 18, 2021 4:54 pm

Post by unwnd »

Oh wait you still think 9/3/1 is bad. I don't know, it worked before?
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Post Post #3841 (isolation #21) » Thu Feb 18, 2021 4:56 pm

Post by unwnd »

In post 3840, Firebringer wrote:i think alot of the themes/roles didn't work with the cell games arc and this is the most disappointed i am going to be in u unwnd.
I started to wing it because I thought nobody cared about the flavor so in my head it just turned into 'oh wait this is still DBZ'

Sorry :(
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Post Post #3845 (isolation #22) » Thu Feb 18, 2021 5:00 pm

Post by unwnd »

In post 3843, MathBlade wrote:I also hate how townsided setups on MS have been lately
Me too
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Post Post #3846 (isolation #23) » Thu Feb 18, 2021 5:00 pm

Post by unwnd »

In post 3844, Dunnstral wrote:
In post 3837, unwnd wrote:
In post 3836, Dunnstral wrote:
In post 3826, unwnd wrote:I don't see where you see this?
viewtopic.php?p=12471769#p12471769
SK is a survivor (not reflected in OP) so he just wins by surviving.
I meant fire's role being listed as just "vt" and I didn't see it anywhere else
VT with a post restriction if chosen for elimination
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Post Post #3849 (isolation #24) » Thu Feb 18, 2021 5:03 pm

Post by unwnd »

In post 3848, Dunnstral wrote:Honestly, scum would have probably won this if sb didn't claim 3rd party and also had they not forced a 1v1 with me by voting me in limlo
That was a very confusing claim by him, I agree
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Post Post #3852 (isolation #25) » Thu Feb 18, 2021 5:09 pm

Post by unwnd »

In post 3843, MathBlade wrote:Generally I find a good rule is take the number of scum and town should ideally have that many miselims if vanilla.
1 v 4 town, 1 v 2
2 v 7 town , 2 v 5, 2 v3
3 v 10 town, 3 v 8, 3 v 6, 3 v 4

This usually if you add a scum add another 3 town
And becomes 3 * S + 1.

Then if you need less town give scum powers.
Balancing for SK usually is give more VTs and scum some powers.
This is a general rule of thumb I like but I also hate how townsided setups on MS have been lately
Balancing indy in general like an SK can be really tricky, but I like adding an indy (max one, you can write this down for any setup I run) because they bring an interesting dynamic. I'm noting this for future reference though
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Post Post #3859 (isolation #26) » Fri Feb 19, 2021 5:29 am

Post by unwnd »

It was a conditional survivor with a weak vig.
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Post Post #3861 (isolation #27) » Fri Feb 19, 2021 7:24 am

Post by unwnd »

Yes basically.
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Post Post #3864 (isolation #28) » Fri Feb 19, 2021 10:10 am

Post by unwnd »

I enjoyed you regardless of that Bell.
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Post Post #3871 (isolation #29) » Thu Feb 25, 2021 4:40 pm

Post by unwnd »

Just forgot will release tonight
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Post Post #3872 (isolation #30) » Thu Feb 25, 2021 5:59 pm

Post by unwnd »

viewtopic.php?f=90&t=85499

Sorry for forgetting
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