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Post Post #25 (ISO) » Tue Feb 23, 2021 12:34 pm

Post by Nancy Drew 39 »

Is it possible we could have longer than 24 hrs? I’m finding that a bit stressful.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #26 (ISO) » Tue Feb 23, 2021 1:14 pm

Post by Farren »

If every player in the game actively sends me a PM saying they're okay with a 48 hour turn timer, I'll switch it to 48 hours. If anyone says they're not OK, or if anyone doesn't send a PM one way or the other, it will remain at 24 hours.

I chose 24 hour turns for this game because of its length. With a five-player game, the game lasts for 60 turns total - 5 rounds of 12 turns each. The last turn of each round can be processed automatically (players will only have one card left, so there's no decision to make), but all the rest of the turns require player input - so 55 turns for purposes of game length. 55 turns taking 24 hours per turn = 55 days, or slightly under two months (assuming no extensions or nudges). Double the timer, double the length, and it gets closer to four months. But if everyone else is okay with this, I'll change it.

Note - any player can request an extension if they know they won't be able to make the 24 hour timer on a particular day.
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Post Post #27 (ISO) » Tue Feb 23, 2021 1:18 pm

Post by Nancy Drew 39 »

In post 26, Farren wrote:If every player in the game actively sends me a PM saying they're okay with a 48 hour turn timer, I'll switch it to 48 hours. If anyone says they're not OK, or if anyone doesn't send a PM one way or the other, it will remain at 24 hours.

I chose 24 hour turns for this game because of its length. With a five-player game, the game lasts for 60 turns total - 5 rounds of 12 turns each. The last turn of each round can be processed automatically (players will only have one card left, so there's no decision to make), but all the rest of the turns require player input - so 55 turns for purposes of game length. 55 turns taking 24 hours per turn = 55 days, or slightly under two months (assuming no extensions or nudges). Double the timer, double the length, and it gets closer to four months. But if everyone else is okay with this, I'll change it.

Note - any player can request an extension if they know they won't be able to make the 24 hour timer on a particular day.
To be honest, the 24 hr thing is extremely stressing me out. I came thisclose twice to being in prod range and I really don’t see why deciding which number I need to select is an easier decision than Ra when 75% of them were super easy.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #28 (ISO) » Tue Feb 23, 2021 1:26 pm

Post by Farren »

In post 27, Nancy Drew 39 wrote:To be honest, the 24 hr thing is extremely stressing me out. I came thisclose twice to being in prod range and I really don’t see why deciding which number I need to select is an easier decision than Ra when 75% of them were super easy.
If everyone's okay with the switch, I'm willing to make it.
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Post Post #29 (ISO) » Tue Feb 23, 2021 1:33 pm

Post by Nancy Drew 39 »

In post 28, Farren wrote:
In post 27, Nancy Drew 39 wrote:To be honest, the 24 hr thing is extremely stressing me out. I came thisclose twice to being in prod range and I really don’t see why deciding which number I need to select is an easier decision than Ra when 75% of them were super easy.
If everyone's okay with the switch, I'm willing to make it.
\o/ because I am so extremely stressed out, I don’t think I can keep up with 24 hr days.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #30 (ISO) » Tue Feb 23, 2021 1:35 pm

Post by Nancy Drew 39 »

*
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #31 (ISO) » Tue Feb 23, 2021 8:57 pm

Post by Farren »

First up: those who stayed on dry land.

Nancy Drew 39 played a 7.
pablito played a 12.
NotAJumbleOfNumbers played a 26. All three are safe.

Charles510 played a 60, which is the highest card played this round. He already has a Tide card, so he first discards the 11; he then takes the
low
Tide card, claiming and immediately playing the 2.
Cheery Dog played a 44, which is the second highest card played this round. He takes the
high
Tide card, claiming and immediately playing the 10.
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Post Post #32 (ISO) » Tue Feb 23, 2021 9:03 pm

Post by Farren »

Player List / Stats
PlayerTide CardLife PreserversScore
Nancy Drew 39340
Charles510240
Cheery Dog1040
NotAJumbleOfNumbers050
pablito630


Highest Tide Card in play loses a Life Preserver. That's
Cheery Dog
, with the 10. He loses one Life Preserver; he has four Life Preservers remaining.

Round 1-4
.

Tide Cards at stake
High CardLow Card
73


The new Tide Cards for this round are
7
and
3
.

24 hours plus rounding to the next hour puts the timer at a time where I will definitely not be online. So adding +9 hours to this timer.

Everyone
: please PM me the Weather Card you'd like to play.

(expired on 2021-02-25 10:00:00)

OP has been updated.
Hands have been sent out.
3/5 players have submitted their choice.
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Post Post #33 (ISO) » Wed Feb 24, 2021 7:51 am

Post by Nancy Drew 39 »

I thought we’re switching to 48? Please I really need this. :(
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #34 (ISO) » Wed Feb 24, 2021 7:59 am

Post by Farren »

In post 33, Nancy Drew 39 wrote:I thought we’re switching to 48? Please I really need this. :(
Switching to 48 would only happen if everyone else OK'd it.

At least one player has rejected the permanent switch since I last updated things, so the timer will remain at 24 hours.

Players may still request one-shot timer extensions if there's a particular day where 24 hours isn't enough time. Extensions do not count against the activity requirements.
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Post Post #35 (ISO) » Wed Feb 24, 2021 8:06 am

Post by Nancy Drew 39 »

In post 34, Farren wrote:
In post 33, Nancy Drew 39 wrote:I thought we’re switching to 48? Please I really need this. :(
Switching to 48 would only happen if everyone else OK'd it.

At least one player has rejected the permanent switch since I last updated things, so the timer will remain at 24 hours.

Players may still request one-shot timer extensions if there's a particular day where 24 hours isn't enough time. Extensions do not count against the activity requirements.
but I really need it and not just once, please. :cry:
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #36 (ISO) » Wed Feb 24, 2021 8:08 am

Post by Nancy Drew 39 »

Is it fair for me to have to possibly consider outing because I need longer? or at least a less strict timer. :/. If the majority of players are okay with not putting me in a position where I might not be able to play, is that really reasonable? At least make it 36. If the majority of the players are willing to be understanding, why does one player unwillingness to accommodate me take precedence?

Do I need to do a V/LA thing so I don’t get forced out of the game? :(

I don’t need it everytime but if the timer won’t be changed, at the very least make the consequences less severe. I really want to play this and I 100% could if the timer gets changed to 48. Please people. :cry:
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #37 (ISO) » Wed Feb 24, 2021 3:04 pm

Post by Farren »

My purpose behind activity rules is to keep the game moving, to keep the game's real-time length to a reasonable one, and to try to ensure that the game will be completed even if a player disappears. For this game specifically, I wanted to try to keep it around the two-month mark or less - hence, the 24 hour turn timer.

I understand that sometimes, life happens. Hence, I have an extension policy. I have a V/LA policy. I don't boot people immediately for missing a single deadline - and if they want to stay in the game despite missing deadlines, I don't boot them at all. That's what AutoPlay is for - and even that doesn't get invoked unless a player misses three deadlines - or goes over 72 hours. And if a player misses one or two deadlines by less than 24 hours, seven on-time turns in a row erases them from the record.

I think these are reasonable policies. I would not describe their consequences as severe.

I also think that not wanting to change policies during the game is reasonable, so long as those policies comply with site rules.

If you can think of any other accommodations I can make that don't involve increasing how long the game will take, I'm willing to listen.
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Post Post #38 (ISO) » Wed Feb 24, 2021 7:51 pm

Post by Farren »

Nancy Drew 39
has declared V/LA for two weeks, starting on Monday, 3/1.

At that time, the timer will move to V/LA mode, running for 72 hours.

Now processing this round ...
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Post Post #39 (ISO) » Wed Feb 24, 2021 7:56 pm

Post by Farren »

First up: those who shall not sink.

Charles510 played an 8.
Nancy Drew 39 played a 14.
NotAJumbleOfNumbers played a 27.

All three of them are safe.

Cheery Dog played a 52, which is the highest card this round. He already has a Tide card; he must discard his 10. He then claims the 3.
pablito played a 35, which is the second-highest card this round. He also has a Tide card; he must discard his 6. He then claims the 7.
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Post Post #40 (ISO) » Wed Feb 24, 2021 7:59 pm

Post by Farren »

Player List / Stats
PlayerTide CardLife PreserversScore
Nancy Drew 39340
Charles510240
Cheery Dog340
NotAJumbleOfNumbers050
pablito720


Highest Tide Card in play loses a Life Preserver. That's
pablito
, with the 7. He loses one Life Preserver; he has two Life Preservers remaining.

Round 1-5
.

Tide Cards at stake
High CardLow Card
72


The new Tide Cards for this round are
7
and
2
.

By the time I send out weather cards, it'll be past the top of the hour, so timer will be set accordingly.

Everyone
: please PM me the Weather Card you'd like to play.

OP has been updated.
Hands have been updated.
5/5 players have chosen a card. Now processing.

(expired on 2021-02-25 23:59:59)
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Post Post #41 (ISO) » Thu Feb 25, 2021 8:32 pm

Post by Farren »

First up: who thinks drowning is dangerous?

Cheery Dog plays a 10.
Nancy Drew 39 plays a 13.
Charles510 plays a 29.

All three will not be taking a Tide card.

pablito plays a 49, which is the highest card this round. He already has a Tide card; he discards his 7 and replaces it with the low card - a 2.
NotAJumbleOfNumbers plays a 33, which is the second-highest card. He takes his first Tide card - the 7.
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Post Post #42 (ISO) » Thu Feb 25, 2021 8:36 pm

Post by Farren »

Player List / Stats
PlayerTide CardLife PreserversScore
Nancy Drew 39340
Charles510240
Cheery Dog340
NotAJumbleOfNumbers740
pablito220


Highest Tide Card in play loses a Life Preserver. That's
NotAJumbleOfNumbers
, with the 7. He loses one Life Preserver; he has four Life Preservers remaining.

Round 1-6
.

Tide Cards at stake
High CardLow Card
1212


The new Tide Cards for this round are
12
and
12
. If the Tide cards are tied, then the highest Weather card gets one of them and the second-highest Weather card gets the other.

Everyone
: please PM me the Weather Card you'd like to play.

5/5 players have chosen their cards.

Now processing.

(expired on 2021-02-26 23:59:59)
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Post Post #43 (ISO) » Fri Feb 26, 2021 8:47 pm

Post by Farren »

Who took a look at the incoming tsunami and decided this was a bad time to be swimming?

Okay, everyone did.

Better question: who was fast enough to escape?

NotAJumbleOfNumbers played a 2.
Cheery Dog played a 3.
pablito played a 4. All three escape the tidal devastation.

Nancy Drew 39 played a 16, which was the highest card this round. She already has a Tide card; she discards her 3 and takes the low Tide card ... which happens to be equivalent to the high card this round - she claims and plays the 12.
Charles510 played a 5, which was the second-highest card this round. He also has a Tide card; he discards his 2 and takes the high Tide card - claiming and playing the other 12.
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Post Post #44 (ISO) » Fri Feb 26, 2021 8:50 pm

Post by Farren »

Player List / Stats
PlayerTide CardLife PreserversScore
Nancy Drew 391230
Charles5101230
Cheery Dog340
NotAJumbleOfNumbers740
pablito220


Highest Tide Card in play loses a Life Preserver. There's a tie - both
Nancy Drew 39
and
Charles510
have 12s. Both of them lose one Life Preserver each. Both of them have three Life Preservers remaining.

Round 1-7
.

Tide Cards at stake
High CardLow Card
54


The new Tide Cards for this round are
5
and
4
.

Everyone
: please PM me the Weather Card you'd like to play.

(expired on 2021-02-27 23:59:59)

5/5 players have chosen their card. Now processing.
Last edited by Farren on Sat Feb 27, 2021 7:52 pm, edited 3 times in total.
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Post Post #45 (ISO) » Fri Feb 26, 2021 9:03 pm

Post by NotAJumbleOfNumbers »

Imagine not taking a card with a 5
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Post Post #46 (ISO) » Sat Feb 27, 2021 7:54 pm

Post by Farren »

First: who's keeping their current Tide cards?

Charles510 plays a 38.
pablito plays a 39.
Cheery Dog plays a 40. All three of them will not be partaking of the latest tidal delights.

NotAJumbleOfNumbers plays a 59, which is the highest Weather card. He discards his 7 and claims the 4 in its place.
Nancy Drew 39 plays a 55, which is the second highest Weather card. She discards her 12 and claims the 5 in its place.
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Post Post #47 (ISO) » Sat Feb 27, 2021 7:57 pm

Post by Farren »

Player List / Stats
PlayerTide CardLife PreserversScore
Nancy Drew 39530
Charles5101220
Cheery Dog340
NotAJumbleOfNumbers440
pablito220


Highest Tide Card in play loses a Life Preserver. That's
Charles510
, with his 12. He loses a Life Preserver; he's down to two Life Preservers remaining.

Round 1-8
.

Tide Cards at stake
High CardLow Card
106


The new Tide Cards for this turn are
10
and
6
.

Everyone
: please PM me the Weather Card you'd like to play.

By the time I finish sending out the Weather cards, it'll be past the top of the hour, so setting the timer appropriately.

After this turn, Nancy Drew 39's V/LA will start, triggering a 72 hour timer during its duration.

(expired on 2021-02-28 23:59:59)

5/5 players have chosen their card. Now processing.
Last edited by Farren on Sun Feb 28, 2021 8:19 pm, edited 2 times in total.
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Post Post #48 (ISO) » Sat Feb 27, 2021 10:18 pm

Post by dsjstr »

/replace in
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Post Post #49 (ISO) » Sat Feb 27, 2021 10:30 pm

Post by Farren »

In post 48, dsjstr wrote:/replace in
Got it, and thanks. :)

If anyone requests replacement, I'll check in with you first.
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