Race to 1500, Again [Round 28]

For completed/abandoned Mish Mash Games.
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Post Post #4900 (ISO) » Fri Mar 12, 2021 7:20 pm

Post by Sirius9121 »

Original Roll String: 1d124
1 124-Sided Dice: (61) = 61
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4901 (ISO) » Fri Mar 12, 2021 7:21 pm

Post by Sirius9121 »

✔Mist7676: 449
Sirius: 499
♥+dsjstr: 390
!vincentw: 143

Jackpot: 500
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4902 (ISO) » Fri Mar 12, 2021 7:34 pm

Post by Mist7676 »

Original Roll String: 1d124
1 124-Sided Dice: (72) = 72
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Post Post #4903 (ISO) » Fri Mar 12, 2021 7:35 pm

Post by Mist7676 »

✔Mist7676: 699
Sirius: 499
♥+dsjstr: 390
!vincentw: 143

Jackpot: 500
Spoiler: The Chart
1: +400
2: Gain 100 points for every person with more points than you.
3: Create your own space
4: Roll 3 d124s. If all three are positive results, +300. If two are positive, +15. If all of them are negative, -200.
5: Create your own space
6: Lose 100 points for every person with less points than you.
7: Create your own space
8: Swap scores with the person(s) with the lowest score
9: Roll 1d(number of pages) and follow the first roll you see from the top of the page. If it's a custom rule, follow that custom rule.
10: Create your own space
11: -200
12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18: +250
19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28: -55
29: -175
30: +10
31: +203
32: PROTECT
33: +100
34: +300
35: +100
36: MERGE
37: Go to 300
38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50: JACKPOT!!!
51: +185
52: +300
53: +125
54: EVERYONE -400
55: Go to 500
56: +5
57: +75
58: +100
59: +335
60: STEAL 250
61: PROTECT
62: -55
63: -300
64: -75
65: -30
66: UNLUCKY :(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73: Go to 750
74: +100
75: +100
76: -200
77: +100
78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94: -100
95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100: JACKPOT!!!
101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a HEAL on yourself OR give a BURN to another player
105: Gain a DOUBLE or Give a DIVIDE to another player.
106: Split a third of your score evenly amongst all the other players.
107: LOVER
108: Roll 5d300. The result is your new score.
109: DOUBLE CHECKER
110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113: Redemption - anyone who is in the negatives GO TO 300. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115: Redistribution - Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116. Rebirth Day - Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118: Mirror of Truth - Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (!)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is +200, a 4 is +150 and ROLL AGAIN, a 5 is +323, a 6 is two Protects, and a 7 is JACKPOT!!!. If you go over 7, UNLUCKY.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122: HOT POTATO
123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
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Post Post #4904 (ISO) » Fri Mar 12, 2021 9:29 pm

Post by vincentw »

Original Roll String: 1d124
1 124-Sided Dice: (17) = 17
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Post Post #4905 (ISO) » Fri Mar 12, 2021 9:30 pm

Post by vincentw »

✔Mist7676: 699
Sirius: 499
♥+dsjstr: 390
!vincentw: 273

Jackpot: 500
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Post Post #4906 (ISO) » Sat Mar 13, 2021 9:14 pm

Post by Mist7676 »

Original Roll String: 1d124
1 124-Sided Dice: (123) = 123
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Post Post #4907 (ISO) » Sat Mar 13, 2021 9:14 pm

Post by Mist7676 »

Original Roll String: 3d124
3 124-Sided Dice: (57, 95, 75) = 227
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Post Post #4908 (ISO) » Sat Mar 13, 2021 9:16 pm

Post by Mist7676 »

2 positives and a merge. Since technically I'd lose out in any merge I do, that can't be positive :/

✔Mist7676: 714
Sirius: 499
♥+dsjstr: 390
!vincentw: 273

Jackpot: 500
You Are Worth It
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Post Post #4909 (ISO) » Sun Mar 14, 2021 1:23 am

Post by Sirius9121 »

In post 4887, Sirius9121 wrote:Roll 3 d124s.

If all three are positive results, +300.
If two are positive, +150
If all of them are negative, -200.
this says 150
Original Roll String: 1d124
1 124-Sided Dice: (108) = 108
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4910 (ISO) » Sun Mar 14, 2021 1:23 am

Post by Sirius9121 »

✔Mist7676: 849 (my directions said +150 not +15)
Sirius: 559
♥+dsjstr: 390
!vincentw: 273

Jackpot: 500
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4911 (ISO) » Sun Mar 14, 2021 2:46 am

Post by vincentw »

Original Roll String: 1d124
1 124-Sided Dice: (7) = 7
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Post Post #4912 (ISO) » Sun Mar 14, 2021 2:52 am

Post by vincentw »

7.
HOT POTATO


✔Mist7676: 849
Sirius: 559
!vincentw: 448
♥+dsjstr: 390

Jackpot: 500

Spoiler: The Chart
1: +400
2: Gain 100 points for every person with more points than you.
3: Create your own space
4: Roll 3 d124s. If all three are positive results, +300. If two are positive, +150. If all of them are negative, -200.
5: Create your own space
6: Lose 100 points for every person with less points than you.
7:
HOT POTATO

8: Swap scores with the person(s) with the lowest score
9: Roll 1d(number of pages) and follow the first roll you see from the top of the page. If it's a custom rule, follow that custom rule.
10: Create your own space
11:
-200

12: MERGE
13: -400
14: +25
15: -203
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: +203
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: +100
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101: The next player's roll also affects you.
102: Roll again with an additional 1d2, if you land on a 1 multiply the the amount by X3 if you land on a 2 multiply the amount by X1/3.
103: Welcome to the Shop! You can buy a Protect for 100 points, or any other symbol for the rule number it's introduced. If the symbol is bad, you can choose to gain the rule number to get the symbol. You can only buy one at a time.
104: Choose one: Use a
HEAL
on yourself OR give a
BURN
to another player
105: Gain a
DOUBLE
or Give a
DIVIDE
to another player.
106: Split a third of your score evenly amongst all the other players.
107:
LOVER

108: Roll 5d300. The result is your new score.
109:
DOUBLE CHECKER

110: Remove all DOUBLE symbols from every player. Gain +50 points for every symbol removed.
111: +111
112: +123 and ROLL AGAIN (x1)
113:
Redemption
- anyone who is in the negatives
GO TO 300
. Anyone in the positives +100. If you are at 0, +150 and gain a Protect.
114. EVERYONE MERGE
115:
Redistribution
- Roll a dice (d20) for all players. The highest dice value takes the highest balance, the second highest takes the second balance, etc. If multiple people have the same value they take the average of the respective spaces and become Lovers. Symbols (Effects) do not transfer. Sample roll here
116.
Rebirth Day
- Roll a D100 for all players. Split sum of amount as ratio. Sample roll here
117: Roll three dice, and after rolling, decide who you want the die applied on, you cannot choose yourself.
118:
Mirror of Truth
- Mirror your number and take out the last digits until it does not exceed 1500. If there are less than 3 digits, mirror it and multiply negative 1.
119: Rulemaker (
!
)
120: Roll 1d7, then roll 1d7 again if you wish. A 1 is +50, a 2 is Double or Double Checker, a 3 is
+200
, a 4 is
+150
and ROLL AGAIN, a 5 is
+323
, a 6 is two Protects, and a 7 is
JACKPOT!!!
. If you go over 7,
UNLUCKY
.
121: First place MERGE with 1000, second place with 1100, third with 1200 and so on.
122:
HOT POTATO

123: Give Your score/X of your points(rounded down if needed) to all other players. X = other players
124: Roll a three-sided die and get a roll of x. For your next x rolls, the result is doubled.
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Post Post #4913 (ISO) » Sun Mar 14, 2021 3:13 am

Post by Sirius9121 »

Original Roll String: 1d124
1 124-Sided Dice: (17) = 17
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4914 (ISO) » Sun Mar 14, 2021 3:13 am

Post by Sirius9121 »

✔Mist7676: 849
Sirius: 959
!vincentw: 448
♥+dsjstr: 390

Jackpot: 500
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4915 (ISO) » Sun Mar 14, 2021 3:32 am

Post by vincentw »

Original Roll String: 1d124
1 124-Sided Dice: (67) = 67
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Post Post #4916 (ISO) » Sun Mar 14, 2021 3:32 am

Post by vincentw »

Sirius: 959
✔Mist7676: 849
!vincentw: 548
♥+dsjstr: 390

Jackpot: 500
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Post Post #4917 (ISO) » Sun Mar 14, 2021 3:42 am

Post by Sirius9121 »

Original Roll String: 1d124
1 124-Sided Dice: (65) = 65
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4918 (ISO) » Sun Mar 14, 2021 3:42 am

Post by Sirius9121 »

Sirius: 959 - 75
✔Mist7676: 849
!vincentw: 548
♥+dsjstr: 390

Jackpot: 500
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4919 (ISO) » Sun Mar 14, 2021 3:54 am

Post by vincentw »

Original Roll String: 1d124
1 124-Sided Dice: (23) = 23
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Post Post #4920 (ISO) » Sun Mar 14, 2021 3:55 am

Post by vincentw »

Sirius: 884
✔Mist7676: 849
♥+dsjstr: 390
!vincentw: 0

Jackpot: 500
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Post Post #4921 (ISO) » Sun Mar 14, 2021 4:33 am

Post by Mist7676 »

Original Roll String: 1d124
1 124-Sided Dice: (4) = 4


wooo!!! sorry I guess I cut off the 0!
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Post Post #4922 (ISO) » Sun Mar 14, 2021 4:33 am

Post by Mist7676 »

Sirius: 884
✔Mist7676: 649
♥+dsjstr: 390
!vincentw: 0

Jackpot: 500

oof... pretty hurts.
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Post Post #4923 (ISO) » Sun Mar 14, 2021 1:15 pm

Post by Sirius9121 »

Original Roll String: 1d124
1 124-Sided Dice: (74) = 74
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯
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Post Post #4924 (ISO) » Sun Mar 14, 2021 1:16 pm

Post by Sirius9121 »

Sirius: 824
✔Mist7676: 649
♥+dsjstr: 390
!vincentw: 0

Jackpot: 500

oof... pretty hurts.
余命数か月ばかりの恋に点滴で扶養する患者達
被害者の甘い期待を弔い悔悟の機会を躊躇うドクター
所以など行方知らず未知の病巣に臥す患者達
発熱が死因 然れば早期に躊躇すべきだったと知る放火犯

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