Quacks of Quedlinburg | Game over

For completed/abandoned Mish Mash Games.
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Post Post #250 (ISO) » Fri Mar 19, 2021 10:37 am

Post by Snakes »

Inspiratieloos draws a
Red 1
(moving an extra space) and a
Bomb 1
.

Cauldron

Spoiler:
BuysVictory PointsRuby?PlayersBuysVictory PointsRuby?Players
00NoNancy Drew Start216No
10NoNancy Drew rat, Farren Start, Felissan Start216Yes
20NoFarren rat, Inspiratieloos Start227No
30NoFarren (1), Inspiratieloos rat227Yes
40No237No
50Yes238No
61No248No
71No248Yes
81No259No
91Yes259Yes
102No269No
112No2610No
122No2710No
132Yes2710Yes
143NoInspiratieloos (8.5)2811No
153No2811Yes
153Yes2911No
163No2912No
164No3012No
174No3012Yes
174Yes3112No
184No3113No
185No3213No
195No3213Yes
195Yes3314No
205No3314Yes
206No3515No


Inspiratieloos
Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 2
3
Bomb 3

Spoiler: Chips Played
Black 1
,
Green 1
,
Bomb 2
,
Orange 1
,
Bomb 1
,
Bomb 1
,
Orange 1
,
Red 1
,
Bomb 1

Victory Points:
3
Bombs:
5
Potion:
Full
Rubies:
1
Last edited by Snakes on Mon Mar 22, 2021 9:00 am, edited 1 time in total.
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Post Post #251 (ISO) » Fri Mar 19, 2021 12:22 pm

Post by Nancy Drew 39 »

In post 234, Snakes wrote:I'm assuming you decided not to spend your rubies?
In post 232, Farren wrote:The main advantage to keeping your Rubies: if you use your Potion and have Rubies on hand, you can recharge it at the end of the round by spending the Rubies on that. So saving a pair for Potion recharging can be useful.
The main advantage to spending your Rubies: you get one space of extra progress in your Cauldron every round for the rest of the game, which potentially leads to more Buys and VPs.
Yes, that is correct. I stated it right here after Farren’s post.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #252 (ISO) » Sun Mar 21, 2021 7:16 am

Post by Felissan »

Original Roll String: 1d13
1 13-Sided Dice: (11) = 11

Original Roll String: 1d12
1 12-Sided Dice: (10) = 10

Original Roll String: 1d11
1 11-Sided Dice: (1) = 1
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #253 (ISO) » Sun Mar 21, 2021 7:17 am

Post by Felissan »

That sure was a start...
Original Roll String: 1d10
1 10-Sided Dice: (8) = 8
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #254 (ISO) » Sun Mar 21, 2021 7:17 am

Post by Felissan »

Bomb 3, Bomb 1, Bomb 1, Green 1 so far...
Original Roll String: 1d9
1 9-Sided Dice: (8) = 8
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #255 (ISO) » Sun Mar 21, 2021 7:18 am

Post by Felissan »

Another Green 1, I think.
Original Roll String: 1d8
1 8-Sided Dice: (8) = 8
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #256 (ISO) » Sun Mar 21, 2021 7:22 am

Post by Felissan »

I'll wait a bit before I make further decisions.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #257 (ISO) » Sun Mar 21, 2021 10:59 am

Post by Snakes »

Felissan draws a
Bomb 3
, a
Bomb 1
, a
Bomb 1
, a
Green 1
, a
Green 1
, and a
Bomb 2
, and advances 9 spaces in her cauldron. She's at 7 bombs.

Cauldron

Spoiler:
BuysVictory PointsRuby?PlayersBuysVictory PointsRuby?Players
00NoNancy Drew Start216No
10NoNancy Drew rat, Farren Start, Felissan Start216Yes
20NoFarren rat, Inspiratieloos Start227No
30NoFarren (1), Inspiratieloos rat227Yes
40No237No
50Yes238No
61No248No
71No248Yes
81No259No
91Yes259Yes
102NoFelissan (5.5)269No
112No2610No
122No2710No
132Yes2710Yes
143NoInspiratieloos (8.5)2811No
153No2811Yes
153Yes2911No
163No2912No
164No3012No
174No3012Yes
174Yes3112No
184No3113No
185No3213No
195No3213Yes
195Yes3314No
205No3314Yes
206No3515No


Felissan
Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 2
4
Orange 1
5
Red 1
6
Orange 1
7
Black 1

Spoiler: Chips Played
Bomb 3
,
Bomb 1
,
Bomb 1
,
Green 1
,
Green 1
,
Bomb 2

Victory Points:
5
Bombs:
7
Potion:
Full
Rubies:
1
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Post Post #258 (ISO) » Sun Mar 21, 2021 9:10 pm

Post by Nancy Drew 39 »

What number dice roll do I make?
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #259 (ISO) » Sun Mar 21, 2021 9:30 pm

Post by inspiratieloos »

In post 258, Nancy Drew 39 wrote:What number dice roll do I make?
1d13 at the start and then after every draw 1 less.
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Post Post #260 (ISO) » Mon Mar 22, 2021 9:02 am

Post by Snakes »

In post 259, inspiratieloos wrote:
In post 258, Nancy Drew 39 wrote:What number dice roll do I make?
1d13 at the start and then after every draw 1 less.
That's correct.

Also, to correct an error I made earlier, I said that Inspiratieloos has
4 bombs
in his cauldron. He actually has
5 bombs.
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Post Post #261 (ISO) » Mon Mar 22, 2021 10:03 am

Post by Snakes »

Nancy Drew has missed her third deadline, so Autoplay will be taking her turn for her. She has (expired on 2021-03-24 16:00:00) to let me know if she still wants to play. Otherwise, I will look for a replacement.

Original Roll String: 1d13
1 13-Sided Dice: (8) = 8
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Post Post #262 (ISO) » Mon Mar 22, 2021 10:06 am

Post by Snakes »

Autoplay draws a
Bomb 3
for Nancy. Since it is impossible for her cauldron to explode on the next chip, Autoplay decides to keep going.

It is now
turn 2
. Nancy Drew and Farren have (expired on 2021-03-25 16:00:00) to take their turns. After this turn, we will be going back to 24 hour turns, unless Nancy wants to continue and is still on V/LA.

Cauldron

Spoiler:
BuysVictory PointsRuby?PlayersBuysVictory PointsRuby?Players
00NoNancy Drew Start216No
10NoNancy Drew rat, Farren Start, Felissan Start216Yes
20NoFarren rat, Inspiratieloos Start227No
30NoFarren (1), Inspiratieloos rat227Yes
40NoNancy Drew (1)237No
50Yes238No
61No248No
71No248Yes
81No259No
91Yes259Yes
102NoFelissan (6)269No
112No2610No
122No2710No
132Yes2710Yes
143NoInspiratieloos (8.5)2811No
153No2811Yes
153Yes2911No
163No2912No
164No3012No
174No3012Yes
174Yes3112No
184No3113No
185No3213No
195No3213Yes
195Yes3314No
205No3314Yes
206No3515No


Farren

Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 1
5
Bomb 2
6
Bomb 2
7
Bomb 3
8
Orange 1
9
Green 1
10
Green 1
11
Yellow 1

Spoiler: Chips Played
Black 1

Victory Points:
4
Bombs:
0
Potion:
Full
Rubies:
1


Nancy Drew

Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 1
5
Bomb 2
6
Bomb 2
7
Orange 1
8
Green 1
9
Blue 1
10
Green 1
11
Black 1
12
Orange 1

Spoiler: Chips Played
Bomb 3

Victory Points:
3
Bombs:
3
Potion:
Full
Rubies:
3


Felissan
Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 2
4
Orange 1
5
Red 1
6
Orange 1
7
Black 1

Spoiler: Chips Played
Bomb 3
,
Bomb 1
,
Bomb 1
,
Green 1
,
Green 1
,
Bomb 2

Victory Points:
5
Bombs:
7
Potion:
Full
Rubies:
1


Inspiratieloos
Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 2
3
Bomb 3

Spoiler: Chips Played
Black 1
,
Green 1
,
Bomb 2
,
Orange 1
,
Bomb 1
,
Bomb 1
,
Orange 1
,
Red 1
,
Bomb 1

Victory Points:
3
Bombs:
5
Potion:
Full
Rubies:
1
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Post Post #263 (ISO) » Mon Mar 22, 2021 11:32 am

Post by Farren »

Original Roll String: 1d11
1 11-Sided Dice: (4) = 4


Regardless of outcome, keep going.
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Post Post #264 (ISO) » Mon Mar 22, 2021 11:42 am

Post by Snakes »

Farren draws a
Bomb 3
and moves forward 3 spaces in his cauldron.

Cauldron

Spoiler:
BuysVictory PointsRuby?PlayersBuysVictory PointsRuby?Players
00NoNancy Drew Start216No
10NoNancy Drew rat, Farren Start, Felissan Start216Yes
20NoFarren rat, Inspiratieloos Start227No
30NoInspiratieloos rat227Yes
40NoNancy Drew (1)237No
50Yes238No
61NoFarren (2)248No
71No248Yes
81No259No
91Yes259Yes
102NoFelissan (6)269No
112No2610No
122No2710No
132Yes2710Yes
143NoInspiratieloos (8.5)2811No
153No2811Yes
153Yes2911No
163No2912No
164No3012No
174No3012Yes
174Yes3112No
184No3113No
185No3213No
195No3213Yes
195Yes3314No
205No3314Yes
206No3515No


Farren

Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 1
5
Bomb 2
6
Bomb 2
7
Orange 1
8
Green 1
9
Green 1
10
Yellow 1

Spoiler: Chips Played
Black 1
,
Bomb 3

Victory Points:
4
Bombs:
3
Potion:
Full
Rubies:
1
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Post Post #265 (ISO) » Mon Mar 22, 2021 2:55 pm

Post by Nancy Drew 39 »

In post 261, Snakes wrote:Nancy Drew has missed her third deadline, so Autoplay will be taking her turn for her. She has (expired on 2021-03-24 16:00:00) to let me know if she still wants to play. Otherwise, I will look for a replacement.

Original Roll String: 1d13 (STATIC)
1 13-Sided Dice: (7) = 7
Why am I on autoplay? I didn’t know which dice to roll.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #266 (ISO) » Mon Mar 22, 2021 2:56 pm

Post by Nancy Drew 39 »

In post 258, Nancy Drew 39 wrote:What number dice roll do I make?
I shouldn’t be on autoplay at all because I couldn’t act until you answered this. :(
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #267 (ISO) » Mon Mar 22, 2021 2:57 pm

Post by Nancy Drew 39 »

Original Roll String: 1d13
1 13-Sided Dice: (8) = 8
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #268 (ISO) » Mon Mar 22, 2021 2:57 pm

Post by Nancy Drew 39 »

draw
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #269 (ISO) » Mon Mar 22, 2021 2:59 pm

Post by Nancy Drew 39 »

In post 258, Nancy Drew 39 wrote:What number dice roll do I make?
In post 261, Snakes wrote:Nancy Drew has missed her third deadline, so Autoplay will be taking her turn for her. She has (expired on 2021-03-24 16:00:00) to let me know if she still wants to play. Otherwise, I will look for a replacement.

Original Roll String: 1d13 (STATIC)
1 13-Sided Dice: (7) = 7
I don’t understand how this is even possible since I’m on V/LA.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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Post Post #270 (ISO) » Mon Mar 22, 2021 3:18 pm

Post by Snakes »

The way V/LA works is that everybody gets a 48 hour extension. Each turn is supposed to last 24 hours, but it lasted 72 since you were V/LA. Since you didn't make your move within that 72 hours, it counts as a missed deadline. You're not on Autoplay anymore, you can still roll and make decisions like normal, but if you miss another deadline, your turn will be autoplayed.

In the future, you can find out what dice you have to roll by looking in your bag. The number on the dice is the number of chips left.

Here's an example. In this case, there are 13 chips in your bag, so you'd roll a 1d13.
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 1
5
Bomb 2
6
Bomb 2
7
Bomb 3
8
Orange 1
9
Green 1
10
Blue 1
11
Green 1
12
Black 1
13
Orange 1
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Post Post #271 (ISO) » Mon Mar 22, 2021 3:23 pm

Post by Snakes »

Nancy Drew draws a
Bomb 1
and moves forward 1 space in her cauldron.

It is now turn 3. Farren and Nancy Drew (1d11) have 72 hours to finish their turns.

Cauldron

Spoiler:
BuysVictory PointsRuby?PlayersBuysVictory PointsRuby?Players
00NoNancy Drew Start216No
10NoNancy Drew rat, Farren Start, Felissan Start216Yes
20NoFarren rat, Inspiratieloos Start227No
30NoInspiratieloos rat227Yes
40No237No
50YesNancy Drew (2)238No
61NoFarren (2)248No
71No248Yes
81No259No
91Yes259Yes
102NoFelissan (6)269No
112No2610No
122No2710No
132Yes2710Yes
143NoInspiratieloos (8.5)2811No
153No2811Yes
153Yes2911No
163No2912No
164No3012No
174No3012Yes
174Yes3112No
184No3113No
185No3213No
195No3213Yes
195Yes3314No
205No3314Yes
206No3515No


Farren

Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 1
5
Bomb 2
6
Bomb 2
7
Orange 1
8
Green 1
9
Green 1
10
Yellow 1

Spoiler: Chips Played
Black 1
,
Bomb 3

Victory Points:
4
Bombs:
3
Potion:
Full
Rubies:
1


Nancy Drew

Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 2
5
Bomb 2
6
Orange 1
7
Green 1
8
Blue 1
9
Green 1
10
Black 1
11
Orange 1

Spoiler: Chips Played
Bomb 3
,
Bomb 1

Victory Points:
3
Bombs:
4
Potion:
Full
Rubies:
3
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Post Post #272 (ISO) » Mon Mar 22, 2021 3:30 pm

Post by Farren »

Original Roll String: 1d10
1 10-Sided Dice: (8) = 8


Regardless of outcome, keep on going.
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Post Post #273 (ISO) » Mon Mar 22, 2021 3:33 pm

Post by Snakes »

Farren draws a
Green 1
and moves forward 1 space in his cauldron.

Cauldron

Spoiler:
BuysVictory PointsRuby?PlayersBuysVictory PointsRuby?Players
00NoNancy Drew Start216No
10NoNancy Drew rat, Farren Start, Felissan Start216Yes
20NoFarren rat, Inspiratieloos Start227No
30NoInspiratieloos rat227Yes
40No237No
50YesNancy Drew (2)238No
61No248No
71NoFarren (3)248Yes
81No259No
91Yes259Yes
102NoFelissan (6)269No
112No2610No
122No2710No
132Yes2710Yes
143NoInspiratieloos (8.5)2811No
153No2811Yes
153Yes2911No
163No2912No
164No3012No
174No3012Yes
174Yes3112No
184No3113No
185No3213No
195No3213Yes
195Yes3314No
205No3314Yes
206No3515No


Farren

Spoiler: Bag
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 1
5
Bomb 2
6
Bomb 2
7
Orange 1
8
Green 1
9
Yellow 1

Spoiler: Chips Played
Black 1
,
Bomb 3
,
Green 1

Victory Points:
4
Bombs:
3
Potion:
Full
Rubies:
1
User avatar
Nancy Drew 39
Nancy Drew 39
She/Her
Not that Inno Scent
User avatar
User avatar
Nancy Drew 39
She/Her
Not that Inno Scent
Not that Inno Scent
Posts: 14979
Joined: January 14, 2018
Pronoun: She/Her
Location: HYDRAs 4EVA!!!
Contact:

Post Post #274 (ISO) » Mon Mar 22, 2021 3:39 pm

Post by Nancy Drew 39 »

In post 270, Snakes wrote:The way V/LA works is that everybody gets a 48 hour extension. Each turn is supposed to last 24 hours, but it lasted 72 since you were V/LA. Since you didn't make your move within that 72 hours, it counts as a missed deadline. You're not on Autoplay anymore, you can still roll and make decisions like normal, but if you miss another deadline, your turn will be autoplayed.

In the future, you can find out what dice you have to roll by looking in your bag. The number on the dice is the number of chips left.

Here's an example. In this case, there are 13 chips in your bag, so you'd roll a 1d13.
Dice numberChip
1
Bomb 1
2
Bomb 1
3
Bomb 1
4
Bomb 1
5
Bomb 2
6
Bomb 2
7
Bomb 3
8
Orange 1
9
Green 1
10
Blue 1
11
Green 1
12
Black 1
13
Orange 1
It would really help me and everyone else wrt the deadlines, if you would just tell me. I was waiting for you to answer me and then I had other things I needed to do, so please that would really help me. Thanks.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
~Taly
***
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