Theme Test Market and Co-Mod Recruitment

For large social games such as Survivor where the primary mechanic is social interaction.
Cephrir
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Post Post #49  (isolation #0)  » Thu May 03, 2018 9:15 pm

NFL
MLB
NBA

look it's fine as long as you don't make us play football manager
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

Cephrir
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Post Post #52  (isolation #1)  » Thu May 03, 2018 10:00 pm

i'm the one person who will sign up for your united nations themed game. :P
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

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Post Post #75  (isolation #2)  » Fri May 04, 2018 11:06 am

In post 67, BROseidon wrote:Fuck people played DBZA and like 3 people actually care about DBZ

even though i haven't watched dbz, i thought it was a cool theme anyway! i definitely only sign up for themes i like.
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

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Post Post #77  (isolation #3)  » Fri May 04, 2018 11:07 am

people view dbza negatively though? i thought it was pretty dynamic gameplay-wise
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

Cephrir
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Post Post #83  (isolation #4)  » Fri May 04, 2018 11:11 am

In post 81, Empire wrote:has final fantasy been done as a theme? mina and i have been talking about modding a game and that might be what we go with if it hasn't.

a couple games had a character or two from it (destiny, castle oblivion) but basically no
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

Cephrir
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Post Post #85  (isolation #5)  » Fri May 04, 2018 11:23 am

i still kind of want to do fire emblem but that requires me to have the thought process "modding a survivor game is a good idea" which is a relatively rare thought process for me to have
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

Cephrir
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Post Post #163  (isolation #6)  » Mon May 21, 2018 8:06 pm

oh shit that's so good
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

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Post Post #165  (isolation #7)  » Mon May 21, 2018 8:42 pm

obviously the mod character get real
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

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Post Post #172  (isolation #8)  » Tue May 22, 2018 1:32 pm

potentially valid
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

Cephrir
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Post Post #174  (isolation #9)  » Tue May 22, 2018 2:09 pm

you don't have to steal me, i am already in your possession!
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

Cephrir
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Post Post #176  (isolation #10)  » Mon Jun 11, 2018 10:01 am

Survivor: Killing School Semester is now seeking a co-mod. Experience not necessary. Design is done barring anything that comes up in review -- we're looking for someone who'd like to help with the day to day running of the game and doesn't have their heart set on designing. Which means having plenty of time would be great.

The game is on the more complex end of things if that impacts your interest level. I don't really care if you know about the theme; if you're really into it, I'd probably rather you played! We're likely to get into the queue pretty soon, so consider that with regard to your availability! PM or Discord Save The Dragons and me if interested.

Update: bippy will be our co-mod. :]
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

Cephrir
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Post Post #250  (isolation #11)  » Sun Feb 09, 2020 3:28 am

I should probably say that there is a fire emblem: three houses game in the works. Were not quite at milestone 1 yet but theres a good bit of work done already.
"I would prefer not to." --Herman Melville, Bartleby the Scrivener

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Post Post #275  (isolation #12)  » Sun Mar 28, 2021 5:38 pm

I am now seeking comods for Survivor: Three Houses. Design is 99.9% done, I'm really looking for folks to help me run it. Hit me up if interested. New mods welcome, I'm primarily looking for people I think I can work with well and who will not flake. Mod chat will be on Discord so please be someone who can be active there.

Edit: The team is assembled, thank you to all who expressed interest.
"I would prefer not to." --Herman Melville, Bartleby the Scrivener


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