Frightened Child With A Flashlight
Starts with 66.6 fear counters.
Every night, you may click your flashlight on. If nobody visits you, remove 12 fear counters.
If someone visits you when your flashlight is on but is a confirmed member of the Town, remove 18 fear counters. If someone
else
visits you as well, nullify this but don't gain any additional fear counters for any reason.
If someone tries to kill you when your flashlight is on, you do not get killed, but 30 fear counters are added.
If someone visits you when your flashlight is on but is unconfirmed, add a fear counter. If this player is scum, add 8. If this player is third party or alien or werewolf or otherwise monstrous (mod discretion), you will be notified with the message
If you see
again, you will die of fright.
If a player has 21 or more fear counters at the start of a night phase, they will receive a message saying, "It can sense your fear."
Players will not be told how many fear counters they have. Instead, the players will receive a random creepy message each night, like "You feel like you are being watched" (mod discretion). Unless you have your flashlight on and you lost fear counters that night, in which case you'll instead receive a happy or reassuring message.
You win if you have less than 20.8 fear counters and are alive at the end of the game.