Grand Idea Mafia
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Soul Hunter
Mafia member.
Once, you may mark someone for death. When they die to a method other than your own factional kill, you gain another use and one soul.
You gain bonuses based on how many souls you have:
1 soul: Luck is rigged to your side in RNG events.
2 souls: You cannot be redirected.
3 souls: You cannot be roleblocked or stopped.
4 souls: Your vote secretly counts as two.
5 souls: You become immune to death other than lynching.
6 souls: You become Beloved.
7 souls: You gain a second role on top of this one, but remain mafia aligned.
8 souls: You may give souls to other players of your choice, they also gain these bonuses (but you lose yours depending on how many you give away).- ShadowofSine
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Soul Hunter
Mafia member.
Once, you may mark someone for death. When they die to a method other than your own factional kill, you gain another use and one soul.
You gain bonuses based on how many souls you have:
1 soul: Luck is rigged to your side in RNG events.
2 souls: You cannot be redirected.
3 souls: You cannot be roleblocked or stopped.
4 souls: Your vote secretly counts as two.
5 souls: You become immune to death other than lynching.
6 souls: You become Beloved.
7 souls: You gain a second role on top of this one, but remain mafia aligned.
8 souls: You may give souls to other players of your choice, they also gain these bonuses (but you lose yours depending on how many you give away).- ShadowofSine
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Gemini Threat
At night, you may choose to clone yourself.
A clone will be an entirely new full player slot controlled by you, with their own vote, actions, and life. They will simply be known as "Gemini Clone", you may send anonymous paraphrased messages as "Gemini Clone" through the host. All clones have the role Gemini Threat. Clones survive past your original self's death.
The only aspect of your role that affects all clones as one player is this: you can only have up to 7 clones (counting dead ones), once that number has been reached none of you can clone anymore.
Your goal is for only the Gemini Threat hivemind to remain.Last edited by ShadowofSine on Tue Mar 09, 2021 10:28 am, edited 2 times in total.- ShadowofSine
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Gemini Threat
At night, you may choose to clone yourself.
A clone will be an entirely new full player slot controlled by you, with their own vote, actions, and life. They will simply be known as "Gemini Clone", you may send anonymous paraphrased messages as "Gemini Clone" through the host. All clones have the role Gemini Threat. Clones survive past your original self's death.
The only aspect of your role that affects all clones as one player is this: you can only have up to 7 clones (counting dead ones), once that number has been reached none of you can clone anymore.
Your goal is for only the Gemini Threat hivemind to remain.Last edited by ShadowofSine on Tue Mar 09, 2021 10:27 am, edited 2 times in total.- ShadowofSine
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Gemini Threat
At night, you may choose to clone yourself.
A clone will be an entirely new full player slot controlled by you, with their own vote, actions, and life. They will simply be known as "Gemini Clone", you may send anonymous paraphrased messages as "Gemini Clone" through the host. All clones have the role Gemini Threat. Clones survive past your original self's death.
The only aspect of your role that affects all clones as one player is this: you can only have up to 7 clones (counting dead ones), once that number has been reached none of you can clone anymore.
Your goal is for only the Gemini Threat hivemind to remain.Last edited by ShadowofSine on Tue Mar 09, 2021 10:27 am, edited 1 time in total.- ShadowofSine
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Gemini Threat
At night, you may choose to clone yourself.
A clone will be an entirely new full player slot controlled by you, with their own vote, actions, and life. They will simply be known as "Gemini Clone", you may send anonymous paraphrased messages as "Gemini Clone" through the host. All clones have the role Gemini Threat. Clones survive past your original self's death.
The only aspect of your role that affects all clones as one player is this: you can only have up to 7 clones (counting dead ones), once that number has been reached none of you can clone anymore.
Your goal is for only the Gemini Threat hivemind to remain.- ShadowofSine
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In post 10097, samantha97 wrote:Legendary Blacksmith
Once each night you may forge one of the following items:
- Wielding this weapon grants you 1-Shot Lie Detector, usable at any time during any phase.Excalibur
- Wielding this weapon grants you Multitasking Compulsive Lightning Rod and 2-Shot Bulletproof.Mjolnir
- Wielding this weapon grants you 1-Shot Strongman Vigilante, usable at any time during any phase. If the kill is prevented for any reason, remove the role of your target. This does not end the day.Lævateinn
- Wielding this weapon consumes your lifeforce and requires 1 kill to be sated. You will die if you do not kill another player by the start of the next day phase. Any kill attempt carried out by you gains Strongman.Tyrfing
- Wielding this weapon grants you 2-Shot Roleblocker.Hand of Glory
- Wielding this weapon lets you doublecast any ability you have, even if it is 1-Shot, as long as it can target a player and is targeting 2 different players. Targeting a member of the Town with a detrimental doublecasted ability will cause you to die instead.Dyrnwyn
- Wielding this weapon grants you knowledge. At the start of the next day phase you will be told the name of every faction alive in the game. At the start of the day phase following that, you will be told the exact number of living players that belong to each faction. Every day phase after that, you are told the name of a player that visited someone the night before, and the name of who they visited (chosen at random from a pool of players who visited someone, excluding yourself).Sharur
Only one of each weapon can be created per game, and an unlimited amount can be carried by you. You can not wield the weapons yourself. At any point during any day phase, you may give a weapon to another player. Giving a weapon to another player is not considered visiting them and bypasses all targeting restrictions/penalties. The weapons can not be discarded by other players and are not affected by role-altering abilities like vanillaizer.
If thedies with a weapon in their possession, 1 random player will obtain 1 random weapon that they are carrying. Weapons carried by other players will show up alongside their role information on death, if role information is shown on death. Weapons carried by theLegendary Blacksmithwill not be displayed on death.Legendary Blacksmith- ShadowofSine
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Outcast
Each night, you may roleblock one person.
At the start of the game, you are informed of what factions exist and how many members each has.
Your win condition changes depending on how the game goes:
If an evil faction (Mafia, Werewolves, Aliens, etc) that started with the most members out of any evil faction is ever reduced to just one member, you will join them.
If the town is ever reduced to only be half of the game's living players, you will join them.
If a lone killing neutral ever visits you, you will block their visit and join a private chat with them, you win together.- ShadowofSine
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Repeater
Each night you may visit one player. You will personally perform all actions done onto them the previous night again. Feedback they would've received from your visit that would be harmful to you or the Mafia is instead received by you, and if you were to die, you will survive while knowing you would've.Last edited by ShadowofSine on Tue Mar 09, 2021 8:01 pm, edited 1 time in total.- ShadowofSine
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In post 10113, ShadowofSine wrote:Copycat Jack
Three times at night you may visit someone to mimic. You will gain a shot of the next ability they perform whenever they next perform an action.- ShadowofSine
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In post 10111, ShadowofSine wrote:Outcast
Each night, you may roleblock one person.
At the start of the game, you are informed of what factions exist and how many members each has.
Your win condition changes depending on how the game goes:
If an evil faction (Mafia, Werewolves, Aliens, etc) that started with the most members out of any evil faction is ever reduced to just one member, you will join them.
If the town is ever reduced to only be half of the game's living players, you will join them.
If a lone killing neutral ever visits you, you will block their visit and join a private chat with them, you win together.- ShadowofSine
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ShadowofSine Watcher
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In post 10113, ShadowofSine wrote:Copycat Jack
Three times at night you may visit someone to mimic. You will gain a shot of the next ability they perform whenever they next perform an action.- ShadowofSine
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