Thanks for your concern, Nancy, but it seems like no extension is necessary because Mist has submitted. Thank you for being timely, Mist!
Mist7676
started by returning
Villager 6
to Stack F for a
Lumberjack
.
The stack grows a tiny bit more:
Next, they placed Villager 8, the
Tanner
.
The Tanner gives the Village
2 Gold
.
Finally, they placed Villager 9, the
Wheeler
, after the new Lumberjack.
The Wheeler gives slightly more,
3 Gold
to the Village.
That's the end of the turn, and
Mystical Mystic
gained a total of
5 Gold
.
Let's take a look:
Next, the village of
Wisteria
will commence its building.
Nancy Drew 39
, it's your turn. Choose up to 4 villagers from your hand to be placed in your Village. Remember to order them and exchange for Basic Villagers (3 max) if needed. Here are the Unlockers:
Which Unlocker can you find in…
San Felis
Felissan
thizh
tris
Mystical Mystic
Mist7676
Wisteria
Nancy Drew 39
Riverton
Farren
Carpenter
2¢
Hunter
Hunter
Harvester
Blacksmith
2¢
Cooper
You have (expired on 2021-04-07 11:56:00) to submit your turn.
Nancy has not submitted a turn in time, so her turn will be automatically played. She will not be replaced due to her still being in V/LA for the next 3 days. She'll play 4 villagers.
Spoiler: Determining which villagers to play
The first priority
goes to villagers that can continue or complete a chain. 3 villagers in her hand fit this priority, all of which go directly after a Basic Villager. The ordering will be determined by going down the list. These would originally be done in three loops to determine the first 3, but since they all go directly after a Basic Villager, it's the same effect as looping once and picking the order for the 3 filtered ones.
None of the three can start a chain, since the Basic Villagers would do that for them.
None of the three have Food.
None of the three have Builders.
The fifth priority ranks the villagers in decreasing amounts of Gold.
Villager 1 has no Gold.
Villager 3 has 4 Gold.
Villager 6 has 4 Gold as well.
That means Villagers 3 and 6 will be first, followed by Villager 1.
The final priority ranks the villagers in decreasing amounts of Silver.
Being Gold villagers, Villagers 3 and 6 do not have Silver.
Since we've run out of priorities for these 2, they will be played in number order. The ordering so far goes 3-6-1, with one left to place.
We find that no other villagers fit the first priority, so we go down to the second.
The second priority
goes to villagers that can start a chain. For the purposes of this rule, Solitary villagers are considered part of this section. Another 3 villagers apply. Picking the final one requires going down the list once again.
None of the three have Food.
None of the three have Builders.
None of the three have Gold.
The final priority ranks the villagers in decreasing amounts of Silver.
Out of the three, the villager with the highest Silver score is Villager 7, with 3 Silver.
The order is determined to be 3-6-1-7.
Playing #3 and #1 requires returning 2 villagers to the left most stack for a Lumberjack and a Hayer, respectively. These are pulled in numerical order, so Villagers 2 and 4 will be returned first.
The turn began with Villagers
2
and
4
being returned to Stack B for a
Lumberjack
and a
Hayer
, respectively.
Delaying the inevitable:
First to be placed is Villager 3, the
Cooper
, going after the Lumberjack.
The Cooper is unlocked with a
Blacksmith
, currently only available in the village of
Riverton
, causing a payment of
2 coins
to occur towards Farren's Blacksmith.
The Cooper can unlock up to 6 villagers, while giving the Village
4 Gold
.
Second to be placed is Villager 6, the
Bed Builder
, going after the existing Hayer.
The Bed Builder is unlocked with a
Carpenter
, which can only be found in
San Felis
. Another
2 coins
go out, this time towards Felissan's Carpenter.
The Bed Builder gives the same amount of
4 Gold
to the Village.
Next to be placed is Villager 1, the
Horse Trader
, going after the new Hayer.
The Horse Trader scores 3 Silver for every 2 Hay symbols. The Village has 5, good for at least 6 Silver.
Last to be placed is Villager 7, the
Priest
.
The Priest is unlocked with a
Chandler
. This time around, there are no Chandlers anywhere, so the
2 coins
went to the Bank.
The Priest scores 3 Silver for every 2 Solitary symbols. With a total of 2, that translates to 3 Silver, which can grow over time.
That's the end of the turn, and the village of
Wisteria
lost 6 coins but gained
8 Gold
and some Silver. Of the 6 coins, 2 go to
Riverton
's Blacksmith, and 2 go to
San Felis
' Carpenter.
Let's take a look:
Finally, we'll go to the village of
Riverton
.
Farren
, it's your turn. Choose up to 2 villagers from your hand to be placed in your Village. Remember to order them and exchange for Basic Villagers (3 max) if needed. Here are the Unlockers:
Which Unlocker can you find in…
San Felis
Felissan
thizh
tris
Mystical Mystic
Mist7676
Wisteria
Nancy Drew 39
Riverton
Farren
Carpenter
4¢
Hunter
Hunter
Harvester
Cooper
Blacksmith
4¢
Cooper
You have (expired on 2021-04-10 11:59:00) to submit your turn.
We're now ready for the next round of drafting and building. Check your PMs to see your updated hand. Here are the standings after 2 rounds:
Order
Player
Village Name
Coins
Draft
Build
Hand
1st
tris
thizh
8
5
4
2nd
Mist7676
Mystical Mystic
7
4
2
3rd
Nancy Drew 39
Wisteria
3
3
4
4th
Farren
Riverton
9
4
3
5th
Felissan
San Felis
7
5
3
Draft Phase 3
The number of villagers to be drafted has since doubled since the first round, can't wait to see who will pop up!
The turn order shifts down once again, which means we'll begin with the village of
thizh
.
Face-down villagers (13 in Reserve)
Stack A
is
out of play
Special
3 in stack B
1st Market
Ore
11 in stack C
Hay
8 in stack D
Wood
10 in stack E
Solitary
12 in stack F
2nd Market
Face-up villagers
Tinner
¢
Play alongside other villagers.
Locks are ignored. Discard after use.
☒ Spelunker
¢
Chain: Miner - Seeker -
Spelunker
- Jeweler
⚿
Chandler
•
10 Gold
☒ Spelunker
¢
Chain: Miner - Seeker -
Spelunker
- Jeweler
⚿
Chandler
•
10 Gold
Ore Muler
¢
Chain: Hayer -
Ore Muler
3 Silver per 2 Ore symbols
Plower
¢
No chain
2 Silver per Grains symbol
Agent
¢
No chain
Silver = coins on one of your villagers
tris
, it's your turn. You have (expired on 2021-04-09 13:05:00) to pick a villager.
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
, it's your turn. Your V/LA period has ended, so we're retuning to the normal deadline. You have (expired on 2021-04-12 13:10:00) to pick a villager.
Sorry it hasn’t. I have new rl issues that necessitate it’s continuance.
***
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
*******
Nancy is pretty heavenly ngl
~CheekyTeeky
*******
Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
First, I'm sorry to hear about your issues and hope you'll be able to resolve them.
Unfortunately, I don't think I can grant you the V/LA as-is, because that would push your total time of limited access to 6 weeks, and I find a V/LA period that covers the majority of the game's length to be too long.
I've sent a PM to you regarding your V/LA. Everyone, please hold while we resolve this situation.
Nancy has offered a compromise to have only her Build Phase timers be extended, so I'll go ahead and grant that. One extra day for Build Phases, with Draft Phases still under the normal deadline. However, this will not count as V/LA, so it's possible for her to be replaced if she doesn't submit a turn in 4 days.
Let's move on with the game. I'll add 12 hours to the deadline for her to catch up.
Face-down villagers (13 in Reserve)
Stack A
is
out of play
The
First
Market
is activated
Leather
8 in stack C
Solitary
7 in stack D
Wood
10 in stack E
Solitary
12 in stack F
2nd Market
Face-up villagers
☒ Glass Blower
Chain: Miner -
Glass Blower
⚿
Blacksmith
• Unlocks 2 •
4 Gold
Spinner
Chain: Shepherd -
Spinner
- Weaver - Tailor
4 Gold
☒ Spelunker
¢
Chain: Miner - Seeker -
Spelunker
- Jeweler
⚿
Chandler
•
10 Gold
Ore Muler
¢
Chain: Hayer -
Ore Muler
3 Silver per 2 Ore symbols
Plower
No chain
2 Silver per Grains symbol
Seeker
Chain: Miner -
Seeker
- Spelunker - Jeweler
Nothing
Nancy Drew 39
, it's your turn. You have (expired on 2021-04-13 01:10:00) to pick a villager.