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Could you rephrase your question? I don't understand how my theoretical had to do with town, unless you meant that the players realize that Player X is town, in which case.. the players still wouldn't vote them..
In post 12, Jake The Wolfie wrote:What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
What if after a town aligned player Y is hammered, the other players realise that player X is scum and would thus eliminate player X instead?
Then they execute player x tomorrow. They don't get to un-execute player y just because it was bad.
In post 12, Jake The Wolfie wrote:What if the players would, with the day not ending, realize that player X is scum, and would thus cause player X to be executed?
What hypothetical situation are you responding to here?
The situation in which the players have voted for, with a majority, to no-execute.
We can't be sure whether they're voting no execute because they want the day to end, or because they genuinely want no one to die today, because the alternatives aren't good for them.
In post 23, Jake The Wolfie wrote:We can't be sure whether they're voting no execute because they want the day to end, or because they genuinely want no one to die today, because the alternatives aren't good for them.
if you're voting it, you want the day to end.
If you want nobody to die, then leave yourself at not voting.
What if you're voting someone to pressure them to do something? Could you really say that you want the day to end?