Deck of Astral Roles [Complete]

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Post Post #13 (isolation #0) » Sat Apr 10, 2021 1:24 pm

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Fanciful Unicorn
Image

Apply 1 bravery counter to any player that uses a night action (counters not visible to players; max 1 per night). Once per night you may target another player and attempt to grant them one of two blessings:

1) If target has 0 bravery counters at the end of the night phase, grant that player a 1-Shot ability of a random active normal role (excluding Cop & Vigilante)

2) If target has 3 or more bravery counters at the end of the night phase, grant that player 1-Shot Bulletproof and remove all of their bravery counters

If a player has 3 or more bravery counters at the start of a night phase, receive the message, "You can sense <name>'s valorous spirit."

All players will receive a positive/uplifting message at the start of each night phase (mod discretion).

(Town alignment/Fanciful Unicorn role)
Last edited by samantha97 on Sat Apr 10, 2021 1:31 pm, edited 1 time in total.
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Post Post #26 (isolation #1) » Sun Apr 11, 2021 3:50 am

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Town Multitasking Copycat
(
Town
alignment / Multitasking Copycat role)

Once per night you may attempt to gain a 1-Shot version of an active role that is possessed by a random living player, for use during the next cycle only.
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Post Post #31 (isolation #2) » Sun Apr 11, 2021 5:44 am

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Town 1-Shot Weak Neighborizer
(
Town
alignment / 1-Shot Weak Neighborizer role)
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Post Post #44 (isolation #3) » Mon Apr 12, 2021 11:44 am

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Town Universal Backup
(Town / Universal Backup)

Obtain the role of the first non-vanilla player belonging to the same faction as you to die.
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Post Post #45 (isolation #4) » Mon Apr 12, 2021 11:54 am

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Survivor Chief Coroner
(Survivor / Chief Coroner)

All role/alignment information revealed by deaths is hidden unless you are alive.
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Post Post #48 (isolation #5) » Mon Apr 12, 2021 1:20 pm

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Mafia Communication Creator
(Mafia / Communication Creator)

Your role creates 6 PTs with daytalk. Every player in the game is randomly placed into 1 or 2 of them (min. 2 in each). They will continue to exist even if you die or your role ceases to exist.
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Post Post #55 (isolation #6) » Tue Apr 13, 2021 4:13 am

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Mafia Doctor
(Mafia / Doctor)
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Post Post #58 (isolation #7) » Tue Apr 13, 2021 12:23 pm

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Town Rolecop
(Town / Rolecop)
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Post Post #89 (isolation #8) » Thu Apr 15, 2021 7:06 am

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Town Bus Driver
(Town / Bus Driver)
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Post Post #90 (isolation #9) » Thu Apr 15, 2021 7:11 am

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The Bloodhound
(Werewolf / The Bloodhound)

Receive the name of every player who performs a non-factional kill.
Last edited by samantha97 on Thu Apr 22, 2021 12:44 pm, edited 1 time in total.
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Post Post #110 (isolation #10) » Sat Apr 17, 2021 3:21 am

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Town 2-Shot Hot Potato Vendor
(Town / 2-Shot Hot Potato Vendor)

Each night you may send another player a hot potato. Any player receiving a hot potato will be roleblocked, and will remain roleblocked until the day after they send it to another player at night (they will be informed of this). If a player ends up with 2 hot potatoes at once, they will only be able to send 1 per night.
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Post Post #119 (isolation #11) » Sun Apr 18, 2021 4:49 am

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Werewolf Enchantress
(Werewolf / Enchantress)

At night, you may target another player. You will force them to Commute. If they are a different alignment from you, you will also Commute.
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Post Post #155 (isolation #12) » Mon Apr 19, 2021 2:12 pm

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The Oracle
(Werewolf / The Oracle)

At the start of each day, receive a list of random roles that currently exist in the game, held by living players. The number of roles you receive per day will be equal to 20% of the total number of players (living + dead), rounded up, and the list will always consist of entirely new roles each day. Once there are no longer any new roles to learn, you will stop receiving role messages unless or until a new role exists.
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Post Post #182 (isolation #13) » Wed Apr 21, 2021 7:02 am

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Wish.com
(Alien / Wish.com)

Once per night, you may give another player one of the following items, as long as you have at least one in stock:

Nokla
: Grants the owner Multitasking Mailman. - Stock: 6
TotallyNotANerfGun
: Grants the owner 10-Shot Multitasking Vigilante. -
OUT OF STOCK

SQMY Battery
: Grants the owner 1-Shot Mass X-Shot Recharge. Add 1 'Shot' to the roles of every player in the game at night, taking effect at the start of the next day. Does not affect item/invention 'Shots'. - Stock: 1
PolyStation
: Grants the owner 1-Shot Random Neighborizer. When used, one random living player will become your neighbor, and you both will be added to a unique PolyStation PT. Can be used at any time. - Stock: 3
: Grants the owner Multitasking Google Cop. You may target another player at night and attempt to discern their alignment, with a 50% chance to return a fake result. -
OUT OF STOCK

: The newest Avenger just might come to life and save you! Grants the owner a 30% chance to be Bulletproof when targeted by a killing action. Falls apart if successful (1-Shot). Stock: 2

Effects that recharge/restore X-Shot abilities will add 1 to your stock of every item.
Last edited by samantha97 on Thu Apr 22, 2021 12:43 pm, edited 1 time in total.
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Post Post #193 (isolation #14) » Thu Apr 22, 2021 12:40 pm

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Mafia Doppelganger
(Mafia / Doppelganger)

You may target another player at any point in the game, replacing your role with a copy of their role. Your alignment remains the same. This role is revealed on death instead of the copied role.
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Post Post #195 (isolation #15) » Thu Apr 22, 2021 12:59 pm

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Town Townizer
(Town / Townizer)

Once per night you may target another player and attempt to change their alignment to 'Town'. Targeting a player solely aligned with the Town, or a member of an informed faction with more than 1 member alive, will result in the ability failing. If successful, that player will retain their role abilities and lose all non-Town win conditions. A successful Townization will result in a blastwave that will change your role to 'Vanilla' (you will be notified of this).
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Post Post #212 (isolation #16) » Thu Apr 22, 2021 7:50 pm

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Town Tarot Reader
(Town / Tarot Reader)

Once per cycle you may draw a random Major Arcana card. The effect of the card you draw will be crafted by the moderator to suit the description and the current game state. You will be told the card you drew and its position; any other information is up to moderator discretion.

Spoiler: Card Descriptions
The World
1 Upright: fulfillment, harmony, completion
2 Reversed: incompletion, no closure

Judgement
3 Upright: reflection, reckoning, awakening
4 Reversed: lack of self awareness, doubt, self loathing

The Sun
5 Upright: joy, success, celebration, positivity
6 Reversed: negativity, depression, sadness

The Moon
7 Upright: unconscious, illusions, intuition
8 Reversed: confusion, fear, misinterpretation

The Star
9 Upright: hope, faith, rejuvenation
10 Reversed: faithlessness, discouragement, insecurity

The Tower
11 Upright: sudden upheaval, broken pride, disaster
12 Reversed: disaster avoided, delayed disaster, fear of suffering

The Devil
13 Upright: addiction, materialism, playfulness
14 Reversed: freedom, release, restoring control

Temperance
15 Upright: middle path, patience, finding meaning
16 Reversed: extremes, excess, lack of balance

Death
17 Upright: end of cycle, beginnings, change, metamorphosis
18 Reversed: fear of change, holding on, stagnation, decay

The Hanged Man
19 Upright: sacrifice, release, martyrdom
20 Reversed: stalling, needless sacrifice, fear of sacrifice

Justice
21 Upright: cause and effect, clarity, truth
22 Reversed: dishonesty, unaccountability, unfairness

The Wheel of Fortune
23 Upright: change, cycles, inevitable fate
24 Reversed: no control, clinging to control, bad luck

The Hermit
25 Upright: contemplation, search for truth, inner guidance
26 Reversed: loneliness, isolation, lost your way

Strength
27 Upright: inner strength, bravery, compassion, focus
28 Reversed: self doubt, weakness, insecurity

The Chariot
29 Upright: direction, control, willpower
30 Reversed: lack of control, lack of direction, aggression

The Lovers
31 Upright: partnerships, duality, union
32 Reversed: loss of balance, one-sidedness, disharmony

The Hierophant
33 Upright: tradition, conformity, morality, ethics
34 Reversed: rebellion, subversiveness, new approaches

The Emperor
35 Upright: authority, structure, control, fatherhood
36 Reversed: tyranny, rigidity, coldness

The Empress
37 Upright: motherhood, fertility, nature
38 Reversed: dependence, smothering, emptiness, nosiness

The High Priestess
39 Upright: intuitive, unconscious, inner voice
40 Reversed: lack of center, lost inner voice, repressed feelings

The Magician
41 Upright: willpower, desire, creation, manifestation
42 Reversed: trickery, illusions, out of touch

The Fool
43 Upright: innocence, new beginnings, free spirit
44 Reversed: recklessness, taken advantage of, inconsideration
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Post Post #217 (isolation #17) » Fri Apr 23, 2021 6:46 am

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Town Neighborizer
(Town / Neighborizer)

In post 216, TemporalLich wrote:Are the cards items or does this have untargeted (or random target) effects like a Dreaming God? I assume the latter.
not items but it could be whatever you want, so it could be functionally no different from an item if you want
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Post Post #232 (isolation #18) » Fri Apr 23, 2021 3:11 pm

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Town Combined 3-Shot Watcher and 4-Shot Voyeur
(Town / Combined 3-Shot Watcher and 4-Shot Voyeur)
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Post Post #246 (isolation #19) » Sat Apr 24, 2021 3:03 am

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Town Amateur Cop
(Town / Amateur Cop)

Once per night you may investigate another player to discern their alignment. When using your ability, you have a 50% chance of informing a random non-town player of your role (at the start of the next day).
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Post Post #254 (isolation #20) » Sat Apr 24, 2021 4:47 am

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Town Obsessive Griever
(Town / Obsessive Griever)

Once per game, at any time, you may choose to take the role of one dead player.
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Post Post #257 (isolation #21) » Sat Apr 24, 2021 5:09 am

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Town 1-Shot Heavy Voter
(Town / 1-Shot Heavy Voter)

During the day you may pm the mod to make your single votes count as 2 votes for the rest of the day phase. The availability of this ability will contribute towards faction majority auto-wins/losses.
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Post Post #287 (isolation #22) » Sat Apr 24, 2021 8:57 am

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Town Crooked Mailman
(Town / Crooked Mailman)

Choose a message to send and a player to send it to. At the end of the Night, the moderator will then send the message to the player. The player will only receive this message if they are a non-town member of an informed faction.
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Post Post #289 (isolation #23) » Sat Apr 24, 2021 9:04 am

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Town Laboratory Technician
(Town / Laboratory Technician)

Once per night you may shoot your giant lab ray at another player, changing their role to a random role inside the Astral Role thread at the start of the next day. This does not affect their alignment.

(all roles involving rolecards/mod choice/role choice/grand idea thread/equivalent roles will be rerolled)
Last edited by samantha97 on Sat Apr 24, 2021 9:05 am, edited 1 time in total.
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Post Post #291 (isolation #24) » Sat Apr 24, 2021 9:12 am

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Town 1-Shot Re-animator
(Town / 1-Shot Re-animator)

At night, you may attempt to reassemble a dead player as an android, programmed to serve your faction. If the target was not a member of an informed faction with a teammate still alive, revive them and change their alignment to yours. This can be roleblocked but not redirected. The dead player will retain their role but not their original win condition(s). There is no dead chat until this ability has been used. The android will stop functioning and fall apart (die) after 2 cycles have passed, and they will not contribute towards faction majority auto-wins/losses.

This X-Shot ability can not be recharged or have its 'Shots' increased.
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Post Post #294 (isolation #25) » Sat Apr 24, 2021 9:31 am

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Town 3-Night Dampener
(Town / 3-Night Dampener)

While you are alive, all killing and recruiting actions that do not target you will fail unless it is Day 4 or later, or you have been recruited (ignores factional kills).
Last edited by samantha97 on Sun Apr 25, 2021 1:48 am, edited 2 times in total.
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Post Post #297 (isolation #26) » Sat Apr 24, 2021 9:57 am

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Town Brainshocker
(Town / Brainshocker)

Once per night, you may target another player and cause their action(s) (if they have used any) to be redirected onto themselves.
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Post Post #361 (isolation #27) » Thu May 06, 2021 9:37 am

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Town Roulette Dealer
(Town / Roulette Dealer)

Any actions targeting you will be redirected to another random player (excludes factional kills). Each action is randomized separately.
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