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Post #0 (isolation #0) » Fri Jun 04, 2021 5:43 am
Postby Jake The Wolfie »
x0 - 3 Mafia Goons
×13 - 10 Survivor Townies
The game does not end upon the Mafia being eliminated. Instead, a majority of the players must decide to end the game.
The Mafia's factional kill has been replaced with a 1-shot factional Disguise, where the player targetted by the Disguise will appear to be the opposite of what they are if they die the following day.
The Town wins if they are both alive and no Mafia are alive at the end of the game.
The Mafia wins if there is at least 1 Mafia player is alive at the end of the game.
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Post #3 (isolation #2) » Fri Jun 04, 2021 6:02 am
Postby Jake The Wolfie »
In post 2, JacksonVirgo wrote:I have played a game like this before on my home-site, my god was it a really strange experience. It was called Paranoia or something. Differences were that there was no disguise thing, Mafia did not know who the other Mafia were or if there were even any other's at all.
I would probably remove the disguise entirely and make a day limit that Town loses if X day is reached, or people would literally just spear through everybody until the top 3 townie players remained or something.
Should I make a note for the town that it is generally better the morw Town players win the game?
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Post #11 (isolation #5) » Fri Jun 04, 2021 8:44 am
Postby Jake The Wolfie »
In post 10, Kerset wrote:I would suggest that 5 town deaths a row cause mafia win. Atm town should just keep eliminating to minimize the risk of defeat.
But on the same token, town want to minimize town deaths because they lose if killed.