Theme Test Market and Co-Mod Recruitment

For large social games such as Survivor where the primary mechanic is social interaction.
Malkon05
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Post Post #201  (isolation #0)  » Sat Mar 16, 2019 2:42 pm

I am looking for a co-mod who specializes in web page layout/design & image skills. Theme is still being decided on, but ideas are already developing. Likely going to be a Bastard/Complex level game, but that has yet to be determined. Still in early planning stages :)

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Post Post #203  (isolation #1)  » Tue Mar 19, 2019 7:21 pm

Thank you to all who were interested in co-modding with me and Xof. We have found our 3rd. More TBA on this craaaazaaay game.

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Post Post #204  (isolation #2)  » Sat Mar 23, 2019 7:40 pm

Xalxe, Xof, and I have finally settled on the theme idea for the bastard/complex game that we are planning ^_^

It will be Legend of Zelda: Breath of the Wild. Actual survivor game name TBD. Planning stages have begun.

GET HYPE!!!!!!!!!!!!!!!!!! *ROARS IN ULTRA HYLIAN HYPE*

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Post Post #206  (isolation #3)  » Sat Mar 23, 2019 9:17 pm

In post 205, Vijarada wrote:xalxe running a 9th bad game


So I know this was probably meant as a joke based on what I know of the history of this comment and I know it wasn't directly aimed at me, but as this is my first LSG I am modding, and you have no idea what is going into it/how much work we are putting into it, I would appreciate you not saying negative stuff about it unless you have constructive criticism rather than it being just a "bad game". I have never once said anything negative about your games and I believe the first post in this thread confirms and backs up what I am saying in regards to being polite when giving feedback. I'm already semi nervous about hosting a game on MS for the first time and would appreciate some support.

Still <3 you bud, but maybe taking that into consideration before making comments like that in places like this would be great.

Thanks for understanding.

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Post Post #214  (isolation #4)  » Sun Mar 24, 2019 11:00 am

In post 208, Vijarada wrote:
In post 206, Malkon05 wrote:
In post 205, Vijarada wrote:xalxe running a 9th bad game


So I know this was probably meant as a joke based on what I know of the history of this comment and I know it wasn't directly aimed at me, but as this is my first LSG I am modding, and you have no idea what is going into it/how much work we are putting into it, I would appreciate you not saying negative stuff about it unless you have constructive criticism rather than it being just a "bad game". I have never once said anything negative about your games and I believe the first post in this thread confirms and backs up what I am saying in regards to being polite when giving feedback. I'm already semi nervous about hosting a game on MS for the first time and would appreciate some support.

Still <3 you bud, but maybe taking that into consideration before making comments like that in places like this would be great.

Thanks for understanding.

no like, i'm sorry, it was obviously a stupid comment that i'd not make if i put effort into not making stupid comments. you know i'll either be watching or playing and wishing the three of you luck, another zelda game will be neat (for people who like it) and clearly i know nothing about it whatsoever whether it'll be bad or good.


I figured as much :) Knowing you and knowing it was likely a joke. I appreciate the apology and thank you for the support ^_^

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Post Post #215  (isolation #5)  » Sun Mar 24, 2019 11:01 am

In post 212, CreativeMod1 wrote:Jumping in on the noob moderator hype!!!

Me, Shrek and Privatel are currently in the planning stages for a MCU based survivor game with lots of awesome fun stuff

This too will be my first moderated game so lots of hype on this whooooop xD


Congrats on planning your first moderated game!

Forgive me for the ignorance, but what is MCU?

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Post Post #221  (isolation #6)  » Thu Jul 25, 2019 12:21 am

In post 204, Malkon05 wrote:Xalxe, Xof, and I have finally settled on the theme idea for the bastard/complex game that we are planning ^_^

It will be Legend of Zelda: Breath of the Wild. Actual survivor game name TBD. Planning stages have begun.

GET HYPE!!!!!!!!!!!!!!!!!! *ROARS IN ULTRA HYLIAN HYPE*



So sadly, it appears that Xof and I are once again in need of a mod who can do image/graphics work. Also it would be nice to have someone who is interested in helping come up with challenges. We have a good chunk of this game design figured out, but implementing it is something we could use more help with. A reminder that this is a BASTARD level game and we need someone who will be willing to run that type of game with us.

If anyone is interested in being our third, please contact us here or on discord <3

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Post Post #230  (isolation #7)  » Fri Oct 04, 2019 4:38 am

I have cooked up a really unique idea for an LSG that functions similarly to Endurance, but with quite different mechanics. I don't believe this game has ever been run before and I think I've struck gold. I'm really excited about this idea, but I can't run it alone. I'm looking for two people with specific skillsets. I need someone who can help me with challenge design and someone who can help me with graphics. Obviously I would also want help for specific theme ideas and game thoughts, but at the minimum I know what my weaknesses are and where I would need help :)

If you have any interest, please reach out to me <3

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Post Post #231  (isolation #8)  » Sun Oct 06, 2019 3:00 pm

Malkon and CaptainMeme present:

Image

A brand new MS Original LSG never run before that involves pairs and functions somewhere between Capture and Endurance. We are hopeful this will become a classic game that people will enjoy for socially interesting, strategically intriguing, and cooperative balancing dynamics.

We are also in the market for a 3rd comod. We don't necessarily need anyone for graphics or game design. But if you have a passion for helping build new games and working on challenge design, and will be active to help us with general assistance, feel free to apply :)

We are hoping to build interest and get hype! \o/ HYPE HYPE AHHHHHHH!!!!!!!!

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Post Post #235  (isolation #9)  » Wed Oct 16, 2019 12:04 am

Hybrid: Hunger Games has found a third mod in Pants. More info to come soon <3

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Post Post #241  (isolation #10)  » Sat Jan 04, 2020 4:31 pm

In post 240, Save The Dragons wrote:I am looking for comods for a game called Survivor of the Fittest, it will be an animal kingdom themed game. Plenty of room for design, looking for at least one partner to put in a lot of effort to help me get this over the finish line. The game wants to feature great challenge design and many low-impact twists, no great overhauls of the format. If you're interested, please drop me a line.

Thank you


I'm a little in over my head at the moment with being on projects, but just out of curiosity, is this anon or non-anon?

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Post Post #266  (isolation #11)  » Sun Jun 14, 2020 12:53 pm

After the smashing success of Hybrid Season 1, I've been rolling around in my head on how to improve and make Hybrid Season 2 even better. I have finally come up with some tweaks to make it an interesting and dynamic concept.

I have two theme ideas for Hybrid Season 2, but I'd like a team of mods in order to mull over these ideas. I do not expect to run the game this year. Please contact me via discord if you have any interest in helping me improve on Season 1 for what I think will be an interesting and dynamic Season 2. Preference will be given to those who are good at planning challenges and those who are good with graphics.

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Post Post #268  (isolation #12)  » Sat Dec 05, 2020 4:22 am

I have a fantastic idea for a Big Brother game. It's honestly a game of epic proportion and I REALLY need people who have a strong background in challenge design and also would be nice to get someone who knows imaging better than me because I truly suck at it.

It's gnarly though. It'll push the bounds of BB for sure.

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Post Post #271  (isolation #13)  » Fri Dec 11, 2020 1:18 pm

In post 268, Malkon05 wrote:I have a fantastic idea for a Big Brother game. It's honestly a game of epic proportion and I REALLY need people who have a strong background in challenge design and also would be nice to get someone who knows imaging better than me because I truly suck at it.

It's gnarly though. It'll push the bounds of BB for sure.


Am still happily looking for cohosts with the above skillsets!!!

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Post Post #280  (isolation #14)  » Sun Jun 06, 2021 5:23 am

Image

Aronis and I are now looking for co-mods!

We have designed the game, come up with the major twists, and have a good handle on the direction we want to take this game, but we are looking for someone who can help us. Bonus points if you have graphic or challenge design skills <3

DM us, discord preferred, if you have interest, my discord is Malkon#9019

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Post Post #281  (isolation #15)  » Mon Jun 07, 2021 11:24 pm

Sirius9121 is going to be part of Survivor: Village which we are currently planning as our third comod. It will be Resident Evil themed although the game itself will progress in the area of the most recent game, Resident Evil: Village.

Will update when we are ready to move into the queue <3


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