Even if you do a f2, strategy is mostly over at f3 anyway so it's not like you're missing much interesting game dynamics if you make it a f3.
I don't mind the occasional f2 though.
Endgame planning is usually most interesting with 3 people at the end. The firemaking twist at 4 essentially means you plan for a final 4 and it takes away a ton of the nuanced maneuvering that comes with the small endgame. Real survivor has made this even worse with all the idols as strategy basically stops at f5 where whoever doesn't have an idol or immunity is basically screwed.
Let's Study Games - Final Tribal Council
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