For completed/abandoned Mish Mash Games.
StrangerCoug
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Post #0 (isolation #0 ) » Sat Aug 21, 2021 1:37 pm
Post
by StrangerCoug » Sat Aug 21, 2021 1:37 pm
Modded by StrangerCoug
If you need me, contact me on Discord: StrangerCoug#4919
If you are new to Dice Hospital, please familiarize yourself with at least the Official Rules before playing. Check out the Other Stuff section for info on how to join a game.
Please note, if you're not in the current game, you must not comment on the game. You may PM me if you have any issues. (You can, however, post to say that you wish to /in for the next game.)
Spoiler: RULES
Official Rules:
The game will be played to the rules listed here . The rest of these rules are additions and clarifications by me only. For this adaptation, the administrators are in play, but none of the optional rules are in play.
Too lazy to read? Here's a quick video.
Other Stuff:
To join, simply post something along the lines of "/in for next" (or just "/in" if signups for the next game are in progress).
The cards and descriptions are in British English for consistency with the original game; however, I will generally post in American English. I will understand what you mean if you Americanize the spellings from what the game uses.
Please bold all actions. It helps me if you bold End turn
when you are done with Phase 3, though if I notice you have no more legal moves I may presume you're done with it.
I will be responsible for all randomization as well as responsibilities for Phase 6—the players will not have to do this.
I will randomize the turn order for Phase 1 of Round 1, this also determines who comes after the player with the first turn token. Each player will have the number of the ambulance they took on the top of the board.
To indicate an unused specialist, I will place a meeple of their color after their description. An unused nurse is indicated by a white meeple in your Nurses' Station. Once a specialist or nurse is sent to a department, that meeple will be moved to the end of the department's description. If a blood bag is being used to temporarily change a die color, that die will be moved to the Critical Care Unit, Oncology, or the Pharmacy, whichever is the color it's being temporarily changed to.)
The first six departments in your hospital area (Critical Care Unit, Oncology, Pharmacy, Intensive Care, Imaging, and Clinic) are the starting hospital departments. They are not improvements and therefore cannot be discarded for a blood bag.
If you would like to know how many discharged patients are worth how many points without having to refer back to the rulebook, here is the table:
1
1
2
3
3
5
4
7
5
9
6
11
7
14
8
17
9
21
10
25
11
30
12
35
If you go 24 hours without an action, I will prod you. If you do not answer the prod within 24 hours or I have to prod you more than twice, you may be replaced. If you are prodded during Phase 3 and fail to respond to the prod, your turn for that phase automatically ends.
Spoiler: GAME HISTORY
Game 1 : Farren vs.
Jake The Wolfie
Mist7676 vs. Charles510
Last edited by
StrangerCoug on Fri Oct 08, 2021 6:26 am, edited 56 times in total.
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Post #2 (isolation #1 ) » Sat Aug 21, 2021 3:08 pm
Post
by StrangerCoug » Sat Aug 21, 2021 3:08 pm
Altered #4 in Other Stuff because I think things will be a little less confusing this way.
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Post #3 (isolation #2 ) » Sun Aug 22, 2021 1:48 pm
Post
by StrangerCoug » Sun Aug 22, 2021 1:48 pm
Bump. It's less complicated than it looks once you get the hang of it
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Post #5 (isolation #3 ) » Mon Aug 23, 2021 11:04 am
Post
by StrangerCoug » Mon Aug 23, 2021 11:04 am
Will allow another (expired on 2021-08-24 18:04:35) . If it doesn't fill before then, we'll play with who we have.
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Post #7 (isolation #4 ) » Tue Aug 24, 2021 11:28 am
Post
by StrangerCoug » Tue Aug 24, 2021 11:28 am
Game 1 is now on with these players:
Farren
Jake The Wolfie
Charles510
random.org didn't end up changing it from the signup order. No, seriously. You will soon be sent two administrator cards; please select one to confirm that you've received the start-of-game PM.
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Post #8 (isolation #5 ) » Tue Aug 24, 2021 4:01 pm
Post
by StrangerCoug » Tue Aug 24, 2021 4:01 pm
All administrators have been selected. Here are the boards:
Farren Score:
0
Blood bags available:
0
Fatality Tokens:
0
None chosen yet
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Jake The Wolfie Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Charles510 Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Remainder of post edited out due to mod error; see forthcoming post.
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Post #9 (isolation #6 ) » Tue Aug 24, 2021 4:14 pm
Post
by StrangerCoug » Tue Aug 24, 2021 4:14 pm
There were a couple of steps I skipped before you were supposed to be dealt the admins. You were supposed to know the first two specialists and first two departments:
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Surgeon (
:
):
When this meeple heals at least one red patient, heal one of those red patients an additional step.
Second, your first three patients. For the sake of time, I'm just going to roll dice colors here; 1 is red, 2 is yellow, and 3 is green.
Farren:
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
Jake The Wolfie:
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1
Charles510:
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
For each player, which one of those colors will be set to a 3, which to a 4, and which to a 5?
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Post #10 (isolation #7 ) » Tue Aug 24, 2021 4:15 pm
Post
by StrangerCoug » Tue Aug 24, 2021 4:15 pm
Ignore those, go by this:
Farren:
Original Roll String: 3d3
3 3-Sided Dice: (2, 2, 3) = 7
Jake The Wolfie:
Original Roll String: 3d3
3 3-Sided Dice: (2, 1, 1) = 4
Charles510:
Original Roll String: 3d3
3 3-Sided Dice: (3, 2, 3) = 8
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Post #13 (isolation #8 ) » Wed Aug 25, 2021 4:38 pm
Post
by StrangerCoug » Wed Aug 25, 2021 4:38 pm
Prodded Jake The Wolfie.
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Post #15 (isolation #9 ) » Thu Aug 26, 2021 2:36 am
Post
by StrangerCoug » Thu Aug 26, 2021 2:36 am
Are there any objections to everyone keeping their administrator before we begin?
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Post #19 (isolation #10 ) » Thu Aug 26, 2021 3:36 pm
Post
by StrangerCoug » Thu Aug 26, 2021 3:36 pm
Farren Score:
0
Blood bags available:
0
Fatality Tokens:
0
None chosen yet
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Jake The Wolfie Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Charles510 Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Here's the first intake (there are the correct number of ambulances this time, four instead of five):
Jake The Wolfie, you may swap any two dice of the same value but different colors between ambulances, and you may make as many same-value swaps as you wish. Would you like to do so?
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Post #21 (isolation #11 ) » Fri Aug 27, 2021 10:09 am
Post
by StrangerCoug » Fri Aug 27, 2021 10:09 am
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Post #23 (isolation #12 ) » Fri Aug 27, 2021 12:59 pm
Post
by StrangerCoug » Fri Aug 27, 2021 12:59 pm
Farren (took Ambulance #2) Score:
0
Blood bags available:
0
Fatality Tokens:
0
None chosen yet
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Jake The Wolfie Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Charles510 Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Jake The Wolfie, please select an ambulance.
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Post #25 (isolation #13 ) » Fri Aug 27, 2021 3:53 pm
Post
by StrangerCoug » Fri Aug 27, 2021 3:53 pm
Farren (took Ambulance #2) Score:
0
Blood bags available:
0
Fatality Tokens:
0
None chosen yet
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #4) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Charles510 Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Charles510, please select an ambulance.
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Post #27 (isolation #14 ) » Sat Aug 28, 2021 10:11 am
Post
by StrangerCoug » Sat Aug 28, 2021 10:11 am
Farren (took Ambulance #2—First Player) Score:
0
Blood bags available:
1
Fatality Tokens:
0
None chosen yet
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #4) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Charles510 Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Here are the available improvements again:
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Surgeon (
:
):
When this meeple heals at least one red patient, heal one of those red patients an additional step.
Farren, as the player who took the lowest-numbered ambulance, you get to select your improvement first. After Farren comes Charles510, then Jake The Wolfie.
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Post #32 (isolation #15 ) » Sun Aug 29, 2021 3:07 am
Post
by StrangerCoug » Sun Aug 29, 2021 3:07 am
Farren (took Ambulance #2) Score:
0
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #4) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #3) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
Jake The Wolfie to select one of the remaining two improvements.
In post 29 , Farren wrote: In post 28 , Charles510 wrote: Question:
Is it a mistake on Farren's board that says:
Is Elizabeth Garrett Anderson a specialist or an Administrator?
Elizabeth Garrett Anderson is my Administrator.
This. I replaced the wrong line in my file; purple always indicates an admin in this game.
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Post
Post #34 (isolation #16 ) » Mon Aug 30, 2021 11:04 am
Post
by StrangerCoug » Mon Aug 30, 2021 11:04 am
This should be the correct board:
Farren (took Ambulance #2) Score:
0
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #4) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #3) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Mortuary:
Discharge Lounge:
The surgeon has been returned to the bottom of the specialist deck.
Phase 3 has started. Put your meeples to work healing patients. I don't care about the turn order for this phase; as soon as you've decided on a plan, you may take your turn.
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Post #38 (isolation #17 ) » Mon Aug 30, 2021 12:04 pm
Post
by StrangerCoug » Mon Aug 30, 2021 12:04 pm
Farren (took Ambulance #2) Score:
0
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #3) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
I find posting the final statuses of your patients helpful—thanks
Could you be more specific? All your red patients are 5's, so it doesn't matter which one goes to the CCU, but from there:
For the clinic, would you like to heal the yellow 5, the red 5 that gets treated in the CCU, or one of the other two red 5's?
For the EN&T, would you like to heal the green 3 or the green 4?
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Post
Post #40 (isolation #18 ) » Mon Aug 30, 2021 12:53 pm
Post
by StrangerCoug » Mon Aug 30, 2021 12:53 pm
Your green untreated patient actually does not deteriorate thanks to your administrator
(
Edit:
Nope—see below.)
Jake The Wolfie (took Ambulance #4) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Mortuary:
Discharge Lounge:
Phase 4 has been processed already and there are no patients to discharge for Phase 5, so we can go straight to drawing the next two departments and specialists off the top of their respective decks:
Operating Theatre (
=
):
Place a meeple on this department to heal any red patient three steps.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
Keep that in mind as round 2 begins with these ambulances coming in:
Jake The Wolfie, you once again may make swaps of any two patients of the same value between ambulances.
Last edited by
StrangerCoug on Mon Aug 30, 2021 1:49 pm, edited 1 time in total.
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Post
Post #42 (isolation #19 ) » Mon Aug 30, 2021 1:48 pm
Post
by StrangerCoug » Mon Aug 30, 2021 1:48 pm
In post 41 , Charles510 wrote: In post 40 , StrangerCoug wrote: Your green untreated patient actually does not deteriorate thanks to your administrator
Is this right? I'm the one who has administrator Alexander Fleming with that power.
My bad—was reading yours instead of his. Will fix.
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Post
Post #43 (isolation #20 ) » Tue Aug 31, 2021 2:05 pm
Post
by StrangerCoug » Tue Aug 31, 2021 2:05 pm
Prodded Jake the Wolfie.
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Post
Post #45 (isolation #21 ) » Tue Aug 31, 2021 3:12 pm
Post
by StrangerCoug » Tue Aug 31, 2021 3:12 pm
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Post
Post #48 (isolation #22 ) » Tue Aug 31, 2021 3:28 pm
Post
by StrangerCoug » Tue Aug 31, 2021 3:28 pm
Farren (took Ambulance #3) Score:
0
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
[/list]
Jake The Wolfie to select an ambulance now.
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Post
Post #50 (isolation #23 ) » Tue Aug 31, 2021 3:51 pm
Post
by StrangerCoug » Tue Aug 31, 2021 3:51 pm
Jake The Wolfie (took Ambulance #2) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
None
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
[/list]
Charles510 to select the last ambulance.
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Post
Post #52 (isolation #24 ) » Wed Sep 01, 2021 10:44 am
Post
by StrangerCoug » Wed Sep 01, 2021 10:44 am
Charles510 (took Ambulance #4) Score:
0
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Jake The Wolfie took the lowest-numbered ambulance, so he gets a blood bag and the first player token. He gets first choice of improvement:
In post 40 , StrangerCoug wrote:
Operating Theatre (
=
):
Place a meeple on this department to heal any red patient three steps.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
After him comes Farren, and then Charles510.
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Post
Post #56 (isolation #25 ) » Wed Sep 01, 2021 4:18 pm
Post
by StrangerCoug » Wed Sep 01, 2021 4:18 pm
All three acknowledged. You may begin Phase 3 if you wish.
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Post
Post #60 (isolation #26 ) » Thu Sep 02, 2021 10:41 am
Post
by StrangerCoug » Thu Sep 02, 2021 10:41 am
Farren (took Ambulance #3) Score:
1
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #2) Score:
6
Blood bags available:
1
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #4) Score:
3
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values. [/list][/list]
Mortuary:
Discharge Lounge:
Before I move on, is this correct?
Last edited by
StrangerCoug on Fri Sep 03, 2021 10:09 am, edited 4 times in total.
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Post
Post #64 (isolation #27 ) » Thu Sep 02, 2021 11:16 am
Post
by StrangerCoug » Thu Sep 02, 2021 11:16 am
All reported errors fixed and Jake given two more points since the miscount of his discharge patients affected his score.
Edit:
Or so I thought. Hang on.
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Post #65 (isolation #28 ) » Thu Sep 02, 2021 11:23 am
Post
by StrangerCoug » Thu Sep 02, 2021 11:23 am
So what happened was I had intended to edit the original post with the mod fixes, but instead I put them in a new post that I didn't intend to make which I then deleted. So the fixes got lost.
They should now be reapplied .
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Post
Post #68 (isolation #29 ) » Thu Sep 02, 2021 2:46 pm
Post
by StrangerCoug » Thu Sep 02, 2021 2:46 pm
Fixed again, and I believe that's everything.
Next four improvements:
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Immunology (
=
):
Place a meeple on this department to heal exactly three different green patients of consecutive values (e.g. 2, 3, 4) one step each.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
General Practitioner (
:
):
When this meeple heals any patient, heal a different patient (of any colour/colours) of value 4, 5, or 6 one step.
Bear that in mind as the intake for Round 3 comes in:
Charles510, you have the honors to do any same-value swaps you wish.
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Post
Post #71 (isolation #30 ) » Fri Sep 03, 2021 10:10 am
Post
by StrangerCoug » Fri Sep 03, 2021 10:10 am
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Post
Post #74 (isolation #31 ) » Sat Sep 04, 2021 5:57 am
Post
by StrangerCoug » Sat Sep 04, 2021 5:57 am
In post 73 , Farren wrote: Triage Nurse assigned to the Triage Center would heal four different patients total - two from the Triage Center's power and two from their own power, so long as you have at least four patients with values of 1-3 when you activate it.
Specialist powers can only ever fire off once per turn, even if their trigger is met multiple times in the same turn.
(Similarly, my Urologist could not have healed a fifth or sixth patient when I assigned it to Renal Medicine, even if I'd had the extra patients.)
This. I'll go a little easier on the prod timer for Jake The Wolfie since he had a clarification question.
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Post
Post #76 (isolation #32 ) » Sat Sep 04, 2021 7:44 am
Post
by StrangerCoug » Sat Sep 04, 2021 7:44 am
You were the first player last round, so you cannot take Ambulance 1 this phase. Please select again.
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Post #78 (isolation #33 ) » Sat Sep 04, 2021 9:56 am
Post
by StrangerCoug » Sat Sep 04, 2021 9:56 am
Jake The Wolfie (took Ambulance #2) Score:
6
Blood bags available:
1
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Mortuary:
Discharge Lounge:
[/list][/list]
Charles510 to select an ambulance next.
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Post #79 (isolation #34 ) » Sat Sep 04, 2021 10:00 am
Post
by StrangerCoug » Sat Sep 04, 2021 10:00 am
Grouped Jake's dice a little more consistently.
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Post #83 (isolation #35 ) » Sat Sep 04, 2021 4:02 pm
Post
by StrangerCoug » Sat Sep 04, 2021 4:02 pm
Acknowledged. Jake The Wolfie first to select an improvement from
here , then Farren, then Charles510.
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Post #84 (isolation #36 ) » Sun Sep 05, 2021 2:56 pm
Post
by StrangerCoug » Sun Sep 05, 2021 2:56 pm
Jake The Wolfie is due to be prodded in (expired on 2021-09-05 22:02:09) . Considering going easy on him due to the Labor Day holiday, though.
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Post #88 (isolation #37 ) » Mon Sep 06, 2021 2:05 am
Post
by StrangerCoug » Mon Sep 06, 2021 2:05 am
Farren (took Ambulance #3) Score:
1
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
General Practitioner (
:
):
When this meeple heals any patient, heal a different patient (of any colour/colours) of value 4, 5, or 6 one step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #2) Score:
6
Blood bags available:
2
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #4) Score:
3
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Immunology (
=
):
Place a meeple on this department to heal exactly three different green patients of consecutive values (e.g. 2, 3, 4) one step each. [/list]
Mortuary:
Discharge Lounge:
Yep—you can have two of the same specialist. It's legal
(There are no more triage nurses in the specialist deck, though.)
Phase 3 begins. Put your staff to work.
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Post #89 (isolation #38 ) » Mon Sep 06, 2021 2:07 am
Post
by StrangerCoug » Mon Sep 06, 2021 2:07 am
Oh, and it's worth reminding you that you can only fit 12 patients in your wards. If you finish this round with more than nine patients in, some of them will have to go to the mortuary in phase 1 of round 4, and that will cost you points at the end of the game.
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Post #91 (isolation #39 ) » Mon Sep 06, 2021 6:41 am
Post
by StrangerCoug » Mon Sep 06, 2021 6:41 am
Jake The Wolfie (took Ambulance #2) Score:
6
Blood bags available:
2
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Mortuary:
Discharge Lounge:
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Post #94 (isolation #40 ) » Mon Sep 06, 2021 4:36 pm
Post
by StrangerCoug » Mon Sep 06, 2021 4:36 pm
Farren (took Ambulance #3) Score:
6
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
General Practitioner (
:
):
When this meeple heals any patient, heal a different patient (of any colour/colours) of value 4, 5, or 6 one step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #4) Score:
8
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Immunology (
=
):
Place a meeple on this department to heal exactly three different green patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
Not the most sure whether to score Farren's admin bonus since there's a tie—the score given here assumes he can't be tied for the most discharged patients in the round to get the bonus.
It's a bit late for me, so if everything is OK with everyone I'll most likely start Round 4 in the late afternoon tomorrow U.S. Central Time.
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Post #96 (isolation #41 ) » Tue Sep 07, 2021 10:47 am
Post
by StrangerCoug » Tue Sep 07, 2021 10:47 am
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Post #97 (isolation #42 ) » Tue Sep 07, 2021 10:50 am
Post
by StrangerCoug » Tue Sep 07, 2021 10:50 am
Forgot the next improvements off the top of the deck:
Urology (
=
):
Place a meeple on this department to heal exactly three different yellow patients of consecutive values (e.g. 2, 3, 4) one step each.
Allergy Centre (
=
):
Place a meeple on this department to heal exactly three different green patients of the same values (e.g. 3, 3, 3) one step each.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
I post because it may influence Charles510's decision and all of you are entitled to know what's coming for Phase 2.
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Post #103 (isolation #43 ) » Tue Sep 07, 2021 3:27 pm
Post
by StrangerCoug » Tue Sep 07, 2021 3:27 pm
In post 98 , Farren wrote: Wait, on the swap - isn't it supposed to be whoever picks last that gets to do the swap?
Yeah, on a reread, it should be. I got a bit confused when translating it to top-down order on forum.
I'll let the swaps for the first three rounds stand since it would disrupt too much of the game, but I'll give you the choice of accepting Charles's swaps or rejecting them and choosing your own.
Yep!
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Post #105 (isolation #44 ) » Wed Sep 08, 2021 10:38 am
Post
by StrangerCoug » Wed Sep 08, 2021 10:38 am
Jake The Wolfie has first pick from that, then Charles, then Farren.
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Post #109 (isolation #45 ) » Wed Sep 08, 2021 12:31 pm
Post
by StrangerCoug » Wed Sep 08, 2021 12:31 pm
Acknowledged. The same order to pick an improvement among these for Phase 2:
In post 97 , StrangerCoug wrote:
Urology (
=
):
Place a meeple on this department to heal exactly three different yellow patients of consecutive values (e.g. 2, 3, 4) one step each.
Allergy Centre (
=
):
Place a meeple on this department to heal exactly three different green patients of the same values (e.g. 3, 3, 3) one step each.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
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Post
Post #110 (isolation #46 ) » Thu Sep 09, 2021 11:09 am
Post
by StrangerCoug » Thu Sep 09, 2021 11:09 am
Prodded Jake The Wolfie. This is his second prod.
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Post #114 (isolation #47 ) » Thu Sep 09, 2021 1:22 pm
Post
by StrangerCoug » Thu Sep 09, 2021 1:22 pm
Farren (took Ambulance #3) Score:
6
Blood bags available:
1
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
General Practitioner (
:
):
When this meeple heals any patient, heal a different patient (of any colour/colours) of value 4, 5, or 6 one step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #2) Score:
6
Blood bags available:
3
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Urology (
=
):
Place a meeple on this department to heal exactly three different yellow patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #4) Score:
8
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Immunology (
=
):
Place a meeple on this department to heal exactly three different green patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
I'm lazy; I don't feel like sorting the dice
Phase 3 begins now. You know what to do by this point.
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Post
Post #116 (isolation #48 ) » Thu Sep 09, 2021 3:41 pm
Post
by StrangerCoug » Thu Sep 09, 2021 3:41 pm
In post 115 , Farren wrote:
S
n/a
G2 G6 G6 R3 R4 R4 R5 R5 Y4 Y5 Y5
B
Bloodbag Color Shift R5 >>> Y5*
G2 G6 G6 R3 R4 R4 R5 Y5* Y4 Y5 Y5
1
Urologist Renal Medicine Y5* Y5 Y5 (Y4)
G2 G6 G6 R3 R4 R4 R5 Y6* Y5 Y6 Y6
2
Microbiologist Pharmacy G6 (G6)
G2 G7 G7 R3 R4 R4 R5 Y6* Y5 Y6 Y6
3
General Practitioner Intensive Care G2 (R4)
G3 G7 G7 R3 R5 R4 R5 Y6* Y5 Y6 Y6
4
Nurse A Clinic R5
G3 G7 G7 R3 R5 R4 R6 Y6* Y5 Y6 Y6
5
Nurse B Critical Care Unit R3
G3 G7 G7 R4 R5 R4 R6 Y6* Y5 Y6 Y6
6
Nurse C Imaging R4
G3 G7 G7 R4 R5 R5 R6 Y6* Y5 Y6 Y6
R
Bloodbag Reversion Y6* >>> R6
G3 G7 G7 R4 R5 R5 R6 R6 Y5 Y6 Y6
P
Admin Discharge G7 G7
G3 R4 R5 R5 R6 R6 Y5 Y6 Y6
You use two blood bags, but I have you marked as having only one—is my count incorrect?
Scratch that—I think you mean the reversion for phase 6, not phase 3.
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Post
Post #119 (isolation #49 ) » Fri Sep 10, 2021 10:49 am
Post
by StrangerCoug » Fri Sep 10, 2021 10:49 am
Farren (took Ambulance #3) Score:
9
Blood bags available:
0
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
General Practitioner (
:
):
When this meeple heals any patient, heal a different patient (of any colour/colours) of value 4, 5, or 6 one step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #2) Score:
11
Blood bags available:
3
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Urology (
=
):
Place a meeple on this department to heal exactly three different yellow patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
In other news, I received the physical version of Dice Hospital earlier this afternoon, so I can do pretty much any of the variants in the rulebook from Game 2 on
Previously, I couldn't do the event cards or the final round collections since I could not replicate them from the rulebook or from any online sources.
Last edited by
StrangerCoug on Sat Sep 11, 2021 1:23 pm, edited 1 time in total.
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Post #121 (isolation #50 ) » Fri Sep 10, 2021 10:53 am
Post
by StrangerCoug » Fri Sep 10, 2021 10:53 am
In post 120 , Farren wrote: Mine is wrong; I should have two red 6s, not one, for a total of nine dice.
Your other red six is in Oncology to mark that you used a blood bag to temporarily change its color to yellow. I'm counting it as a treated patient
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Post #124 (isolation #51 ) » Sat Sep 11, 2021 1:21 pm
Post
by StrangerCoug » Sat Sep 11, 2021 1:21 pm
Charles510 (took Ambulance #4) Score:
11
Blood bags available:
0
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Immunology (
=
):
Place a meeple on this department to heal exactly three different green patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
Everything look good?
Last edited by
StrangerCoug on Sat Sep 11, 2021 3:22 pm, edited 1 time in total.
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Post #126 (isolation #52 ) » Sat Sep 11, 2021 3:22 pm
Post
by StrangerCoug » Sat Sep 11, 2021 3:22 pm
Fixed.
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Post #127 (isolation #53 ) » Sun Sep 12, 2021 1:47 pm
Post
by StrangerCoug » Sun Sep 12, 2021 1:47 pm
Will likely start Round 5 tomorrow night at the latest.
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Post
Post #128 (isolation #54 ) » Mon Sep 13, 2021 1:48 pm
Post
by StrangerCoug » Mon Sep 13, 2021 1:48 pm
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Post
Post #130 (isolation #55 ) » Mon Sep 13, 2021 2:29 pm
Post
by StrangerCoug » Mon Sep 13, 2021 2:29 pm
Jake gets first pick from that, then Charles, then Farren.
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Post #134 (isolation #56 ) » Tue Sep 14, 2021 10:49 am
Post
by StrangerCoug » Tue Sep 14, 2021 10:49 am
Farren (took Ambulance #4) Score:
9
Blood bags available:
0
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
General Practitioner (
:
):
When this meeple heals any patient, heal a different patient (of any colour/colours) of value 4, 5, or 6 one step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #2) Score:
11
Blood bags available:
3
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Urology (
=
):
Place a meeple on this department to heal exactly three different yellow patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #1) Score:
11
Blood bags available:
1
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Immunology (
=
):
Place a meeple on this department to heal exactly three different green patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
Charles510 gets first choice of the improvements from
post #128 , then Jake the Wolfie, then Farren. When selecting improvements, bear in mind that all three of you will have to discharge at least two patients (Charles510 is the only one who doesn't have to discharge three) to avoid picking up any mortality tokens in phase 1 of round 6.
Last edited by
StrangerCoug on Thu Sep 16, 2021 11:55 am, edited 3 times in total.
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Post
Post #139 (isolation #57 ) » Wed Sep 15, 2021 3:50 pm
Post
by StrangerCoug » Wed Sep 15, 2021 3:50 pm
Farren (took Ambulance #4) Score:
9
Blood bags available:
0
Fatality Tokens:
0
Elizabeth Garrett Anderson (Most
: +1 pt.):
If you discharged the most patients in a round, immediately gain 1 additional point.
Urologist (
:
):
When this meeple heals at least one yellow patient, heal a different yellow patient an additional step.
General Practitioner (
:
):
When this meeple heals any patient, heal a different patient (of any colour/colours) of value 4, 5, or 6 one step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Surgeon (
:
):
When this meeple heals at least one red patient, heal one of those red patients an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Renal Medicine (
=
):
Place a meeple on this department to heal exactly three different yellow patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Jake The Wolfie (took Ambulance #2) Score:
11
Blood bags available:
3
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Urology (
=
):
Place a meeple on this department to heal exactly three different yellow patients of consecutive values (e.g. 2, 3, 4) one step each.
Anaesthesia (
=
):
Place a meeple on this department to heal exactly three different red patients of the same values (e.g. 3, 3, 3) one step each.
Mortuary:
Discharge Lounge:
Charles510 (took Ambulance #1) Score:
11
Blood bags available:
1
Fatality Tokens:
0
Alexander Fleming (1×
):
1 neglected green patient in your hospital does not deteriorate this round.
Cardiologist (
:
):
When this meeple heals at least one red patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Microbiologist (
:
):
When this meeple heals at least one green patient, heal a different patient (of any colour, but with the same value as the previous patient was before they were healed) by an additional step.
Anaesthetist (
:
):
When this meeple heals at least one red patient, heal a different red patient an additional step.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Triage Centre (
=
):
Place a meeple on this department to heal exactly two patients (of any colour/colours) of value 1, 2, or 3 two steps each. Patients can be of different values.
Immunology (
=
):
Place a meeple on this department to heal exactly three different green patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
Phase 3 begins now.
Last edited by
StrangerCoug on Thu Sep 16, 2021 11:53 am, edited 1 time in total.
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Post
Post #141 (isolation #58 ) » Wed Sep 15, 2021 4:06 pm
Post
by StrangerCoug » Wed Sep 15, 2021 4:06 pm
In post 140 , Farren wrote:
Before we get started, just to clarify - was this intended to surrender Anesthesia in exchange for a Bloodbag?
I'll let him answer since it was not clear to me that it was meant to be a discard for a blood bag. For fairness purposes, until he does so in thread, I will not honor any nurse or specialist placements.
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Post #143 (isolation #59 ) » Wed Sep 15, 2021 4:20 pm
Post
by StrangerCoug » Wed Sep 15, 2021 4:20 pm
Jake The Wolfie (took Ambulance #2) Score:
11
Blood bags available:
4
Fatality Tokens:
0
Rita Levi-Montalcini (
: +1 pt.):
During Phase 5 - Discharged Patients, if you discharge at least two red patients this round, gain 1 additional point.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Triage Nurse (
:
):
When this meeple heals a patient, heal two different patients (of any colour/colours) of value 1, 2, or 3 one step each. Patients can be of different values.
Nurses' Station:
Untreated Patients:
Treated Patients:
Critical Care Unit (
=
):
Place a meeple on this department to heal any red patient one step.
Oncology (
=
):
Place a meeple on this department to heal any yellow patient one step.
Pharmacy (
=
):
Place a meeple on this department to heal any green patient one step.
Place a meeple on this department to heal a patient of value 1 or 2 of any colour one step.
Place a meeple on this department to heal a patient of value 3 or 4 of any colour one step.
Place a meeple on this department to heal a patient of value 5 or 6 of any colour one step.
Ear, Nose, & Throat (
=
):
Place a meeple on this department to heal any green patient three steps.
Urology (
=
):
Place a meeple on this department to heal exactly three different yellow patients of consecutive values (e.g. 2, 3, 4) one step each.
Mortuary:
Discharge Lounge:
NOW
you may begin Phase 3.
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