Deck of Astral Roles [Complete]

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Post Post #650 (ISO) » Wed Sep 08, 2021 4:04 pm

Post by TemporalLich »

Cult Split Cop Seer
(
Cult
/ Split Cop Seer)

Split Cop Seer: You must use all of your constituent actions to act, and all constituent actions must target different targets. If a single action fails, all constituent actions will fail.

Each night, you may target a player to learn if they are
Mafia
or
Not Mafia
.

Each night, you may target a player to learn if they are
Werewolf
or
Not Werewolf
.
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Post Post #651 (ISO) » Wed Sep 08, 2021 5:12 pm

Post by Guillotina »

Town Rolecop
(Town / Rolecop role)
In post 649, TemporalLich wrote:
Diamagnetic Mod Chooses After Picks
(
Mod Chooses After Picks
/ Diamagnetic)

Diamagnetic: Your picks are not limited by Magnets. Any Magnet or Magnet(Weak) or other role involving magnetism attempting to target you unavoidably dies.

we have enough Magnets to be honest



In post 648, Guillotina wrote:
The Replicator
may target another player each night, killing them and stealing their role (but not alignment). If the kill attempt is successful, the targeted player will be revealed as Serial Killer Replicator upon death. Stolen roles will be added as part of the SK repertoire but they can only use one role per cycle.
This role shouldn't be interpreted as a janitoring Vigilante, but rather as a role on the team that the SK can elect to carry out their factional serial kill, similar to how Strongman and Ninja.
how would this work on people with no factional ability? Is a
Mafia Replicator
a useful role?
I edited it to fill that void lol. It is actually a mafia role originally.

Mafia may assign the player with replicator to carry out the factional kill and if successful, they steal their role adding it to their repertoire of abilities and death tailoring the target to flip as Mafia Replicator themselves.
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Post Post #652 (ISO) » Thu Sep 09, 2021 5:49 am

Post by TemporalLich »

Town Informed All-In-One Cop
(
Town
/ Informed All-In-One Cop)

Informed All-In-One Cop: You are informed of every alignment that exists in the game.

You possess an unlimited use ability of every cop-like of every alignment that exists in the game.

A cop-like is an investigative role that gets results in the form of {alignment}/Not {alignment}

Example cop-likes:

Town - Bloodhound
Mafia - Cop
Werewolf - Seer
Alien - Theorist
Cult - Private Investigator
Third Party - FBI Agent
Pirate - Navy Sailor

If you can't come up with a name for a cop-like you may just call the role {alignment}-Cop.
Last edited by TemporalLich on Fri Sep 10, 2021 12:57 pm, edited 1 time in total.
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Post Post #653 (ISO) » Thu Sep 09, 2021 6:11 am

Post by TemporalLich »

Mod Chooses Before Picks Mutual Assured Destruction
(
Mod Chooses Before Picks
/ Mutual Assured Destruction)

Mutual Assured Destruction: At any time, you may target a player. Both you and your target will unavoidably die. This ability is treated as untargeted for all purposes.
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Post Post #654 (ISO) » Thu Sep 09, 2021 9:25 am

Post by Guillotina »

Hydra Puppet Master
(Hydra Alignment / Puppet Master )

Spoiler:
A Hydra is an independent alignment capable of growing multiple heads by targeting players and consuming them into the Hydra's main body, absorbing not only the players themselves, but also their roles and win conditions.

Essentially, a Hydra aligned player starts off under a Hydra account by himself and every time they consume a target, the slot vanishes and shares the Hydra account with the main player. The targets also bring with them the roles (can multitask) and win conditions to the hydra body. Hydra may end up with multiple win conditions to pick from.

The Hydra wins when they fulfill one of those win conditions.

Only the main head of the Hydra will show in the player list and they share 1 vote total.

If the Hydra is killed, all heads die, losing the game.

Factional Action:
Every night, you may target a player to consume them regardless of alignment and role. This action counts as a visit and can be detected, it however cannot be role blocked.


Puppet Master
: Night Action. The Puppet Master may three times per game target one player whose night action, if they have any, will be transferred to and automatically used by a specific second player also chosen by the Puppet Master.

I.e. if the Puppet Master targets a Cop who is investigating Player A and transfers the Cop's night action to Player B, then Player B will automatically use the Cop ability and receive a result for Player A. This would, for example, ensure that an outed Cop's ability can still be used, since roleblocking or killing the Cop will not prevent Player B from receiving an investigation result. Because Player B is the one using the night action, he/she will also be tracked to it by Trackers/Watchers.
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Post Post #655 (ISO) » Thu Sep 09, 2021 10:39 am

Post by NotAJumbleOfNumbers »

Apophenia
(Apophenia/Apophenia)

You do not belong to any group, nor do you have any powers. When the first player post from someone other than you is made in the thread, the moderator must generate a rolecard for you based on that post.
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Post Post #656 (ISO) » Thu Sep 09, 2021 11:05 am

Post by Cook »

Town Informed All-In-One Mason
(Town / Informed All-In-One Mason)
Informed All In One Mason: You are informed of every alignment that exists in the game.

You are every Mason-type that has at least one other person in it and that doesn't bastardize the masonry (ex. as a Mafia member you are in every masonry except Mason.)

Mason-types are roles that share a PT with other players, whom they all know are
not
a specific alignment.

Example mason-types:
Anti-Town - Hypogeans
Anti-Mafia - Masons
Anti-Werewolf - Monks
Anti-Alien - Truther
Anti-Cult - Atheist (the present wiki term Atheist I feel would be a better fit under the name Agnostic
Anti-Third Party - Neighborhood Watch
Anti-Pirate - Coast Guard
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Post Post #657 (ISO) » Thu Sep 09, 2021 2:53 pm

Post by Guillotina »

Town Caroler
(Town / Caroler role)

The Caroler may each night visit a person and sing them a carol. The carol will inform the targeted player of 3 names, at least one of which is not Town aligned. However, if the targeted person is visiting someone on that night, they will not hear the carol. The Caroler may not choose the same player on consecutive nights.

The Caroler is usually included in the randomization pool for the 3 names told to the target. Note that the Caroler will not know which 3 names were spoken to the target, and neither will they know if their target successfully received the 3 names.
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Post Post #658 (ISO) » Fri Sep 10, 2021 10:54 am

Post by Not Known 15 »

Town
Mod Chooses After Picks

Alignment:Town
Role:Mod choice after picks.
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Post Post #659 (ISO) » Fri Sep 10, 2021 11:03 am

Post by Not Known 15 »

Cult Combined(Groupscum PT Cop/Janitor)

Alignment:Cult
Role:Combined(Groupscum PT Cop/Janitor)
At night, you can target a player.
If that player has access to a faction-related PT with one more living person, or has the Hydra alignment, you get the result Suspicious. If your action fails you get No Result. Otherwise, you get the result Not Suspicious.
If the player is killed that night their role and alignment will not be disclosed to the public, but instead disclosed to you(however, you get the normal flip information, which might eb incorrect)
You cannot use factional actions on the same night you use this ability.
Last edited by Not Known 15 on Sat Sep 11, 2021 10:56 am, edited 1 time in total.
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Post Post #660 (ISO) » Fri Sep 10, 2021 12:48 pm

Post by TemporalLich »

Dark Creature 1-shot Astral Demon
(
Dark Creature
/ 1-shot Astral Demon)

Dark Creature: You are a
Dark Creature
.
Dark Creatures
are a scum team with a factional "Plunge in Darkness" ability to roleblock someone that Night and also cause them to die the next Night.

1-shot Astral Demon: Once in the game during night, you may perform your factional ability as if you were strong-willed, untargetable, and the target had no abilities (an Astral Demon ability does indeed roleblock). If picked for an alignment with no factional ability or a Cultist who isn't chosen as Leader, you have a 1-shot factional ability that does nothing by default. If rolled for alien tech, this is attached to a factional kill.
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Post Post #661 (ISO) » Sat Sep 11, 2021 8:33 am

Post by MegAzumarill »

Town Publishing Forensic


Publishing Forensic: While you are alive all nightkills will reveal what caused them to all players. This isn't always conclusive.


Examples:
Spoiler:
Player X died last night.....
they were shot (anything involving guns)
they were mangled (physical based kills/werewolf)
they disappeared without a trace (alien/anything without a flip)
they burned to a crisp (fire/explosion based kills)
they were electricuted (electrician)
they were stabbed to death (stabbing kills/ninja)
they died to poison (delayed kills and evil doctors)
they were haunted (apparition/anything killing from beyond the grave)
they died to a mysterious force (untargeted kill)
they died by multiple causes (the individual causes aren't revealed, just that they died to more than one.)
If it isn't on the list come up with something yourself.
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Post Post #662 (ISO) » Mon Sep 13, 2021 5:23 am

Post by Not Known 15 »

Mirror

If one of your other cards is Division By Zero, re-roll this card.
Alignment:Your alignment is the alignment of your other picked card. If it is an Empty Space your alignment is Survivor.
Role:Your role is the alignment of your other picked card. If it is an Empty Space your role is Vanilla.
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Post Post #663 (ISO) » Tue Sep 14, 2021 3:28 am

Post by Cook »

Town Day 1 Alarming Night 5 Snitch

On Night 5 you will learn the names of all non-Town players.

All players are informed of your existence Day 1.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
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Post Post #664 (ISO) » Tue Sep 14, 2021 4:23 am

Post by Not Known 15 »

Town
1-shot Rolecop
Alignment:Town
Role:1-shot Rolecop
Once, at night, target someone to get their role, but not alignment.
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Post Post #665 (ISO) » Tue Sep 14, 2021 5:15 am

Post by Not Known 15 »

Post-restricted Werewolf

Alignment:Werewolf
Role:Post-restricted

You should not use the word "person" in the main game chat.
If you ever do so, the following penalty applies to you for the rest of the game: Your vote only counts if one of the following applies:
1.It would be the last vote needed to hammer the person.
2.The game is played under plurality voting rules and the target of the vote does not have less votes than any other person, and more than 0.
3.Another player with the same post restriction breach penalty attempted to vote your target and the vote did not count at that time.
The moderator will inform you when the penalty is triggered.

There is no further penalty for breaches of the post restriction.
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Post Post #666 (ISO) » Tue Sep 14, 2021 5:23 am

Post by Not Known 15 »

Town Post-restricted 9-shot Shield

Alignment:Town
Role:Post-restricted 9-shot Shield

You should not use the word "person" in the main game chat.
If you ever do so, the following penalty applies to you for the rest of the game: Your vote only counts if one of the following applies:
1.It would be the last vote needed to hammer the person.
2.The game is played under plurality voting rules and the target of the vote does not have less votes than any other person, and more than 0.
3.Another player with the same post restriction breach penalty attempted to vote your target and the vote did not count at that time.
The moderator will inform you when the penalty is triggered.

Whenever you breach that post restriction you lose one use of your role ability, if you still have one. The moderator will inform you each time.
There is no further penalty for breaches of the post restriction.
Nine times per game, at night, you may target a player. If that player attempts to kill at least one player that night you will attempt to prevent all their kills. If you prevent a kill by using this ability, you die.
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Post Post #667 (ISO) » Tue Sep 14, 2021 5:33 am

Post by Not Known 15 »

Town Ascetic Macho Gladiator

Alignment:Town

Role:Ascetic Macho Gladiator

You will prevent any visits to you, except kills.
You cannot be protected from death by others.

Once per day, you may target a player.
Only you and the other player may be voted for the rest of the day. All votes are reset.
You cannot use this ability if one quarter of the daytime, or less, remain.
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Post Post #668 (ISO) » Tue Sep 14, 2021 6:12 am

Post by Jake The Wolfie »

Town
(Town/NULL)

You are a member of the town.
You win when all threats to the Town have been eliminated.

This cannot be used as a role card.
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Post Post #669 (ISO) » Tue Sep 14, 2021 6:16 am

Post by TemporalLich »

Town Anypick
(
Town
/ Anypick)

Anypick: You can pick cards that cannot normally be picked. If picked for a role, you are Named with the name Anypick.




I wanted to put the Demon Lord at #666 :(
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Post Post #670 (ISO) » Tue Sep 14, 2021 6:34 am

Post by TemporalLich »

Mod Chooses After Picks Sussy Player
(
Mod Chooses After Picks
/ Sussy Player)

Sussy Player: Your role name is "Crewmate" if you can win while the Town wins. If this isn't the case, your role name is "Impostor".

If your role name is "Crewmate" you have a 1-shot day ability to inform someone that you can win while the Town wins and give them an invention to inform someone that you can win while the Town wins.

If your role name is "Impostor" you have a 1-shot day ability to sabotage the game thread, locking it for 4 hours (2 hours in a blitz, 5 minutes in a marathon).
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Post Post #671 (ISO) » Tue Sep 14, 2021 2:37 pm

Post by MegAzumarill »

Town Block Checker
(town/Block checker)

Each night you may check a player, you will get two results
Result 1:
1. if the player is able to roleblock other players (this includes jailkeeper, rolestopper, etc), you get "roleblocker"
2 if the player is not able to roleblock other players, you get "Not Roleblocker"

'Result 2:
You will be informed if the target was affected by a roleblocking role or not, "Your target was roleblocked at least once" "Your target was not roleblocked"

Your Block Checker ability is strong-willed.
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Post Post #672 (ISO) » Tue Sep 14, 2021 2:41 pm

Post by MegAzumarill »

Mafia Interrogator
(mafia/interrogator)

Interrogator: You may select a target at night, that target is roleblocked and you will receive Alien/Not Alien results on them
Imprefection is the spice of life.
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Post Post #673 (ISO) » Tue Sep 14, 2021 2:43 pm

Post by MegAzumarill »

Werewolf Hypnotist
(Werewolf/ Hypnotist)

Hypnotist You may select a target at night, that target is roleblocked and you will receive Mafia/Not Mafia results on them
Imprefection is the spice of life.
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Post Post #674 (ISO) » Tue Sep 14, 2021 2:44 pm

Post by MegAzumarill »

Alien Prober
(alien/Prober)

Prober: You may select a target at night, that target is roleblocked and you will receive Werewolf/Not Werewolf results on them
Imprefection is the spice of life.
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