Outerworld
is a setup where there is more than meets the eye. This setup requires two separate sign-up queues, one for players and one for outer deities.Outerworld is formerly an Open setup, however it is being reworked to a BooneyToonz style game with a closed setup player-wise. The Open version of Outerworld will now be called Legacy Outerworld.
Outerworld will still be open Outer Deity-wise, however the effect list and outer deity alignments may change.
Feel free to discuss any roles that should be allowed and any roles that should be disallowed. I especially want this to feel like Outerworld but with a BooneyToonz or Normal-ish base.
Spoiler: Effect List for Legacy Outerworld
Slow Mo
- The next day's deadline is multiplied by 4. This effect is revealed.Fast Forward
- The next day's deadline is divided by 4. This effect is revealed.Love
- The elimination threshold the next day is increased by 2, to a maximum of alive players minus 1. This effect is revealed. This effect fails in ELo or MeLo.Hatred
- The elimination threshold the next day is decreased by 2, to a minimum of 1. This effect is revealed. This effect fails in ELo or MeLo.Sleep
- The threshold for No Elimination is decreased by 4, to a minimum of 1. This effect is revealed. This effect fails in ELo or MeLo.Nature's Blessing
- The elimination is instead a Treestumping the next day. Treestumped players may post, but may not vote or act and don't count as alive.Ghostly Curse
- The elimination is instead a Restless Spiritization the next day. Restless Spirits may post naked votes once every 24 hours, but may not post content or act and don't count as alive. Restless spirits die completely if the game ever reaches ELo or MeLo.Solstice
- The next night's deadline is divided by 2. This effect is revealed the next night.Subterfuge
- The next night's factional kill has the flip suppressed.Delay Death
- The next night's factional kill is instead an announcing poison.Visions
- The outer deities each gain a 1-shot Mailman ability to be used on players at any time.Light
- The Blessed One gains another shot of their ability. This effect can only be used if the Blessed One is alive.Shadows
- The Shadowy One gains another shot of their ability. This effect can only be used if the Shadowy One is alive.Prophesy
- The Town Prophet gains another shot of their ability. This effect can only be used if the Prophet is alive.Day of Rest
- Activity rules are nullified the next day. This effect is revealed.Power
- A proposed player has their vote weight secretly increased to 3 the next day. Said player will know. This effect fails in ELo or MeLo.Suppression
- A proposed player becomes voteless and post-restricted the next day (they may post only once per hour, at penalty of death). Said player will know. The proposed player will not be made voteless in ELo or MeLo.Divine Intervention
- A proposed player is protected from kills that night and the next night.Blueness
- A proposed player has their name colored blue in votecounts for the rest of the game, and gains a 1-shot ability to color someone's name blue. This effect is revealed, and the proposed player is revealed. Votecount colors may be mixed.Greenness
- A proposed player has their name colored green in votecounts for the rest of the game, and gains a 1-shot ability to color someone's name green. This effect is revealed, and the proposed player is revealed. Votecount colors may be mixed.Redness
- A proposed player has their name colored red in votecounts for the rest of the game, and gains a 1-shot ability to color someone's name red. This effect is revealed, and the proposed player is revealed. Votecount colors may be mixed.Discern Purity
- A proposed player has their alignment publically revealed. This effect is revealed, and the proposed player is revealed.Commune With Darkness
- A proposed player has their flip revealed in the Mafia PT. If that player was Mafia-aligned, they get an ability to learn a player's role at any time once in the game. This effect is only revealed in the Mafia PT, and the proposed player is only revealed in the Mafia PT.Messenger
- A proposed player gains a 2-shot neighborizer ability.Direct Line
- A proposed player gains a PT with a proposed outer deity. Outer deities may still communicate in Direct Line PTs even if they won.Soul Seeking
- A proposed player gains a 2-shot tracker ability.Boon of Law
- A proposed player gains a 1-shot jailkeeper ability.Gift of Chaos
- A proposed player gains a 1-shot day vigilante ability.Angelic Shield
- A proposed player becomes loved (needs one more vote to eliminate than normal) for the rest of the game, except in ELo or MeLo.Demonic Sunder
- A proposed player becomes hated (needs one less vote to eliminate than normal) for the rest of the game, except in ELo or MeLo.Imposition
- A proposed player becomes ineligible for elimination the next day. This effect is revealed, and the proposed player is revealed. This effect fails in ELo or MeLo.Nullify
- A proposed player becomes ineligible for being a proposed player for the rest of the game.Revelation
- A proposed outer deity gains the ability to post in the game thread, even if they won already. This effect is revealed.Secrets
- A proposed outer deity gains access to the Mafia PT, and may PM the moderator to have this effect revealed in the Mafia PT and gain the ability to post in the Mafia PT even if they won already.Consecration
- A proposed outer deity gains access to the Temple PT, and may PM the moderator to have this effect revealed in the Temple PT and gain the ability to post in the Temple PT even if they won already.Outer Deity's Fury
- The outer deities vote on three special effects the next night, which happen at the same time. This effect may not be reused at all.Thanks to Jingle for suggesting that Outerworld should be a closed setup.