Vocaroo mafia

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Political Clout
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Re: Vocaroo mafia

Post Post #0 (ISO) » Sun Aug 06, 2023 6:48 pm

Post by Political Clout »

I've thought of another game in chess they do this thing called hand and brain. But you can modify it to have hydras pair up and only one of them can post but they must follow what the other hydra is telling them e.g. who they call town, who they call scum, who they vote for. Day 1 rvs should be really interesting. A hydra account isn't necessarily even needed.
Ya basic!
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Post Post #1 (ISO) » Sun Aug 06, 2023 10:30 pm

Post by N »

I feel like someone did a voice mafia before, like years ago. maybe majiffy?
GTKAS

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(go stick your head in a pig)
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Post Post #2 (ISO) » Fri Aug 11, 2023 10:12 pm

Post by Political Clout »

Roulette mafia
Mountainous

9 players
7 vanilla town 2 mafia goons
Day start
day talk for mafia
At night a roulette made of the number of current town in the game slots is spun to determine the night kill. The slots will have player names in them.
6 townies 6 slots, 5 town 5 slots etc
Mafia have two abilities add or subtract. They can choose to add a name to the roulette or take away a name from the roulette.
If there are 6 town in the game and both mafia add two names then a roulette of 8 slots is spun. If they both choose to take away a name then a roulette of 4 slots is spun.
Mafia are allowed each one choice to add or subtract a name
Ex: players Jen, Brady, Gale, Maia, Frank, Chester, Alexis, and Cush are in a game.

Players Cush and Frank are mafia.
Player Cush adds Player name Jen to the roulette
Player Frank subtracts Player name Brady from roulette
In roulette: Jen, Jen, Gale, Maia, Chester, Alexis

The wheel is spun to determine the night kill.

Mafia are not informed on who is killed.
Everyone will see flip next Day.
Ya basic!
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Post Post #3 (ISO) » Fri Aug 11, 2023 10:52 pm

Post by Political Clout »

Innocent child mafia

9 players
5 vanilla town
2 IC town
2 1 shot mafia role cop

Day talk for mafia
IC's do not have a PT
IC's are not mod confirmed unless a requirement is met.

"innocent child" - you win with the town, you have a 2 shot ability: "I'm innocent!"/"I don't think so!" Ability. This enables you to pick a day or night phase to be saved. You must submit the day or night phases you wish to be saved during your confirmation. You can pick any day or night phase up to Day 4 which includes Night 4. Day 1 and Day 2 is acceptable, Night 2 Night 3 is acceptable. Submitting only one phase is also acceptable. Ex. Day 4 or Night 4.

Ex player Josh is an innocent child
Player josh picks Day 1 and Night 1 during the confirmation phase.

If player Josh is eliminated day 1 by majority vote instead of being flipped the mod will announce that Player josh screamed "I'm innocent!". Day 1 will end with player josh being confirmed innocent child by mod having fulfilled the prerequisite requirement and will not be eliminated. During Night 1 Mafia target player Josh. Mafia will receive the message "I don't think so!" "Player Josh heard you and ran away! :("
During the next day start it will be announced that player Josh successfully ran away from the mafia.
Ya basic!
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