Grand Idea Mafia

This forum is for discussion related to the game.
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camelCasedSnivy
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Post Post #12275 (ISO) » Fri Nov 24, 2023 7:23 am

Post by camelCasedSnivy »

Unjester Duplexer


Every night, if theres a Serial Killer Angleshooter and a Town Perplexer, you will be informed that the Angleshooter asked a question and you will receive the edited question that the Perplexer received.

You may override the Perplexer's answer to the Angleshooter yourself. You will not target anyone and you only see the Perplexer's question. If you refuse to answer, the Perplexer's answer will be taken. If more than one Perplexer received a question, then you get a mod discretion Perplexer's question.

If there is not at least one Angleshooter and at least one Perplexer, you will function as an Informed Unjester, that either there are no Angleshooters or no Perplexers.
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Post Post #12276 (ISO) » Fri Nov 24, 2023 7:43 am

Post by Eiralox »

Data Broker


You are a
Survivor.


Each night, you can visit one player: If they are a Serial Killer, they become a Serial Killer Angleshooter. If not, or if they already are, your action fails.
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Post Post #12277 (ISO) » Fri Nov 24, 2023 8:12 am

Post by Eiralox »

Confusing Courier


You are a
Survivor

Each night you can target a player. If you visit a Vanilla Townie, they become an Unjester Duplexer. If the player has any other role, your action fails.
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Post Post #12278 (ISO) » Fri Nov 24, 2023 8:13 am

Post by Eiralox »

Vanilla Townie
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Post Post #12279 (ISO) » Fri Nov 24, 2023 8:16 am

Post by Eiralox »

Data Extractor


You are a
Survivor


Each night you can target a player. If they are an unmodified Survivor, they become a Data Broker. If not, your action fails.
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Post Post #12280 (ISO) » Fri Nov 24, 2023 8:38 am

Post by Eiralox »

Winded Courier


You are aligned with Town. Twice per game, you can visit a player.

If they are a Vanilla Townie, they will become a Town Perplexer. If not, your action fails. You are never told whether your actions fail or succeed.
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Post Post #12281 (ISO) » Fri Nov 24, 2023 8:56 am

Post by DragonEater70 »

Town Angel-Shooter


Every night you may attempt to kill a player. You will only succeed if they have
flying
.


What the hell is going on? :lol:
dannflor is going to put something funny in here eventually
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Post Post #12282 (ISO) » Fri Nov 24, 2023 10:25 am

Post by Eiralox »

Exiled Roadwarden


You are a
Survivor


Each night you may target a player. If they aren't a Serial Killer Angleshooter or a Data Extractor, your action fails. If they are a Serial Killer Angleshooter, you ensure that they receive the moderator's answer to their question if they ask one that night.

If they are a Data Extractor and if you visit a Serial Killer on any subsequent night the Serial Killer becomes a Serial Killer Angleshooter
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Post Post #12283 (ISO) » Fri Nov 24, 2023 10:47 am

Post by TemporalLich »

Town Impossible Vigilante


Each night, you may attempt to kill a player. This action succeeds if it would normally fail, and fails if it would normally succeed.
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Post Post #12284 (ISO) » Fri Nov 24, 2023 12:16 pm

Post by TemporalLich »

Town Changeling
(reroll for role)


When rolling this role card, reroll for the role to be added onto
Town Changeling
.

Each night, you may swap roles (but not alignments) with a player. (you will become their role, while they will become a Changeling with your added on role)
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Post Post #12285 (ISO) » Fri Nov 24, 2023 9:14 pm

Post by Cook »

Mafia Prescriptivist


At night, you may declare how you'd like actions targeting you to resolve. You must name the specific actions (e.g. "Protection" or "Kills from Town" or "Alignment checks") that you'd like to decide how to resolve, and name how you want them to resolve (e.g. "Protections shouldn't succeed, kills from Town shouldn't, either. Alignment checks should see me as an Alien.") Assuming no interference with your action, this is how they'll resolve, if they target/affect you. However, you may not name the same action twice. You can change the scope of your answer ("All kills" and "Kills from Town" both are considered different, as is "Fruit Vendor actions" and "Night actions which give me messages") to get around this.
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Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12286 (ISO) » Sat Nov 25, 2023 8:54 pm

Post by SmileyDude1 »

Mafia Ace 1-Shot Dayvig


Upon being the last remaining member of your faction left alive, your ability will be enabled.

After your ability has been enabled, once a game during the day you may type
shoot _____
in the main thread to attempt to kill someone.
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Post Post #12287 (ISO) » Sat Nov 25, 2023 8:58 pm

Post by SmileyDude1 »

Ace Investigation-Immune Werewolf


Upon being the last remaining member of your faction left alive, your ability will be enabled.

After your ability has been enabled, any alignment checks performed on you will always show a
town
result regardless of what your actual alignment is.
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Post Post #12288 (ISO) » Mon Nov 27, 2023 11:22 am

Post by Cook »

Town Homewrecker


Target someone at night to remove all Lover pairings from that player.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12289 (ISO) » Mon Nov 27, 2023 11:23 am

Post by Cook »

Alien Learning to Love


You are in a Lover pair with a random other player. While that player lives, you can win with their win condition so long as they are alive, and vice versa. You still maintain your Alien status, however.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12290 (ISO) » Tue Nov 28, 2023 10:43 am

Post by TemporalLich »

Town Weak Combined Lovebird Inner Sanctum Lord


You are in a PT with other Inner Sanctum Keepers, who are confirmed to be aligned with the
Town
.

During Night 1, you
must
target a player. You will become Lovers with that player and add them to the Inner Sanctum PT. If your target was already a Lover, you will join their Lover group. This action will only succeed on
Town
-aligned players, and if you target someone not aligned with the
Town
you will unavoidably die.

Mod Note: Mason Feasibility Clause does not apply to this role as Inner Sanctum Lord is a Masonizer-like role.

The mod may treat the Inner Sanctum as a factional PT for all purposes.
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Post Post #12291 (ISO) » Wed Nov 29, 2023 3:38 am

Post by Cook »

Alien Alien


Alien with an Alien ability (Rolestop + Roleblock)
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Post Post #12292 (ISO) » Mon Dec 04, 2023 1:52 am

Post by TemporalLich »

True-Name Nemesis
(reroll for role)


When rolling this role card, reroll for the role to be added onto
True-Name Nemesis
.

You must confirm your Role PM with the name of a player.

You cannot be targeted (as if you were Commuting) or voted by that player, and any actions you take against that player are Strong-Willed.

Inspired by the Magic: The Gathering card True-Name Nemesis
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Post Post #12293 (ISO) » Mon Dec 04, 2023 5:12 pm

Post by TemporalLich »

Cyanbright
(alignment up to mod discretion)


Anything referring to you, such as your Role PM, your flip, your name in the votecount, your name in the playerlist, and even moderator messages about you and moderator replies to you are written in cyan text.
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Post Post #12294 (ISO) » Tue Dec 05, 2023 8:02 am

Post by Cook »

Town SQL Operator


When you confirm this role, you may request an instruction manual. If you do, the mod should send you resources for learning SQL database management. If you have prior experience with SQL, confirm with that information.

The mod has created a table of all of the players in this game, including the following information:
- Current alive status
- Current role
- Current alignment
- Current items and current statuses

All names have been made anonymous, unfortunately for you. This data table updates at the start of each night to be accurate.

Each night, you may execute one SQL query on the table. Assuming no interference with your action (and assuming no syntax errors), the mod will return the results of your instruction. Any changes that you make to the status of another player via SQL queries will have an actual effect on the gamestate.

The mod may anonymize or obfuscate additional information, at their discretion, based on your SQL knowledge.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12295 (ISO) » Thu Dec 14, 2023 1:07 pm

Post by Cook »

Town Skydiver


You are .

At any time you can jump from your airplane by posting in the thread
JUMP FROM AIRPLANE
. The mod will edit in
n
parachutes into random posts in the thread, where
n
is one-third the size of the living population of the game, rounded up. Anyone who quotes a post with a parachute in it will receive a Flying Parachute artifact.

ParachuteWhile you possess this artifact, you are . You may sacrifice this artifact at any time by PM'ing the mod with
CUT LOOSE
.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #12296 (ISO) » Thu Dec 14, 2023 1:09 pm

Post by Cook »

Mod Discretion Copilot


You have Reach, which lets you target players with Flying.

Target someone at night. If they have Flying, you will gain Flying.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12297 (ISO) » Thu Dec 14, 2023 1:14 pm

Post by Cook »

Mafia Parashooter


Target someone at night. If they have an item containing the name "Parachute", or their role name is "Parachute", or they would possess a parachute in flavor (such as a pilot, etc.), you will attempt to kill them. You have Reach.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12298 (ISO) » Thu Dec 14, 2023 1:18 pm

Post by Cook »

Werewolf Elementalist


Your existence in this game has caused an elemental awakening. You can channel these powers for your own good.

While you are alive, any time that a member of your faction kills a player who has an artifact, that player gains every artifact their victim(s) possessed.




At the start of the game, the mod will post the following:

Elemental PowersThe powers of the four elements are available to the game. You may select one to obtain an artifact which will channel the chosen element. Please PM me your choices by the end of the day.

Your choices are:
Fire
, the consumer of order
Wind
, the bringer of change
Water
, the controller of life
Earth
, the attracting and disabling force


Players will receive an appropriate artifact as listed below.

Fire
Jewel of HeatAt night, you may channel this artifact's power for one of two purposes:
Spice
- All your votes are hot for the next day, and therefore are marked in
this color
. There is a 10% chance that when you activate this ability, your vote will become powered up and count for 3 for the next day phase. Once this happens once, this artifact is sacrificed.
Ignition
- You may douse a player in gasoline. If you attempt to visit someone who is covered in a flammable substance, you will instead ignite your target and all players covered in the same flammable substance. If you ignite someone while using this power, this artifact is sacrificed.


Wind
Talisman of SpaceAt night, you may channel this artifact's power for one of two purposes:
Aether
- All your votes are ethereal for the next day, and therefore are marked in
this color
. There is a 10% chance that when you activate this ability, your vote will become powered up and count for 1 extra vote for every 3 players not voting at the time you place your vote. Once this happens once, this artifact is sacrificed.
Flight
- You will gain Flying, and must target someone else to also give them Flying. Your target will know you gave them Flying. If you die or this artifact is sacrificed, the player whom you granted Flying to will cease to have Flying from this artifact. Once someone attempts to target you, successful or not, this artifact is sacrificed.


Water
Eye of the StormAt night, you may channel this artifact's power for one of two purposes:
Frigid
- All your votes are cold for the next day, and therefore are marked in
this color
. There is a 10% chance that when you activate this ability, your vote will become powered up and freeze the votes of the players next to you in VCs, locking those votes until the freezing vote is moved. Once this happens once, this artifact is sacrificed.
Sail
- You will gain Aquatic. Anyone who attempts to target you the night you activate this ability will also gain Aquatic, and know this fact. If you die or this artifact is sacrificed, anyone who gained Aquatic from your Sail will be vanillaized. You may sacrifice this artifact at any time.


Earth
Heart of GoldAt night, you may channel this artifact's power for one of two purposes:
Grounding
- All your votes are heavy for the next day, and are therefore marked in
this color
. There is a 10% chance that when you activate this ability, your vote will become powered up and have double vote weight, but lock when votes are after it on the same wagon. Once this happens once, this artifact is sacrificed.
Gravity
- You may ground someone. You will remove their Flying and Aquatic modifiers if you do this. If you do not remove any modifiers with this ability, you will instead roleblock your target. If you successfully remove a modifier from someone who targets no other player the night you ground them, you will kill them. Once this happens once, this artifact is sacrificed.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
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"ya true if you don't play mafia you are probably winning" – Alisae

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Post Post #12299 (ISO) » Thu Dec 14, 2023 3:05 pm

Post by TemporalLich »

Town Bialate Shimmering Fruit Vendor


You are immune to abilities performed by players who aren't Bialate.

Each night, you may give a player a
✧shimmering fruit✧
.

A player receiving a
✧shimmering fruit✧
will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.
time will end
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