If someone's challenged by multiple people/challenged by someone while challenging someone they play all their games simultaneously
Mafia's computer assistance is per chess match, not per night. This means a mafioso playing multiple chess matches can use more than 3 engine moves in one night
Mafia are allowed to ask for help from their teammates in their chess games in the scum PT
Mafia majority does not necessarily end the game. Only endgame if every townie challenging a different mafia member and winning every night while mafia do not issue challenges and simply vote during the day would result in a mafia victory or if the game goes to nighttime with chess challenges that would force the preceding to happen regardless of the outcome of the matches
May want to add a timer for the chess games if they start dragging on
In post 1, DragonEater70 wrote:
I'd play this, but how would it run in marathon? I'd expect chess matches to not be very short, especially if scum can use chess engine.
If the chess matches start getting too long just add a timer. Alternatively if you want a timer from the start just have players play on lichess:
One player creates the game
Spoiler:
Posts the link in a PT/PM's it to the mod/however you want to do it as long as both the other player and the mod can get the link
Spoiler:
Other player joins the game
Spoiler:
At this point mod can spectate the game with the same link
Plural | Nameless (They/He) and Alice (She/Her) and C (They/Them) and more
besides unless the mod is on top of his game mafia would probably get sold out by their engine usage during the game (i guess that doesn't matter actually, idk)
In post 12, Gypyx wrote:
besides unless the mod is on top of his game mafia would probably get sold out by their engine usage during the game (i guess that doesn't matter actually, idk)
Could replace it with something like "once per game have unlimited use of an engine"
Plural | Nameless (They/He) and Alice (She/Her) and C (They/Them) and more
In post 12, Gypyx wrote:
besides unless the mod is on top of his game mafia would probably get sold out by their engine usage during the game (i guess that doesn't matter actually, idk)
Could replace it with something like "once per game have unlimited use of an engine"
In post 11, Gypyx wrote:
even with a like 10 mins max per game time control this doesn't sound like a great idea for marathon
How so? Realistically speaking we don't expect this game to go past like n3 with the amount of nightkills from everyone shooting so 15 minute days/10 minute nights would be around an hour and 15 minutes of gameplay
Plural | Nameless (They/He) and Alice (She/Her) and C (They/Them) and more
In post 11, Gypyx wrote:
even with a like 10 mins max per game time control this doesn't sound like a great idea for marathon
How so? Realistically speaking we don't expect this game to go past like n3 with the amount of nightkills from everyone shooting so 15 minute days/10 minute nights would be around an hour and 15 minutes of gameplay
expecting the non-challenged townies to be bored out of their mind really then
it's also expecting zero technical issues and stuff
In post 11, Gypyx wrote:
even with a like 10 mins max per game time control this doesn't sound like a great idea for marathon
How so? Realistically speaking we don't expect this game to go past like n3 with the amount of nightkills from everyone shooting so 15 minute days/10 minute nights would be around an hour and 15 minutes of gameplay
expecting the non-challenged townies to be bored out of their mind really then
it's also expecting zero technical issues and stuff
Nothing stopping the non-challenged townies from having challenged someone during the day to play out their match at night
Plural | Nameless (They/He) and Alice (She/Her) and C (They/Them) and more