Random Generator

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shadyforce
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Post Post #50 (ISO) » Wed Jun 02, 2004 12:12 pm

Post by shadyforce »

Really? For d2, you could just say 1-6 = Head, and 7-12 = Tail. And for d6 (with a d12, just pair them up.
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Post Post #51 (ISO) » Wed Jun 02, 2004 8:55 pm

Post by NerdNetworkAdmin »

The whole point of my random generator is to remove the need for die, or methods like drawing from a hat. :lol:

I forecast that the work on this project will be complete by the 8th of June, if not before. If you want any features, please tell me before then, so that I can add it to it before this time.
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Post Post #52 (ISO) » Thu Jun 03, 2004 2:12 am

Post by shadyforce »

The thing is, I could roll a die several times in the time it takes for the page to load.
[size=75][color=darkblue]I'm never wrong... well I was wrong once but that was when I thought I'd made a mistake but hadn't.[/color][/size]
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Post Post #53 (ISO) » Thu Jun 03, 2004 5:27 am

Post by PolarBoy »

thing is shadyforce, I didn't have a d12 handy, so I at least needed the d20 and the d6.
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Check out the [url=http://www.mafiascum.net/cgi-bin/wiki.pl?HomePage]ScumWiki[/url], and while you're at it, check out [url=http://www.mafiascum.net/cgi-bin/wiki.pl?DocumentModeMafia]DocumentModeMafia[/url]
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Post Post #54 (ISO) » Thu Jun 03, 2004 12:15 pm

Post by NerdNetworkAdmin »

I would have to agree. The reason for this is because users.quickfox.org is a slow server. Once it is finished, it will *PROBABLY* be hosted on the mafiascum.net server, and will be extremely fast.

Quicfox.org is extremely popular, giving 150MB of free space, with no advertisements. As a result, the speed leaves a lot to be desired.

I estimate that it will take a maximum of 5 seconds, more likely 2 or 3, to load when it is on this server.
Mafia Scum Tools is now available at: http://adv-random-gen.sf.net/rand-gen/mafia/ .
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Post Post #55 (ISO) » Fri Jun 11, 2004 5:46 pm

Post by NerdNetworkAdmin »

Nearly Done.... Sorry for the delay, I've been fiddling around with the User interface, and I think you'll like the changes that I've made. It will be completed very soon. Thankyou for your patience.
Mafia Scum Tools is now available at: http://adv-random-gen.sf.net/rand-gen/mafia/ .
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Post Post #56 (ISO) » Sat Jun 12, 2004 2:04 pm

Post by NerdNetworkAdmin »

IT IS DONE!!!!

After a long wait, I have finally finished adding the features requested. You can now sort by name or title, copy a list of names directly into the site, and it warns you of any troubles.

As far as programming goes, the code is not very neat, but I will fix that up before version 1.

Current version info:
Version: 1.0 RC1
Licence: Closed Source. (I will open it to the public on version one, most likely with a GPL licence )
Features: Already addressed
Cost: Free
Contact: webmaster@nerd-network.cjb.net

You can try it at: http://users.quickfox.org/~nerd-network/mafia/ (Please Note: Due to the speed / uptime of users.quickfox.org, you may have trouble accessing it. If this occurs, and through sheer luck my computer is on, which it is quite often, you could try this link, which connects directly to my computer. http://nerdnetwork.serveftp.net/mafia/ )
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Post Post #57 (ISO) » Sat Jun 19, 2004 4:58 pm

Post by NerdNetworkAdmin »

:!: THIS IS YOUR LAST CHANCE TO SUBMIT ANY BUGS, SUGGESTIONS OR COMMENTS :!:

Version 1.0 development tree is going to be frozen Tuesday 22nd of June, and released before the 25th, unless there is a MAJOR bug. ANY changes must be submitted before then. Licence will be GPL, and the newest version will always be available for download at: http://www.nerd-network.cjb.net, or at least until I change servers.

On the day of its release, a forum will be opened in the above site, with a Thread dedicated to this project.

Thankyou for your support
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Post Post #58 (ISO) » Mon May 20, 2024 5:12 am

Post by Gypyx »

In post 2, NerdNetworkAdmin wrote: Fixed it up Yanqush. Thanks for the suggestion.
what is that fucked up account
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Post Post #59 (ISO) » Mon May 20, 2024 5:57 am

Post by ORAM »

Damn, a two-decade necro. If it had waited one more year it could legally buy a beer
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Post Post #60 (ISO) » Mon May 20, 2024 6:11 am

Post by Gypyx »

I was digging through the archives
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Post Post #61 (ISO) » Mon May 20, 2024 6:30 am

Post by ORAM »

Delve mechanic
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Post Post #62 (ISO) » Wed May 22, 2024 3:36 pm

Post by Gamma Emerald »

idk if it was around when this thread was going on but the List Randomizer on random.org is pretty useful for rolling games imo
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