Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #13050 (ISO) » Tue Jun 25, 2024 4:16 pm

Post by SmileyDude1 »

Superstar Swindling Jester


You win when you are eliminated from the game. You lose should you exit the game via means other than elimination or are alive when the game ends. You are not game-ending, the game will continue as normal should you win the game.

Should you be successfully eliminated, the person who hammered you will have their alignment revealed (if
not town
) or their role revealed (if they are
town
) publicly in main thread before nightstart, as a final act of swindling upon the town.

The presence of a
jester
will be announced at the start of the game but not your identity (nor your additional swindling effect)
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Post Post #13051 (ISO) » Tue Jun 25, 2024 4:26 pm

Post by SmileyDude1 »

Superstar Game-Ending Jester


You win when you are eliminated from the game. You lose should you exit the game via means other than elimination or are alive when the game ends. You are game-ending, should you achieve your win condition the game will end with all other factions losing

The presence of a
jester
will be announced at the start of the game but not your identity*

*Will leave it to mod discretion if they want to mention the jester being game ending in it's announcement or not



Kind of wanted to leave it ambiguous whether or not the announced jester is actually game-ending or not (to create paranoia about the other recent ones), though realize it's kind of crappy from a design standpoint to do that to say the least, so went with an in between. *shrug*
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Post Post #13052 (ISO) » Tue Jun 25, 2024 4:52 pm

Post by Jake The Wolfie »

Alien Distraction Force Captain


Your faction can win if all of your members are executed and no other players are executed.
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Post Post #13053 (ISO) » Tue Jun 25, 2024 11:50 pm

Post by Gypyx »

Alien Mass Death-Millerizer


As long as you are alive, every player will flip as a random role unaligned with the town, each player has a 15% chance to flip as an Alien Mass Death-Millerizer

You will privately learn every player's true flip
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Post Post #13054 (ISO) » Tue Jun 25, 2024 11:52 pm

Post by Gypyx »

Werewolf Shadow Advocate


each day, you may PM the moderator and choose a living player, you will anonymously approach them and ask them to sign your petition

once 1/3 of living players have signed your petition
Shadow
will go into effect, giving every member of your faction the option of making their actions invisible to action investigative roles
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Post Post #13055 (ISO) » Tue Jun 25, 2024 11:56 pm

Post by Gypyx »

Rabid Werewolf


If you choose to perform the factional kill, you will rampage, also killing everyone who was visiting your target

each day, the moderator publically confirms X random players as not being the
Rabid Werewolf


X is equal to 1 if there are 1 or 2 players in the werewolf faction, 2 if there are 3 or 4, and 3 if there are any more than that
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Post Post #13056 (ISO) » Tue Jun 25, 2024 11:58 pm

Post by Gypyx »

Mafia Named Jester Superstar


you are a named mafioso whose name is "Jester"

at the start of the game, it will be announced that there is a
Jester
in the game
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Post Post #13057 (ISO) » Wed Jun 26, 2024 12:02 am

Post by Gypyx »

Town Jurist


Each night, target a player, you learn their role and alignement, town-aligned players register as any non-town faction and their role may be fasiified (up to mod discretion)
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Post Post #13058 (ISO) » Wed Jun 26, 2024 12:11 am

Post by Gypyx »

Town Lying Vigilante


each night, if you publically claimed and try to convince players that you were a role that you didn't claim previously, you may kill someone
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Post Post #13059 (ISO) » Wed Jun 26, 2024 12:15 am

Post by Gypyx »

Town Random Alignement Cop


each night, learn the alignement of a random player in the game, you don't know who your target is
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Post Post #13060 (ISO) » Wed Jun 26, 2024 2:27 am

Post by Gypyx »

Town 2-shot Parity Vig


each night, choose 2 players, if only 1 of them is aligned with the town, the town-aligned player dies
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Post Post #13061 (ISO) » Wed Jun 26, 2024 5:20 pm

Post by SmileyDude1 »

Town Flavor Writer


As long as you are alive, all flips that occur due to night actions will be flavored to reveal the faction/role that killed said player.
(e.g SmileyDude1 died last night, he was killed by the mafia or SmileyDude1 died last night, he was shot by a vigilante)
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Post Post #13062 (ISO) » Wed Jun 26, 2024 5:36 pm

Post by SmileyDude1 »

Mafia GOAT


Your fellow mafiosos like to call you the "greatest of all time", though in reality your just a dim-witted farm animal. You do love eating paper trimmings though and this can come in handy.

As long as you are alive, you will eat the investigation results of all roles which can receive them in the game, causing them to not be able to see their result. An investigation result is any expectant result PM that aims to learn new information about the person they're targeting. You do not learn what the results you ate were inherently, you may only learn said info if you use your active ability. You have a weak digestive system and thus can't really destroy the results unfortunately. Upon your death, all results that you have eaten will be given back to their original owners, though they will also be given to your faction via your scum PT.

Once a game, you may activate your ability. Upon doing so, you will use your limited brain capacity to retain the knowledge of the results you ate that night. You will personally be informed of the results you ate that night by the mod.
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Post Post #13063 (ISO) » Fri Jun 28, 2024 3:33 pm

Post by Jake The Wolfie »

Alien Hot Potato Inventor


Each night, you may give target player a
Hot Potato
.

Hot Potato
- While you are holding this, you cannot perform any actions other than giving items away, and cannot be protected. At night, you may give target player this
Hot Potato
.
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Post Post #13064 (ISO) » Tue Jul 02, 2024 2:34 am

Post by Gypyx »

Expired Townie


If you are killed by a Werewolf or any similar role that would eat it's victim, the player who killed you becomes poisoned (they are informed of the fact that they're poisoned and are gonna die at the end of the next night)



new idea mafia now in signups ! get in while it's hot~ viewtopic.php?t=92868
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Post Post #13065 (ISO) » Tue Jul 02, 2024 8:20 am

Post by TemporalLich »

Town Enchanted Fae Bauble Researcher


You know the Enchanted Fae Bauble's effects and are informed of who had the Enchanted Fae Bauble at the start of the game.

If no one has the Enchanted Fae Bauble at the start of the game, you have the Enchanted Fae Bauble, a mysterious artifact of the fae world.

Mod Note: The Enchanted Fae Bauble is a mysterious item with a mysterious ability that may be active and single target, active and zero target, and/or passive. The Enchanted Fae Bauble may be used as a single target item even if it has no active effect, and it will only visit if it actually wants to visit.

Note that this role is capable of learning the enchanted fae bauble effect.
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Post Post #13066 (ISO) » Tue Jul 02, 2024 8:27 am

Post by TemporalLich »

Synergistic Protean
(alignment up to mod discretion)

This role is
Mythical
. A
Mythical
role can only be rolled by the initial setup roll. If this role is rolled for any other reason, reroll this role. Anyone with a
Mythical
role is unable to be targeted by role changing roles (as if they were Commuting) and is immune to role changing effects.

This role has two mod discretion abilities to synergize with other roles in the setup at the time of the initial setup roll where mod discretion is applied. Inform the player of this fact.
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Post Post #13067 (ISO) » Wed Jul 03, 2024 11:54 pm

Post by Not Known 15 »

Town Balance Guard

At the start of the game, everyone including you gets a new alignment(it can be the same as the old one) assigned from the following list(randomly, but amongst numbers not exceeding the player count(e.g. 7 players use 1-7), with no number being assigned more than once.

1.Town
2.Town
3.Mafia
4.Town
5.Town
6.Town
7.Mafia
8.Town
9.Town
10.Town
11.Town
12.Town
13.Mafia
14.Town
15. if player count = 15, town, otherwise Werewolf
16. Werewolf
17. Town
18. Town
19. Town
20. Town
21. Original alignment
22-25 Town
26.if player count =26 town, otherwise Werewolf
27.Mafia
28. Town
29. Serial Killer
30-40. Town
41+ Original alignment
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Post Post #13068 (ISO) » Thu Jul 04, 2024 7:26 pm

Post by TemporalLich »

Town Resolution Modifiable Fruit Vendor


Each night, you may give a player a fruit. They will be notified they received a fruit. This action may be modified with a resolution modifier of your choice.

A resolution modifier is a role modifier that affects the targeting or resolution of abilities.
Last edited by TemporalLich on Thu Jul 04, 2024 7:32 pm, edited 1 time in total.
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Post Post #13069 (ISO) » Thu Jul 04, 2024 7:31 pm

Post by TemporalLich »

Town Resolution Modifiable Messenger


Each night, you may have the moderator anonymously send a player a message of your choice (specified when you submit this action). This action may be modified with a resolution modifier of your choice.

A resolution modifier is a role modifier that affects the targeting or resolution of abilities.
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Post Post #13070 (ISO) » Tue Jul 09, 2024 6:11 pm

Post by Cheery Dog »

[colour=red] Mafia Hated Doublevoter Priest[/colour]


Modifiers stay active throughout the game.
Votes are on same target.
Priest modifier only effects the second vote; can still be the hammer just not using both votes.
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*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #13071 (ISO) » Tue Jul 09, 2024 10:57 pm

Post by Skygazer »

[colour=green]Ye Olde Towne Farmer[/colour]


Ye musteth talketh with thine
Ye Olde Queen's English
. If thou writeth in the cursed Devil talk of
Moderne English
, thine rivers will run dry, thou's crops willn't yield great harvest come Spring, a terrible pox will befall ye's household, and perchance the King of the realm will smite ye down with the awful wrath of a thousand oxen.
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Post Post #13072 (ISO) » Wed Jul 10, 2024 7:31 am

Post by Jake The Wolfie »

Town Habilitator


At the setup for the game, there exist no members of the Mafia.
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Post Post #13073 (ISO) » Wed Jul 10, 2024 11:15 am

Post by Cook »

Town King


You may unilaterally decide the elimination while you live.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
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"ya true if you don't play mafia you are probably winning" – Alisae

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Successful Rebellion Leader//
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Post Post #13074 (ISO) » Wed Jul 10, 2024 12:18 pm

Post by Jake The Wolfie »

Town Astro-Marine


At the setup for the game, there exist no members of the Aliens.
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