Grand Idea Mafia

This forum is for discussion related to the game.
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TemporalLich
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Post Post #13275 (ISO) » Thu Aug 29, 2024 12:50 am

Post by TemporalLich »

Town Viceroy


You have four temporary votes this game.
(Temporary votes that are later rescinded are lost. Temporary votes may not be moved. Temporary votes do not count for elimination threshold calculations. Temporary votes are voided by the XeLo Normality Clause if the game ever reaches XeLo.)
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Post Post #13276 (ISO) » Thu Aug 29, 2024 1:19 am

Post by TemporalLich »

Town Multitype Voter


You have a real vote, an imaginary vote, a negative real vote, and a negative imaginary vote.

You have an additional temporary vote of each type (positive real, positive imaginary, negative real, negative imaginary) this game as well.
(Temporary votes that are later rescinded are lost. Temporary votes may not be moved. Temporary votes do not count for elimination threshold calculations. Temporary votes are voided by the XeLo Normality Clause if the game ever reaches XeLo.)


Mod Note: If anything allowing complex number votes has ever existed in the setup, do not round elimination thresholds, allow exactly 50% to count as majority, and eliminations are determined by the absolute value of votes (e.g. 1 + i has an absolute value of the square root of 2, which is approximately 1.41).
time will end
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Post Post #13277 (ISO) » Thu Aug 29, 2024 11:36 am

Post by Jake The Wolfie »

Town Scalemaster


While you are alive, the moderator may take any action that they feel will ensure that all players have an equal chance of winning.
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Post Post #13278 (ISO) » Thu Aug 29, 2024 11:43 am

Post by Jake The Wolfie »

Cult Inquisitor


Each night, you must target a member of the Cult. If that player knows any hidden information, you will reveal it. If that player's role is harmful to the Cult, you may unilaterally execute them at any time during the day.
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Post Post #13279 (ISO) » Thu Aug 29, 2024 10:46 pm

Post by Jake The Wolfie »

Jolly Mime


If the top 2 most voted players have the same type of ability, execute them both.
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Post Post #13280 (ISO) » Fri Aug 30, 2024 9:45 am

Post by Cook »

Mod Discretion Revolutionary


At the start of Day One, the mod will confirm you and another player as being the same alignment due to the Revolutionary. Both of your flips are suppressed until you both are dead. The mod may decide
at discretion
to make either of you register falsely to investigative abilities once per game.

Reroll for any Normal role regardless of alignment.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
"If Mafia game not filling, you have not enough hostages" — Enchant //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #13281 (ISO) » Fri Aug 30, 2024 10:44 pm

Post by Jake The Wolfie »

Wolf


You cannot vote and cannot be voted. You reflexively kill up to one player that visits you at night, excluding any players that are attacking you.
Each night, you may choose a player. If that player isn't performing a killing action tonight, you attack them. Otherwise, their action is redirected to you and become immune to your attack.

You win as though you were a werewolf, but aren't counted as a werewolf.
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Post Post #13282 (ISO) » Fri Aug 30, 2024 10:57 pm

Post by Gypyx »

Were


You cannot be targeted at night by anyone and are not counted as being an alive player for all intents and purposes

Each day, you may choose to publically change someone's vote to a vote they performed eariler this day phase

You win as though you were a werewolf, but you aren't in the werewolf PT / can't perform the factional kill and lose if all the main werewolves die, you are aware of who your teamates are though
Show
*hits survivor title*

immediatly goes AFK

my goals go beyond your understeanding
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Post Post #13283 (ISO) » Sat Aug 31, 2024 6:14 am

Post by camelCasedSnivy »

Vanilla Townie


Mod Note: hmmmm
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Post Post #13284 (ISO) » Sat Aug 31, 2024 6:16 am

Post by camelCasedSnivy »

Mafia Hugger


If you are the only mafioso at the start of the game, you may submit a player's name by the end of the first day. That player will be converted to your faction at the start of the first night.
master at being scum(my)
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Post Post #13285 (ISO) » Sat Aug 31, 2024 11:58 am

Post by Jake The Wolfie »

dust


Modifier
(Reroll this role, then apply this modifier to that role)

When you recieve this modifier, you will die in 3 days.
Players that you target with actions gain this modifier.
If you don't take a targeted action at night, one of your neighbors gains this modifier.
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Post Post #13286 (ISO) » Sat Aug 31, 2024 6:13 pm

Post by Jake The Wolfie »

Abstract Mime


Each vote's weight is multiplied by the number of living mimes.
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Post Post #13287 (ISO) » Tue Sep 03, 2024 11:04 am

Post by Jake The Wolfie »

Zany Mime


If the top 3 players share a role type, execute them all.
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Post Post #13288 (ISO) » Tue Sep 03, 2024 11:10 am

Post by Jake The Wolfie »

Droll Mime


Starting at the most voted player, for each player with the most votes that share an alignment with the starting player, execute them.
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Post Post #13289 (ISO) » Tue Sep 03, 2024 11:13 am

Post by Jake The Wolfie »

Crazy Mime


Starting with the most voted player, for each player with the most votes, execute them if the previous player had exactly 1 more vote than them.
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Post Post #13290 (ISO) » Tue Sep 03, 2024 11:14 am

Post by Jake The Wolfie »

Mad Mime


Execute the top 2 voted players if their roles share any qualities in common. Repeat this proccess until no players are executed.
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Post Post #13291 (ISO) » Tue Sep 03, 2024 4:50 pm

Post by Cook »

Mafia Tamperer


Target someone at night. Assuming no interference with your action, any binary investigative actions they take that night will be inverted.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
"If Mafia game not filling, you have not enough hostages" — Enchant //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #13292 (ISO) » Tue Sep 03, 2024 5:35 pm

Post by Jake The Wolfie »

Mafia Cook


One member of the Mafia other than yourself is a Godfather in addition to their other roles. While this player is alive, you appear innocent to investigative abilities and cannot perform factional abilities.
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Post Post #13293 (ISO) » Thu Sep 05, 2024 10:16 am

Post by camelCasedSnivy »

Mafia Fullcop


Mod Note: on the second successful fullcop investigation, return a vanilla townie result instead of the actual result
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Post Post #13294 (ISO) » Thu Sep 05, 2024 10:17 pm

Post by Jake The Wolfie »

Alien Annexor


All Aliens are considered to be in Your Land. Dead Players that neighbor a piece of Your Land are considered to br in Your Land.
Each night, choose a player that neighbors Your Land. That player becomes a part of Your Land.

Whenever a player visits another player, if they entered or exited Your Land, you learn who they are and which player they passed through to enter or exit Your Land.

(Players are arranged in a circle, with the first player neighboring the last. Players move by going in the direction of their target, traveling through their immediate neighbors, and taking the shortest path. Dead players are considered when deterimining this shortest path.)
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Post Post #13295 (ISO) » Thu Sep 05, 2024 10:32 pm

Post by Jake The Wolfie »

Mafia Silver-Eyed Sniper


Instead of performing the factional kill, you may choose to commute out of town until the next night. If you do, during the next day you may choose a player. Soon after your choice you will kill that player, bypassing any immunity they have.
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Post Post #13296 (ISO) » Fri Sep 06, 2024 10:04 am

Post by Jake The Wolfie »

Town Forced Commuter


Each night, you may choose a player, That player will commute out of town until the next night.
Once per game, you may target yourself with this ability.
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Post Post #13297 (ISO) » Mon Sep 09, 2024 5:50 pm

Post by TemporalLich »

Town Lore Vault [90%] / Town Broken Lore Vault [10%]


This role card has a 90% chance of being a
Town Lore Vault
and a 10% chance of being a
Town Broken Lore Vault
.

Lore Vault
:

Once in the game during night, you may learn a player's role depending entirely on
Moderator Agency
.

Once in the game during night, you may learn a player's alignment depending entirely on
Moderator Agency
.

Mod Note: The moderator should make decisions that involve
Moderator Agency
with the goal of having the game reach a final 3 situation. This is a passive role, and the Lore Vault abilities are completely determined by
Moderator Agency
.


Broken Lore Vault
:

Once in the game during night, you may learn a player's role depending entirely on mod discretion.

Once in the game during night, you may learn a player's alignment depending entirely on mod discretion.

Mod Note: The moderator has free rein to make decisions that involve mod discretion. This is a passive role, and the Broken Lore Vault abilities are completely determined by mod discretion.
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Post Post #13298 (ISO) » Mon Sep 09, 2024 5:52 pm

Post by TemporalLich »

Town Exploration Vault [90%] / Town Broken Exploration Vault [10%]


This role card has a 90% chance of being a
Town Exploration Vault
and a 10% chance of being a
Town Broken Exploration Vault
.

Exploration Vault
:

Once in the game during night, you may learn who a player targeted depending entirely on
Moderator Agency
.

Once in the game during night, you may learn who targeted a player depending entirely on
Moderator Agency
.

Mod Note: The moderator should make decisions that involve
Moderator Agency
with the goal of having the game reach a final 3 situation. This is a passive role, and the Exploration Vault abilities are completely determined by
Moderator Agency
.


Broken Exploration Vault
:

Once in the game during night, you may learn who a player targeted depending entirely on mod discretion.

Once in the game during night, you may learn who targeted a player depending entirely on mod discretion.

Mod Note: The moderator has free rein to make decisions that involve mod discretion. This is a passive role, and the Broken Exploration Vault abilities are completely determined by mod discretion.
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Post Post #13299 (ISO) » Sun Sep 15, 2024 11:31 am

Post by TemporalLich »

Town Rolecopping Doctor


Each night, you may protect a player from kills. If you have successfully prevented a death, you will learn the role of the player you targeted.
time will end
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