Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #13325 (ISO) » Mon Nov 25, 2024 10:58 pm

Post by Jake The Wolfie »

Alien Anesthetic Field


The first time you make a post each day, everyone else who posted on that page loses their vote and their ability to act the next night
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Post Post #13326 (ISO) » Tue Nov 26, 2024 1:21 pm

Post by TemporalLich »

Mathematician
(alignment up to mod discretion)

At the end of each Day/Night cycle, you will learn how many abilities have been interfered with that cycle.

Mod Note: An ability counts as having been interfered with if it has resolved differently than expected due to other player's abilities. This can include an ability being blocked, an investigation giving incorrect information, an ability being redirected, or an ability resolving with a different effect than normal.

Assuming normal phase structure, a Mathematician gets their results at the end of the Night.
time will end
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Post Post #13327 (ISO) » Tue Nov 26, 2024 1:29 pm

Post by TemporalLich »

Superstar Hallowed Knight
(alignment up to mod discretion)

At any time, you may PM the moderator to reveal the entirety of your role. This only confirms your role, not your alignment.

You are in a PT with other Hallowed Knights, who are confirmed to not be Dark Creature-aligned.

Mod Note: Mason Feasibility Clause applies to this role - Add "Hallowed Knight" to another random non-Dark Creature-aligned player's role if any Hallowed Knight was generated.
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Post Post #13328 (ISO) » Tue Nov 26, 2024 2:04 pm

Post by DDynamo »

Dexter Morgan


You may attempt to kill another player each night.
You win if you kill or hammer three scum-aligned players before the end of the game.
Upon doing so, you exit the game.
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Post Post #13329 (ISO) » Fri Nov 29, 2024 10:39 am

Post by TemporalLich »

Black Friday Deal!


Two roles for the price of one!

You have the role abilities of two random roles from the Grand Idea Mafia thread, and your alignment is up to mod discretion.




Post 13337 is coming up soon...
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Post Post #13330 (ISO) » Sun Dec 01, 2024 4:31 pm

Post by TemporalLich »

Blank White Card


During pregame, you must draw a simple drawing either on paper or an image editor consisting of only one color and white space. The moderator will assign you an alignment and role based on your drawing, and your drawing will appear in your flip.

If you fail to submit a simple drawing, you will be a
Vanilla Townie
.
time will end
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Post Post #13331 (ISO) » Sun Dec 01, 2024 5:40 pm

Post by Jake The Wolfie »

Artist


Once per day and night, you may submit a drawn image to the host. They interpret the picture and you perform an action based on that interpretation.

Your alignment is determined by the host.
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Post Post #13332 (ISO) » Wed Dec 04, 2024 12:05 am

Post by Jake The Wolfie »

Darwinist


If the host would make a choice, that choice is made randomly instead.

Your alignment is determined randomly from amongst all factions present.
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Post Post #13333 (ISO) » Wed Dec 04, 2024 12:06 am

Post by Jake The Wolfie »

Creationist


If a choice would be made randomly, the host makes a choice instead.

Your alignment is determined by the host.
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Post Post #13334 (ISO) » Thu Dec 05, 2024 9:50 pm

Post by TemporalLich »

Town Ircher-style Leveler


During pregame, you must pick L or H. Failure to pick on time will result in you defaulting to L.

If you picked H, you may target a player to learn who they targeted with a kill action (you don't see non-kill actions).

If you picked L, a random member of each faction gains a Jailkeeper invention.




This is the version of Leveler that Ircher wrote a Role PM for in Grandest Idea Marathon.

H stands for "high power" and L stands for "low power", this variant makes the jailkeeper invention ability work on L while the original Leveler makes the jailkeeper invention ability work on H (picking L doesn't change the setup with the original Leveler)
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Post Post #13335 (ISO) » Thu Dec 05, 2024 10:42 pm

Post by Jake The Wolfie »

Cult Last Thursdayist


At the end of each night, there is an additional pregame phase.
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Post Post #13336 (ISO) » Fri Dec 06, 2024 2:09 am

Post by Jingle »

The End is Only the Beginning.

If a game would end while you have this card instead the following happens:

If you are alive you win the game.
If you have never been prodded, you may choose a player other than yourself. That player wins the game.
If you have never been replaced, any player who has not been replaced wins the game
If you have never been voted, every player who has not placed a vote wins the game.
If you have never been targeted with a night action, every player who acted in the most recent night phase wins the game.

If all of the above is true, add your name to this card. During the pregame of any grand idea mafia that doesn’t veto this card, any player with their name on this card may choose any grand idea mafia card. That becomes their role for the duration of that game.
"i hate it, excellent work" ~xofelf
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Post Post #13337 (ISO) » Sun Dec 08, 2024 3:27 pm

Post by TemporalLich »

Elite Day Vigilante
(alignment up to mod discretion)

Each day, you may attempt to kill a player by posting
SHOOT: {playername}
in the game thread. The first time you target a Town-aligned player with this ability, that player will not die and will instead have their alignment revealed in the game thread.




An elite role for an elite number.
time will end
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Post Post #13338 (ISO) » Sun Dec 08, 2024 8:09 pm

Post by Extasly »

ACTUAL Elite Day Vigilante
(alignment up to mod discretion)

Each day, you may attempt to kill a player by posting
5H00T: {playername}
in the game thread. The first time you target a Town-aligned player with this ability, that player will not die and will instead have their alignment revealed in the game thread.
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Post Post #13339 (ISO) » Sun Dec 08, 2024 8:21 pm

Post by Jake The Wolfie »

31337 A1G1|VN73


You are a lone wolf of your faction. Your faction is determined by the moderator.

Each night, you may attempt to kill a player. If that player is aligned with you, they do not die and are revealed to be town in-thread.
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Post Post #13340 (ISO) » Mon Dec 09, 2024 2:50 am

Post by C-Worl »

Town Odd-Night Kidnapper


Kidnapper is a combined Alien & Commuter. On Odd Nights you may target 1 player. You and that player both leave town. Any other actions performed by you or your target or that targets you or your target will fail. You win when all threats to town are eliminated.
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Post Post #13341 (ISO) » Mon Dec 09, 2024 10:42 am

Post by Jake The Wolfie »

Inept Cultist


You do not appear to be a member of the Cult.
You cannot convert players as though you were a Cult Leader, nor can you become a Cult Leader.
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Post Post #13342 (ISO) » Mon Dec 09, 2024 12:23 pm

Post by sloththeholy »

Smoke


A player who is immune to all actions at Night except kills, Once per game may give this ability to every other player in the game
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Post Post #13343 (ISO) » Wed Dec 18, 2024 8:04 pm

Post by Jake The Wolfie »

Town Automaton Bulletproof Alignment Cop


During the pregame, submit a full list of all actions that you will take for the rest of the game. This list should include any votes, abilities, and other miscellaneous actions you intend on taking. You must specify which day you intend on taking each action and the order in which actions are taken, but you may decide precise timings for each action during the game.
If you would be forced to take an illegal action (such as voting for a player that cannot be voted for), you will die instead.

You are immune to other players' attempts to kill you.
Each night, you may target a player. You will learn that player's exact alignment.
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Post Post #13344 (ISO) » Fri Dec 20, 2024 6:21 pm

Post by Jake The Wolfie »

Olli the Oligicidist


Each major faction has a Flagbearer King. Your goal is to ensure that they, along with any other Flagbearers or Kings, are dead.

While you are alive, players that would normally lose due to having their faction's Flagbears die instead don't lose. This remains true after your death for the faction that killed you, or for all players if you are executed, and retroactively becomes false otherwise.

Each night, you may target a player. If that player is a Flagbearer, King, or both, you kill them. Otherwise, you learn 3 players, 1 of which is a Flagbearer, King, or both of their faction.

A Flagbearer is a role that, when they die, their faction loses. A King is a role that may unilaterally decide to execute someone.
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Post Post #13345 (ISO) » Sat Dec 21, 2024 6:10 am

Post by Extasly »

Werewolf Roleswapper


Each night, you may target a player, you swap roles but not alignements
In post 13347, resthaler wrote: ping
While it's pretty cool how high effort this is, i don't think anyone but you can decipher the meaning of what this role is supposed to do, which is not ideal
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Post Post #13346 (ISO) » Sat Dec 21, 2024 6:28 am

Post by TemporalLich »

Party Host
(alignment up to mod discretion)

While you are still alive, the game thread will remain unlocked during the night.



In post 13348, Extasly wrote:
In post 13347, resthaler wrote: ping
While it's pretty cool how high effort this is, i don't think anyone but you can decipher the meaning of what this role is supposed to do, which is not ideal
I have a feeling that the role's meaning can't be parsed even by the poster, considering the post is labeled as being AI generated
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Post Post #13347 (ISO) » Sat Dec 21, 2024 6:57 am

Post by Jingle »

Me Too! Person with an Irregular Circadian rythym

Me Too! Your alignment is the same as the person directly before you in the player list published by the list mod. If you were the first to sign up your alignment is the same as the last player of the moderators last game’s playerlist.

Irregular Circadian Rythm- You may post in the game thread while it is night. You must post once in the first 30 hours of the game, cannot post for the next six hours, must post once in the next 30 hours, and cannot post in the next six hours. Repeat this cycle as long as you are alive.
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Post Post #13348 (ISO) » Sat Dec 21, 2024 11:08 am

Post by Jake The Wolfie »

Serial Killer with a double-headed double-barreled Doubleshot-gun


Each night, choose two adjacent players. You will attack both players twice.

You win when all major factions and any hostile players are dead.
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Post Post #13349 (ISO) » Tue Dec 24, 2024 8:28 am

Post by TemporalLich »

Town Divine Protector


Each night, you may protect a player from abilities coming from players not aligned with the Town.



In post 13373, Jake The Wolfie wrote: What do you mean by "as if I was experiencing a Mafia like life"? Mafia is a game, not a life.
yes, Mafia (social deduction game) is and should be just a game. That level of distrust applied to real life only leads to problems.

I also recommend editing your posts that don't have a role in them, as they will default to
Vanilla Townie
otherwise.
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