What's the most memorable moment in an LSG?
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Iprobablysuck Goon
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EXIT
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EXITShowDo I REALLY suck? That's up to you to decide.
Retiring from LSG's and Mish Mash, for the most part. If you want to contact me, I suggest going outside and enjoying what the world has to offer, instead.
Definitely DID suck, in the end...Probably.- Fluminator
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Fluminator Mafia Scum
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Lol, our team was so bad in the ambidex game. At least one of us escaped- Malkon05
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Malkon05 He/Him/HisFalsetto Positive
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honestly, playing flim is one of the best gifts to humanity I've ever given and I don't think I will ever top it. muah- AcRv
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AcRv he/himGoon
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So like because I've played so few times I often think about this moment and just remember how blissfully unaware I was of how close my game was to exploding there and then.In post 88, animorpherv1 wrote: Oshawott and Ralts spending an eternity to find the idol, for Oshawott to get one and Ralts to not get one because that tribe's idol had already been found, so they swapped the idol over to Ralts but then Ralts gave the idol back to Oshawott and Oshawott didn't give the idol back to Ralts so Ralts couldn't save himself in TC."Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -Kristian Wilson, Nintendo Inc., 1989- AcRv
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AcRv he/himGoon
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My most memorable moments fitting the criteria were: PvCvW and Magda challenge beasting the Resurrection Chamber and making it to the jury despite being first voted out.
And in Pokemon: Colosseum with Magnemite getting increasingly frustrated at being called "a magnet with bits attached"."Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -Kristian Wilson, Nintendo Inc., 1989- Klick
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Klick Flash Forward
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Oh wow, we've reached the point where nostalgia is nostalgic
The things that are memorable now are different than what was memorable six years ago. I'm surprised by how many experiences with challenges live in my head rent-free, as opposed to big moments socially. Driving the ship forward, the absurd grid challenges in Mario Bros Survivor, the fairy logic puzzle in Hyrule, the very first experiences with JigsawPlanet, 3-Player Chess in Pokemon Colosseum, etc. Those are the clear ones for some reason.- AcRv
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AcRv he/himGoon
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In terms of challenges:
Jigsaw Planet definitely lives in my head to this day.
The Egg-Throwing challenge in Eon.
Broth of the Weld and Shield Surfing from PvCvW
Secret Club Secrets from PvCvW
Though most of those the iconic aspect came from the banter/conversations that came up during the challenge? Egg-throwing cross-tribe banter, bonding over music sharing and coaching each other through shield surfing challenge, and then fifteen players scrambling to figure out what tribe they're in during Secret Club Secrets.
But also the tension of Broth of the Weld in terms of the timing in the game (Resurrection Chamber re-entry) made it so much more tense."Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -Kristian Wilson, Nintendo Inc., 1989 - AcRv
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