Team Mafia Idea Mafia (The Role Deck)

This forum is for discussion related to the game.
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Post Post #75 (ISO) » Sun Feb 09, 2025 4:02 pm

Post by horse. »

[timg]https://lpix.org/4881178/dunkhunt.jpg[/timg]
-----


<@player_name>, you are:

A Copy of the 1984 NES classic: Duck Hunt!!

TOWN ALIGNED - You win when all threats to town have been removed from play AND at least 1 town player remains alive.

TOWN POWER: Night Hunt!! - When the first Night Phase begins, you gain a single-use Vigilante Kill (during the Night Phase, select another player and they will be targeted with a death effect).

If you successfully kill a SCUM-ALIGNED player with the Vigilante Kill provided by this power, it refreshes (i.e. when the NEXT Night Phase begins, you gain a single-use Vigilante Kill). This power may be additionally refreshed in this way NO MORE than twice.

If you successfully kill a TOWN-ALIGNED player with the Vigilante Kill provided by this power, the GM(s) will inform the rest of the thread "<@player_name> is mocked by the Duck Hunt Dog!!" when the NEXT Day Phase begins. This power is then lost.
-----



please respond to this DM to confirm receipt!!
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Post Post #76 (ISO) » Mon Feb 10, 2025 6:51 am

Post by Jingle »

Town RolePost Cop

<@player_name>, you are:

Role #76

TOWN ALIGNED - You win when all threats to town have been removed from play AND at least 1 town player remains alive.

TOWN POWER: Each night you may submit a number from 1-100. You will be informed of any players who were granted the powers of that post in this thread.

Please confirm your role by sending T-Bone a request to join your Team Mafia Team.
Last edited by Jingle on Thu Feb 13, 2025 6:47 am, edited 2 times in total.
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Post Post #77 (ISO) » Mon Feb 10, 2025 8:17 am

Post by The Fool »

Player1Welcome, Player1, to the game!

You are a
Vanilla Townie
.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #78 (ISO) » Mon Feb 10, 2025 1:43 pm

Post by T3 »

Welcome, you are a
Sacrificial Lamb
.

Once per game during the day, you may target another player. You will die, and that player's full role and alignment will be publicly revealed.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #79 (ISO) » Mon Feb 10, 2025 11:32 pm

Post by Jingle »

Player1Welcome, Player1, to the game!

You are a
Vanilla Townie
.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
Last edited by Jingle on Wed Feb 12, 2025 10:19 pm, edited 1 time in total.
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Post Post #80 (ISO) » Tue Feb 11, 2025 4:15 am

Post by T3 »

Welcome, you are a
Town Unmultitaskingizer
.

Each night, you may target another player. That player will be informed that they are no longer Multitasking, meaning that on future nights, they cannot use two actions during the same night. (This includes factional actions)

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #81 (ISO) » Tue Feb 11, 2025 5:23 am

Post by The Fool »

You are the
Town Red Herring Paranoid Loner


You win with the town, and have no active abilities.

When investigated, you will return the results of Mafia JOAT as appropriate ("not vanilla", "not town", "has private topic", etc.)

When you die, you will flip as "Vanilla Townie".

You cannot be added to any private topics. When a player attempts to add you to a PT, they will be reflexively killed.
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Post Post #82 (ISO) » Tue Feb 11, 2025 5:34 pm

Post by CubicalSucrose »

Player1Welcome, Player1, to the game!

You are a
Vanilla Townie
.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #83 (ISO) » Tue Feb 11, 2025 6:38 pm

Post by imaginality »

PlayerNameWelcome, PlayerName, to the game!

You are an
Increasingly Irritable Light Sleeper
.

If either or both of the remaining players that are directly above and directly below you in the player list (wrapping round) post multiple times in PTs during a given night, you will be unable to sleep that night.

The first night you are kept awake, you will receive the message "You are tired and irritable. Your noisy neighbours kept you awake all night."

If this occurs, you will gain a 1-shot Jailkeep ability for optional use on subsequent nights. You may only target one of the two players who may have kept you awake the previous night.

If you are kept awake for a second night, you will receive the message "You are extremely tired and irritable. Your noisy neighbour kept you awake all night again."

If this occurs, you gain a 1-shot vig ability for optional use the following night phase. You may only target one of the two players who may have kept you awake the previous night.

If you are kept awake for a third night, and are not successfully targeted by a protective role that night, you die at the end of the night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #84 (ISO) » Tue Feb 11, 2025 7:55 pm

Post by The Fool »

Player1Welcome, Player1, to Team Mafia Idea Mafia! You are a
Mafia Goon
along with your partner(s), [Player Name(s)], you may talk to each other in this <PT> here.

Factional Kill:
Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.[/list]

Win Condition:

You win the game if all other players are eliminated and at least one mafia-aligned player is alive (or if nothing can prevent the same).

Confirmation:

Confirm by replying to this PM with a summary of your role.
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Post Post #85 (ISO) » Wed Feb 12, 2025 10:24 pm

Post by Jingle »

Mafia Rolenumber Disabler

Each day, you may select a role in this thread. Any player with that role will be considered vanilla until this power is used again, including if you die.
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Post Post #86 (ISO) » Mon Feb 17, 2025 7:30 pm

Post by Trace0n »

PlayerNameWelcome to game! You are a
Town Motivator
.

You have the following active ability:

Each Night, you may target a player. Assuming no interference with your action, you will motivate that player, allowing them to act twice the next night.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #87 (ISO) » Mon Feb 17, 2025 7:35 pm

Post by Trace0n »

Welcome to game! You are a
Town Even Day Tree Stump.

Even after your death, you may still post in the game thread on an even-numbered day.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #88 (ISO) » Mon Feb 17, 2025 7:37 pm

Post by Trace0n »

Public RoleWelcome, Player1, to the game!

You are a
Vanilla Townie
.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #89 (ISO) » Mon Feb 17, 2025 7:38 pm

Post by Trace0n »

Welcome to game! You are a
Town Jailkeeper
.

You have the following active ability:

Each Night, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #90 (ISO) » Mon Feb 17, 2025 7:39 pm

Post by Trace0n »

Welcome to game! You are a
Mafia Juggernaut
.

Your team-mates are names. You may talk to them here during night phases and confirmations only.
You have the following active abilities, but may use only one per Night:

Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
Each Night, if no other member of your faction is performing the factional kill action, you may target a player. Assuming no interference with your action, you will perform the factional kill. This action cannot be blocked or protected from.
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.
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Post Post #91 (ISO) » Tue Feb 18, 2025 1:11 am

Post by rBree2 »

town plurality copWelcome, player. You are a
Town Plurality Cop
.

Each night, target two players. You will be told "your targets share an alignment", "your targets do not share an alignment", or "no result".

You win if all threats to the town are eliminated
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Post Post #92 (ISO) » Tue Feb 18, 2025 4:10 am

Post by Radical Rat »

Town Suitcop
You are a
Town Suitcop
, aligned with the
Town


Each night, you may target a player and learn the 'suit' of the target's rolecard. This will be determined by the modulus of [Target role's post number in this thread] % 4.

If your target's role has a post number that is a multiple of 4 (Post# % 4 = 0), you will be told: "Your target's suit is Spades"
If your target's role has a post number that is one more than a multiple of 4 (Post# % 4 = 1), you will be told: "Your target's suit is Hearts"
If your target's role has a post number that is two more than a multiple of 4 (Post# % 4 = 2), you will be told: "Your target's suit is Clubs"
If your target's role has a post number that is three more than a multiple of 4 (Post# % 4 = 3), you will be told: "Your target's suit is Diamonds"

You win when all threats to the
Town
are eliminated, or nothing could prevent this.
Last edited by Radical Rat on Wed Feb 19, 2025 9:24 am, edited 1 time in total.
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Post Post #93 (ISO) » Wed Feb 19, 2025 7:35 am

Post by Jingle »

Town Hyperspecific Backup:

On night one, you may submit a post number. If a player who randomized that specific post dies, you gain their role for the remainder of the game.

You win with the Town.
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Post Post #94 (ISO) » Wed Feb 19, 2025 2:54 pm

Post by Kcdaspot »

Welcome to the game!

You are a
Vanilla Town


You have no abilities except your voice and your vote.

You win with the
Town


Reply to this PM to confirm
Last edited by Kcdaspot on Wed Feb 19, 2025 3:07 pm, edited 1 time in total.
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Post Post #95 (ISO) » Wed Feb 19, 2025 3:05 pm

Post by Kcdaspot »

Welcome to the game!

You are a
Town Copy-paster


At night you may send in two targets. You will copy the first target's role abilities (not their alignment) and give those abilites to your second target. You may NOT target yourself in either way.

If the first target has already spent an ability that they will not get back then you will copy what remains. ex: A JOAT has One jailkeep, one cop investigation and 2 Vig shots. They have used a Vig shot and the investigation before they get copied. The remaining Jailkeep and vig shot will be the only things copied and given to your second target.

You will NOT receive confirmation of what was copied. If the second target's abilities remain the same they will NOT be informed of any change (unless their own role abilities allow such).

Other than that you have your voice and vote.

You win with the
Town


Respond to this PM to confirm.

forgot to add victory conditions.
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Post Post #96 (ISO) » Sun Feb 23, 2025 4:36 am

Post by DragonEater70 »

Public RoleWelcome, Player1, to the game!

You are a
Vanilla Townie
.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.


Hidden RoleWelcome, Player1, to the game!

You are a
Town Ascetic
.

You have the following passive ability:
  • Non-killing actions that target you fail, but are still considered to have targeted you.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
Last edited by DragonEater70 on Sun Feb 23, 2025 6:05 am, edited 1 time in total.
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Post Post #97 (ISO) » Sun Feb 23, 2025 5:00 am

Post by sloththeholy »

Player1Welcome to the game Player1! You are a
Town Bodyguard 1-Shot Elite Bodyguard
.

Abilities:


Bodyguard:
Each Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night and you will be killed in their place.

Elite Bodyguard:
Once per game, at night you may target a player. Assuming no interference with your action, that player will be protected from one kill that night. If you prevent a kill in this way, you will kill the killer and unavoidably die.

Win Condition:

You win if at least one member of the Town is alive and all other players are dead (or if nothing can prevent the same).

Confirmation:

Confirm by replying to this PM with a summary of your role.
Last edited by sloththeholy on Sun Feb 23, 2025 5:20 am, edited 1 time in total.
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Post Post #98 (ISO) » Sun Feb 23, 2025 5:14 am

Post by usesPython »

Player1Welcome, Player1, to the game!

You are a
Town Beloved Princess Hammerer
.

If you die, the next Day will be skipped. You will passively cast the deciding vote if able.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.
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Post Post #99 (ISO) » Sun Feb 23, 2025 6:14 am

Post by DragonEater70 »

Town Roaming DoctorWelcome, Player, to Team Mafia Idea Mafia! You are a
Town Roaming Doctor
.

Personal abilities:
  • Each Night, you may target a player. Assuming no interference with your action, that player will be protected from one kill that night. You may not target the same player twice with this action.
Win Condition:

You win if at least one member of the Town is alive and all other players are dead (or if nothing can prevent the same).

Confirmation:

Confirm by replying to this PM with a summary of your role.


Posting this partly so the Nurse role actually has a Doctor to copy.
Last edited by DragonEater70 on Sun Feb 23, 2025 8:03 am, edited 3 times in total.
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