[SETUP] Second Chance

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TemporalLich
TemporalLich
Grand Scheme
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[SETUP] Second Chance

Post Post #0 (ISO) » Mon Jun 09, 2025 11:27 pm

Post by TemporalLich »

Second Chance
13 players


3 Mafia Goons

10 Vanilla Townies


The first time the game would be lost by Town by a Townie dying, it isn't. Instead, the player that would die is instead confirmed to be Town, and the next Night is skipped.

Elimination is compulsive. That is, it is decided on plurality and voting No Elimination is not allowed.

Normal nightkills.


A simple setup that gives the town a second chance or extra life. Once in the game, if Town would lose, they get a mod-clear instead.

I'm assuming this setup would also work as a micro:

Spoiler: Second Chance 9p
Second Chance 9p
9 players


2 Mafia Goons

7 Vanilla Townies


The first time the game would be lost by Town by a Townie dying, it isn't. Instead, the player that would die is instead confirmed to be Town, and the next Night is skipped.

Elimination is compulsive. That is, it is decided on plurality and voting No Elimination is not allowed.
time will end

Grand Idea GPick II is in signups! (3/≥13). Grand Idea GPick II has a flexible player count.
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TemporalLich
TemporalLich
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TemporalLich
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Posts: 6892
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Location: A Lost Timeline

Post Post #1 (ISO) » Tue Jun 10, 2025 3:05 pm

Post by TemporalLich »

In a Final 3, scum needs to eliminate
both
townies to win.

this gives a town EV of 67% in a Final 3!
time will end

Grand Idea GPick II is in signups! (3/≥13). Grand Idea GPick II has a flexible player count.
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