[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #79 (isolation #0) » Wed Feb 04, 2009 1:32 pm

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wasn't there an SK last time too?
iirc he had 1 daykill every 2 weeks and always an additional "risky kill" in which he could guess if his victim was mason, mafia, or townie and he lost the kill if he got it wrong
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Post Post #83 (isolation #1) » Wed Feb 04, 2009 2:56 pm

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Post Post #417 (isolation #2) » Tue Feb 24, 2009 1:19 pm

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Prof. Guppy wrote:
I don't think Guppy understands how the Open queue works, though.
That can be remedied easily.
I know, I know, bureaucracy keeps the bad element from exacting their will when they probably shouldn't. Still, I've got characters, plot, and setting all ready and rearing to go. What should I do?
Sign up for the mini theme or large theme queue
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Post Post #577 (isolation #3) » Thu Mar 19, 2009 9:00 am

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Nightless?
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Post Post #672 (isolation #4) » Wed Apr 15, 2009 11:34 am

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It's basically Loser Mafia (mafia want to get lynched, town want to lynch other town)
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Post Post #674 (isolation #5) » Wed Apr 15, 2009 12:32 pm

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Nah it was actually a fun game, just pointing out that it's already been done
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Post Post #737 (isolation #6) » Sun Apr 26, 2009 7:32 am

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Empking wrote:
Cake E9


1 RBer
1 Goon

1 Tracker
1 Watcher
5 Townies
Tracker claims and town wins
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Post Post #739 (isolation #7) » Sun Apr 26, 2009 7:53 am

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Empking wrote:
dahill1 wrote:
Empking wrote:
Cake E9


1 RBer
1 Goon

1 Tracker
1 Watcher
5 Townies
Tracker claims and town wins
How so?

(Scum can do nothing and get 2:5 which isn't bad.)
Tracker claims and the watcher watches him that night. That means that the mafia can't kill or block the tracker without outing themselves. See?
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Post Post #741 (isolation #8) » Sun Apr 26, 2009 8:54 am

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Empking wrote:I'm still not seeing what's so bad about that.
...
Town have a confirmed power-role that can lead the town and can't die until the watcher does.
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Post Post #745 (isolation #9) » Mon Apr 27, 2009 4:47 am

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You're caught up too much in percentages and stats.

A confirmed town power-role IS good for the town and even more so that scum can't even touch him without sacrificing themselves. In this setup, tracker is basically the same as the cop since he only gets results on scum and the watcher. And he'll know he has the watcher once it shows that the person has visited him.
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Post Post #747 (isolation #10) » Mon Apr 27, 2009 5:59 am

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How in the hell do they win if they kill themselves? And there's a GF??

Can someone else please explain this to him
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Post Post #749 (isolation #11) » Mon Apr 27, 2009 7:27 am

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Empking wrote:
dahill1 wrote:How in the hell do they win if they kill themselves? And there's a GF??

Can someone else please explain this to him
I never said kill themselves, I said "sacrifice"
Well if they attack the tracker they are as good as dead.
Empking wrote:No there's not a GF but in this set up a mafia that doesn't take actions is as good as a GF.
lol yeah but then THE MAFIA CAN'T KILL

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