Bad Idea Mafia - Game Over


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Bad Idea Mafia - Game Over

Post Post #0 (isolation #0) » Fri Nov 18, 2005 10:28 am

Post by SpeedyKQ »

Bad Idea Mafia


So the mafia shows up in your town and what do you do? Build a gallows and start an elaborate daily voting ritual? Isn't that making things just a little too complicated? If the town needs to kill one person per day, wouldn't it be more efficient to just run down to WalMart and buy everybody a gun?

Here is the setup:

18 players get
Townie Role wrote:You are a daykilling townie. You have the ability to post in the thread
kill: player.
This will immediately cause the target to die and the day to end. You win when all of the mafia are dead.
3 players get
Cop Role wrote:You are a cop. Once per night you can choose a player to investigate and I'll tell you honestly whether or not that player is a goon. You do not have the ability to detect the godfather. You win when all of the mafia are dead..
3 players get
Goon Role wrote:You are a mafia goon. Your fellow goons are x and y, and z is the godfather. Each night you may talk with your team and decide who to kill. You win when there is only mafia left..
1 player gets
Godfather Role wrote:You are the mafia godfather. The goons are x, y, and z. Each night you may talk with your team and decide who to kill. You also have the ability to post in the thread
kill: player.
This will immediately cause the target to die and the day to end. You win when there is only mafia left..
Why can't the goons and cops daykill, you ask? Because it wouldn't be sporting.

Players Alive (4)

Beaker
d_rouge
ibaesha (replacing SinisterOverlord)
Thoth

Players Dead (21):

Commodore Amazing, townie, shot night 1
VisMaior, townie, shot by Fritzler day 1
Mastermind of Sin, townie, shot night 2
PookyTheMagicalBear, mafia goon, shot by inHimshallibe day 2
armlx, cop, shot night 3
Muzta, townie, shot by RangerOfTheNorth day 3
BabyJesus, cop, shot night 4
WindSlicer, mafia goon, shot by Monty day 4
the silent speaker, cop, shot night 5
TSAGod, townie, shot by Sineish day 5
Yosarian2, townie, shot night 6
Cogito Ergo Sum, mafia goon, shot by Coron day 6
Mr Stoofer (replacing NanookTheWolf), townie, shot night 7
RangeroftheNorth, townie, shot by Fritzler day 7
Coron, townie, shot night 8
Monty, townie, shot by Thoth day 8
inHimshallibe, townie, shot night 9
Fritzler, townie, shot by Aces-Wild day 10
Sineish, townie, shot night 11
Aces-Wild (replacing Kerplunk), townie, shot by d_rouge day 11
BrianMcQueso (replacing This is not me), townie, shot night 12
Last edited by SpeedyKQ on Thu Jan 26, 2006 5:24 am, edited 36 times in total.
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Post Post #1 (isolation #1) » Fri Nov 18, 2005 10:43 am

Post by SpeedyKQ »

The Rules:


Please bold your kills. If a kill is not bolded it will not be counted, and you will look stupid.

For each time you have daykilled before, you must wait 24 hours after day dawns before you can kill again. So if you have killed three times, you may not kill during the first 72 hours of the thread being open, etc.

If you don't have a daykilling ability, please don't fake it, or I will modkill you for real.

No posting after you're dead. If you've been daykilled, and I haven't had a chance to lock the thread yet, you're dead. Shut up.

Inactivity will get you replaced, possibly without warning. If you are going to be away for more than 72 hours please say so in thread.

No talking about the game outside of the thread, except as your roles allow.

If conversation slows, I will impose a deadline. If no kill has happened when the deadline comes to pass, so be it.

Don't publicly quote any PM's from me.

No small or hidden type.

Be respectful to your moderator and to each other. Arguing is part of the game, but stay away from personal attacks and abuse. We're trying to have fun here.
Last edited by SpeedyKQ on Fri Nov 18, 2005 11:10 am, edited 1 time in total.
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Post Post #2 (isolation #2) » Fri Nov 18, 2005 10:47 am

Post by SpeedyKQ »

We are starting with night. All roles are out. When all or most of the role PMs have been received, I'll set a deadline for night choices.

You may start discussions and sending choices immediately.
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Post Post #3 (isolation #3) » Mon Nov 21, 2005 3:59 am

Post by SpeedyKQ »

All roles have been received. Deadline for choices is Thursday 10AM EST, 72 hours from this post.
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Post Post #4 (isolation #4) » Wed Nov 23, 2005 4:23 am

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Less than 24 hours to deadline. Anyone on the mafia team may send the choice - it doesn't have to be the godfather. If I don't receive a choice by deadline, I assume you do nothing.
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Post Post #5 (isolation #5) » Wed Nov 23, 2005 6:00 am

Post by SpeedyKQ »

The sun rises.
Commodore Amazing the townie has been shot.


Get those pistols locked and loaded. 24 players left. One bullet to kill.
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Post Post #7 (isolation #6) » Wed Nov 23, 2005 6:04 am

Post by SpeedyKQ »

Conversation is way overrated. Fritzler dispenses with the need for all that talking that usually bogs things down.
VisMaior the townie has been daykilled by Fritzler.
Nothing left to do here folks. Everyone can head home early for a nice long day at home and then turn in for the night.

Shortest. Day 1. Ever. Muahahahaha.

Night Falls.

Deadline for choices is Saturday 1 PM EST, 3 days from this post.
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Post Post #8 (isolation #7) » Sat Nov 26, 2005 3:29 am

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A new day dawns.
Mastermind of Sin the townie has been shot.


22 players left. 1 bullet to kill.

Fritzler may not kill (though he may post) for the next 24 hours.
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Post Post #23 (isolation #8) » Sat Nov 26, 2005 10:28 am

Post by SpeedyKQ »

So, just to be clear, votes don't actually
do
anything. But if you want to vote anyway, go ahead and knock yourself out. I'm not gonna count them or anything.
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Post Post #36 (isolation #9) » Sun Nov 27, 2005 2:43 am

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Pooky the goon has been daykilled by inHimshallibe.
Night falls. 72 hours for choices.
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Post Post #37 (isolation #10) » Thu Dec 01, 2005 3:55 am

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You awaken to find that
armlx the cop has been shot.


20 players remain. 1 bullet to kill.

No killing for inHim or Fritzler for the next 24 hours.
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Post Post #76 (isolation #11) » Thu Dec 01, 2005 4:26 pm

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Muzta the townsperson has been daykilled by RangerOfTheNorth.
Night 4 begins. 72 hours for choices.
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Post Post #77 (isolation #12) » Mon Dec 05, 2005 12:00 pm

Post by SpeedyKQ »

Sad news, good town.
BabyJesus the cop has been shot.
Better buckle down and make the next kill count.

18 players left. 1 bullet to kill.

Fritzler, inHim, and RangerOfTheNorth may not kill for 24 hours.
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Post Post #129 (isolation #13) » Sat Dec 10, 2005 5:06 am

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Hooray! Windslicer the goon has been daykilled by Monty.
Night falls, 72 hours for choices.

I'll get to prodding/replacing inactive players soon.
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Post Post #130 (isolation #14) » Mon Dec 12, 2005 4:07 am

Post by SpeedyKQ »

Yet another morning gathering in the town square to see who is missing. This time the silent speaker is done for. Sucks to be town, because
the silent speaker, cop, has been shot.


These players can't kill for 24 hours:
Fritzler
inHimshallibe
RangerOfTheNorth
Monty

16 players left. 1 bullet to kill.
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Post Post #134 (isolation #15) » Mon Dec 12, 2005 6:12 am

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I've done a round of prods. Replacements to come shortly.
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Post Post #155 (isolation #16) » Mon Dec 12, 2005 10:32 am

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TSAGod the townie has been daykilled by Sineish.
Night falls. 72 hours for choices.
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Post Post #156 (isolation #17) » Wed Dec 14, 2005 9:24 am

Post by SpeedyKQ »

The town awakens to discover that
Yosarian2 the townie has been shot.


14 players left. 1 bullet to kill.

You know the drill. If you've daykilled before, no killing for 24 hours.

Mr Stoofer hereby replaces NanookTheWolf.

Kerplunk hereby replaces darquiel.
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Post Post #191 (isolation #18) » Fri Dec 16, 2005 3:12 am

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You tell 'em, Stoofer. So
Cogito Ergo Sum, mafia goon, has been daykilled by Coron.


I now use my modly omnipotence to return CES to life.
Cogito Ergo Sum has been resurrected by the moderator.


And now, for breaking the rules about posting while dead,
Cogito Ergo Sum is modkilled.
That was fun.

Anyways, night falls. 72 hours for the kill choice, but there is nobody left to discuss it with, so try to send it sooner.
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Post Post #192 (isolation #19) » Sun Dec 18, 2005 2:30 am

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Day dawns.
Mr Stoofer the townie is shot.
1 bullet to kill.
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Post Post #197 (isolation #20) » Mon Dec 19, 2005 11:08 am

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RangeroftheNorth the townie has been shot by Fritzler.
Night. Send me your choice, godfather.
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Post Post #198 (isolation #21) » Tue Dec 20, 2005 9:37 am

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Another day, another dead townie.
Coron the townie has been shot.
10 players left, 1 bullet to kill.

Fritzler the trigger-happy must wait 48 hours. All other prior killers wait 24 hours.
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Post Post #204 (isolation #22) » Wed Dec 21, 2005 3:06 am

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Sure.
Monty's dead. He was a townie.
Night falls. Who's next, godfather?
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Post Post #205 (isolation #23) » Mon Dec 26, 2005 4:30 am

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Merry Christmas inHim, you're dead.
inHimshallibe the townie has been shot.
A new day dawns. One bullet to kill.
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Post Post #206 (isolation #24) » Tue Dec 27, 2005 5:50 am

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Deadline: 72 hours from this post.

I'll remove it if there is lots of participation.
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Post Post #208 (isolation #25) » Wed Dec 28, 2005 9:54 am

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So do I need to prod every non-Fritzler player? I really don't feel like it.
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Post Post #211 (isolation #26) » Fri Dec 30, 2005 7:54 am

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Sorry, but the deadline had already passed, by about an hour.
Night falls with no kill.
Who's next, godfather?
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Post Post #212 (isolation #27) » Tue Jan 17, 2006 10:40 am

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OK, I'm sorry I've let this game drop. There wasn't much participation around the holidays, and I don't know if the lack of interest was temporary or permanent. No kill was submitted last game-night before the deadline.

Anyways, I've reopened the thread. Please everyone let me know if they want this game to continue or not. If I get 5 out of 8 affirmatives, I'll arrange for replacements if needed and call it back on. Otherwise, I'll reveal roles and let it drop.

Again, I'm really sorry.

(No kills will count until I declare the game back on.)
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Post Post #217 (isolation #28) » Tue Jan 17, 2006 6:04 pm

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Sure discuss now. You'll have to wait 48 hours from when the game starts.
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Post Post #231 (isolation #29) » Wed Jan 18, 2006 8:19 am

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OK, looks like this will happen. I'm trolling for replacements now - I prefer not to let dead players replace in with new roles. I will if I have to.
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Post Post #234 (isolation #30) » Thu Jan 19, 2006 3:30 am

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OK, replacements have been found and a new day dawns.

Aces-Wild replaces Kerplunk.
ibaesha replaces SinisterOverlord.
Brian McQueso replaces This is not me.


8 players left. 1 bullet to kill.

Fritzler has a 48 hour wait from the time of this post. Sineish and Thoth have a 24 hour wait.
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Post Post #250 (isolation #31) » Fri Jan 20, 2006 3:51 am

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Fritzler is dead. He was a townie.
Send me you choice, godfather.
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Post Post #251 (isolation #32) » Sat Jan 21, 2006 11:40 am

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Another dawn, another corpse.
Sineish has been shot.
The town might want to consider shooting the godfather soon.

6 players left. 1 bullet to kill.

Thoth is the only player who must wait.
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Post Post #253 (isolation #33) » Mon Jan 23, 2006 10:10 am

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Another nice, quick decision. Instead of spending the whole day arguing over who should be killled, the few remaining townsfolk can head home for a long, rewarding day of watching soap operas and infomercials.

Aces-Wild the townie is dead.


OK godfather, who now?
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Post Post #254 (isolation #34) » Tue Jan 24, 2006 11:14 am

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BrianMcQueso the townie has been shot.


4 players left. 1 bullet to kill.

d_rouge and Thoth must wait.
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Post Post #261 (isolation #35) » Thu Jan 26, 2006 5:23 am

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Beaker has been shot by ibaesha
, and night falls. The next day d_rouge heads for the town square and finds ibaesha standing there alone, next to the corpse of Thoth. It is now painfully clear to d_rouge who is responsible for all of the killings.

He says, "So we have an agreement to wait for a period and have a quick-draw to see who -" *bang*

"I've got your quick-draw right here." ibaesha says as she holsters her gun. Having obliterated the town, ibaesha walks off into the sunset.

Game over. Mafia wins.


Sorry if this comes as a surprise, but I'm using the standard engame stipulation that any number of mafia can overcome an equal number of townies. It just doesn't seem fair to subject a mafia member who has survived to the end to a virtual coin-flip.

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