Bad Idea Mafia - Game Over


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Bad Idea Mafia - Game Over

Post Post #0 (ISO) » Fri Nov 18, 2005 10:28 am

Post by SpeedyKQ »

Bad Idea Mafia


So the mafia shows up in your town and what do you do? Build a gallows and start an elaborate daily voting ritual? Isn't that making things just a little too complicated? If the town needs to kill one person per day, wouldn't it be more efficient to just run down to WalMart and buy everybody a gun?

Here is the setup:

18 players get
Townie Role wrote:You are a daykilling townie. You have the ability to post in the thread
kill: player.
This will immediately cause the target to die and the day to end. You win when all of the mafia are dead.
3 players get
Cop Role wrote:You are a cop. Once per night you can choose a player to investigate and I'll tell you honestly whether or not that player is a goon. You do not have the ability to detect the godfather. You win when all of the mafia are dead..
3 players get
Goon Role wrote:You are a mafia goon. Your fellow goons are x and y, and z is the godfather. Each night you may talk with your team and decide who to kill. You win when there is only mafia left..
1 player gets
Godfather Role wrote:You are the mafia godfather. The goons are x, y, and z. Each night you may talk with your team and decide who to kill. You also have the ability to post in the thread
kill: player.
This will immediately cause the target to die and the day to end. You win when there is only mafia left..
Why can't the goons and cops daykill, you ask? Because it wouldn't be sporting.

Players Alive (4)

Beaker
d_rouge
ibaesha (replacing SinisterOverlord)
Thoth

Players Dead (21):

Commodore Amazing, townie, shot night 1
VisMaior, townie, shot by Fritzler day 1
Mastermind of Sin, townie, shot night 2
PookyTheMagicalBear, mafia goon, shot by inHimshallibe day 2
armlx, cop, shot night 3
Muzta, townie, shot by RangerOfTheNorth day 3
BabyJesus, cop, shot night 4
WindSlicer, mafia goon, shot by Monty day 4
the silent speaker, cop, shot night 5
TSAGod, townie, shot by Sineish day 5
Yosarian2, townie, shot night 6
Cogito Ergo Sum, mafia goon, shot by Coron day 6
Mr Stoofer (replacing NanookTheWolf), townie, shot night 7
RangeroftheNorth, townie, shot by Fritzler day 7
Coron, townie, shot night 8
Monty, townie, shot by Thoth day 8
inHimshallibe, townie, shot night 9
Fritzler, townie, shot by Aces-Wild day 10
Sineish, townie, shot night 11
Aces-Wild (replacing Kerplunk), townie, shot by d_rouge day 11
BrianMcQueso (replacing This is not me), townie, shot night 12
Last edited by SpeedyKQ on Thu Jan 26, 2006 5:24 am, edited 36 times in total.
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Post Post #1 (ISO) » Fri Nov 18, 2005 10:43 am

Post by SpeedyKQ »

The Rules:


Please bold your kills. If a kill is not bolded it will not be counted, and you will look stupid.

For each time you have daykilled before, you must wait 24 hours after day dawns before you can kill again. So if you have killed three times, you may not kill during the first 72 hours of the thread being open, etc.

If you don't have a daykilling ability, please don't fake it, or I will modkill you for real.

No posting after you're dead. If you've been daykilled, and I haven't had a chance to lock the thread yet, you're dead. Shut up.

Inactivity will get you replaced, possibly without warning. If you are going to be away for more than 72 hours please say so in thread.

No talking about the game outside of the thread, except as your roles allow.

If conversation slows, I will impose a deadline. If no kill has happened when the deadline comes to pass, so be it.

Don't publicly quote any PM's from me.

No small or hidden type.

Be respectful to your moderator and to each other. Arguing is part of the game, but stay away from personal attacks and abuse. We're trying to have fun here.
Last edited by SpeedyKQ on Fri Nov 18, 2005 11:10 am, edited 1 time in total.
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Post Post #2 (ISO) » Fri Nov 18, 2005 10:47 am

Post by SpeedyKQ »

We are starting with night. All roles are out. When all or most of the role PMs have been received, I'll set a deadline for night choices.

You may start discussions and sending choices immediately.
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Post Post #3 (ISO) » Mon Nov 21, 2005 3:59 am

Post by SpeedyKQ »

All roles have been received. Deadline for choices is Thursday 10AM EST, 72 hours from this post.
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Post Post #4 (ISO) » Wed Nov 23, 2005 4:23 am

Post by SpeedyKQ »

Less than 24 hours to deadline. Anyone on the mafia team may send the choice - it doesn't have to be the godfather. If I don't receive a choice by deadline, I assume you do nothing.
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Post Post #5 (ISO) » Wed Nov 23, 2005 6:00 am

Post by SpeedyKQ »

The sun rises.
Commodore Amazing the townie has been shot.


Get those pistols locked and loaded. 24 players left. One bullet to kill.
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Post Post #6 (ISO) » Wed Nov 23, 2005 6:02 am

Post by Fritzler »

Kill: Vismaior
Surfs up dude.
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Post Post #7 (ISO) » Wed Nov 23, 2005 6:04 am

Post by SpeedyKQ »

Conversation is way overrated. Fritzler dispenses with the need for all that talking that usually bogs things down.
VisMaior the townie has been daykilled by Fritzler.
Nothing left to do here folks. Everyone can head home early for a nice long day at home and then turn in for the night.

Shortest. Day 1. Ever. Muahahahaha.

Night Falls.

Deadline for choices is Saturday 1 PM EST, 3 days from this post.
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Post Post #8 (ISO) » Sat Nov 26, 2005 3:29 am

Post by SpeedyKQ »

A new day dawns.
Mastermind of Sin the townie has been shot.


22 players left. 1 bullet to kill.

Fritzler may not kill (though he may post) for the next 24 hours.
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Post Post #9 (ISO) » Sat Nov 26, 2005 3:35 am

Post by BabyJesus »

hi
:coo:
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Post Post #10 (ISO) » Sat Nov 26, 2005 4:30 am

Post by Fritzler »

what up g?
Surfs up dude.
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Post Post #11 (ISO) » Sat Nov 26, 2005 4:45 am

Post by Yosarian2 »

All right...that was a really bad day 1. We got absoultly no information at all. Fritzler, what if Vismaior had been a cop? Or what if a cop had gotten an innocent investigation on him? You should have AT LEAST given him a chance to claim before you shot him.

My suggestions, for everyone:

1. Don't shoot anyone until everyone, or almost everyone, posts at least once. AFter all, what if a cop got a guilty result on someone, and wants to share it?

2. Don't shoot anyone unless they have at least 5 or 6 people FOSing them. This should give them a chance to defend themselves, should give people a chance to defend them or attack them, and it should give us a chance to make kind of a psudo-voting record to help us figure out who scum is. It should also make it harder for the godfather to blow people away with impunity.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #12 (ISO) » Sat Nov 26, 2005 5:41 am

Post by Sineish »

What's this? The day is 2 hours old and no-one has been shot yet?
Yosarian2 wrote:You should have AT LEAST given him a chance to claim before you shot him.
Why? there's only 1 claim that makes any strategic sense for anyone - townie. Don't get me wrong, I'm not in favour of Fritzler's trigger happy behaviour, but I don't think we ought to constrain people by FOS rules either.

Besides, I think we can safely say that Fritzler is a townie. Even he isn't mad enough to pull something like this when godfather.

S.
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Post Post #13 (ISO) » Sat Nov 26, 2005 5:48 am

Post by BabyJesus »

vote Yosarian2
:coo:
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Post Post #14 (ISO) » Sat Nov 26, 2005 5:54 am

Post by Yosarian2 »

Sineish wrote:What's this? The day is 2 hours old and no-one has been shot yet?
Yosarian2 wrote:You should have AT LEAST given him a chance to claim before you shot him.
Why? there's only 1 claim that makes any strategic sense for anyone - townie.
Um, no, there ARE 3 cops, remember? Wouldn't it be better for a cop to claim cop and share his results rather then get randomally shot by a townie? And if we don't have some kind of FOS rules, how would a person know if they were in danger of being killed or not?
Sineish wrote: Don't get me wrong, I'm not in favour of Fritzler's trigger happy behaviour, but I don't think we ought to constrain people by FOS rules either.
Why not?

Like I said, the idea behind the FOS rules is to make people say who they're suspicious of, and to see who they defend. The way day 1 went, we got no information about ANYONE except for Fritzer. Whereas, if several people has disccused if VisMaior was a good day 1 kill or not, we would have gotten some info on all of them, just like we do in a "normal" mafia game.
Sineish wrote: Besides, I think we can safely say that Fritzler is a townie. Even he isn't mad enough to pull something like this when godfather.
(shrug) You're probably right, although we're getting into wine in front of me terratory here. You notice I didn't FOS fritzler, though. However, if we leave it so that that kind of "show up and shoot someone at random without asking for anyone's opinion" behavior is allowed, it will make it really easy for the godfather to kill at will, possibly multiple times in the game, without getting much attention; wheras that won't happen like that if we go by the FOS rules I suggested.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #15 (ISO) » Sat Nov 26, 2005 6:00 am

Post by This is not me »

well if the normal mafias could also fire i would fos fritzler,but yeah for godfather it is a little too madand i agree no more random killing plz...anyway i think the strating odds of town are pretty good...
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Post Post #16 (ISO) » Sat Nov 26, 2005 6:30 am

Post by Fritzler »

Vote: Yosarian2

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Post Post #17 (ISO) » Sat Nov 26, 2005 7:36 am

Post by Muzta »

I think this is kind of a random chance mafia game

Anyone can claim to be a townie

it's not like hard or anything
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Post Post #18 (ISO) » Sat Nov 26, 2005 7:39 am

Post by Fritzler »

Muzta wrote:I think this is kind of a random chance mafia game

Anyone can claim to be a townie

it's not like hard or anything
What, its ridiculously hard if your asked to prove it and can't becase your a goon.
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Post Post #19 (ISO) » Sat Nov 26, 2005 7:42 am

Post by This is not me »

i have 1 idea,every time we wanna kill someone we force some other scum looking person to make the kill,beacause then we have a 50:50 chance to get scums and cops and i think if there is only 3 scums+1gf it is a good trade...
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Post Post #20 (ISO) » Sat Nov 26, 2005 8:26 am

Post by Yosarian2 »

Fritzler wrote:
Vote: Yosarian2

funsucker
You already cost us an entire day of discussion and information. I was going to suggest this stratagy day 1, but we didn't GET a day 1, at all, because of you. Instead, the scum got two night kills with a random being killed in between. If the town keeps doing stuff like that, we're not going to win, because we're not going to have any way to figure out who the scum are.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Post Post #21 (ISO) » Sat Nov 26, 2005 9:02 am

Post by Cogito Ergo Sum »

If you weren't prepared for at least semi-random daykills, you shouldn't have signed up for this game, Yosarian2. I don't mind what Fritzler did, of course we shouldn't do it every day, but eh, the day one kill would have probably gotten a townie anyway.

Now This is not me's suggestion seems good to me, although it could backfire in a big way. It does have the added benefit of limiting the GF's power as he'd kill only once, so his idea is something we should certainly take into account.

We should discuss and stuff and then when there's a feeling of general consensus we'll ask someone to make the kill.
Scumchat is awesome. Yarr!

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Post Post #22 (ISO) » Sat Nov 26, 2005 10:06 am

Post by Beaker »

the other problem with TINM's plan is if we try to force a cop to kill someone, we'd probably end up killing a cop
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Post Post #23 (ISO) » Sat Nov 26, 2005 10:28 am

Post by SpeedyKQ »

So, just to be clear, votes don't actually
do
anything. But if you want to vote anyway, go ahead and knock yourself out. I'm not gonna count them or anything.
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Post Post #24 (ISO) » Sat Nov 26, 2005 11:12 am

Post by Yosarian2 »

Cogito Ergo Sum wrote:If you weren't prepared for at least semi-random daykills, you shouldn't have signed up for this game, Yosarian2. I don't mind what Fritzler did, of course we shouldn't do it every day, but eh, the day one kill would have probably gotten a townie anyway.
(shrug) I think this is going to be a really interesting game, for a lot of reasons. I also intend to play to win, which was why I suggested that FOS stratagy.

You're right, that the town usually dosn't hit scum day 1. However, the town often gets enough info on day 1 so that they've got a better chance day 2. We got nothing day 1.

We don't have to go with my plan, if no one else wants to, but random kills without any discussion first are very, very bad for us; they're actually a lot worse then random vig kills would be in a normal game, because here they not only cost us a good guy, they also cost us an entire day which lowers our chances of finding scum in the long run by a lot. With the set-up the way it is, it is possible for a single townie who kills randomally and plays badly enough to completly destroy any chance of the town winning by killing several townies and at the same time making it impossible for us to find scum on those days. This isn't like the duels in BJ's wild west mafia, where the town had duels as well as the normal lynches; the kills are our only possible way to kill scum, and we only get one a day, we've got to use them wisely.
Cogito Ergo Sum wrote: Now This is not me's suggestion seems good to me, although it could backfire in a big way. It does have the added benefit of limiting the GF's power as he'd kill only once, so his idea is something we should certainly take into account.

We should discuss and stuff and then when there's a feeling of general consensus we'll ask someone to make the kill.
I do agree with this. One of the useful facts we have is that goons can't kill, so we might as well use that to try test people when we have someone who looks suspicious.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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