[NOARD SYSTEM] ...
[NORAD SYSTEM] System booting up...
[NORAD SYSTEM] Verifying architecture integrity...
[NORAD SYSTEM] Checking login credentials...
[NORAD SYSTEM] Connecting to network...
[NORAD SYSTEM] Done.
[NORAD SYSTEM] Looking for default scan range...
[NORAD SYSTEM] None found. Standing by for manual user input...
...
"I question your decision to put the systems back online."
"Yeah, I always knew you weren't a fan of national security."
"Oh please. It's poor taste. How can we justify strategic arms limitation talks while simultaneously arming ourselves to the teeth?"
"They're
limitation
talks. Not shut-down-everything talks. America will not be a sitting duck."
"I don't care what the media is calling them now. It sends a bad political message."
"It's called being prepared. It was never a crime to be prepared."
"It's like going to a diplomatic meeting wearing a bulletproof vest. It's not a crime, but it sure as hell makes it look like you expect one."
"Well, if the other players are carrying guns, that's not a half-bad idea."
"It puts us in a neverrending cycle."
"I disagree. But we'll see what the President says."
"Indeed."
...
The larger sequel to DEFCON Mafia 1.0, this game is loosely modeled off the vector-graphics game DEFCON, a cold-war era nuclear warfare simulator. Players will assume the roles of military commanders who must balance the age-old military strategy of playing defensively and ensuring self-preservation against using conventional warfare to gain the upper hand against the opportunity to first strike and annihilate an opponent. Every player will have a role, and what role each player has is partially determined by the player's themselves using a blend of self-selection and a choice ranking system. Strong teamwork, coordination, and a level head will be critical for victory.
Signup warning:
This game is advanced. You must have completed at least three games on mafiascum to play. Moreover, because this game has both self-selection and real-time sensitivity elements, the negative impacts of replacements will be particularly harmful. Please refrain from joining if you do not think you will be able to keep up throughout.
Setup info:
The setup is OPEN. You can read the complete rules set in the post below.
...
[Moderation]
Moderator: AlmasterGM
Backup Moderator: Andrius
Reviewer: Vi
1) All site-wide rules apply.
2) Unless your role PM permits you to do so, do not discuss this game with any player outside the game thread.
3) Do not edit or delete posts.
4) Do not post in the thread when dead. A single "bah" post with no game-related content is permitted.
5) All posts must be readable. Using smaller-than-normal text, invisible text, or
external
encryption and decryption tools to hide information in your posts is prohibited.
This includes any posts made in quicktopics.
6) Do not quote any communication you have with the moderator, including timestamps. Careful paraphrasing is acceptable. Please contact me first if you are unsure of whether a post will violate this rule.
7) Inactivity kills games. Please be considerate and play the game you signed up for. If you do not post every 48 hours, you will be prodded. If you do not post 24 hours after that, you will be replaced. If you receive 3 or more prods, you may be automatically replaced without additional warning at the moderator's discretion. Please notify me if you will be V/LA.
8) Blue is the reserved moderator color. Please refrain from using it. Black will also be used by the moderator. It, however, is not reserved.
9) To cast a vote, post a bolded
Vote: PLAYERNAME
command in the thread. Unvotes are appreciated, but not mandatory.
10) A player will be lynched when they have received a majority of votes. Once a majority has been reached, all players may still converse until the moderator arrives to close the thread,
but no game actions may be taken (including nuclear launches).
11) If no player reaches a majority of votes by the deadline, a no-lynch will occur.
12) If you do not wish to lynch, you may
Vote: No lynch
just like a normal vote on a player.
13) This is a full reveal game. Upon death, that player’s alignment and any abilities they had will be flipped.
14) There is zero-tolerance for using subterfuge or deception with the moderator commands (posting
Nuke: PLAYERNAME
when you do not possess a missile silo in nuclear launch mode, for example). Violations of this rule are punishable by modkill on the first offense.
15) Flavor is written for your enjoyment only and has absolutely no relation to in-game alignment. Analyze it at your own risk.
[Setup]
There are 14 American players.
Spoiler: United States of America Role PM
[BEGIN MESSSAGE]
[CLEARENCE LEVEL: TOP SECRET]
[RECEPIENT: [PLAYER NAME]]
Welcome to DEFCON Mafia 2.0, [PLAYERNAME]! You are a well-established and important member of the American government. Although the nation breathed a sigh of relief when the Cold War ended, the battle was never really over – hate still hung between Washington and Moscow. In addition, a new contender soon rose to power on the global playground – the People's Republic of China. The PRC, armed with a massive population, strong economy, and most importantly, a sizeable nuclear arsenal and military, has been aggressively expanding and clashing with the US. Although US soil is oceans away from both of these superpowers, their looming encroachment makes you uneasy. You must do everything in your power to defend the American way of life from these threats.
You are aligned with the United States of America. You win if, for 72 hours, all threats to the USA have been neutralized and at least one member of your faction remains alive.
Please confirm in the game thread, located here.. Good luck!
[END MESSAGE]
There are 3 Chinese players.
Spoiler: People's Republic of China Role PM
[BEGIN MESSAGE]
[CLEARENCE LEVEL: TOP SECRET]
[RECEPIENT: [PLAYERNAME]]
Welcome to DEFCON Mafia 2.0, [PLAYERNAME]! You are a high-ranking Chinese military officer. For centuries, your nation has endured the weight of imperialism. With the rise of the modern era, however, it finally broke free of its oppressor’s chains and revolted against their entire way of life. Since then, your country has enjoyed astronomical population, economic, and military growth - and it's hungry for more. Standing in your way is the United States. The majority of their citizens do not even know what real work is, and there government is a massive corrupt mess. Knock them off their high horse and give them a little taste of their own imperialistic medicine. And take down Russia too, while you’re at it – you do communism better than they do, anyway.
[CLEARENCE LEVEL: TOP SECRET]
[RECEPIENT: [PLAYERNAME]]
Welcome to DEFCON Mafia, [PLAYERNAME]! You are a high-ranking Russian general. Ever since the United States dropped the first pair of atomic bombs in 1945 and took the helm of the “western world,” you have been jealous of their status as the world’s only hyper-super power. Even more embarrassing than constantly playing catch-up in the nuclear race, though, was Russia's partial collapse at the end of the Cold War. You want to destroy the evils of capitalism, bring a bounty of goodness to your people, and see Russia restored to its former glory. To do this, the USA must be crushed. You also plan on obliterating China along the way, who you see as a massive liability and a traitor to the Marxist and Leninist philosophies. Fortunately, in order to get through this massive undertaking, you have a motto: “Take no prisoners, comrades.”
This game will be divided into traditional day and night phases as well as a series of levels of “military alertness,” known as DEFCON. The levels and their various characteristics are as follows:
DEFCON 5
–
Normal readiness
– 72 hours.
a) Discussion and confirmation only. Votes cannot yet be cast.
b) Players with private communication channels (quicktopics) may talk openly.
DEFCON 4
–
Increased intelligence watch and strengthened security measures
– 72 hours.
a) Discussion only. Votes cannot yet be cast.
b) Players must submit their deployment choices (missile silo, offensive troops, or defensive troops) via PM.
c) Players with private communication channels (quicktopics) may talk openly.
DEFCON 3
–
Increase in force readiness above that required for normal readiness
– Two weeks or until lynch.
a) Players may cast votes.
b) Following a lynch, a 48 hour night phase will occur.
c) During night phases, players may use any activated abilities they have.
d) All militaries switch to encrypted callsigns. Players with private communication channels may still talk openly at any time, but any messages sent during the day phase have a 10% chance of their contents being intercepted and posted publically in the thread.
DEFCON 2
–
Further increase in force readiness, but less than maximum readiness
– Two weeks or until lynch.
a) The PRC and the Russian Federation each gain the following activated ability:
Stealth Bomber:
In preparation for your campaign against the Americans, your military aerospace engineers have outfitted your Air Force with the cutting edge in stealth technology. You are capable of conducting air strikes anywhere in the world with precise and deadly force. {Kill target player.}
b) All other characteristics are identical to DEFCON 3.
DEFCON 1
–
Maximum readiness
– Two weeks or until lynch, repeating.
a) Nuclear launch becomes available to all players deploying missile silos in nuclear launch mode.
b) The game continues as normal in this DEFCON, cycling through the night and day phases, until a win condition has been achieved.
c) All other characteristics are identical to DEFCON 2.
[DEFCON 4 Specific Procedures]
During DEFCON 4, players choose what forms of military they wish to deploy – a missile silo, offensive troops, or defensive troops.
Last edited by AlmasterGM on Sun Dec 05, 2010 5:13 pm, edited 4 times in total.
Papa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"
Mod wrote:5) All posts must be readable. Using smaller-than-normal text, invisible text, or external encryption and decryption tools to hide information in your posts is prohibited.
This includes any posts made in quicktopics.
Oh, good. Some of us (namely just me) are too dumb to use this properly. Although it gives the game a certain charm, logistically it really put the breaks on an otherwise very intense game.
I am confirming that the President of Lithuania, Andrius Kairys, shall be watching over the game, and should "God" (Comedy of Whims, anyone? ) AlmasterGM befall some horrific accident, I shall be here to maintain order. (Order is defined loosely, as this game still functions "orderly" whilst nukes roam the skies.)
Sėkmės!
-Andrius
"This is the true face of a man who plays paladin."