... Processing ...
So now I'm lazy because I have obligations outside of mafiascum that keep me from "leading the town like
should be"? Trust me when I say I post when I can, and when I have something to say. And even if I were not busy, I happen to be mildly interested in seeing how the game flows between the unconfirmed players without me interjecting. I am not a fan of "blindly follow the Cop," and so I similarly am not a fan of "blindly follow the confirmed innocent." If I am going to "lead the Town," I would rather do so in an
informed
manner, which I cannot do because I have not yet had the opportunity to reread this monstrosity of a game.
By the way, have you (or has
anybody
) reread the game since learning Ythill's, Simenon's, and my alignments? If not, why not? Don't you think you might catch things on Day One you didn't catch before (because at that time you arguably would not have known that Ythill, Simenon, and Antitown/I were Town)? Really, everybody should be trying to reread the game at their first opportunity to see if they can tease out posts that are more clearly scummy in hindsight.
2.)
RedCoyote, Post 979 wrote:Of course we need to focus outside of the Sim wagon. VPB is the only one who thinks the Sim wagon wasn't a good wagon, I think everyone else agrees it was an acceptable lynch (even if not their priority pick). Lynching from a pool of 3 is better than lynching from a pool of 8, unless you're going to sit here and argue that all scum were on the Sim wagon.
First, I said Simenon was Town. Which you made a point of rolling your eyes at and ridiculing more than a few times on Day One. How soon we forget.
Second, the Vote Count at the end of Day One was:
Simenon Lynch wrote:8 Simenon (RedCoyote, Concission, Ythill, LuckayLuck, Vigilante Ventriloquist, Jarti, Fate, zoraster)
2 Concission (crypto, Simenon)
2 RedCoyote (GLaDOS, Shadow Dancer)
1 LuckayLuck (AlmasterGM)
I do not think it is in any way guaranteed that one of the scum was off the Simenon lynch. I remember recently playing in a 4-man scumgroup where the entire team piled on the same player Day One (though we ended up having to bus a partner). Even if there
is
scum off the Simenon wagon, I see absolutely zero reason to draw attention away from the players who
we know were voting a for a Townsperson
in order to look at people
who very well might have been voting scum
.
At the very least, you are certainly conceding that there was
at least
one scum
on
the wagon. Probably at least two. And possibly all three. In any case, saying it is "easier to lynch from a pool of 3" over a "pool of 8" is at best highly misleading:
->
a.)
The "pool" of eligible candidates on the Simenon lynch is 7, since Ythill has died. Second, since you were on the wagon, you can remove yourself for the purposes of your own scumhunting, leaving a pool of 6. If there are two scum on the wagon, this means the chances of
you
being able to find scum on or off the wagon is equal: a 1 in 3 chance for those off the wagon (33.3%) and a 2 in 6 chance for those players on the wagon (33.3%).
->
b.)
Limiting the scope of suspects is not really helpful to Town, especially if this limitation could easily put the Town in an impossible situation. What if all three unconfirmed players off the Simenon wagon are Town? After we lynch the first, the "chances increase" (according to you) that the other two players are scum. So we lynch Townie #2. When they turn up roses, we lynch the third, because they
must
be scum! ... And then we lose. Your theory has a pretty obvious fatal flaw (i.e.,
you are wrong
) that you seem to dismiss out of hand. And without good reason.