Open 279 - Rusty Guillotine Mafia - Game Over!


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Post Post #2350 (ISO) » Thu Apr 21, 2011 11:52 pm

Post by RedCoyote »

Please. Your motivations were scum all the way. :P

It feels good to get a little sweet justice against you after that one though. A shame chess kind of got a double whammy. I've got a lot more to say, but I don't have time to type it all out right now.
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Post Post #2351 (ISO) » Thu Apr 21, 2011 11:53 pm

Post by Vigilante Ventriloquist »

Wait, so you were scum? >_<

gdi
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Post Post #2352 (ISO) » Thu Apr 21, 2011 11:54 pm

Post by Vigilante Ventriloquist »

Who was the third stooge?
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Post Post #2353 (ISO) » Thu Apr 21, 2011 11:57 pm

Post by VP Baltar »

So I can rub it in your fucking faces that I was town now?
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Post Post #2354 (ISO) » Thu Apr 21, 2011 11:57 pm

Post by Vigilante Ventriloquist »

Meh, forget it, I gotta sleep. I'll find out later (my guess is LL).
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Post Post #2355 (ISO) » Thu Apr 21, 2011 11:58 pm

Post by VP Baltar »

Yeah, if it's RC, it's probably LL. He was hardcore defending him after I made my case on him.
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Post Post #2356 (ISO) » Fri Apr 22, 2011 12:06 am

Post by Vigilante Ventriloquist »

...I'll stop being cruel.

^5 RC etc etc

The part about needing to go to sleep wasn't a lie though. G'night.
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Post Post #2357 (ISO) » Fri Apr 22, 2011 12:25 am

Post by chesskid3 »

whatever I was right about VPB that's as good as a victory
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Post Post #2358 (ISO) » Fri Apr 22, 2011 12:53 am

Post by VP Baltar »

chesskid3 wrote:whatever I was right about VPB that's as good as a victory
Yeah well, you were the only one acting with any kind of sense yesterday who was also town. Don't forget that we were probably right about LL as well.
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Post Post #2359 (ISO) » Fri Apr 22, 2011 1:39 am

Post by chesskid3 »

nah VV claimed scum with RC >_>
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Post Post #2360 (ISO) » Fri Apr 22, 2011 1:41 am

Post by GreyICE »

Yeah, we were pretty much wrong about everything :(
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Post Post #2361 (ISO) » Fri Apr 22, 2011 1:45 am

Post by GreyICE »

So basically SD got the shit bussed out of him.
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Post Post #2362 (ISO) » Fri Apr 22, 2011 1:53 am

Post by VP Baltar »

chesskid3 wrote:nah VV claimed scum with RC >_>
Oh, guess I was my most correct a few days ago then. :P I really got to stop changing my mind so easily.
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Post Post #2363 (ISO) » Fri Apr 22, 2011 2:04 am

Post by hitogoroshi »

Vote Count #78


VP Baltar: GreyICE, Fate, Vigilante Ventriloquist, RedCoyote (Lynch!)

LuckayLuck: chesskid3

Not voting:
VP Baltar,
Vigilante Ventriloquist
,
RedCoyote
, LuckayLuck

On guillotine:
Fate

Deadline is on May 5th, 2011, at 4PM Central Time.

With 7 alive, it takes 4 to end the day immediately.

With no new votes until deadline, VP Baltar will be placed on guillotine.



It was too long. Too much arguing. Too many good people dead.

It was a quick decision to lynch VP. We couldn't make ourselves fight so hard, care so much, argue so passionately anymore. It was the last mistake the Drekava needed.

I'm sure they'll find me soon enough. There's only so far I can run. I'll accept my fate.

Simenon, Equinox, Fate, VP...innocent people. Innocent people we put on that damn machine. We're murderers.


The inquisitor turned the note back and forward in his hands. It was covered in dirt and blood. He had been lucky to find it at all, lying under the rotting corpse of some townsperson.

That damn machine...so, this was before the Drekava walked openly. This village had fought them The Old Way.

Fought them, and lost. The inquisitor sighed. He had seen this sight too many times over the last few months, but at least it had usually been a melee. Here, there apparently weren't enough Drekava for them to show their faces. There had been a hunt for Drekava, with the guillotine, in the old fashion.

He shivered. Not enough to show their faces? By all accounts, every other attack had been with dozens of the beasts. Was this town the epicenter of it all? Was this failure the one that tipped the balance, letting the Drekava prey on wanderers in ones and twos, bolstering their numbers?

Were these the people whose failure had sent the whole world to hell?


Fate, the
Vanilla Townie
, killed Day Five.
VP Baltar placed on guillotine Day Five.

It is no longer possible to stop a win condition from being fuffiled!

RedCoyote (Mafia Goon), Vigilante Ventriloquist (Mafia Roleblocker), and Shadow Dancer (Mafia Rolecop) have won the game!
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Post Post #2364 (ISO) » Fri Apr 22, 2011 3:43 am

Post by hitogoroshi »

I think we're all glad that's over! That replacement hell was awful. Thanks to those who stuck it out, and thanks to those who replaced in at that terrible bleak end. (GreyICE and Equinox in particular, I owe you two a cross-replace. Chess got his!)

As you all know, this was the debut run of Rusty Guillotine, and farside has asked that you answer these questions:
1) what players thought of the set up
2) did they feel with the delay in knowing the roles that it may not fall under the Open guidelines
3) would they play it again. If so why/or why not?
Post your answer here, and I'll compile the responses to farside and PM her. You can PM her directly if you want to say something like "not only do I hate this setup, but I actively and passionately hate its designer".

In addition to farsides questions, I'd like to hear about me as a moderator. What worked well, what didn't work well? Did you like my votecounts? Were my activity requirements too harsh and bad for the game? Other criticisms? I'm looking to mod a newbie and then a Large Theme, so if I have bad moderating practices I'd like them pointed out immediately so I can rectify them.

Thanks, and feel free to talk about whatever in addition to the questions.

Players who were just observing are free to jump in as well.

Also:

Open 279 - Lair of the Drekava
Open 279 - Those Who Have Passed On

Those who would like to see the role distribution need only look at the first post.
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Post Post #2365 (ISO) » Fri Apr 22, 2011 4:10 am

Post by AlmasterGM »

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Post Post #2366 (ISO) » Fri Apr 22, 2011 4:12 am

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"Chesskid is currently the townie who's most on the ball."

<3
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Post Post #2367 (ISO) » Fri Apr 22, 2011 4:13 am

Post by Faraday »

Delayed flips are a bitch. Even one day.

Red bussed like a motherfucker, but was the only scum I guessed when I told you my suspicions of the scumteam. I thought he probs should have been lynched day 2, but that bus worked well, even if it seemed a bit unneccessary at the time.

Scum outplayed the town here, gg. Was an..interesting read.
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Post Post #2368 (ISO) » Fri Apr 22, 2011 4:14 am

Post by AlmasterGM »

Re: Setup - I don't think there's anything inherently wrong with it, but I personally just wasn't a huge fan. I prefer getting my flips when the person dies.
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Post Post #2369 (ISO) » Fri Apr 22, 2011 4:15 am

Post by Quilford »

Holy fuck, this was epic and I truly enjoyed reading it.
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Post Post #2370 (ISO) » Fri Apr 22, 2011 4:16 am

Post by AlmasterGM »

also 95 page 12 player open. Is that a record or something?
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Post Post #2371 (ISO) » Fri Apr 22, 2011 4:17 am

Post by GreyICE »

hitogoroshi wrote:I think we're all glad that's over! That replacement hell was awful. Thanks to those who stuck it out, and thanks to those who replaced in at that terrible bleak end. (GreyICE and Equinox in particular, I owe you two a cross-replace. Chess got his!)

As you all know, this was the debut run of Rusty Guillotine, and farside has asked that you answer these questions:
1) what players thought of the set up
2) did they feel with the delay in knowing the roles that it may not fall under the Open guidelines
3) would they play it again. If so why/or why not?
I thought the town's use of powers was HORRIBLE

1) The choice to shoot someone on the guillotine rather than possible scum turned LyLo into MyLo. With no protective roles, this just gave up one shot of lynching scum. Basically, the power was thrown away for no purpose whatsoever, and the more I look at the decision, the more I realize that it was stupid as sin. Every single player in this town who was not scum should be smacked in the face for letting that happen.

2) The town lost its tracker N1, and both confirmable townies the next two days. What. The. Fuck.

3) if the town had had ANY POWER ROLE DO ANYTHING it was probably balanced. As it was, it was basically 11:3 with 2 known 'earls' who had to be shot.

4) Tracker was just a cop with the scum having that many power roles. Lemme rephrase the scum roles a bit 'You may do X. If you do not, you investigate as town.' I strongly suggest a different investigative role, since that just really annoys.
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Post Post #2372 (ISO) » Fri Apr 22, 2011 4:18 am

Post by chesskid3 »

the vig can only shoot someone on the guillotine, greyiceeeeeeee
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Post Post #2373 (ISO) » Fri Apr 22, 2011 4:19 am

Post by GreyICE »

Oh and Luckay Luck was OBVTOWN

Why was he under suspicion? That wagon was so bad I thought that scum absolutely 100% HAD to be on it.

PEdit: Oh, that's stupid. Make it a real 1-shot vig then.
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Post Post #2374 (ISO) » Fri Apr 22, 2011 4:20 am

Post by chesskid3 »

Idk I came in with too many townreads and not enough scumreads so my LL was a bit of PoE

VV worked as a buddy but I was happier with my LL vote so >_>
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