The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #1050 (ISO) » Thu May 26, 2011 11:16 am

Post by Mute »

My Milked Eek wrote:Also, grass does not grow and does not appear in old chunks. Go figure.


=/
lame.

Also has the farming for obsidian thing been patched? I haven't downloaded the newest update yet, and there's a lot of tl;dr in the version history on the wiki.
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Post Post #1051 (ISO) » Thu May 26, 2011 1:09 pm

Post by Claus »

The patch does not mention whether it was fixed or not, let me make a quick check on my SSP obsidian farm...

Just tested, yep, obsidian farm still works.
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1052 (ISO) » Thu May 26, 2011 1:25 pm

Post by Claus »

I wasn´t very excited about hatches...

Until I found out you could do things like this:
http://i.imgur.com/WankT.png

Or make them a retractable stairway like this:
http://imgur.com/a/MkRCE

Seems like hatches will be a much more interesting part of the update than I thought! yay!
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1053 (ISO) » Thu May 26, 2011 1:32 pm

Post by Mute »

Ooooh, this is good news. If they fixed the minecart booster effect then that must mean: a) After every patch that it isn't fixed I dodge the bullet, so to speak; or b) this is an unannounced and completely legitimate use for reddust that was discovered accidentally!

I want to lean for the latter. =P


But with the tall grass not forming in already generated chunks, what's gonna happen now, just keep farming seeds from already existent farms?

Claus wrote:I wasn´t very excited about hatches...

Until I found out you could do things like this:
http://i.imgur.com/WankT.png


Dear god...
This is awesome.
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Post Post #1054 (ISO) » Thu May 26, 2011 2:06 pm

Post by Claus »

Mute wrote:Ooooh, this is good news. If they fixed the minecart booster effect then that must mean: a) After every patch that it isn't fixed I dodge the bullet, so to speak; or b) this is an unannounced and completely legitimate use for reddust that was discovered accidentally!

I want to lean for the latter. =P



Well, but then again, if the Nether is working properly, we can simply import lava from the Nether now.
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1055 (ISO) » Thu May 26, 2011 2:13 pm

Post by Mute »

Claus wrote:
Mute wrote:Ooooh, this is good news. If they fixed the minecart booster effect then that must mean: a) After every patch that it isn't fixed I dodge the bullet, so to speak; or b) this is an unannounced and completely legitimate use for reddust that was discovered accidentally!

I want to lean for the latter. =P



Well, but then again, if the Nether is working properly, we can simply import lava from the Nether now.


Not what I meant. Yeah having a nearly limitless amount of lava helps, but you only need one source. I was more concerned over the whole "hey put lava on reddust and it makes obsidian if you built a machine with a proper water current." Plus finding lava in the overworld was never an issue.
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Post Post #1056 (ISO) » Fri May 27, 2011 1:25 am

Post by Claus »

I found a possible workaround for the tool breaking bug.

It seems that if you put a tool you picked from the ground on a chest. Then close the chest dialog, open it again, pick the tool again, it won't break.

I'm at work and can't test it now. Can any of you confirm this?
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1057 (ISO) » Sat May 28, 2011 4:41 am

Post by Claus »

1.6.5 is up! The tool breaking and the lighting bugs are gone! (tools that were supposed to break in a save will still break, put them in a chest first)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1058 (ISO) » Sat May 28, 2011 8:53 am

Post by vezokpiraka »

Hey. Long time no seen.

I made a map and explored around my house in SP.

Just a shout: DON'T break trapdoors with diamond picks, they will break.
Just wanted to throw that out because I know how annoying that can be.
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Post Post #1059 (ISO) » Sat May 28, 2011 9:39 am

Post by Claus »

vezokpiraka wrote:Hey. Long time no seen.

I made a map and explored around my house in SP.

Just a shout: DON'T break trapdoors with diamond picks, they will break.
Just wanted to throw that out because I know how annoying that can be.


Isn´t this the ¨dropped tools break¨ bug instead? :-)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1060 (ISO) » Sat May 28, 2011 2:05 pm

Post by Claus »

Well, the server is back!

Image

And now we have nether!

Image

So, are you feeling lucky?



Actually, we spawned in a very nice nether location, on an island near the "sea level" So we can easily build bridges hopping between the islands to reach other portals, and we can build small towers to reach for the glowstone stalactites.

Sorry for the cobble box around the spawn portal - Because of ghasts the only materias which are generally safe to use on the nether are stone, cobble (and mossy) and bricks - everything else risks being destroyed by the ghast's, so better only used inside buildings.

Thanks for the update, UA!
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1061 (ISO) » Sat May 28, 2011 2:59 pm

Post by Chevre »

good work Claus! I will have to make a jaunt next time I'm on. I see a road system has developed a bit too.
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Post Post #1062 (ISO) » Sun May 29, 2011 8:35 am

Post by My Milked Eek »

Our nether is awesome.

I also made some adjustments to our overworld portal.
Eek
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Post Post #1063 (ISO) » Sun May 29, 2011 8:41 am

Post by Supermouse The Rodent »

It would make me want to come back and see, if I wasn't utterly sure I'd flake out again before long. I'm glad things are building well on the new server.
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Post Post #1064 (ISO) » Sun May 29, 2011 8:47 am

Post by bv310 »

I jumped on for a bit today. To whoever got creepered in front of my house and didn't fix it, fuck you. Other than that, nice to see the buildings advancing.
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Post Post #1065 (ISO) » Sun May 29, 2011 9:18 am

Post by Claus »

Supermouse The Rodent wrote:It would make me want to come back and see, if I wasn't utterly sure I'd flake out again before long. I'm glad things are building well on the new server.


You could just drop by and watch how things develop from time to time :-)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1066 (ISO) » Sun May 29, 2011 9:26 am

Post by Claus »

BV. that sucks D: - At least you guys are already using nethertorches!

MME, nice going with the portal! :-D Next I will try to build a tundra portal and connect the two perhaps?
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1067 (ISO) » Sun May 29, 2011 10:41 am

Post by Mute »

nethertorches?
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Post Post #1068 (ISO) » Sun May 29, 2011 11:53 am

Post by Claus »

Using Netherrack for infinite fire
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1069 (ISO) » Sun May 29, 2011 12:16 pm

Post by Mute »

Ah.
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Post Post #1070 (ISO) » Mon May 30, 2011 6:03 am

Post by Chevre »

I haven't flaked; I just don't have unlimited Internet access so I can't ever play. It'll hopefully be fixed in a few weeks or so, but at worst I'll be back during the summer.

Right now I'm delving into single player. :D
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Post Post #1071 (ISO) » Mon May 30, 2011 7:53 am

Post by Claus »

Flaking is not that bad (looking at Chevre and Superrodent). Sometimes logging in after a while and finding out what other players did can be fun too!
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1072 (ISO) » Mon May 30, 2011 2:47 pm

Post by Chevre »

True that. :D I'm excited to actually enter the Nether myself for the first time. :D
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Post Post #1073 (ISO) » Mon May 30, 2011 3:10 pm

Post by Claus »

To anyone interested in building portals to/from the nether, the following long, detailed post will be useful.

http://www.minecraftforum.net/topic/345 ... l-science/

tl;dr: If you want precise transportation between the nether and the real world, build the portal at both sides. Portals are not "linked", they always look for the closest portal on the other side. Nether coordinate = World X/8, Z/8 (rounded to the lowest integer).
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1074 (ISO) » Tue May 31, 2011 4:39 am

Post by Claus »

1.6.6 updated:
- Glowstone now uses only 4 glowstone powder! Yay! (wool also uses only 4 string. Yay?)
- You can use bonemeal on grass to make tall grass and flowers appear. Yay!
- Glowstone drops 2-4 now (requires a pick though)!
- Bed bus in SMP fixed! (didnt think it was too severe)

Also, it seems that bukkit is out for 1.6.6 already
http://www.youtube.com/watch?v=XVVmAG0RXmo
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