Rumble (Rumble?) 2/5 Moves are in.


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Rumble (Rumble?) 2/5 Moves are in.

Post Post #0 (isolation #0) » Wed Jun 01, 2011 12:11 pm

Post by Occult »

Haven't seen one of these in quite awhile, thought I would go ahead and start one.


Summary
(from the site, full rules are here.)

Rumble is a fast-paced game of superhero combat, with players secretly allocating energy points to attack and defense, attempting to outguess their opponents and knock them out of the game.

Heroes are imbued with original super-powers invented by the players at the start of each game (or selected from the online archive) - each power affects the basic bidding rules, with endless possibilities.


As for this specific game:


1. 4 Day Deadlines, if you don't put in your action you will default to a block, miss more then 3 deadlines and you get booted (unless there are reasons for missing a deadline).
2. All conversation revolving around the game takes place in thread.
3. Looking for a 5 player minimum to start the game (8 player maximum).
4. When you sign up, go ahead and send in your two powers, going with the Superhero Theme. They can be made up yourself or from the archive


RUMBLE COMPENDIUM


Bidding Round.
Round One: Ani takes a furious lead.

LEADER BOARDS


PlayerEnergyPowers
Animorphrev165
And Another...,
Fiery Day
BS200040
Trolololol!
,
Labotomy
,
WaterBall
T-bone35
Mystic Armor
,
Wildfire
Mist767629
Frozen
Kiwieagle10
Insurance
,
Drive


Power List[/b]
(I have slightly reworded powers in an attempt to add clarity and cohesion, if you have a problem with the reword, pm me and I will fix it.)


Frozen
Cost: 30 energy. Disable a single person's ability to use super-powers that turn.
(Kiwieagle)


Fiery Day
Cost: 60 energy. Everyone (besides yourself) will take 20 unblockable Damage.
(Kiwieagle)


And Another...
Burn half of your current energy. You gain a sidekick, with energy equalling the amount you burned. He gets 2 random powers from the list on the first post, excluding this one.
(Animorphrev1)


Trolololol!
Cost: 25 energy. Select a player. Every attack action that person made is redirected to themselves. Beware, for any defensive measures used by that player will attack you!
(Animorphrev1)


Insurance
Cost: 30 energy. If you manage to receive more than 30 damage, you instead receive 0 damage for that turn.
(BS2000)


Labotomy
Cost: 15 energy. Pick 2 players and switch their attack allotments for 1 round.
(BS2000)


Mystic Armor
Any damage dealt to you is halved (rounded up).
(T-bone)


Wildfire
Cost: 5 energy. Roll 1d10 and add the result to one of your attacks.
(T-bone)


Drive
Choose a player to protect. You take them away and any actions targetting them will be redirrected to you.
(Mist7676)


WaterBall
Target takes 20 damage this turn and then 10 damage next turn.
(Mist7676)
Last edited by Occult on Mon Jun 13, 2011 4:30 am, edited 41 times in total.
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Post Post #6 (isolation #1) » Fri Jun 03, 2011 5:55 am

Post by Occult »

Looking for 1 more ( would accept 2 or 3 more) and we'll start.
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Post Post #11 (isolation #2) » Sun Jun 05, 2011 6:57 am

Post by Occult »

Now in the bidding stage, a reminder to keep all conversation regarding the game in thread, the bidding stage will last for four days (this could be expanded if extra time is asked for)
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Post Post #14 (isolation #3) » Sun Jun 05, 2011 7:24 am

Post by Occult »

Mystic armor, waterball and drive are all powers that take no energy to use. and another is the only power to burn energy.
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Post Post #20 (isolation #4) » Sun Jun 05, 2011 5:00 pm

Post by Occult »

Waiting on the last set of bids.
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Post Post #25 (isolation #5) » Mon Jun 06, 2011 7:42 am

Post by Occult »

BID RESULTS


Frozen
Winner: Mist7676: 51 pts.
(Animorpherv1: 25 pts.)


Fiery Day
No Winner
(No runner up)


And Another...
Winner: Animorphrev1: 25 pts.
(No runner up)


Trolololol!
Winner: BS2000: 25 pts.
(No runner up)


Insurance
Winner: Kiwieagle: 35 pts.
(No runner up)


Labotomy
Winner: BS200: 5 pts.
(No runner up)


Mystic Armor
Winner: T-bone: 40 pts.
(No runner up)


Wildfire
Winner: T-Bone: 15 pts.
(No runner up)


Drive
Winner: Kiwieagle: 35 pts.
(Mist7676: 1 pt.)


WaterBall
Winner: BS2000: 10 pts.
(Mist7676: 1 pt.)



We will now enter a second bidding stage, you may use the remaining energy you have to vote on the following power.

Fiery Day
Cost: 60 energy. Everyone (besides yourself) will take 20 unblockable Damage.
(Kiwieagle)
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Post Post #27 (isolation #6) » Mon Jun 06, 2011 7:59 am

Post by Occult »

Current Standings



PlayerEnergyPowers
Kiwieagle30
Insurance
,
Drive
T-bone45
Mystic Armor
,
Wildfire
Animorphrev175
And Another...
BS200060
Trolololol!
,
Labotomy
,
WaterBall
Mist767649
Frozen
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Post Post #37 (isolation #7) » Fri Jun 10, 2011 9:07 am

Post by Occult »

ok, sorry for the delay (back by the deadline tho =P) but we have Ani bidding 10 on fiery and no other bids, so fiery goes to ani and we will start with round 1.


Sorry Mist, no way to steal powers.
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Post Post #40 (isolation #8) » Fri Jun 10, 2011 8:49 pm

Post by Occult »

ROUND 1!


BS2000

*Throws a water ball at
mist7676
(
BLOCKED
by
mist
casting frozen)
*Puts 40 energy into defence (
BLOCKS
mist's
19 energy attack)
*Attacks
Kiwieagle
with 20 energy (
BLOCKED
by
kiwieagle
)
*Takes
20 UNBLOCKABLE
damage from
Ani
.

Caused: 0 damage

Took: 20 damage


Mist7676

*uses 30 energy to freeze "numbers guy" (
BS2000
) (successfully
BLOCKING
his waterball)
*Attacks "numbers guy" (
BS2000
) with 19 energy (
BLOCKED
by
BS2000
)
*Takes
20 UNBLOCKABLE
damage from
Ani
.

Caused: 0 damage

Took: 20 damage



T-bone

*Defends with 40 energy
*Mystic Armor Passively
HALVES
Ani's
Fiery Day damage.
*Takes
10 UNBLOCKABLE
damage from
Ani
.

Caused: 0 damage

Took: 10 damage



Kiwieagle

*Defends with 30 energy (
THWARTING
BS2000's
attack)
*Takes
20 UNBLOCKABLE
damage from Ani.

Caused: 0 damage

Took: 20 damage


Animorphrv1

*Defends with 5 energy
*Uses 60 energy to cause havoc by using Fiery Day for
70 DAMAGE
.

Caused: 70 damage

Took: 0 damage




PlayerEnergyPowers
Kiwieagle10
(-20)
Insurance
,
Drive
T-bone35
(-10)
Mystic Armor
,
Wildfire
Animorphrev165
(0)
And Another...,
Fiery Day
BS200040
(-20)
Trolololol!
,
Labotomy
,
WaterBall
Mist767629
(-20)
Frozen
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Post Post #41 (isolation #9) » Fri Jun 10, 2011 8:53 pm

Post by Occult »

Round 2 is now in session. Deadline set for 6/15/2011 1:00pm/c
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Post Post #46 (isolation #10) » Sat Jun 11, 2011 9:02 am

Post by Occult »

kiwieagle wrote:Dont we regenarate all the way to 100 energy every round?


You get 100 energy for the entire game (barring powers that say otherwise).

Had you used both your Drive and Insurance powers, you probably wouldn't have taken any damage this turn (depending on who you used drive on).
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Post Post #56 (isolation #11) » Sat Jun 11, 2011 11:18 am

Post by Occult »

Here's the example I PMed you at the start, Cost is the same as using energy for attack and defence, burn would take the energy away for good. I apologize if I didn't make it clear enough...

Occult wrote:All right we are now in the bidding round, you may talk/argue amongst yourselves about what to bid on but I remind you that all communication must be in thread. When you have decided on what you would like to bid on send me a PM with all of you bids. You have you 100 energy to spend on points, if this bidding round ends with powers that were not taken we will run a second bidding stage.


Example


Frozen- 20 energy

Wildfire-20 energy

Trololo-20 Energy


If I win frozen, but lose the others I would enter the game with 80 energy and the frozen ability if I had won all three I would enter the game with 40 energy and all three powers.

Powers that say
Cost
only use up energy for that round (very much like making an attack or defence you don't lose the energy, it is only tied up for that round) Powers that say
Burn energy
means that you will lose your energy for good. Powers that say unblockable damage means that they cannot be blocked, where powers that just deal damage can be blocked.


Any questions or clarifications on the powers, just send me a PM or post them in thread.
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Post Post #57 (isolation #12) » Sat Jun 11, 2011 11:19 am

Post by Occult »

I wouldn't say you are done per se... just fighting an uphill battle.

Do you have a link to drench's game? I'd like to see how an alternative rule set went.
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Post Post #59 (isolation #13) » Sun Jun 12, 2011 5:48 am

Post by Occult »

BS2000 wrote:Lol numbers guy.

So we dont re-bid our powers every round?
Also everyone attack ani.


Nope, powers stay as are.
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Post Post #63 (isolation #14) » Mon Jun 13, 2011 4:29 am

Post by Occult »

animorpherv1 wrote:Mist7676 is on V/LA this week...


Defaults to block.

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