Open 331: No Lynching Town - Game Over!


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Open 331: No Lynching Town - Game Over!

Post Post #0 (isolation #0) » Tue Aug 23, 2011 8:28 pm

Post by Fenchurch »

There's mafia here in your slightly superstitious town. Time to get lynching!


Playerlist

CSL
Ellibereth
Empking
glowball
hiplop
izakthegoomba
Packbat

Spoiler: Results
izakthegoomba was not lynched Day 1.
izakthegoomba,
Townie
, was killed Night 1.
hiplop,
Mafia Goon
, was lynched Day 2.
CSL,
Townie
, was killed Night 2
glowball was not lynched Day 3.
glowball,
Townie
, was killed Night 3.
Packbat,
Townie
, was endgamed.
Empking,
Townie
, was endgamed.

Ellibereth,
Mafia Goon
, survives.

Ellibereth and hiplop,
Mafia Goons
, win the game!

Still alive (1/7):

Ellibereth
Current deadline: game over!
Last edited by Fenchurch on Tue Oct 04, 2011 9:17 am, edited 11 times in total.
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Post Post #1 (isolation #1) » Tue Aug 23, 2011 8:29 pm

Post by Fenchurch »

Game Rules

(borrowed/adapted from Hoopla and Vel-Rahn Koon)


  1. General

  2. The game will begin with a Day phase.
  3. Whilst the game is ongoing, you may not talk about it anywhere besides this game thread.
  4. You may not communicate with other players in the game privately. If someone tries to contact you outside of the game, you should report it to the Mod immediately. The exception to this rule is the mafia team, who may talk in their quicktopic at appropriate times.
  5. Do not quote/screenshot any communication you have with me, the moderator of the game. You may paraphrase things I have sent you (such as a role title, abilities and results) but direct quoting is not allowed.
  6. If you have any doubt over anything in the rules, please ask me, either in the thread, or by PM.
  7. Please remember that this is a game and your main objective is to have fun! I will remove you from the game (possibly without warning) if you get too personal, or break the rules. Be considerate of each other, don’t get personal, and enjoy the game.

    Voting, Lynching & Death

  8. For your vote to be counted, it must be bold, and in the form VOTE: Player. Using the bbcode vote-tag is preferred but optional; ultimately I will use my own judgement in counting whether a vote is valid or not.
  9. You may UNVOTE: Player or just
    Unvote
    . It is not necessary to unvote before changing votes.
  10. A lynch will occur when a player achieves over 50% of the votes. When this has happened, any subsequent votes and unvotes will not be counted, and the game has entered twilight. Night will begin as soon as I have declared the lynch.
  11. The town may opt to 'no lynch' in lieu of lynching a player on any day. VOTE: No Lynch is the format for this. A no lynch also requires over 50% of the votes.
  12. In the event of a deadline ending without a player gaining a majority of votes, there will be
    no lynch
    .
  13. Once you're dead, you are dead. Do not post in the thread until the game is over, not even a 'bah' post.

    Activity & Deadlines

  14. This game is using bankable deadlines. This means that any unused time from a Day Phase carries over to the next day. Day 1 deadline is set for 2 weeks, while every Day Phase thereafter is set for 10 days (before adding any banked time).
  15. Nights will have a standard deadline of 72 hours. They may end early if all night actions have been submitted, and the players who have night actions agree to ending early.
  16. If you have a night action and do not send me your choice, you will be subject to a prod and, if necessary, replacement. If you have a night action and do not wish to use it, please PM me to say this.
  17. I aim to check the activity of all players during the night, and send PMs if I'm not sure. I'd rather not have anyone cleared or condemned due to inactivity. Night replacements will be given "catch-up" time regardless of alignment.
  18. Prods will be issued if you go 48 hours without posting, or under request from players. Multiple prods will probably lead to your replacement.
  19. Things come up in life. If you anticipate being unavailable for more than a 48-hour period please let us know so that you don’t get replaced.
  20. Please remember that you made a commitment to participate when you signed up to play. If you cannot fulfill this commitment, please contact the Mod and request a replacement instead of just disappearing!

    Miscellaneous

  21. Please do not use small/invisible text, stenography or advanced forms of coding/cryptography. Breadcrumbing may be allowed. Please contact me via PM if you're unsure about where the line is.
  22. Any flavour text I write will have no indication of any player's alignment.
  23. I will do my best not to make mistakes, but if I do, please point out and I will correct them if possible.
  24. Do not try to exploit any loopholes there may be in this rule-set. I reserve the right to add, remove or modify existing rules at any time. If this happens, I will let everyone know.
  25. The game thread will be open once everyone has confirmed by PM.
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Post Post #2 (isolation #2) » Tue Aug 23, 2011 8:29 pm

Post by Fenchurch »

Set-up and Potential Role PMs


This game uses the No Lynching Town setup:

2 x Mafia Goons
5 x Townies

Any time a Townie would be lynched, instead a No Lynch will occur.

Role PMs


The Mod wrote:Welcome, _____. You are a
Mafia Goon
, along with your partner _____.

Abilities:

- Factional communication: During the night phase you may talk with your partner here[QuickTopic link].
- Factional kill: Each night phase your faction may choose a player to kill. [Note: Whoever submitted the kill will carry it out unless otherwise specified]

Win condition:
You win when all members of the town have been eliminated or nothing can prevent this from occuring.

The game thread is here. Please confirm via PM.


The Mod wrote:Welcome, _____. You are a
Townie


Abilities:
Your weapon is your vote, you have no night actions.

Win condition:
You win when all threats to the town have been eliminated.

The game thread is here. Please confirm via PM.
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Post Post #3 (isolation #3) » Wed Aug 24, 2011 9:36 pm

Post by Fenchurch »

With everyone assembled, Day 1 begins!

Not voting: 7 (CSL, Ellibereth, Empking, glowball, hiplop, izakthegoomba, Packbat)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
Last edited by Fenchurch on Fri Aug 26, 2011 7:57 am, edited 1 time in total.
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Post Post #17 (isolation #4) » Thu Aug 25, 2011 4:11 am

Post by Fenchurch »

First Vote Count of Day One

CSL - 2 (izakthegoomba, Ellibereth)

Packbat - 1 (Empking)
Empking - 1 (Packbat)

Not voting: 3 (CSL, glowball, hiplop)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
Last edited by Fenchurch on Fri Aug 26, 2011 7:57 am, edited 2 times in total.
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Post Post #43 (isolation #5) » Thu Aug 25, 2011 7:00 am

Post by Fenchurch »

Second Vote Count of Day One

CSL - 3 (Ellibereth, hiplop, Empking)

Empking - 2 (Packbat, CSL)
Ellibereth - 1 (izakthegoomba)

Not voting: 1 (glowball)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
Last edited by Fenchurch on Fri Aug 26, 2011 7:57 am, edited 1 time in total.
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Post Post #52 (isolation #6) » Thu Aug 25, 2011 7:41 am

Post by Fenchurch »

Third Vote Count of Day One

CSL - 3 (Ellibereth, hiplop, Empking)

Empking - 2 (Packbat, CSL)
Ellibereth - 1 (izakthegoomba)

Not voting: 1 (glowball)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
Last edited by Fenchurch on Fri Aug 26, 2011 7:57 am, edited 1 time in total.
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Post Post #82 (isolation #7) » Thu Aug 25, 2011 10:15 am

Post by Fenchurch »

Fourth Vote Count of Day One

CSL - 2 (hiplop, Empking)
Empking - 2 (Packbat, izakthegoomba)

Ellibereth - 1 (glowball)

Not voting: 2 (CSL, Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
Last edited by Fenchurch on Fri Aug 26, 2011 7:57 am, edited 1 time in total.
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Post Post #107 (isolation #8) » Thu Aug 25, 2011 8:12 pm

Post by Fenchurch »

Fifth Vote Count of Day One

CSL - 3 (Empking, Packbat, hiplop)

Ellibereth - 2 (glowball, izakthegoomba)

Not voting: 2 (CSL, Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
Last edited by Fenchurch on Fri Aug 26, 2011 7:58 am, edited 1 time in total.
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Post Post #136 (isolation #9) » Fri Aug 26, 2011 7:51 am

Post by Fenchurch »

Sixth Vote Count of Day One

CSL - 3 (Empking, Packbat, hiplop)
Ellibereth - 3 (glowball, izakthegoomba, CSL)


Not voting: 1 (Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.

Woops, deadline error. It should have said Thursday, 8 September, not Tuesday, 8 September (not a real day). I will edit the previous votecounts now.
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Post Post #154 (isolation #10) » Fri Aug 26, 2011 11:04 am

Post by Fenchurch »

Seventh Vote Count of Day One

CSL - 3 (Empking, Packbat, hiplop)

Ellibereth - 2 (izakthegoomba, CSL)
Empking - 1 (glowball)

Not voting: 1 (Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
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Post Post #172 (isolation #11) » Sun Aug 28, 2011 7:50 am

Post by Fenchurch »

Eighth Vote Count of Day One

CSL - 2 (Empking, hiplop)
Ellibereth - 2 (izakthegoomba, CSL)

Packbat - 1 (glowball)
hiplop - 1 (Packbat)

Not voting: 1 (Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.

Prodding hiplop.
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Post Post #180 (isolation #12) » Sun Aug 28, 2011 11:56 am

Post by Fenchurch »

Ninth Vote Count of Day One

CSL - 2 (Empking, hiplop)
hiplop - 2 (Packbat, CSL)

Ellibereth - 1 (izakthegoomba)
Packbat - 1 (glowball)

Not voting: 1 (Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.

Prodding Ellibereth, but will give him some extra time to respond since he already said he might not be around.
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Post Post #200 (isolation #13) » Mon Aug 29, 2011 5:58 am

Post by Fenchurch »

Tenth Vote Count of Day One

hiplop - 3 (Packbat, CSL, izakthegoomba)

Packbat - 2 (glowball, Empking)
CSL - 1 (hiplop)

Not voting: 1 (Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
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Post Post #238 (isolation #14) » Mon Aug 29, 2011 11:25 am

Post by Fenchurch »

Eleventh Vote Count of Day One

hiplop - 3 (Packbat, CSL, izakthegoomba)

Packbat - 2 (glowball, Empking)
CSL - 1 (hiplop)

Not voting: 1 (Ellibereth)


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
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Post Post #256 (isolation #15) » Tue Aug 30, 2011 11:11 am

Post by Fenchurch »

Twelfth Vote Count of Day One

hiplop - 3 (Packbat, CSL, izakthegoomba)
izakthegoomba - 3 (Ellibereth, hiplop, Empking)

Packbat - 1 (glowball)

Not voting: 0


With seven alive, it will take four votes to lynch.


Deadline is: Thursday, 8 September at 8:39 am GMT.
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Post Post #264 (isolation #16) » Tue Aug 30, 2011 9:25 pm

Post by Fenchurch »

Final Vote Count of Day One

izakthegoomba - 4 (Ellibereth, hiplop, Empking, glowball)

hiplop - 3 (Packbat, CSL, izakthegoomba)

Not voting: 0


You decide to lynch izakthegoomba. You string him up, and immediately, the rope breaks. You start to hitch up another rope, but the whole rig collapses. Then lightning strikes and sets it on fire. That's weird, there wasn't even a thunderstorm before.

You figure maybe this is some kind of sign, and you'd better not hang izakthegoomba after all. Satisfied with this decision, you all go to bed.

No lynch has occurred Day 1.


Night deadline: Saturday, 3 September 2011 at 8:29 am GMT
Last edited by Fenchurch on Sun Sep 11, 2011 11:03 am, edited 1 time in total.
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Post Post #265 (isolation #17) » Sat Sep 03, 2011 6:08 am

Post by Fenchurch »

You wake in the morning, and head over to izakthegoomba's house to apologise for trying to lynch him the day before. You find the door unlocked... and a dead body in the bed. After you'd decided he was alright after all! What cruel coincidence!

izakthegoomba,
Townie
, was killed Night 1.


Day 2 begins!

Not voting: 6 (CSL, Ellibereth, Empking, glowball, hiplop, Packbat)


With six alive, it will take four votes to lynch.


Deadline is: Wednesday, 21 September at 17:07 GMT.
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Post Post #285 (isolation #18) » Sat Sep 03, 2011 9:37 am

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First Vote Count of Day Two

CSL - 2 (Empking, hiplop)

hiplop - 1 (Packbat)
Packbat - 1 (glowball)

Not voting: 2 (CSL, Ellibereth)


With six alive, it will take four votes to lynch.


Deadline is: Wednesday, 21 September at 17:07 GMT.
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Post Post #300 (isolation #19) » Sun Sep 04, 2011 6:41 am

Post by Fenchurch »

Second Vote Count of Day Two

hiplop - 3 (Packbat, glowball, CSL)

CSL - 2 (Empking, hiplop)

Not voting: 1 (Ellibereth)


With six alive, it will take four votes to lynch.


Deadline is: Wednesday, 21 September at 17:07 GMT.
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Post Post #312 (isolation #20) » Mon Sep 05, 2011 6:26 am

Post by Fenchurch »

Final Vote Count of Day Two

hiplop - 3 (Packbat, glowball, CSL, Ellibereth)

CSL - 2 (Empking, hiplop)

Not voting: 0


Given the events of yesterday evening, you decide to dig out the old guillotine for today's execution. It's a little rusty... yet the blade comes down smooth on hiplop.

hiplop,
Mafia Goon
, was lynched Day 2.


Night deadline: Thursday, 8 September 2011 at 17:30 GMT
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Post Post #313 (isolation #21) » Wed Sep 07, 2011 8:17 pm

Post by Fenchurch »

You wake the next morning, still thrilled to have caught one of the scum. One person is not so thrilled though...

CSL,
Townie
, was killed Night 2.


Day 3 begins!

Not voting: 4 (Ellibereth, Empking, glowball, Packbat)


With four alive, it will take three votes to lynch.

Deadline is: Tuesday, 4 October 2011 at 07:17 am GMT
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Post Post #326 (isolation #22) » Thu Sep 08, 2011 7:19 am

Post by Fenchurch »

First Vote Count of Day Three

glowball - 1 (Packbat)
Empking - 1 (glowball)
Packbat - 1 (Empking)


Not voting: 1 (Ellibereth)


With four alive, it will take three votes to lynch.

Deadline is: Tuesday, 4 October 2011 at 07:17 am GMT
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Post Post #362 (isolation #23) » Thu Sep 08, 2011 8:04 pm

Post by Fenchurch »

Second Vote Count of Day Three

glowball - 2 (Empking, Packbat)

Empking - 1 (glowball)

Not voting: 1 (Ellibereth)


With four alive, it will take three votes to lynch.

Deadline is: Tuesday, 4 October 2011 at 07:17 am GMT
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Post Post #372 (isolation #24) » Sat Sep 10, 2011 12:54 pm

Post by Fenchurch »

Third Vote Count of Day Three

glowball - 2 (Empking, Packbat)

Empking - 1 (glowball)

Not voting: 1 (Ellibereth)


With four alive, it will take three votes to lynch.

Deadline is: Tuesday, 4 October 2011 at 07:17 am GMT

Prodding Ellibereth.
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Post Post #375 (isolation #25) » Sun Sep 11, 2011 12:27 am

Post by Fenchurch »

Elli pointed out he has a V/LA notice in his sig (limited access at weekends). So I'll give him a pass for now; I'll consider replacing him if his activity is low in the week.
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Post Post #387 (isolation #26) » Sun Sep 11, 2011 10:58 am

Post by Fenchurch »

Final Vote Count of Day Three

glowball - 2 (Empking, Packbat, glowball)


Not voting: 1 (Ellibereth)


The electric chair is ready and waiting for today's candidate, which would appear to be glowball. She even flips the switch herself, and laughs maniacally as the power starts to flow through. But it doesn't seem to be killing her, if anything it seems to be making her stronger. No wait.. no, she's just the same. But definitely still alive.

No lynch has occurred Day 3.


Night deadline: Wednesday, 14 September 2011 at 23:06 GMT
Last edited by Fenchurch on Thu Sep 22, 2011 10:23 pm, edited 1 time in total.
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Post Post #388 (isolation #27) » Wed Sep 14, 2011 11:28 am

Post by Fenchurch »

4 of you go to sleep, only 3 wake up...

glowball,
Townie
, was killed Night 3.


Day 4 begins!

Not voting: 3 (Ellibereth, Empking, Packbat)


With three alive, it will take two votes to lynch.

Deadline is: Saturday, 15 October 2011 at 22:27 pm GMT
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Post Post #418 (isolation #28) » Fri Sep 16, 2011 11:44 pm

Post by Fenchurch »

First Vote Count of Day Four


Not voting: 3 (Ellibereth, Empking, Packbat)


With three alive, it will take two votes to lynch.

Deadline is: Saturday, 15 October 2011 at 22:27 pm GMT
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Post Post #420 (isolation #29) » Sun Sep 18, 2011 9:42 pm

Post by Fenchurch »

Monday morning prods sent to Elli and Emp.
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Post Post #436 (isolation #30) » Wed Sep 21, 2011 10:33 am

Post by Fenchurch »

Second Vote Count of Day Four


Not voting: 3 (Ellibereth, Empking, Packbat)


With three alive, it will take two votes to lynch.

Deadline is: Saturday, 15 October 2011 at 22:27 pm GMT
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Mafia Scum
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Joined: July 24, 2008
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Location: Notts, UK

Post Post #438 (isolation #31) » Thu Sep 22, 2011 9:11 pm

Post by Fenchurch »

Prodding Empking and Packbat.
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Post Post #440 (isolation #32) » Fri Sep 23, 2011 3:43 am

Post by Fenchurch »

Oops. Well I went to send you one, but I think it might have failed to send and then I closed the tab.
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Post Post #464 (isolation #33) » Sat Sep 24, 2011 9:52 pm

Post by Fenchurch »

Third Vote Count of Day Four

Empking - 1 (Packbat)
Packbat - 1 (Empking)


Not voting: 1 (Ellibereth)


With three alive, it will take two votes to lynch.

Deadline is: Saturday, 15 October 2011 at 22:27 pm GMT
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Post Post #467 (isolation #34) » Sun Sep 25, 2011 9:51 am

Post by Fenchurch »

Final Vote Count of Day Four

Packbat - 2 (Empking, Ellibereth)

Empking - 1 (Packbat)

Not voting: 0


You make a last ditch attempt to lynch Packbat, but it fails. Night instantly falls. Oh dear...

Packbat,
Townie
, has been endgamed.

Empking,
Townie
, has been endgamed.


Ellibereth and hiplop,
Mafia Goons
, win the game!
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Post Post #468 (isolation #35) » Sun Sep 25, 2011 9:53 am

Post by Fenchurch »

Dead topic is here.

Mafia, do you want your topic released or not?
Locked

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