Open 321: Kc's FIRE and ICE: Game over.


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Post Post #1220 (isolation #0) » Thu Oct 27, 2011 6:18 am

Post by Hoopla »

Okay.

killerjester, David Xanthos, Krazy, Klazam and VisceraEyes, can you all please PM me your role PM's and night choices for Night 5. It appears kcdaspot has vanished, so I'm going to take over if he doesn't come back. Apologies for the delays, so please help me out here so we can get this running again.
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Post Post #1238 (isolation #1) » Thu Oct 27, 2011 2:21 pm

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In post 1236, Krazy wrote:I like that your case on me was for opportunistically voting the opposing scum team.

And yeah, F&I mafia needs to lose the cross-kills = no-kill nonsense, as without that this could not have been a happily ever after and it also dragged the game on longer than it should have. It also rewarded town for being anti-town, in the case of your fake-claims.


What do you mean cross-kills = no kills? I thought this setup was only no-kill if both scumteams targeted the same player. Or is that what you mean? Because I'm pretty sure crosskilling (scum targeting one another at night) goes through.
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Post Post #1240 (isolation #2) » Thu Oct 27, 2011 3:10 pm

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Theoretically scum could have forced a 2-way instead of a 3-way draw by forcing no-lynch today and then killing a townie each. That does require you to trust the other scum would do it, though - big risk for little gain, as they could shoot you.

I kind of like draws to be honest.
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Post Post #1241 (isolation #3) » Thu Oct 27, 2011 3:12 pm

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Town getting occasional nights without a kill is beneficial for them in most cases, as less deaths overall gives the lynching mechanic more influence, but the town kinda messed that one up.
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Post Post #1243 (isolation #4) » Mon Nov 07, 2011 12:04 pm

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:igmeou:
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Post Post #1244 (isolation #5) » Thu Mar 08, 2012 5:45 pm

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:shifty:
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