If you guys want to do this kind of thing in private games, go for it. I think it's lame to do in games open to anyone. This game's like Christmas in that half the fun's in the unwrapping, and opening stuff early taints the fun for everyone. Worse, new people are at a disadvantage when you carry promises from game to game, and they shouldn't have to read other threads or trust people they don't know to find out why your claim is truthful. Finally, if the mod wanted the guaranteed townie in there, she'd have put it there. Why mess with a creation she's probably very proud of?Twomz wrote:Other "metagame" things to concider are "lynching BAD players" for the sake of education and things like Pooky's promise (and a strategy that i've started lately of claiming Day 1 when i'm a vanilla townie).
Running newbies out of games when you suspect they're just newbish townies often hurts town. "Teaching lessons" shouldn't be a factor in the decision if the lesson is at the expense of the town's success.
Let's say I run a spider on these forums and figure out what words people use when they're scum and not when they're town. If I then out mafia in all of my games and tell everyone how I nailed them, people will find me incredibly lame. If I do it, use the info, and don't tell anyone how I figured everything out, I'm still lame. I see mining forums for people's behaviors as the same concept to a lesser extent, and I plan to avoid it. The info in our heads should be what we bring to a game. It's not so much an issue of ethics as it is of the beauty of the game and a desire not to sully it.Jeep wrote:Is using outside info legit?
Win the game.fiasco wrote:Assume you're an innocent townie, and for whatever reason, you think the liar was probably also an innocent townie.