Role descriptions

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Mr. Flay
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Role descriptions

Post Post #0 (isolation #0) » Thu Jun 01, 2006 9:53 am

Post by Mr. Flay »

This'll help later for the wiki, but right now I'm trying to get my game analysis database up and running. I need some sort of way to "generalize" roles, at least the majority of them. Here's what I've got so far, off the Wiki and personal experience:

Code: Select all

RoleName	RoleType
Unknown	Unknown
Townie	Vanilla
Cop	Investigative
Doctor	Protective
Mafia Goon	Scum
Serial Killer	Scum
Godfather	Scum
Traitor	Scum
Mason	Associative
Roleblocker	Controller
Vigilante	Killer
Bomb	Killer
Miller	Misleading
Psychopath	Scum
Psychiatrist	Investigative
Arsonist	Scum
Fireman	Protective
Cannibal	Scum
FBI Agent	Investigative
Bodyguard	Protective
Lassie	Investigative
Caterer	Investigative
Deputy/Backup Cop	Investigative
Nurse/Backup Doc	Protective
Mayor (lynch stopper)	Controller
Role Switcher	Controller
Gunsmith	Investigative
Coroner	Investigative
Sibling (Town)	Associative
Sibling (Scum)	Scum
Mason (Scum)	Scum
Cult Recruiter	Associative
Cultist	Associative
Inventor	Controller
Survivor	Neutral
Bulletproof Vest	Protective
Noble	Vote-modifier
Suicidal	Misleading
Commuter	Protective
Reporter	Investigative
Reflector	Controller
Mailman	Associative
Soothsayer	Investigative

So which ones as I missing? Which are miscategorized? Siblings, obviously, are one of the hardest... maybe they and Traitors go in a separate type, but it's really nice having all Scum in one block. Neutrals are also problematic.
Last edited by Mr. Flay on Thu Jun 08, 2006 10:32 am, edited 1 time in total.
Retired as of October 2014.
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Post Post #11 (isolation #1) » Fri Jun 02, 2006 8:57 am

Post by Mr. Flay »

Yeah, Bomb is Kamikaze/War Veteran/Crazy Man On Porch w/Shotgun... they kill roles that target them (sometimes all, sometimes just killing roles).

I'm not looking for all name variants, and I may just end up with a "Special/Special" category, as I can't normalize everything, but it'll help get a grip, especially on the C9 debate. That's where I'm starting, all the other roles will come in later... thanks for BP Vest/Commuter, and Survivor/Suicidal... I may make Survivor/Neutral a combined entry, since they function virtually identical in most cases. Thanks guys, keep it up!
Retired as of October 2014.
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Mr. Flay
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Post Post #21 (isolation #2) » Thu Jun 08, 2006 10:32 am

Post by Mr. Flay »

Fireman is protective, good catch.

I've not seen a recruiting cult that was on the town's side in recent years; it sounds a bit like the "searching masons" (Ren looking for Stimpy, Luke looking for Leia, etc) idea. Associative, definitely, like regular masons, though. I may have to pick out things like Mason (scum) and Cult* as special cases in analysis...
Retired as of October 2014.
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