NomicScum, Game 2

For completed/abandoned Mish Mash Games.
User avatar
Packbat
Packbat
she, they, ze/zir
Mafia Scum
User avatar
User avatar
Packbat
she, they, ze/zir
Mafia Scum
Mafia Scum
Posts: 2122
Joined: October 18, 2010
Pronoun: she, they, ze/zir
Location: USA: Eastern Time Zone (UTC -5/-4)

Post Post #600 (ISO) » Tue Jun 26, 2012 4:05 pm

Post by Packbat »

That's the only way I see
to
propose changes, in fact. The meta rules themselves don't include any rule-change mechanisms.
advice from a trans otherkin queer plural system: you don't have to accept what normal says it's possible for you to be.
User avatar
JDGA
JDGA
Goon
User avatar
User avatar
JDGA
Goon
Goon
Posts: 250
Joined: October 12, 2007
Location: Tasmania

Post Post #601 (ISO) » Tue Jun 26, 2012 6:04 pm

Post by JDGA »

In post 598, Packbat wrote:I think a better approach might be through the Meta Rules - let the player win by paradox, but force the winner afterwards to patch the hole. I believe that, once we have five players, such a change could be effected through the ordinary rule-change method - it would simply fail unless the rule-change passed unanimously.

Brilliant idea is brilliant, IMO.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
User avatar
Feirei
Feirei
Mafia Scum
User avatar
User avatar
Feirei
Mafia Scum
Mafia Scum
Posts: 1480
Joined: April 10, 2012
Location: ~~~~~~~~~

Post Post #602 (ISO) » Tue Jun 26, 2012 7:32 pm

Post by Feirei »

Let him in.
I apologize if certain words are misspelled. My sister got too liberal with liquid drinks near the laptop.

~Current number of pre-ins for Fire vs Ice Mafia: 0/6~

You never know what you've got until it's gone.
You can call me Fei, Feirei, or Kari.
User avatar
Packbat
Packbat
she, they, ze/zir
Mafia Scum
User avatar
User avatar
Packbat
she, they, ze/zir
Mafia Scum
Mafia Scum
Posts: 2122
Joined: October 18, 2010
Pronoun: she, they, ze/zir
Location: USA: Eastern Time Zone (UTC -5/-4)

Post Post #603 (ISO) » Tue Jun 26, 2012 7:58 pm

Post by Packbat »

Rad.

Current Playerlist:


  • Feirei - 0 points
  • jackofspades - 0 points
  • Kcdaspot - 0 points
  • Packbat - 10 points
  • Robotnick2 - 11 points
advice from a trans otherkin queer plural system: you don't have to accept what normal says it's possible for you to be.
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #604 (ISO) » Tue Jun 26, 2012 8:01 pm

Post by jackofspades »

coolies, thanks guys
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #605 (ISO) » Tue Jun 26, 2012 8:07 pm

Post by jackofspades »

A rule-change is adopted if and only if it receives support from a simple majority (greater than 50%) of eligible voters.


I'm happy with Packbat's wording Feirei if you still wish to make a proposal to this effect.
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #606 (ISO) » Sun Jul 01, 2012 3:31 pm

Post by jackofspades »

hey guys, anyone else keen to play?

Although Feirei hasn't yet put a rule to vote, I would say that it is still his/her tern as per rule 203:

203. Each player shall be given one game week from the beginning of their turn to propose a rule-change and bring it to vote. When a rule-change has been brought to vote, each player shall be given one game week to vote on that rule change.


I don't see that the rule explicitly limits the time to one week ONLY. Thoughts?
User avatar
Kcdaspot
Kcdaspot
He/Him
Jack of All Trades
User avatar
User avatar
Kcdaspot
He/Him
Jack of All Trades
Jack of All Trades
Posts: 5275
Joined: November 17, 2010
Pronoun: He/Him
Location: Yes Im Here Still

Post Post #607 (ISO) » Sun Jul 01, 2012 3:56 pm

Post by Kcdaspot »

does anything define what is a "game week"?
A question that sometimes drives me hazy: am I or are the others crazy?
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #608 (ISO) » Sun Jul 01, 2012 6:27 pm

Post by jackofspades »

Yes,

the same rule

203. Each player shall be given one game week from the beginning of their turn to propose a rule-change and bring it to vote. When a rule-change has been brought to vote, each player shall be given one game week to vote on that rule change.
Each game week shall last at least 6 days, 23 hours, and 59 minutes, ending at the first occurrence of 11:59 p.m UTC on a Saturday after that length of time is complete


I think if the rule said that:

"each play shall be given ONLY one game week...to propose a rule change and bring it to vote"

then Feirei's turn would have ended the previous Saturday night. However, as it stands I would say that it is still Feirei's turn.
User avatar
Kcdaspot
Kcdaspot
He/Him
Jack of All Trades
User avatar
User avatar
Kcdaspot
He/Him
Jack of All Trades
Jack of All Trades
Posts: 5275
Joined: November 17, 2010
Pronoun: He/Him
Location: Yes Im Here Still

Post Post #609 (ISO) » Sun Jul 01, 2012 6:30 pm

Post by Kcdaspot »

but what is there to say he gets more time?
A question that sometimes drives me hazy: am I or are the others crazy?
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #610 (ISO) » Mon Jul 02, 2012 12:20 am

Post by jackofspades »

Nothing says he gets more time than one week.

This is hard for me to explain...

My argument is that rule 203 does not actually limit a turn to just one game week despite its intention.

It says
203. Each player shall be given one game week...


In my opinion, just because a player is given one week, it does not necessarily mean that they must finish their turn in that week. This is because it doesn't say something like:

Each player has
only
one game week to bring their proposal to vote otherwise they are skipped...


In the same way, if there was a rule that said:

399. I must give you $1


I think it would be legal for me to give you $2, because I have given you $1 (plus a little extra).

Under the current wording of 203, the rule arguably could be interpreted as "Each player shall be given at least one game week..."

I dunno, maybe I'm just going a bit crazy.

Invoking judgment might be a good idea to solve the issue, but then if we are disagreeing upon whose turn it is we do not know who should become the judge.

212. If players disagree about the legality of a move or the interpretation or application of a rule, then the player preceding the one moving is to be the Judge and decide the question. Disagreement for the purposes of this rule may be created by the insistence of any player. This process is called invoking Judgment...
User avatar
Robotnick2
Robotnick2
Goon
User avatar
User avatar
Robotnick2
Goon
Goon
Posts: 155
Joined: March 8, 2011

Post Post #611 (ISO) » Mon Jul 02, 2012 1:40 am

Post by Robotnick2 »

Hmm. I see where you're coming from, but I do think that your analogy is flawed somewhat.
"He gives her £1" ... "she is given £1". I think it call comes down to whether you treat the verb "given" as a description of a finite quality - whether "only given" is redundant, as it were, which to my mind it is.

(also, we'd be invoking judgement on Feirei's actions, therefore the one who preceded her would be Judge)
I was mostly oblivious to
Tigerpocalypse 2011

29th of November 2011 - 27th of February 2012.
User avatar
Packbat
Packbat
she, they, ze/zir
Mafia Scum
User avatar
User avatar
Packbat
she, they, ze/zir
Mafia Scum
Mafia Scum
Posts: 2122
Joined: October 18, 2010
Pronoun: she, they, ze/zir
Location: USA: Eastern Time Zone (UTC -5/-4)

Post Post #612 (ISO) » Mon Jul 02, 2012 2:30 pm

Post by Packbat »

I.E. you. Incidentally, there is Game 1 precedent for declaring that the expiration of the game week automatically put the proposal up to vote, but I don't know if it should be honored.
advice from a trans otherkin queer plural system: you don't have to accept what normal says it's possible for you to be.
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #613 (ISO) » Mon Jul 02, 2012 3:52 pm

Post by jackofspades »

I'm happy to go with precedents when rules are ambiguous, though I'm not sure about everyone else.

Let's just
Invoke judgment:
1. Whose turn is it now?
2. When is the deadline for them to make a proposal?
3. When is the deadline for for them to bring it to vote?
User avatar
Robotnick2
Robotnick2
Goon
User avatar
User avatar
Robotnick2
Goon
Goon
Posts: 155
Joined: March 8, 2011

Post Post #614 (ISO) » Tue Jul 03, 2012 8:51 am

Post by Robotnick2 »

Hmm. Curious; I am indeed Judge.

By mechanism of Rule 203, it is implicitly expressed that players shall be given one week and one week only to propose a change AND bring it to the vote. Feirei failed on the second of these points - she proposed a change (which is constituted by her acceptance of Packbat's suggestion) but did not bring it to the vote. However, there is no rule on exactly what happens should this rule be broken, except that of Rule 115, which states that she loses the game should she break a rule. By Rule 212, a Judge may, at their discretion and in accordance with game custom and the spirit of the game, address matters that are not
clearly
portrayed under the current ruleset. Unfortunately, the matter is very clear - Feirei broke Rule 203, and is therefore dealt with by Rule 115. Therefore,
it is my Judgement that Feirei should be removed from the game, as per Rule 115
. Furthermore,
it is the turn of jackofspades
, as he is next in the turn order.

He will have
forty-eight (48) hours to make a proposal
, as decreed by Rule 202. He will have
one game week (defined by Rule 203) to bring a suggested proposal to vote
, from the start of his turn, as per Rule 203.

Remember we now have to vote on whether his turn can start.
Vote Aye
I was mostly oblivious to
Tigerpocalypse 2011

29th of November 2011 - 27th of February 2012.
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #615 (ISO) » Tue Jul 03, 2012 1:41 pm

Post by jackofspades »

Well put
Vote aye
User avatar
Kcdaspot
Kcdaspot
He/Him
Jack of All Trades
User avatar
User avatar
Kcdaspot
He/Him
Jack of All Trades
Jack of All Trades
Posts: 5275
Joined: November 17, 2010
Pronoun: He/Him
Location: Yes Im Here Still

Post Post #616 (ISO) » Tue Jul 03, 2012 3:33 pm

Post by Kcdaspot »

AYE
A question that sometimes drives me hazy: am I or are the others crazy?
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #617 (ISO) » Tue Jul 03, 2012 6:10 pm

Post by jackofspades »

Proposal 304
Rule 108 shall be transmuted to a mutable rule.

Here is Rule 108:

108. Each proposed rule-change shall be given a number for reference. The numbers shall begin with 301, and each rule-change proposed in the proper way shall receive the next successive integer, whether or not the proposal is adopted.
If a rule is repealed and reenacted, it receives the number of the proposal to reenact it. If a rule is amended or transmuted, it receives the number of the proposal to amend or transmute it. If an amendment is amended or repealed, the entire rule of which it is a part receives the number of the proposal to amend or repeal the amendment.


I think it'll make our lives easier if we can amend this rule, but it needs to be transmuted first.

I'd like to see us amend this rule in the future. I don't like that at the moment if we amend a rule it receives a new number (the number of the proposal). Id much rather amend this rule in a way that will allow amended rules to retain their original rule numbers. This will not only make it easy for us to remember which rules we refer to in conversation, it also will retain the superiority of the existing rules when there is a conflict as per Rule 211.

211. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest ordinal number takes precedence.


Thoughts?
User avatar
Kcdaspot
Kcdaspot
He/Him
Jack of All Trades
User avatar
User avatar
Kcdaspot
He/Him
Jack of All Trades
Jack of All Trades
Posts: 5275
Joined: November 17, 2010
Pronoun: He/Him
Location: Yes Im Here Still

Post Post #618 (ISO) » Tue Jul 03, 2012 6:47 pm

Post by Kcdaspot »

but it will mess up the scoring system we have here.
A question that sometimes drives me hazy: am I or are the others crazy?
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #619 (ISO) » Tue Jul 03, 2012 7:23 pm

Post by jackofspades »

Do you mean in regard to rule 202?

202. A player's turn consists of two parts in this order: (1) proposing one rule-change and having it voted on, and (2) adding a number of points to their score. The number of points added shall be calculated by subtracting 291 from the ordinal number of their proposal and multiplying the result by the fraction of favorable votes it received, rounded to the nearest integer. (This yields a number between 0 and 10 for the first player, with the upper limit increasing by one each turn; more points are awarded for more popular proposals.)


I don't see how it would make a difference to the scoring. Proposal numbers will always be one more than the previous proposal, regardless of whether the proposal is to create, amend, repeal, or transmute a Rule.

.......

Another reason that I want to see my proposal passed is that if a Rule number is changed when said Rule is amended, then any other Rules that refer to said Rule could become redundant. This needs to be solved by making sure that that Rule numbers are not changed when Rules are amended.
User avatar
JDGA
JDGA
Goon
User avatar
User avatar
JDGA
Goon
Goon
Posts: 250
Joined: October 12, 2007
Location: Tasmania

Post Post #620 (ISO) » Tue Jul 03, 2012 8:23 pm

Post by JDGA »

Or by simply adding a clause that when a rule's number is changed, all other rules referring to it automatically update the rule number to the new one, regardless of mutability of these other rules.
And 'cause I feel like someone should be nice and make up Feirei's number,
/in
.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
User avatar
Robotnick2
Robotnick2
Goon
User avatar
User avatar
Robotnick2
Goon
Goon
Posts: 155
Joined: March 8, 2011

Post Post #621 (ISO) » Tue Jul 03, 2012 10:29 pm

Post by Robotnick2 »

Hmm. I wonder if I can vote for JDGA's accession yet... may as well find out.
Vote Aye to JDGA
I was mostly oblivious to
Tigerpocalypse 2011

29th of November 2011 - 27th of February 2012.
User avatar
jackofspades
jackofspades
Townie
User avatar
User avatar
jackofspades
Townie
Townie
Posts: 62
Joined: June 26, 2012

Post Post #622 (ISO) » Tue Jul 03, 2012 11:26 pm

Post by jackofspades »

vote aye for JDGA


Hmm. I wonder if I can vote for JDGA's accession yet... may as well find out. Vote Aye to JDGA


Yes the vote starts as soon as someone /ins.

Or by simply adding a clause that when a rule's number is changed, all other rules referring to it automatically update the rule number to the new one, regardless of mutability of these other rules.


I think my suggested amendment is simpler, also I like the idea that if rule numbers stay the same then we can remember them better.

Does anyone object to my proposal, keeping in mind that I'm only proposing to transmute the rule, not to amend it?

Proposal 304
Rule 108 shall be transmuted to a mutable rule.
User avatar
Robotnick2
Robotnick2
Goon
User avatar
User avatar
Robotnick2
Goon
Goon
Posts: 155
Joined: March 8, 2011

Post Post #623 (ISO) » Wed Jul 04, 2012 12:12 am

Post by Robotnick2 »

I see no reasonable objection to the intended purpose, but I'll wait for Packbat before I vote. He's better at nitpicking the game mechanics than I am.
I was mostly oblivious to
Tigerpocalypse 2011

29th of November 2011 - 27th of February 2012.
User avatar
Kcdaspot
Kcdaspot
He/Him
Jack of All Trades
User avatar
User avatar
Kcdaspot
He/Him
Jack of All Trades
Jack of All Trades
Posts: 5275
Joined: November 17, 2010
Pronoun: He/Him
Location: Yes Im Here Still

Post Post #624 (ISO) » Wed Jul 04, 2012 4:07 am

Post by Kcdaspot »

AYE for JDGA

okay... i may nay though. it feels like you are taking points off the table for pedantry.
A question that sometimes drives me hazy: am I or are the others crazy?
Locked

Return to “Sens-O-Tape Archive”