Should a vig who shoots N1 be Modkilled?

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Yes or No?

Yes
9
5%
No
185
95%
 
Total votes: 194

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zoraster
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Post Post #50 (isolation #0) » Thu Nov 15, 2012 12:44 pm

Post by zoraster »

In post 0, DoomYoshi wrote:For playing against win condtion.
Except in extreme cases, so voting for yes doesn't mean it's automatic. It would still be up to the mod of course.

Some players say no: a player should never be killed for using their role.
So, what if a vig shoot an innocent child?

Vig is already the most anti-town town role (I consider it strictly worse than PGO). Some players say that vig should never shoot at all (I tend to agree in most cases).


My god. How did I get here?
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Post Post #55 (isolation #1) » Thu Nov 15, 2012 2:30 pm

Post by zoraster »

one of the biggest and overlooked power that a vigilante has (though not in my setup) is that he can shoot regardless of whether he's been outed or not.
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Post Post #117 (isolation #2) » Wed Nov 21, 2012 4:03 am

Post by zoraster »

In post 46, LlamaFluff wrote:I found some of the old data, think this was the first 100 or so MN games after we started checking them, it needs an update which I will do eventually. A good vig may help the town, but I think more often then not the vig ends up doing more harm than good.

N1 vigs Shoot Scum 12.5% of time
N1 random vig is 25.9%

N2 vigs shoot scum 0% of time
N2 random vig is 27.9%

N3 vig shoots scum 0% of time
N3 random vig is 16.7% of time

Total vig hits scum 7.1% of time
At random it should be 26.2% of time


Do we have access to the actual underlying data here?
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